move set/remove stencilHighlight to View and implement via OverlayManager
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@@ -46,113 +46,6 @@ class FFIScene extends Scene<Pointer<TScene>> {
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Scene_removeEntity(scene, entity);
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}
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///
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///
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///
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@override
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Future removeStencilHighlight(ThermionAsset asset) async {
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if (!_highlightInstances.containsKey(asset)) {
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_logger
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.warning("No stencil highlight for asset (entity ${asset.entity})");
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return;
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}
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_logger
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.info("Removing stencil highlight for asset (entity ${asset.entity})");
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final highlight = _highlightInstances[asset]!;
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_highlightInstances.remove(asset);
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await remove(highlight);
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final materialInstance = await highlight.getMaterialInstanceAt();
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await FilamentApp.instance!.destroyAsset(highlight);
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await materialInstance.destroy();
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_logger
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.info("Removed stencil highlight for asset (entity ${asset.entity})");
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}
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final _highlightInstances = <ThermionAsset, ThermionAsset>{};
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Future<ThermionAsset?> getAssetForHighlight(ThermionEntity entity) async {
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for (final asset in _highlightInstances.keys) {
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var highlightAsset = _highlightInstances[asset]!;
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if (highlightAsset.entity == entity) {
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return asset;
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}
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for (final child in await highlightAsset.getChildEntities()) {
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if (child == entity) {
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return asset;
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}
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}
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}
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return null;
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}
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///
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///
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///
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@override
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Future setStencilHighlight(ThermionAsset asset,
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{double r = 1.0,
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double g = 0.0,
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double b = 0.0,
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int? entity,
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int primitiveIndex = 0}) async {
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entity ??= asset.entity;
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if (_highlightInstances.containsKey(asset)) {
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_logger
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.info("Stencil highlight exists for asset (entity ${asset.entity})");
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var instance = _highlightInstances[asset];
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var highlightMaterialInstance = await instance!.getMaterialInstanceAt();
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await highlightMaterialInstance.setParameterFloat4(
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"baseColorFactor", r, g, b, 1.0);
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} else {
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var highlightMaterialInstance =
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await FilamentApp.instance!.createUnlitMaterialInstance();
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var highlightInstance = await asset
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.createInstance(materialInstances: [highlightMaterialInstance]);
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_highlightInstances[asset] = highlightInstance as FFIAsset;
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await highlightInstance.setCastShadows(false);
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await highlightInstance.setReceiveShadows(false);
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var sourceMaterialInstance =
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await asset.getMaterialInstanceAt(entity: entity);
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await sourceMaterialInstance.setStencilWriteEnabled(true);
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await sourceMaterialInstance.setDepthWriteEnabled(true);
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await sourceMaterialInstance
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.setStencilOpDepthStencilPass(StencilOperation.REPLACE);
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await sourceMaterialInstance
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.setStencilCompareFunction(SamplerCompareFunction.A);
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await sourceMaterialInstance
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.setStencilReferenceValue(View.STENCIL_HIGHLIGHT_REFERENCE_VALUE);
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await highlightMaterialInstance
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.setStencilCompareFunction(SamplerCompareFunction.NE);
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await highlightMaterialInstance
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.setStencilReferenceValue(View.STENCIL_HIGHLIGHT_REFERENCE_VALUE);
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await highlightMaterialInstance.setDepthCullingEnabled(true);
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await highlightMaterialInstance.setParameterFloat4(
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"baseColorFactor", r, g, b, 1.0);
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await add(highlightInstance);
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var transform = await FilamentApp.instance!
