rendering correctly with backing window but some issues re pixel density, scroll & foregrounding on start
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@@ -15,6 +15,8 @@ namespace polyvox_filament {
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void CreateTexture(uint32_t width, uint32_t height, std::unique_ptr<flutter::MethodResult<flutter::EncodableValue>> result);
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void* GetSharedContext();
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private:
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flutter::PluginRegistrarWindows* _pluginRegistrar = nullptr;
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flutter::TextureRegistrar* _textureRegistrar = nullptr;
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HGLRC _context = NULL;
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#if WGL_USE_BACKING_WINDOW
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std::unique_ptr<BackingWindow> _backingWindow = nullptr;
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