fix double-add entity in Scene

This commit is contained in:
Nick Fisher
2024-06-01 12:43:47 +08:00
parent 8536dfae01
commit 18b0b7c20a

View File

@@ -59,7 +59,6 @@ class SceneImpl extends Scene {
} }
void registerEntity(FilamentEntity entity) { void registerEntity(FilamentEntity entity) {
_entities.add(entity);
_entities.add(entity); _entities.add(entity);
_onLoadController.sink.add(entity); _onLoadController.sink.add(entity);
_onUpdatedController.add(true); _onUpdatedController.add(true);