refactoring
This commit is contained in:
@@ -6,6 +6,7 @@ import 'package:thermion_dart/src/filament/src/engine.dart';
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import 'package:thermion_dart/src/filament/src/scene.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/callbacks.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_asset.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_gizmo.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_material.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_render_target.dart';
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import 'package:thermion_dart/src/viewer/src/ffi/src/ffi_scene.dart';
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@@ -609,14 +610,6 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
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.firstWhere((x) => _swapChains[x]?.contains(view) == true);
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final out = Uint8List(viewport.width * viewport.height * 4);
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await withVoidCallback((cb) {
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Engine_flushAndWaitRenderThead(engine, cb);
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});
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var fence = await withPointerCallback<TFence>((cb) {
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Engine_createFenceRenderThread(engine, cb);
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});
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await withBoolCallback((cb) {
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Renderer_beginFrameRenderThread(renderer, swapChain.swapChain, 0, cb);
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});
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@@ -647,20 +640,18 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
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});
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await withVoidCallback((cb) {
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Engine_destroyFenceRenderThread(engine, fence, cb);
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Engine_flushAndWaitRenderThead(engine, cb);
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});
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// await withVoidCallback((cb) {
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// Engine_flushAndWaitRenderThead(engine, cb);
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// });
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return out;
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}
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///
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///
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///
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Future setClearColor(double r, double g, double b, double a) async {
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Renderer_setClearOptions(renderer, r, g, b, a, 0, true, false);
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Future setClearOptions(double r, double g, double b, double a,
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{int clearStencil = 0, bool discard = false, bool clear = true}) async {
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Renderer_setClearOptions(
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renderer, r, g, b, a, clearStencil, clear, discard);
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}
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///
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@@ -735,7 +726,7 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
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View_setColorGrading(view.view, nullptr);
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for (final cg in view.colorGrading.entries) {
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await withVoidCallback(
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(cb) => Engine_destroyColorGradingRenderThread(engine, cg.value, cb));
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(cb) => Engine_destroyColorGradingRenderThread(engine, cg.value, cb));
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}
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await withVoidCallback(
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(cb) => Engine_destroyViewRenderThread(engine, view.view, cb));
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@@ -751,6 +742,43 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
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ColorGrading_createRenderThread(
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engine, TToneMapping.values[mapper.index], cb));
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}
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FFIMaterial? _gizmoMaterial;
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///
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///
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///
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Future<GizmoAsset> createGizmo(covariant FFIView view,
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Pointer animationManager, GizmoType gizmoType) async {
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if (_gizmoMaterial == null) {
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final materialPtr = await withPointerCallback<TMaterial>((cb) {
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Material_createGizmoMaterialRenderThread(engine, cb);
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});
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_gizmoMaterial ??= FFIMaterial(materialPtr, this);
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}
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var gltfResourceLoader = await withPointerCallback<TGltfResourceLoader>(
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(cb) => GltfResourceLoader_createRenderThread(engine, nullptr, cb));
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final gizmo = await withPointerCallback<TGizmo>((cb) {
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Gizmo_createRenderThread(engine, gltfAssetLoader, gltfResourceLoader, nameComponentManager,
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view.view, _gizmoMaterial!.pointer, TGizmoType.values[gizmoType.index], cb);
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});
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if (gizmo == nullptr) {
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throw Exception("Failed to create gizmo");
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}
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final gizmoEntityCount =
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SceneAsset_getChildEntityCount(gizmo.cast<TSceneAsset>());
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final gizmoEntities = Int32List(gizmoEntityCount);
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SceneAsset_getChildEntities(
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gizmo.cast<TSceneAsset>(), gizmoEntities.address);
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return FFIGizmo(gizmo.cast<TSceneAsset>(), this,
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animationManager.cast<TAnimationManager>(),
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view: view,
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entities: gizmoEntities.toSet()
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..add(SceneAsset_getEntity(gizmo.cast<TSceneAsset>())));
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}
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}
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class FinalizableUint8List implements Finalizable {
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@@ -25,9 +25,9 @@ class FFIGizmo extends FFIAsset implements GizmoAsset {
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bool isGizmoEntity(ThermionEntity entity) => entities.contains(entity);
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FFIGizmo(
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super.asset,
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super.app,
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super.animationManager,
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super.asset,
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super.app,
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super.animationManager,
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{
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required this.view,
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required this.entities,
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@@ -35,6 +35,11 @@ external ffi.Pointer<TMaterial> Material_createGridMaterial(
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ffi.Pointer<TEngine> tEngine,
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);
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@ffi.Native<ffi.Pointer<TMaterial> Function(ffi.Pointer<TEngine>)>(isLeaf: true)
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external ffi.Pointer<TMaterial> Material_createGizmoMaterial(
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ffi.Pointer<TEngine> tEngine,
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);
