remove TMaterialKey struct and pass directly as function params
This commit is contained in:
@@ -887,11 +887,86 @@ external void Gizmo_unhighlight(
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);
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@ffi.Native<
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ffi.Pointer<TMaterialInstance> Function(ffi.Pointer<TMaterialProvider>,
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ffi.Pointer<TMaterialKey>)>(isLeaf: true)
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ffi.Pointer<TMaterialInstance> Function(
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ffi.Pointer<TMaterialProvider>,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Int,
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ffi.Bool,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Uint8,
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ffi.Uint8,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool)>(isLeaf: true)
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external ffi.Pointer<TMaterialInstance> MaterialProvider_createMaterialInstance(
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ffi.Pointer<TMaterialProvider> provider,
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ffi.Pointer<TMaterialKey> key,
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bool doubleSided,
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bool unlit,
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bool hasVertexColors,
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bool hasBaseColorTexture,
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bool hasNormalTexture,
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bool hasOcclusionTexture,
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bool hasEmissiveTexture,
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bool useSpecularGlossiness,
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int alphaMode,
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bool enableDiagnostics,
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bool hasMetallicRoughnessTexture,
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int metallicRoughnessUV,
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bool hasSpecularGlossinessTexture,
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int specularGlossinessUV,
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int baseColorUV,
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bool hasClearCoatTexture,
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int clearCoatUV,
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bool hasClearCoatRoughnessTexture,
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int clearCoatRoughnessUV,
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bool hasClearCoatNormalTexture,
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int clearCoatNormalUV,
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bool hasClearCoat,
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bool hasTransmission,
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bool hasTextureTransforms,
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int emissiveUV,
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int aoUV,
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int normalUV,
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bool hasTransmissionTexture,
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int transmissionUV,
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bool hasSheenColorTexture,
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int sheenColorUV,
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bool hasSheenRoughnessTexture,
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int sheenRoughnessUV,
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bool hasVolumeThicknessTexture,
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int volumeThicknessUV,
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bool hasSheen,
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bool hasIOR,
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bool hasVolume,
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);
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@ffi.Native<
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@@ -2121,14 +2196,88 @@ external void SceneAsset_createGeometryRenderThread(
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TMaterialProvider>,
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ffi.Pointer<TMaterialKey>,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Int,
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ffi.Bool,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Uint8,
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ffi.Uint8,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Uint8,
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ffi.Bool,
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ffi.Bool,
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ffi.Bool,
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ffi.Pointer<
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ffi.NativeFunction<
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ffi.Void Function(
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ffi.Pointer<TMaterialInstance>)>>)>(isLeaf: true)
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external void MaterialProvider_createMaterialInstanceRenderThread(
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ffi.Pointer<TMaterialProvider> tMaterialProvider,
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ffi.Pointer<TMaterialKey> tKey,
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bool doubleSided,
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bool unlit,
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bool hasVertexColors,
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bool hasBaseColorTexture,
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bool hasNormalTexture,
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bool hasOcclusionTexture,
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bool hasEmissiveTexture,
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bool useSpecularGlossiness,
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int alphaMode,
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bool enableDiagnostics,
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bool hasMetallicRoughnessTexture,
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int metallicRoughnessUV,
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bool hasSpecularGlossinessTexture,
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int specularGlossinessUV,
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int baseColorUV,
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bool hasClearCoatTexture,
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int clearCoatUV,
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bool hasClearCoatRoughnessTexture,
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int clearCoatRoughnessUV,
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bool hasClearCoatNormalTexture,
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int clearCoatNormalUV,
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bool hasClearCoat,
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bool hasTransmission,
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bool hasTextureTransforms,
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int emissiveUV,
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int aoUV,
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int normalUV,