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.getWorldTransform(highlightInstance.entity);
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await FilamentApp.instance!.setTransform(highlightInstance.entity,
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Matrix4.diagonal3(Vector3(1.1, 1.1, 1.1)) * transform);
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await FilamentApp.instance!.setPriority(highlightInstance.entity, 7);
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await FilamentApp.instance!.setParent(highlightInstance.entity, entity);
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_logger
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.info("Added stencil highlight for asset (entity ${asset.entity})");
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}
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}
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IndirectLight? _indirectLight;
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///
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@@ -1,4 +1,5 @@
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import 'dart:async';
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import 'dart:io';
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import 'package:logging/logging.dart';
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import 'package:thermion_dart/src/filament/src/implementation/ffi_texture.dart';
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import 'package:thermion_dart/src/filament/src/interface/scene.dart';
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@@ -9,18 +10,21 @@ import 'package:thermion_dart/thermion_dart.dart';
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import 'ffi_camera.dart';
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class FFIView extends View {
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class FFIView extends View<Pointer<TView>> {
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late final _logger = Logger(this.runtimeType.toString());
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int _renderOrder = 0;
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int get renderOrder => _renderOrder;
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final Pointer<TView> view;
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Pointer<TView> getNativeHandle() => view;
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final FFIFilamentApp app;
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bool _renderable = false;
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bool get renderable => _renderable;
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FFIRenderTarget? renderTarget;
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RenderTarget? renderTarget;
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late CallbackHolder<PickCallbackFunction> _onPickResultHolder;
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@@ -59,6 +63,7 @@ class FFIView extends View {
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@override
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Future setViewport(int width, int height) async {
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View_setViewport(view, width, height);
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// await overlayView?.setViewport(width, height);
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}
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Future<RenderTarget?> getRenderTarget() async {
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@@ -66,18 +71,20 @@ class FFIView extends View {
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}
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@override
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Future setRenderTarget(covariant FFIRenderTarget? renderTarget) async {
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Future setRenderTarget(RenderTarget? renderTarget) async {
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if (renderTarget != null) {
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View_setRenderTarget(view, renderTarget.renderTarget);
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View_setRenderTarget(view, renderTarget.getNativeHandle());
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this.renderTarget = renderTarget;
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} else {
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View_setRenderTarget(view, nullptr);
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}
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// await overlayView?.setRenderTarget(renderTarget);
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}
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@override
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Future setCamera(FFICamera camera) async {
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View_setCamera(view, camera.camera);
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Future setCamera(Camera camera) async {
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View_setCamera(view, camera.getNativeHandle());
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// await overlayView?.setCamera(camera.getNativeHandle());
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}
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@override
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@@ -250,4 +257,102 @@ class FFIView extends View {
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Future setShadowsEnabled(bool enabled) async {
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View_setShadowsEnabled(this.view, enabled);
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}
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Pointer<TOverlayManager>? overlayManager;
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View? overlayView;
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Scene? overlayScene;
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RenderTarget? overlayRenderTarget;
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Material? highlightMaterial;
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final _highlighted = <ThermionAsset, MaterialInstance>{};
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///
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///
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///
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@override
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Future setStencilHighlight(ThermionAsset asset,
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{double r = 1.0,
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double g = 0.0,
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double b = 0.0,
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int? entity,
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int primitiveIndex = 0}) async {
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entity ??= asset.entity;
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if (overlayScene == null) {
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// overlayView = await FilamentApp.instance!.createView();
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overlayScene = await FilamentApp.instance!.createScene();
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// await overlayView!.setScene(overlayScene!);
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// await overlayView!.setRenderTarget(await this.getRenderTarget());
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final vp = await getViewport();
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overlayRenderTarget =
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await FilamentApp.instance!.createRenderTarget(vp.width, vp.height);
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overlayManager = OverlayManager_create(
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app.engine,
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app.renderer,
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getNativeHandle(),
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overlayScene!.getNativeHandle(),
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overlayRenderTarget!.getNativeHandle());
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// await setBlendMode(BlendMode.transparent);
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// await overlayView!.setBlendMode(BlendMode.transparent);
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// await overlayView!.setCamera(await getCamera());
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// await overlayView!.setViewport(vp.width, vp.height);
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// await setStencilBufferEnabled(true);
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// await overlayView!.setStencilBufferEnabled(true);
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RenderTicker_setOverlayManager(app.renderTicker, overlayManager!);
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highlightMaterial ??= await FilamentApp.instance!.createMaterial(
