separate Gltf/Morph/BoneAnimationComponentManager definitions
move gltf animation instantiation to GltfAnimationComponentManager (this helps ensure we are creating the component on the correct entity)
This commit is contained in:
@@ -3394,9 +3394,9 @@ external bool AnimationManager_setMorphTargetWeights(
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TAnimationManager>, ffi.Pointer<TSceneAsset>,
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ffi.Bool Function(ffi.Pointer<TAnimationManager>, ffi.Pointer<TSceneAsset>,
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ffi.Int, ffi.Int)>(isLeaf: true)
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external void AnimationManager_setGltfAnimationFrame(
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external bool AnimationManager_setGltfAnimationFrame(
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ffi.Pointer<TAnimationManager> tAnimationManager,
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ffi.Pointer<TSceneAsset> tSceneAsset,
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int animationIndex,
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@@ -255,7 +255,7 @@ sealed class Struct extends NativeType {
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Struct(this._address);
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static create<T extends Struct>() {
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switch (T) {
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switch (T) {
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case double4x4:
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final ptr = double4x4.stackAlloc();
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final arr1 =
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@@ -267,7 +267,7 @@ sealed class Struct extends NativeType {
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final arr4 =
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Array<Float64>._((numElements: 4, addr: ptr.cast<Float64>() + 96));
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return double4x4(arr1, arr2, arr3, arr4, ptr) as T;
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}
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}
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}
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}
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@@ -1831,7 +1831,6 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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);
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external void _GltfResourceLoader_createRenderThread(
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Pointer<TEngine> tEngine,
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Pointer<Char> relativeResourcePath,
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Pointer<
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self
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.NativeFunction<void Function(PointerClass<TGltfResourceLoader>)>>
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@@ -1895,7 +1894,6 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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);
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external Pointer<TGltfResourceLoader> _GltfResourceLoader_create(
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Pointer<TEngine> tEngine,
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Pointer<Char> relativeResourcePath,
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);
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external void _GltfResourceLoader_destroy(
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Pointer<TEngine> tEngine,
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@@ -2069,14 +2067,30 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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Pointer<TAnimationManager> tAnimationManager,
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JSBigInt frameTimeInNanos,
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);
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external void _AnimationManager_addAnimationComponent(
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external bool _AnimationManager_addGltfAnimationComponent(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> tSceneAsset,
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);
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external bool _AnimationManager_removeGltfAnimationComponent(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> tSceneAsset,
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);
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external void _AnimationManager_addMorphAnimationComponent(
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Pointer<TAnimationManager> tAnimationManager,
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EntityId entityId,
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);
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external void _AnimationManager_removeAnimationComponent(
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external void _AnimationManager_removeMorphAnimationComponent(
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Pointer<TAnimationManager> tAnimationManager,
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EntityId entityId,
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);
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external bool _AnimationManager_addBoneAnimationComponent(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> tSceneAsset,
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);
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external bool _AnimationManager_removeBoneAnimationComponent(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> tSceneAsset,
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);
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external bool _AnimationManager_setMorphAnimation(
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Pointer<TAnimationManager> tAnimationManager,
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EntityId entityId,
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@@ -2094,7 +2108,7 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> sceneAsset,
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);
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external void _AnimationManager_addBoneAnimation(
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external bool _AnimationManager_addBoneAnimation(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> tSceneAsset,
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int skinIndex,
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@@ -2126,9 +2140,9 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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int boneIndex,
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Pointer<Float32> out,
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);
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external void _AnimationManager_playAnimation(
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external bool _AnimationManager_playGltfAnimation(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> sceneAsset,
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Pointer<TSceneAsset> tSceneAsset,
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int index,
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bool loop,
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bool reverse,
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@@ -2136,21 +2150,21 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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double crossfade,
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double startOffset,
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);
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external void _AnimationManager_stopAnimation(
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external bool _AnimationManager_stopGltfAnimation(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> sceneAsset,
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int index,
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);
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external double _AnimationManager_getAnimationDuration(
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external double _AnimationManager_getGltfAnimationDuration(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> sceneAsset,
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int animationIndex,
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);
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external int _AnimationManager_getAnimationCount(
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external int _AnimationManager_getGltfAnimationCount(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> sceneAsset,
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);
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external void _AnimationManager_getAnimationName(
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external void _AnimationManager_getGltfAnimationName(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> sceneAsset,
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Pointer<Char> outPtr,
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@@ -2189,7 +2203,7 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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Pointer<Float32> morphData,
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int numWeights,
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);
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external void _AnimationManager_setGltfAnimationFrame(
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external bool _AnimationManager_setGltfAnimationFrame(
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Pointer<TAnimationManager> tAnimationManager,
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Pointer<TSceneAsset> tSceneAsset,
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int animationIndex,
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@@ -5133,12 +5147,11 @@ void GltfAssetLoader_createRenderThread(
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void GltfResourceLoader_createRenderThread(
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self.Pointer<TEngine> tEngine,
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self.Pointer<Char> relativeResourcePath,
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self.Pointer<self.NativeFunction<void Function(Pointer<TGltfResourceLoader>)>>
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callback,
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) {
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final result = _lib._GltfResourceLoader_createRenderThread(
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tEngine.cast(), relativeResourcePath, callback.cast());
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tEngine.cast(), callback.cast());
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return result;
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}
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@@ -5263,10 +5276,8 @@ void Gizmo_createRenderThread(
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self.Pointer<TGltfResourceLoader> GltfResourceLoader_create(
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self.Pointer<TEngine> tEngine,
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self.Pointer<Char> relativeResourcePath,
