move set/remove stencilHighlight to View and implement via OverlayManager
This commit is contained in:
@@ -3,7 +3,7 @@
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#include <chrono>
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#include <mutex>
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#include <vector>
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#include <utility> // for std::pair
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#include <utility>
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#include <filament/Renderer.h>
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#include <filament/SwapChain.h>
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@@ -21,13 +21,18 @@
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#include <filament/VertexBuffer.h>
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#include "scene/AnimationManager.hpp"
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#include "components/OverlayComponentManager.hpp"
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namespace thermion
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{
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class RenderTicker
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{
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using ViewAttachment = std::pair<filament::SwapChain*, std::vector<filament::View*>>;
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public:
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RenderTicker(
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filament::Engine *engine,
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@@ -54,14 +59,21 @@ namespace thermion
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/// @param animationManager
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void removeAnimationManager(AnimationManager* animationManager);
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/// @brief
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/// @param overlayComponentManager
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void addOverlayManager(OverlayComponentManager *overlayComponentManager) {
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mOverlayComponentManager = overlayComponentManager;
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}
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private:
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std::mutex mMutex;
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filament::Engine *mEngine = nullptr;
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filament::Renderer *mRenderer = nullptr;
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filament::Engine *mEngine = std::nullptr_t();
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filament::Renderer *mRenderer = std::nullptr_t();
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std::vector<AnimationManager*> mAnimationManagers;
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std::vector<std::pair<filament::SwapChain*, std::vector<filament::View*>>> mRenderable;
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OverlayComponentManager *mOverlayComponentManager = std::nullptr_t();
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std::vector<ViewAttachment> mRenderable;
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std::chrono::high_resolution_clock::time_point mLastRender;
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};
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}
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34
thermion_dart/native/include/c_api/TOverlayManager.h
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34
thermion_dart/native/include/c_api/TOverlayManager.h
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@@ -0,0 +1,34 @@
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#pragma once
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#include "APIExport.h"
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#include "APIBoundaryTypes.h"
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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EMSCRIPTEN_KEEPALIVE TOverlayManager *OverlayManager_create(
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TEngine *tEngine,
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TRenderer *tRenderer,
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TView *tView,
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TScene *tScene,
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TRenderTarget *tRenderTarget
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);
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EMSCRIPTEN_KEEPALIVE void OverlayManager_addComponent(
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TOverlayManager *tOverlayManager,
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EntityId entityId,
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TMaterialInstance *tMaterialInstance
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);
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EMSCRIPTEN_KEEPALIVE void OverlayManager_removeComponent(
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TOverlayManager *tOverlayManager,
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EntityId entityId
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);
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#ifdef __cplusplus
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}
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#endif
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@@ -92,6 +92,7 @@ EMSCRIPTEN_KEEPALIVE void View_setFogOptions(TView *tView, TFogOptions tFogOptio
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typedef void (*PickCallback)(uint32_t requestId, EntityId entityId, float depth, float fragX, float fragY, float fragZ);
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EMSCRIPTEN_KEEPALIVE void View_pick(TView* tView, uint32_t requestId, uint32_t x, uint32_t y, PickCallback callback);
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EMSCRIPTEN_KEEPALIVE void View_setName(TView* tView, const char *name);
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#ifdef __cplusplus
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}
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@@ -0,0 +1,145 @@
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#pragma once
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#include <map>
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#include <vector>
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#include <math/mat4.h>
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#include <filament/Engine.h>
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#include <filament/Material.h>
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#include <filament/MaterialInstance.h>
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#include <filament/Renderer.h>
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#include <filament/RenderTarget.h>
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#include <filament/RenderableManager.h>
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#include <filament/Scene.h>
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#include <filament/Texture.h>
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#include <filament/TextureSampler.h>
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#include <filament/TransformManager.h>
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#include <filament/View.h>
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#include <utils/SingleInstanceComponentManager.h>
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#include "c_api/APIBoundaryTypes.h"
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#include "material/linear_depth.h"
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namespace thermion
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{
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/// @brief
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class OverlayComponentManager : public utils::SingleInstanceComponentManager<filament::MaterialInstance *>
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{
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public:
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OverlayComponentManager(
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filament::Engine *engine,
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filament::View *view,
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filament::Scene *scene,
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filament::RenderTarget *renderTarget,
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filament::Renderer *renderer) : mEngine(engine), mView(view), mScene(scene), mRenderTarget(renderTarget), mRenderer(renderer)
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{
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mDepthMaterial = filament::Material::Builder()
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.package(LINEAR_DEPTH_LINEAR_DEPTH_DATA, LINEAR_DEPTH_LINEAR_DEPTH_SIZE)
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.build(*engine);
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mDepthMaterialInstance = mDepthMaterial->createInstance();
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}
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void addOverlayComponent(utils::Entity target, filament::MaterialInstance *materialInstance)
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{
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auto *color = mRenderTarget->getTexture(filament::RenderTarget::AttachmentPoint::COLOR);
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materialInstance->setParameter("depth", color, mDepthSampler);
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if (!hasComponent(target))
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{
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utils::EntityInstanceBase::Type componentInstance = addComponent(target);
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this->elementAt<0>(componentInstance) = materialInstance;
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}
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mScene->addEntity(target);
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}
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void removeOverlayComponent(utils::Entity target)
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{
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if (hasComponent(target))
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{
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removeComponent(target);
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}
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mScene->remove(target);
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}