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File("/Users/nickfisher/Documents/thermion/materials/outline.filamat")
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.readAsBytesSync());
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}
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// await sourceMaterialInstance.setStencilWriteEnabled(true);
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// await sourceMaterialInstance
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// .setStencilOpDepthStencilPass(StencilOperation.REPLACE);
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// await sourceMaterialInstance
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// .setStencilReferenceValue(View.STENCIL_HIGHLIGHT_REFERENCE_VALUE);
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// await sourceMaterialInstance.setDepthCullingEnabled(false);
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// await sourceMaterialInstance.setDepthFunc(SamplerCompareFunction.A);
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// await sourceMaterialInstance
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// .setStencilCompareFunction(SamplerCompareFunction.A);
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var highlightMaterialInstance = await highlightMaterial!.createInstance();
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await highlightMaterialInstance.setDepthCullingEnabled(true);
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await highlightMaterialInstance.setDepthWriteEnabled(true);
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OverlayManager_addComponent(
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overlayManager!, entity, highlightMaterialInstance.getNativeHandle());
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_highlighted[asset] = highlightMaterialInstance;
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_logger.info("Added stencil highlight for asset (entity ${asset.entity})");
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}
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///
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///
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///
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@override
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Future removeStencilHighlight(ThermionAsset asset) async {
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if (!_highlighted.containsKey(asset)) {
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_logger
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.warning("No stencil highlight for asset (entity ${asset.entity})");
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return;
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}
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final materialInstance = _highlighted[asset]!;
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_highlighted.remove(asset);
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_logger
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.info("Removing stencil highlight for asset (entity ${asset.entity})");
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OverlayManager_removeComponent(overlayManager!, asset.entity);
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await materialInstance.destroy();
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_logger
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.info("Removed stencil highlight for asset (entity ${asset.entity})");
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}
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void setName(String name) {
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View_setName(getNativeHandle(), name.toNativeUtf8().cast());
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}
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}
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@@ -24,26 +24,6 @@ abstract class Scene<T> extends NativeHandle<T> {
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///
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Future removeEntity(ThermionEntity entity);
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///
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///
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///
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Future<ThermionAsset?> getAssetForHighlight(ThermionEntity entity);
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/// Renders an outline around [entity] with the given color.
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///
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///
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Future setStencilHighlight(ThermionAsset asset,
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{double r = 1.0,
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double g = 0.0,
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double b = 0.0,
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int? entity,
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int primitiveIndex = 0});
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/// Removes the outline around [entity]. Noop if there was no highlight.
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///
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///
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Future removeStencilHighlight(ThermionAsset asset);
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///
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///
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///
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@@ -1,4 +1,5 @@
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import 'package:thermion_dart/src/filament/src/interface/layers.dart';
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import 'package:thermion_dart/src/filament/src/interface/native_handle.dart';
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import 'package:thermion_dart/src/filament/src/interface/scene.dart';
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import 'package:thermion_dart/thermion_dart.dart';
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@@ -51,20 +52,24 @@ class Viewport {
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enum QualityLevel { LOW, MEDIUM, HIGH, ULTRA }
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abstract class View {
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abstract class View<T> extends NativeHandle<T> {
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static int STENCIL_HIGHLIGHT_REFERENCE_VALUE = 1;
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/// Gets the scene currently associated with this View.
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///
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///
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Future<Scene> getScene();
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/// Sets the scene currently associated with this View.
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///
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///
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Future setScene(Scene scene);
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/// Sets the (debug) name for this View.
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///
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///
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void setName(String name);
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Future<Viewport> getViewport();
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Future setViewport(int width, int height);
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Future<RenderTarget?> getRenderTarget();
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@@ -87,6 +92,17 @@ abstract class View {
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Future setShadowsEnabled(bool enabled);
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Future setLayerVisibility(VisibilityLayers layer, bool visible);
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/// Renders an outline around [entity] with the given color.
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Future setStencilHighlight(ThermionAsset asset,
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{double r = 1.0,
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double g = 0.0,
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double b = 0.0,
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int? entity,
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int primitiveIndex = 0});
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/// Removes the outline around [entity]. Noop if there was no highlight.
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Future removeStencilHighlight(ThermionAsset asset);
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/// Sets the fog options for this view.
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/// Fog is disabled by default
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///
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