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bool hasTransmissionTexture,
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int transmissionUV,
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bool hasSheenColorTexture,
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int sheenColorUV,
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bool hasSheenRoughnessTexture,
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int sheenRoughnessUV,
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bool hasVolumeThicknessTexture,
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int volumeThicknessUV,
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bool hasSheen,
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bool hasIOR,
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bool hasVolume,
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ffi.Pointer<
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ffi.NativeFunction<ffi.Void Function(ffi.Pointer<TMaterialInstance>)>>
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callback,
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@@ -3323,134 +3472,6 @@ final class TFilamentAsset extends ffi.Opaque {}
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final class TColorGrading extends ffi.Opaque {}
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final class UnnamedStruct1 extends ffi.Struct {
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@ffi.Bool()
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external bool hasMetallicRoughnessTexture;
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@ffi.Uint8()
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external int metallicRoughnessUV;
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}
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final class UnnamedStruct2 extends ffi.Struct {
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@ffi.Bool()
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external bool hasSpecularGlossinessTexture;
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@ffi.Uint8()
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external int specularGlossinessUV;
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}
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final class UnnamedUnion1 extends ffi.Union {
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external UnnamedStruct1 unnamed;
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external UnnamedStruct2 unnamed$1;
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}
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final class TMaterialKey extends ffi.Struct {
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@ffi.Bool()
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external bool doubleSided;
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@ffi.Bool()
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external bool unlit;
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@ffi.Bool()
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external bool hasVertexColors;
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@ffi.Bool()
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external bool hasBaseColorTexture;
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@ffi.Bool()
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external bool hasNormalTexture;
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@ffi.Bool()
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external bool hasOcclusionTexture;
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@ffi.Bool()
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external bool hasEmissiveTexture;
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@ffi.Bool()
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external bool useSpecularGlossiness;
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@ffi.Int()
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external int alphaMode;
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@ffi.Bool()
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external bool enableDiagnostics;
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external UnnamedUnion1 unnamed;
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@ffi.Uint8()
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external int baseColorUV;
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@ffi.Bool()
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external bool hasClearCoatTexture;
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@ffi.Uint8()
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external int clearCoatUV;
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@ffi.Bool()
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external bool hasClearCoatRoughnessTexture;
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@ffi.Uint8()
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external int clearCoatRoughnessUV;
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@ffi.Bool()
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external bool hasClearCoatNormalTexture;
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@ffi.Uint8()
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external int clearCoatNormalUV;
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@ffi.Bool()
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external bool hasClearCoat;
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@ffi.Bool()
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external bool hasTransmission;
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@ffi.Bool()
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external bool hasTextureTransforms;
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@ffi.Uint8()
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external int emissiveUV;
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@ffi.Uint8()
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external int aoUV;
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@ffi.Uint8()
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external int normalUV;
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@ffi.Bool()
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external bool hasTransmissionTexture;
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@ffi.Uint8()
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external int transmissionUV;
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@ffi.Bool()
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external bool hasSheenColorTexture;
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@ffi.Uint8()
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external int sheenColorUV;
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@ffi.Bool()
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external bool hasSheenRoughnessTexture;
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@ffi.Uint8()
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external int sheenRoughnessUV;
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@ffi.Bool()
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external bool hasVolumeThicknessTexture;
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@ffi.Uint8()
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external int volumeThicknessUV;
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@ffi.Bool()
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external bool hasSheen;
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@ffi.Bool()
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external bool hasIOR;