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@ffi.Native<ffi.Bool Function(ffi.Pointer<TMaterial>, ffi.Pointer<ffi.Char>)>(
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isLeaf: true)
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external bool Material_hasParameter(
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@@ -1057,22 +1062,40 @@ external void TextureSampler_destroy(
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);
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@ffi.Native<
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ffi.Pointer<TGizmo> Function(ffi.Pointer<TEngine>, ffi.Pointer<TView>,
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ffi.Pointer<TGizmo> Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<TGltfAssetLoader>,
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ffi.Pointer<TGltfResourceLoader>,
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ffi.Pointer<TNameComponentManager>,
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ffi.Pointer<TView>,
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ffi.Pointer<TMaterial>,
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ffi.UnsignedInt)>(symbol: "Gizmo_create", isLeaf: true)
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external ffi.Pointer<TGizmo> _Gizmo_create(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TGltfAssetLoader> assetLoader,
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ffi.Pointer<TGltfResourceLoader> tGltfResourceLoader,
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ffi.Pointer<TNameComponentManager> tNameComponentManager,
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ffi.Pointer<TView> tView,
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ffi.Pointer<TMaterial> tMaterial,
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int tGizmoType,
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);
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ffi.Pointer<TGizmo> Gizmo_create(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TGltfAssetLoader> assetLoader,
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ffi.Pointer<TGltfResourceLoader> tGltfResourceLoader,
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ffi.Pointer<TNameComponentManager> tNameComponentManager,
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ffi.Pointer<TView> tView,
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ffi.Pointer<TMaterial> tMaterial,
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TGizmoType tGizmoType,
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) =>
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_Gizmo_create(
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tEngine,
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assetLoader,
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tGltfResourceLoader,
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tNameComponentManager,
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tView,
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tMaterial,
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tGizmoType.value,
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);
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@@ -1991,6 +2014,19 @@ external void Material_createImageMaterialRenderThread(
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onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<
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ffi
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.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterial>)>>)>(
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isLeaf: true)
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external void Material_createGizmoMaterialRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterial>)>>
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onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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@@ -2151,17 +2187,6 @@ external void MaterialProvider_createMaterialInstanceRenderThread(
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callback,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TSceneManager>,
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ffi.Pointer<TMaterialInstance>,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
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external void SceneManager_destroyMaterialInstanceRenderThread(
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ffi.Pointer<TSceneManager> tSceneManager,
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ffi.Pointer<TMaterialInstance> tMaterialInstance,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TAnimationManager>,
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@@ -2741,6 +2766,52 @@ external void Scene_addFilamentAssetRenderThread(
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> callback,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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ffi.Pointer<TGltfAssetLoader>,
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ffi.Pointer<TGltfResourceLoader>,
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ffi.Pointer<TNameComponentManager>,
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ffi.Pointer<TView>,
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ffi.Pointer<TMaterial>,
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ffi.UnsignedInt,
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ffi.Pointer<
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ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TGizmo>)>>)>(
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symbol: "Gizmo_createRenderThread", isLeaf: true)
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external void _Gizmo_createRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TGltfAssetLoader> tAssetLoader,
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ffi.Pointer<TGltfResourceLoader> tGltfResourceLoader,
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ffi.Pointer<TNameComponentManager> tNameComponentManager,
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ffi.Pointer<TView> tView,
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ffi.Pointer<TMaterial> tMaterial,
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int tGizmoType,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TGizmo>)>>
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callback,
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);
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void Gizmo_createRenderThread(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TGltfAssetLoader> tAssetLoader,
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ffi.Pointer<TGltfResourceLoader> tGltfResourceLoader,
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ffi.Pointer<TNameComponentManager> tNameComponentManager,
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ffi.Pointer<TView> tView,
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ffi.Pointer<TMaterial> tMaterial,
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TGizmoType tGizmoType,
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TGizmo>)>>
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callback,
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) =>
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_Gizmo_createRenderThread(
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tEngine,
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tAssetLoader,
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tGltfResourceLoader,
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tNameComponentManager,
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tView,
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tMaterial,
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tGizmoType.value,
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callback,
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);
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@ffi.Native<
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ffi.Pointer<TGltfResourceLoader> Function(
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ffi.Pointer<TEngine>, ffi.Pointer<ffi.Char>)>(isLeaf: true)
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@@ -3824,15 +3895,15 @@ final class Aabb3 extends ffi.Struct {
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}
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enum TGizmoType {
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TRANSLATION(0),
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ROTATION(1);
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GIZMO_TYPE_TRANSLATION(0),
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GIZMO_TYPE_ROTATION(1);
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final int value;
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const TGizmoType(this.value);
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static TGizmoType fromValue(int value) => switch (value) {
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0 => TRANSLATION,
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1 => ROTATION,
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0 => GIZMO_TYPE_TRANSLATION,
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1 => GIZMO_TYPE_ROTATION,
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_ => throw ArgumentError("Unknown value for TGizmoType: $value"),