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void update()
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{
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if (!mView || !mScene || getComponentCount() == 0)
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{
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return;
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}
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auto &rm = mEngine->getRenderableManager();
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std::map<utils::Entity, std::vector<filament::MaterialInstance *>> materials;
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auto *scene = mView->getScene();
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auto *renderTarget = mView->getRenderTarget();
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mView->setRenderTarget(mRenderTarget);
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mView->setScene(mScene);
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for (auto it = begin(); it < end(); it++)
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{
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const auto &entity = getEntity(it);
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auto ri = rm.getInstance(entity);
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if (ri.isValid())
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{
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for (int i = 0; i < rm.getPrimitiveCount(ri); i++)
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{
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auto *existing = rm.getMaterialInstanceAt(ri, i);
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materials[entity].push_back(existing);
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rm.setMaterialInstanceAt(ri, i, mDepthMaterialInstance);
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}
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}
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else
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{
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Log("WARNING: INVALID RENDERABLE");
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}
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}
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mRenderer->render(mView);
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mView->setRenderTarget(renderTarget);
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for (auto it = begin(); it < end(); it++)
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{
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const auto &entity = getEntity(it);
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auto componentInstance = getInstance(entity);
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auto &materialInstance = elementAt<0>(componentInstance);
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auto ri = rm.getInstance(entity);
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if (ri.isValid())
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{
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for (int i = 0; i < rm.getPrimitiveCount(ri); i++)
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{
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rm.setMaterialInstanceAt(ri, i, materialInstance);
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}
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}
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else
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{
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Log("WARNING: INVALID RENDERABLE");
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}
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}
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mRenderer->render(mView);
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for (auto it = begin(); it < end(); it++)
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{
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const auto &entity = getEntity(it);
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auto ri = rm.getInstance(entity);
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for (int i = 0; i < rm.getPrimitiveCount(ri); i++)
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{
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rm.setMaterialInstanceAt(ri, i, materials[entity][i]);
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}
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}
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mView->setScene(scene);
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}
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private:
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filament::Engine *mEngine = std::nullptr_t();
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filament::View *mView = std::nullptr_t();
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filament::Scene *mScene = std::nullptr_t();
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filament::RenderTarget *mRenderTarget = std::nullptr_t();
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filament::Renderer *mRenderer = std::nullptr_t();
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filament::Material *mDepthMaterial = std::nullptr_t();
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filament::MaterialInstance *mDepthMaterialInstance = std::nullptr_t();
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filament::TextureSampler mDepthSampler;
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};
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}
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44
thermion_dart/native/src/c_api/TOverlayManager.cpp
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44
thermion_dart/native/src/c_api/TOverlayManager.cpp
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@@ -0,0 +1,44 @@
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#endif
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#include "Log.hpp"
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#include <filament/Engine.h>
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#include <filament/RenderTarget.h>
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#include <filament/Renderer.h>
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#include <filament/View.h>
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#include <utils/Entity.h>
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#include "c_api/TOverlayManager.h"
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#include "components/OverlayComponentManager.hpp"
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using namespace thermion;
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extern "C"
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{
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EMSCRIPTEN_KEEPALIVE TOverlayManager *OverlayManager_create(TEngine *tEngine, TRenderer *tRenderer, TView *tView, TScene *tScene, TRenderTarget *tRenderTarget) {
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auto *engine = reinterpret_cast<filament::Engine *>(tEngine);
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auto *view = reinterpret_cast<filament::View *>(tView);
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auto *scene = reinterpret_cast<filament::Scene *>(tScene);
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auto *renderer = reinterpret_cast<filament::Renderer *>(tRenderer);
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auto *renderTarget = reinterpret_cast<filament::RenderTarget *>(tRenderTarget);
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auto *overlayManager = new OverlayComponentManager(engine, view, scene, renderTarget, renderer);
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return reinterpret_cast<TOverlayManager *>(overlayManager);
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}
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EMSCRIPTEN_KEEPALIVE void OverlayManager_addComponent(TOverlayManager *tOverlayManager, EntityId entityId, TMaterialInstance *tMaterialInstance) {
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auto *overlayManager = reinterpret_cast<OverlayComponentManager *>(tOverlayManager);
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auto *materialInstance = reinterpret_cast<filament::MaterialInstance *>(tMaterialInstance);
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overlayManager->addOverlayComponent(utils::Entity::import(entityId), materialInstance);
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}
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EMSCRIPTEN_KEEPALIVE void OverlayManager_removeComponent(TOverlayManager *tOverlayManager, EntityId entityId) {
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auto *overlayManager = reinterpret_cast<OverlayComponentManager *>(tOverlayManager);
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overlayManager->removeOverlayComponent(utils::Entity::import(entityId));
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}
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}
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@@ -55,4 +55,11 @@ EMSCRIPTEN_KEEPALIVE void RenderTicker_setRenderable(TRenderTicker *tRenderTicke
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renderTicker->setRenderable(swapChain, views, numViews);
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}
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EMSCRIPTEN_KEEPALIVE void RenderTicker_setOverlayManager(TRenderTicker *tRenderTicker, TOverlayManager *tOverlayManager) {
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auto *renderTicker = reinterpret_cast<RenderTicker *>(tRenderTicker);
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auto *overlayManager = reinterpret_cast<OverlayComponentManager *>(tOverlayManager);
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renderTicker->addOverlayManager(overlayManager);
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}
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}
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@@ -279,6 +279,11 @@ namespace thermion
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view->setFogOptions(fogOptions);
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}
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EMSCRIPTEN_KEEPALIVE void View_setName(TView* tView, const char *name) {
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auto view = reinterpret_cast<View *>(tView);
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view->setName(name);
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}
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#ifdef __cplusplus
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}
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}
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