feat: pass through fragment coordinates for picking
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@@ -85,7 +85,7 @@ extern "C"
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EMSCRIPTEN_KEEPALIVE void Viewer_setMainCamera(TViewer *tViewer, TView *tView);
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EMSCRIPTEN_KEEPALIVE TSwapChain* Viewer_getSwapChainAt(TViewer *tViewer, int index);
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EMSCRIPTEN_KEEPALIVE void Viewer_setViewRenderable(TViewer *viewer, TSwapChain *swapChain, TView* view, bool renderable);
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EMSCRIPTEN_KEEPALIVE void Viewer_pick(TViewer *viewer, TView* tView, int x, int y, void (*callback)(EntityId entityId, int x, int y, TView *tView));
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EMSCRIPTEN_KEEPALIVE void Viewer_pick(TViewer *viewer, TView* tView, int x, int y, void (*callback)(EntityId entityId, int x, int y, TView *tView, float depth, float fragX, float fragY, float fragZ));
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// Engine
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EMSCRIPTEN_KEEPALIVE TEngine *Viewer_getEngine(TViewer* viewer);
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