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) {
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final result =
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_lib._GltfResourceLoader_create(tEngine.cast(), relativeResourcePath);
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final result = _lib._GltfResourceLoader_create(tEngine.cast());
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return self.Pointer<TGltfResourceLoader>(result);
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}
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@@ -5641,24 +5652,60 @@ void AnimationManager_update(
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return result;
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}
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void AnimationManager_addAnimationComponent(
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bool AnimationManager_addGltfAnimationComponent(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> tSceneAsset,
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) {
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final result = _lib._AnimationManager_addGltfAnimationComponent(
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tAnimationManager.cast(), tSceneAsset.cast());
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return result;
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}
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bool AnimationManager_removeGltfAnimationComponent(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> tSceneAsset,
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) {
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final result = _lib._AnimationManager_removeGltfAnimationComponent(
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tAnimationManager.cast(), tSceneAsset.cast());
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return result;
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}
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void AnimationManager_addMorphAnimationComponent(
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self.Pointer<TAnimationManager> tAnimationManager,
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DartEntityId entityId,
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) {
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final result = _lib._AnimationManager_addAnimationComponent(
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final result = _lib._AnimationManager_addMorphAnimationComponent(
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tAnimationManager.cast(), entityId);
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return result;
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}
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void AnimationManager_removeAnimationComponent(
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void AnimationManager_removeMorphAnimationComponent(
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self.Pointer<TAnimationManager> tAnimationManager,
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DartEntityId entityId,
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) {
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final result = _lib._AnimationManager_removeAnimationComponent(
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final result = _lib._AnimationManager_removeMorphAnimationComponent(
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tAnimationManager.cast(), entityId);
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return result;
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}
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bool AnimationManager_addBoneAnimationComponent(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> tSceneAsset,
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) {
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final result = _lib._AnimationManager_addBoneAnimationComponent(
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tAnimationManager.cast(), tSceneAsset.cast());
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return result;
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}
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bool AnimationManager_removeBoneAnimationComponent(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> tSceneAsset,
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) {
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final result = _lib._AnimationManager_removeBoneAnimationComponent(
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tAnimationManager.cast(), tSceneAsset.cast());
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return result;
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}
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bool AnimationManager_setMorphAnimation(
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self.Pointer<TAnimationManager> tAnimationManager,
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DartEntityId entityId,
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@@ -5697,7 +5744,7 @@ void AnimationManager_resetToRestPose(
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return result;
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}
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void AnimationManager_addBoneAnimation(
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bool AnimationManager_addBoneAnimation(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> tSceneAsset,
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int skinIndex,
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@@ -5758,9 +5805,9 @@ void AnimationManager_getInverseBindMatrix(
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return result;
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}
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void AnimationManager_playAnimation(
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bool AnimationManager_playGltfAnimation(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> sceneAsset,
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self.Pointer<TSceneAsset> tSceneAsset,
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int index,
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bool loop,
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bool reverse,
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@@ -5768,9 +5815,9 @@ void AnimationManager_playAnimation(
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double crossfade,
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double startOffset,
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) {
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final result = _lib._AnimationManager_playAnimation(
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final result = _lib._AnimationManager_playGltfAnimation(
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tAnimationManager.cast(),
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sceneAsset.cast(),
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tSceneAsset.cast(),
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index,
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loop,
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reverse,
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@@ -5780,42 +5827,42 @@ void AnimationManager_playAnimation(
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return result;
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}
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void AnimationManager_stopAnimation(
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bool AnimationManager_stopGltfAnimation(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> sceneAsset,
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int index,
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) {
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final result = _lib._AnimationManager_stopAnimation(
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final result = _lib._AnimationManager_stopGltfAnimation(
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tAnimationManager.cast(), sceneAsset.cast(), index);
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return result;
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}
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double AnimationManager_getAnimationDuration(
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double AnimationManager_getGltfAnimationDuration(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> sceneAsset,
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int animationIndex,
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) {
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final result = _lib._AnimationManager_getAnimationDuration(
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final result = _lib._AnimationManager_getGltfAnimationDuration(
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tAnimationManager.cast(), sceneAsset.cast(), animationIndex);
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return result;
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}
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int AnimationManager_getAnimationCount(
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int AnimationManager_getGltfAnimationCount(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> sceneAsset,
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) {
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final result = _lib._AnimationManager_getAnimationCount(
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final result = _lib._AnimationManager_getGltfAnimationCount(
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tAnimationManager.cast(), sceneAsset.cast());
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return result;
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}
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void AnimationManager_getAnimationName(
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void AnimationManager_getGltfAnimationName(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> sceneAsset,
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self.Pointer<Char> outPtr,
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int index,
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) {
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final result = _lib._AnimationManager_getAnimationName(
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final result = _lib._AnimationManager_getGltfAnimationName(
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tAnimationManager.cast(), sceneAsset.cast(), outPtr, index);
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return result;
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}
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@@ -5883,7 +5930,7 @@ bool AnimationManager_setMorphTargetWeights(
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return result;
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}
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void AnimationManager_setGltfAnimationFrame(
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bool AnimationManager_setGltfAnimationFrame(
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self.Pointer<TAnimationManager> tAnimationManager,
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self.Pointer<TSceneAsset> tSceneAsset,
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int animationIndex,
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