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@ffi.Bool()
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external bool hasVolume;
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}
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final class double3 extends ffi.Struct {
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@ffi.Double()
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external double x;
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@@ -255,7 +255,7 @@ sealed class Struct extends NativeType {
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Struct(this._address);
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static create<T extends Struct>() {
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switch (T) {
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switch (T) {
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case double4x4:
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final ptr = double4x4.stackAlloc();
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final arr1 =
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@@ -901,7 +901,44 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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);
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external Pointer<TMaterialInstance> _MaterialProvider_createMaterialInstance(
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Pointer<TMaterialProvider> provider,
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Pointer<TMaterialKey> key,
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bool doubleSided,
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bool unlit,
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bool hasVertexColors,
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bool hasBaseColorTexture,
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bool hasNormalTexture,
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bool hasOcclusionTexture,
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bool hasEmissiveTexture,
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bool useSpecularGlossiness,
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int alphaMode,
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bool enableDiagnostics,
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bool hasMetallicRoughnessTexture,
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int metallicRoughnessUV,
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bool hasSpecularGlossinessTexture,
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int specularGlossinessUV,
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int baseColorUV,
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bool hasClearCoatTexture,
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int clearCoatUV,
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bool hasClearCoatRoughnessTexture,
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int clearCoatRoughnessUV,
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bool hasClearCoatNormalTexture,
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int clearCoatNormalUV,
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bool hasClearCoat,
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bool hasTransmission,
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bool hasTextureTransforms,
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int emissiveUV,
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int aoUV,
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int normalUV,
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bool hasTransmissionTexture,
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int transmissionUV,
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bool hasSheenColorTexture,
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int sheenColorUV,
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bool hasSheenRoughnessTexture,
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int sheenRoughnessUV,
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bool hasVolumeThicknessTexture,
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int volumeThicknessUV,
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bool hasSheen,
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bool hasIOR,
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bool hasVolume,
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);
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external Pointer<TRenderTarget> _RenderTarget_create(
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Pointer<TEngine> tEngine,
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@@ -1558,7 +1595,44 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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);
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external void _MaterialProvider_createMaterialInstanceRenderThread(
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Pointer<TMaterialProvider> tMaterialProvider,
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Pointer<TMaterialKey> tKey,
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bool doubleSided,
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bool unlit,
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bool hasVertexColors,
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bool hasBaseColorTexture,
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bool hasNormalTexture,
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bool hasOcclusionTexture,
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bool hasEmissiveTexture,
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bool useSpecularGlossiness,
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int alphaMode,
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bool enableDiagnostics,
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bool hasMetallicRoughnessTexture,
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int metallicRoughnessUV,
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bool hasSpecularGlossinessTexture,
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int specularGlossinessUV,
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int baseColorUV,
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bool hasClearCoatTexture,
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int clearCoatUV,
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bool hasClearCoatRoughnessTexture,
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int clearCoatRoughnessUV,
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bool hasClearCoatNormalTexture,
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int clearCoatNormalUV,
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bool hasClearCoat,
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bool hasTransmission,
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bool hasTextureTransforms,
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int emissiveUV,
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int aoUV,
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int normalUV,
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bool hasTransmissionTexture,
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int transmissionUV,
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bool hasSheenColorTexture,
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int sheenColorUV,
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bool hasSheenRoughnessTexture,
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int sheenRoughnessUV,
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bool hasVolumeThicknessTexture,