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};
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}
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@@ -90,9 +90,8 @@ class ThermionViewerFFI extends ThermionViewer {
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View_setAntiAliasing(view.view, false, false, false);
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View_setDitheringEnabled(view.view, false);
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View_setRenderQuality(view.view, TQualityLevel.MEDIUM);
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await FilamentApp.instance!.setClearColor(1.0, 0.0, 0.0, 1.0);
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await FilamentApp.instance!.setClearOptions(0.0, 0.0, 0.0, 0.0);
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scene = FFIScene(Engine_createScene(app.engine));
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await view.setScene(scene);
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final camera = FFICamera(
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@@ -431,8 +430,6 @@ class ThermionViewerFFI extends ThermionViewer {
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}
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}
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///
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///
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///
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@@ -602,10 +599,15 @@ class ThermionViewerFFI extends ThermionViewer {
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///
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///
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///
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Future showGridOverlay() async {
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Future setGridOverlayVisibility(bool visible) async {
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_grid ??= _grid = await GridOverlay.create(app, animationManager);
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await scene.add(_grid!);
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await view.setLayerVisibility(VisibilityLayers.OVERLAY, true);
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if (visible) {
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await scene.add(_grid!);
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await view.setLayerVisibility(VisibilityLayers.OVERLAY, true);
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} else {
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await scene.remove(_grid!);
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await view.setLayerVisibility(VisibilityLayers.OVERLAY, true);
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}
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}
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///
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@@ -720,36 +722,18 @@ class ThermionViewerFFI extends ThermionViewer {
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return asset;
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}
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////
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final _gizmos = <GizmoType, GizmoAsset>{};
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///
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///
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///
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//
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@override
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Future<GizmoAsset> createGizmo(FFIView view, GizmoType gizmoType) async {
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throw UnimplementedError();
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// var scene = View_getScene(view.view);
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// final gizmo = await withPointerCallback<TGizmo>((cb) {
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// SceneManager_createGizmoRenderThread(_sceneManager!, view.view, scene,
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// TGizmoType.values[gizmoType.index], cb);
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// });
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// if (gizmo == nullptr) {
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// throw Exception("Failed to create gizmo");
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// }
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// final gizmoEntityCount =
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// SceneAsset_getChildEntityCount(gizmo.cast<TSceneAsset>());
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// final gizmoEntities = Int32List(gizmoEntityCount);
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// SceneAsset_getChildEntities(
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// gizmo.cast<TSceneAsset>(), gizmoEntities.address);
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// return FFIGizmo(
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// view,
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// gizmo.cast<TSceneAsset>(),
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// _sceneManager!,
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// app.engine!,
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// nullptr,
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// this,
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// gizmoEntities.toSet()
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// ..add(SceneAsset_getEntity(gizmo.cast<TSceneAsset>())));
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Future<GizmoAsset> getGizmo(GizmoType gizmoType) async {
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if (_gizmos[gizmoType] == null) {
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_gizmos[gizmoType] =
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await FilamentApp.instance!.createGizmo(view, animationManager, gizmoType);
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}
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return _gizmos[gizmoType]!;
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}
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Future addToScene(covariant FFIAsset asset) async {
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@@ -239,9 +239,10 @@ abstract class ThermionViewer {
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{List<MaterialInstance>? materialInstances, bool keepData = false, bool addToScene=true});
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///
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/// The gizmo for translating/rotating objects. Only one gizmo can be active for a given view.
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/// Returns a gizmo for translating/rotating objects.
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/// Only one gizmo can be visible at any given time for this viewer.
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///
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Future<GizmoAsset> createGizmo(covariant View view, GizmoType type);
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Future<GizmoAsset> getGizmo(GizmoType type);
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///
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/// Register a callback to be invoked when this viewer is disposed.
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@@ -261,12 +262,7 @@ abstract class ThermionViewer {
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///
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///
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///
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Future showGridOverlay();
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///
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///
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///
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Future removeGridOverlay();
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Future setGridOverlayVisibility(bool visible);
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///
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///
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@@ -293,6 +289,14 @@ abstract class ThermionViewer {
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///
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int getCameraCount();
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///
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/// Adds the asset to the scene, meaning the asset will be rendered/visible.
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///
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Future addToScene(covariant ThermionAsset asset);
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///
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/// Removes the asset from the scene, meaning the asset will not be rendered/visible.
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/// The asset itself will remain valid.
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///
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Future removeFromScene(covariant ThermionAsset asset);
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}
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