feat: more work on multiple views/swapchains

This commit is contained in:
Nick Fisher
2024-09-28 11:19:06 +08:00
parent a5ca6132f0
commit 03ab646713
15 changed files with 458 additions and 310 deletions

View File

@@ -677,7 +677,7 @@ namespace thermion_filament
}
else
{
Log("Created headless swapchain.");
Log("Created headless swapchain %dx%d.", width, height);
swapChain = _engine->createSwapChain(width, height, filament::backend::SWAP_CHAIN_CONFIG_TRANSPARENT | filament::backend::SWAP_CHAIN_CONFIG_READABLE | filament::SwapChain::CONFIG_HAS_STENCIL_BUFFER);
}
#endif
@@ -1135,12 +1135,24 @@ namespace thermion_filament
void FilamentViewer::capture(View *view, uint8_t *out, bool useFence, SwapChain *swapChain, RenderTarget *renderTarget, void (*onComplete)())
{
if (!renderTarget)
{
Log("NO SWAPCHAIN");
if (!(renderTarget || swapChain)) {
Log("NO RENDER TARGET OR SWAPCHAIN");
return;
}
if(swapChain && !_engine->isValid(swapChain)) {
Log("SWAPCHAIN PROVIDED BUT NOT VALID");
return;
}
int i =0 ;
for(auto sc : _swapChains) {
if(sc == swapChain) {
Log("Using swapchain at index %d", i);
}
i++;
}
Viewport const &vp = view->getViewport();
size_t pixelBufferSize = vp.width * vp.height * 4;
auto *pixelBuffer = new uint8_t[pixelBufferSize];

View File

@@ -528,13 +528,18 @@ namespace thermion_filament
asset.second->getLightEntityCount());
_assetLoader->destroyAsset(asset.second);
}
for(auto* texture : _textures) {
for(auto *texture : _textures) {
_engine->destroy(texture);
}
for(auto *materialInstance : _materialInstances) {
_engine->destroy(materialInstance);
}
// TODO - free geometry?
_textures.clear();
_assets.clear();
_materialInstances.clear();
}
FilamentInstance *SceneManager::getInstanceByEntityId(EntityId entityId)
@@ -2453,6 +2458,7 @@ EntityId SceneManager::createGeometry(
}
materialInstance->setParameter("baseColorFactor", RgbaType::sRGB, filament::math::float4{1.0f, 0.0f, 1.0f, 1.0f});
materialInstance->setParameter("baseColorIndex", 0);
_materialInstances.push_back(materialInstance);
return materialInstance;
}
@@ -2460,6 +2466,7 @@ EntityId SceneManager::createGeometry(
UvMap uvmap;
auto instance = _unlitMaterialProvider->createMaterialInstance(nullptr, &uvmap);
instance->setParameter("uvScale", filament::math::float2 { 1.0f, 1.0f });
_materialInstances.push_back(instance);
return instance;
}

View File

@@ -1,27 +1,33 @@
#ifdef _WIN32
#pragma comment(lib, "Shlwapi.lib")
#pragma comment(lib, "opengl32.lib")
#endif
#include "ResourceBuffer.hpp"
#include "FilamentViewer.hpp"
#include "filament/LightManager.h"
#include "Log.hpp"
#include "ThreadPool.hpp"
#include <thread>
#include <functional>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
using namespace thermion_filament;
extern "C"
{
#include <filament/View.h>
#include <filament/Viewport.h>
#include <filament/Engine.h>
#include <filament/ToneMapper.h>
#include <filament/ColorGrading.h>
#include "ThermionDartApi.h"
#include "TView.h"
#include "Log.hpp"
#ifdef __cplusplus
namespace thermion {
extern "C"
{
using namespace filament;
#endif
EMSCRIPTEN_KEEPALIVE TViewport View_getViewport(TView *tView)
{
auto view = reinterpret_cast<View *>(tView);
auto & vp = view->getViewport();
TViewport tvp;
tvp.left = vp.left;
tvp.bottom = vp.bottom;
tvp.width = vp.width;
tvp.height = vp.height;
return tvp;
}
EMSCRIPTEN_KEEPALIVE void View_updateViewport(TView *tView, uint32_t width, uint32_t height)
{
@@ -54,10 +60,10 @@ extern "C"
view->setShadowingEnabled(enabled);
}
EMSCRIPTEN_KEEPALIVE void View_setShadowType(TView *tView, ShadowType shadowType)
EMSCRIPTEN_KEEPALIVE void View_setShadowType(TView *tView, int shadowType)
{
auto view = reinterpret_cast<View *>(tView);
view->setShadowType(shadowType);
view->setShadowType((ShadowType)shadowType);
}
EMSCRIPTEN_KEEPALIVE void View_setSoftShadowOptions(TView *tView, float penumbraScale, float penumbraRatioScale)
@@ -80,7 +86,7 @@ extern "C"
#endif
}
EMSCRIPTEN_KEEPALIVE void View_setToneMapping(TView *tView, TEngine *tEngine, int toneMapping)
EMSCRIPTEN_KEEPALIVE void View_setToneMapping(TView *tView, TEngine *tEngine, ToneMapping toneMapping)
{
auto view = reinterpret_cast<View *>(tView);
auto engine = reinterpret_cast<Engine *>(tEngine);
@@ -139,4 +145,8 @@ extern "C"
view->setCamera(camera);
}
}
#ifdef __cplusplus
}
}
#endif