update freeResource in SceneAsset to use id

This commit is contained in:
Nick Fisher
2022-08-19 21:47:40 +08:00
parent 86169ca7c0
commit 0b760af2dd

View File

@@ -172,7 +172,7 @@ void SceneAsset::setTexture(const char* resourcePath, int renderableIndex) {
delete inputStream;
_freeResource(imageResource);
_freeResource(imageResource.id);
}
void SceneAsset::updateEmbeddedAnimations() {