feat: update Filament to v1.56.4
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@@ -140,6 +140,18 @@ public:
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return constant(name, strlen(name), value);
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}
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/**
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* Sets the quality of the indirect lights computations. This is only taken into account
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* if this material is lit and in the surface domain. This setting will affect the
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* IndirectLight computation if one is specified on the Scene and Spherical Harmonics
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* are used for the irradiance.
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*
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* @param shBandCount Number of spherical harmonic bands. Must be 1, 2 or 3 (default).
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* @return Reference to this Builder for chaining calls.
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* @see IndirectLight
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*/
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Builder& sphericalHarmonicsBandCount(size_t shBandCount) noexcept;
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/**
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* Creates the Material object and returns a pointer to it.
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*
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