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int volumeThicknessUV,
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bool hasSheen,
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bool hasIOR,
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bool hasVolume,
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Pointer<self.NativeFunction<void Function(PointerClass<TMaterialInstance>)>>
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callback,
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);
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@@ -3143,10 +3217,85 @@ void Gizmo_unhighlight(
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self.Pointer<TMaterialInstance> MaterialProvider_createMaterialInstance(
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self.Pointer<TMaterialProvider> provider,
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self.Pointer<TMaterialKey> key,
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bool doubleSided,
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bool unlit,
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bool hasVertexColors,
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bool hasBaseColorTexture,
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bool hasNormalTexture,
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bool hasOcclusionTexture,
|
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bool hasEmissiveTexture,
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bool useSpecularGlossiness,
|
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int alphaMode,
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bool enableDiagnostics,
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bool hasMetallicRoughnessTexture,
|
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int metallicRoughnessUV,
|
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bool hasSpecularGlossinessTexture,
|
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int specularGlossinessUV,
|
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int baseColorUV,
|
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bool hasClearCoatTexture,
|
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int clearCoatUV,
|
||||
bool hasClearCoatRoughnessTexture,
|
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int clearCoatRoughnessUV,
|
||||
bool hasClearCoatNormalTexture,
|
||||
int clearCoatNormalUV,
|
||||
bool hasClearCoat,
|
||||
bool hasTransmission,
|
||||
bool hasTextureTransforms,
|
||||
int emissiveUV,
|
||||
int aoUV,
|
||||
int normalUV,
|
||||
bool hasTransmissionTexture,
|
||||
int transmissionUV,
|
||||
bool hasSheenColorTexture,
|
||||
int sheenColorUV,
|
||||
bool hasSheenRoughnessTexture,
|
||||
int sheenRoughnessUV,
|
||||
bool hasVolumeThicknessTexture,
|
||||
int volumeThicknessUV,
|
||||
bool hasSheen,
|
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bool hasIOR,
|
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bool hasVolume,
|
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) {
|
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final result = _lib._MaterialProvider_createMaterialInstance(
|
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provider.cast(), key.cast());
|
||||
provider.cast(),
|
||||
doubleSided,
|
||||
unlit,
|
||||
hasVertexColors,
|
||||
hasBaseColorTexture,
|
||||
hasNormalTexture,
|
||||
hasOcclusionTexture,
|
||||
hasEmissiveTexture,
|
||||
useSpecularGlossiness,
|
||||
alphaMode,
|
||||
enableDiagnostics,
|
||||
hasMetallicRoughnessTexture,
|
||||
metallicRoughnessUV,
|
||||
hasSpecularGlossinessTexture,
|
||||
specularGlossinessUV,
|
||||
baseColorUV,
|
||||
hasClearCoatTexture,
|
||||
clearCoatUV,
|
||||
hasClearCoatRoughnessTexture,
|
||||
clearCoatRoughnessUV,
|
||||
hasClearCoatNormalTexture,
|
||||
clearCoatNormalUV,
|
||||
hasClearCoat,
|
||||
hasTransmission,
|
||||
hasTextureTransforms,
|
||||
emissiveUV,
|
||||
aoUV,
|
||||
normalUV,
|
||||
hasTransmissionTexture,
|
||||
transmissionUV,
|
||||
hasSheenColorTexture,
|
||||
sheenColorUV,
|
||||
hasSheenRoughnessTexture,
|
||||
sheenRoughnessUV,
|
||||
hasVolumeThicknessTexture,
|
||||
volumeThicknessUV,
|
||||
hasSheen,
|
||||
hasIOR,
|
||||
hasVolume);
|
||||
return self.Pointer<TMaterialInstance>(result);
|
||||
}
|
||||
|
||||
@@ -4493,12 +4642,88 @@ void SceneAsset_createGeometryRenderThread(
|
||||
|
||||
void MaterialProvider_createMaterialInstanceRenderThread(
|
||||
self.Pointer<TMaterialProvider> tMaterialProvider,
|
||||
self.Pointer<TMaterialKey> tKey,
|
||||
bool doubleSided,
|
||||
bool unlit,
|
||||
bool hasVertexColors,
|
||||
bool hasBaseColorTexture,
|
||||
bool hasNormalTexture,
|
||||
bool hasOcclusionTexture,
|
||||
bool hasEmissiveTexture,
|
||||
bool useSpecularGlossiness,
|
||||
int alphaMode,
|
||||
bool enableDiagnostics,
|
||||
bool hasMetallicRoughnessTexture,
|
||||
int metallicRoughnessUV,
|
||||
bool hasSpecularGlossinessTexture,
|
||||
int specularGlossinessUV,
|
||||
int baseColorUV,
|
||||
bool hasClearCoatTexture,
|
||||
int clearCoatUV,
|
||||
bool hasClearCoatRoughnessTexture,
|
||||
int clearCoatRoughnessUV,
|
||||
bool hasClearCoatNormalTexture,
|
||||
int clearCoatNormalUV,
|
||||
bool hasClearCoat,
|
||||
bool hasTransmission,
|
||||
bool hasTextureTransforms,
|
||||
int emissiveUV,
|
||||
int aoUV,
|
||||
int normalUV,
|
||||
bool hasTransmissionTexture,
|
||||
int transmissionUV,
|
||||
bool hasSheenColorTexture,
|
||||
int sheenColorUV,
|
||||
bool hasSheenRoughnessTexture,
|
||||
int sheenRoughnessUV,
|
||||
bool hasVolumeThicknessTexture,
|
||||
int volumeThicknessUV,
|
||||
bool hasSheen,
|
||||
bool hasIOR,
|
||||
bool hasVolume,
|
||||
self.Pointer<self.NativeFunction<void Function(Pointer<TMaterialInstance>)>>
|
||||
callback,
|
||||
) {
|
||||
final result = _lib._MaterialProvider_createMaterialInstanceRenderThread(
|
||||
tMaterialProvider.cast(), tKey.cast(), callback.cast());
|
||||
tMaterialProvider.cast(),
|
||||
doubleSided,
|
||||
unlit,
|
||||
hasVertexColors,
|
||||
hasBaseColorTexture,
|
||||
hasNormalTexture,
|
||||
hasOcclusionTexture,
|
||||
hasEmissiveTexture,
|
||||
useSpecularGlossiness,
|
||||
alphaMode,
|
||||
enableDiagnostics,
|
||||
hasMetallicRoughnessTexture,
|
||||
metallicRoughnessUV,
|
||||
hasSpecularGlossinessTexture,
|
||||
specularGlossinessUV,
|
||||
baseColorUV,
|
||||
hasClearCoatTexture,
|
||||
clearCoatUV,
|
||||
hasClearCoatRoughnessTexture,
|
||||
clearCoatRoughnessUV,
|
||||
hasClearCoatNormalTexture,
|
||||
clearCoatNormalUV,
|
||||
hasClearCoat,
|
||||
hasTransmission,
|
||||
hasTextureTransforms,
|
||||
emissiveUV,
|
||||
aoUV,
|
||||
normalUV,
|
||||
hasTransmissionTexture,
|
||||
transmissionUV,
|
||||
hasSheenColorTexture,
|
||||
sheenColorUV,
|
||||
hasSheenRoughnessTexture,
|
||||
sheenRoughnessUV,
|
||||
hasVolumeThicknessTexture,
|
||||
volumeThicknessUV,
|
||||
hasSheen,
|
||||
hasIOR,
|
||||
hasVolume,
|
||||
callback.cast());
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -6415,22 +6640,6 @@ sealed class TGizmoAxis {
|
||||
static const Z = 2;
|
||||
}
|
||||
|
||||
extension TMaterialKeyExt on Pointer<TMaterialKey> {
|
||||
TMaterialKey toDart() {
|
||||
return TMaterialKey(this);
|
||||
}
|
||||
|
||||
void setFrom(TMaterialKey dartType) {}
|
||||
}
|
||||
|
||||
final class TMaterialKey extends self.Struct {
|
||||
TMaterialKey(super._address);
|
||||
|
||||
static Pointer<TMaterialKey> stackAlloc() {
|
||||
return Pointer<TMaterialKey>(_lib._stackAlloc<TMaterialKey>(0));
|
||||
}
|
||||
}
|
||||
|
||||
extension TSkyboxExt on Pointer<TSkybox> {
|
||||
TSkybox toDart() {
|
||||
return TSkybox(this);
|
||||
|
||||
Reference in New Issue
Block a user