temporarily disable UnprojectTexture

This commit is contained in:
Nick Fisher
2024-11-02 10:17:18 +08:00
parent 902f67e97d
commit 124938dbc2
7 changed files with 396 additions and 350 deletions

View File

@@ -1206,11 +1206,11 @@ namespace thermion
void FilamentViewer::unprojectTexture(EntityId entityId, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight)
{
const auto *geometry = _sceneManager->getGeometry(entityId);
if (!geometry->uvs)
{
Log("No UVS");
return;
}
// if (!geometry->uvs)
// {
// Log("No UVS");
// return;
// }
// UnprojectTexture unproject(geometry, _view->getCamera(), _engine);