use boneName instead of boneIndex for setBoneTransform
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@@ -27,6 +27,9 @@ class MorphAnimationData {
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Iterable<double> getData(String morphName) sync* {
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int index = morphTargets.indexOf(morphName);
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if (index == -1) {
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throw Exception("No data for morph $morphName");
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}
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for (int i = 0; i < numFrames; i++) {
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yield data[(i * numMorphTargets) + index];
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}
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