use uberz material on macOS

This commit is contained in:
Nick Fisher
2023-09-14 10:00:04 +08:00
parent 9f6ceb11b6
commit 0bd6c618a0

View File

@@ -52,7 +52,7 @@ _scene(scene) {
_gltfResourceLoader = new ResourceLoader({.engine = _engine,
.normalizeSkinningWeights = true });
auto uberdata = resourceLoaderWrapper->load("packages/polyvox_filament/assets/materials.uberz");
auto uberdata = resourceLoaderWrapper->load("packages/polyvox_filament/assets/materials.uberz");
_ubershaderProvider = gltfio::createUbershaderProvider(
_engine, uberdata.data, uberdata.size);