separate Gltf/Morph/BoneAnimationComponentManager definitions
move gltf animation instantiation to GltfAnimationComponentManager (this helps ensure we are creating the component on the correct entity)
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@@ -38,52 +38,69 @@ void main() async {
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test('set morph target weights', () async {
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await testHelper.withViewer((viewer) async {
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final cube = await viewer.loadGltf(
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"${testHelper.testDir}/assets/cube_with_morph_targets.glb");
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final cube = await viewer
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.loadGltf("${testHelper.testDir}/assets/cube_with_morph_targets.glb");
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await viewer.addToScene(cube);
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await testHelper.capture(viewer.view, "cube_no_morph");
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await cube.setMorphTargetWeights((await cube.getChildEntities()).first, [1.0]);
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await cube
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.setMorphTargetWeights((await cube.getChildEntities()).first, [1.0]);
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await testHelper.capture(viewer.view, "cube_with_morph");
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}, bg:kRed, cameraPosition: Vector3(3, 2, 6));
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}, bg: kRed, cameraPosition: Vector3(3, 2, 6));
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});
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test('set morph target animation', () async {
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await testHelper.withViewer((viewer) async {
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final cube = await viewer.loadGltf(
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"${testHelper.testDir}/assets/cube_with_morph_targets.glb");
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final cube = await viewer
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.loadGltf("${testHelper.testDir}/assets/cube_with_morph_targets.glb");
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await viewer.addToScene(cube);
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await testHelper.capture(viewer.view, "cube_morph_animation_reset");
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var morphData = MorphAnimationData(Float32List.fromList([1.0]), ["Key 1"],
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frameLengthInMs: 1000.0 / 60.0);
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await cube.setMorphAnimationData(morphData);
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await viewer.render();
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await testHelper.capture(viewer.view, "cube_with_morph_animation");
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}, bg:kRed, cameraPosition: Vector3(3, 2, -6));
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await testHelper.capture(viewer.view, "cube_morph_animation_playing");
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}, bg: kRed, cameraPosition: Vector3(3, 2, -6));
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});
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test('get gltf animation names', () async {
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test('play/stop gltf animation', () async {
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await testHelper.withViewer((viewer) async {
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final cube = await viewer
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.loadGltf("${testHelper.testDir}/assets/cube_with_morph_targets.glb");
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await viewer.addToScene(cube);
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await testHelper.capture(viewer.view, "gltf_animation_stopped");
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final animationNames = await cube.getGltfAnimationNames();
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expect(animationNames.first, "CubeAction");
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await testHelper.capture(viewer.view, "gltf_animation_rest");
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await viewer.render();
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await cube.playGltfAnimation(0);
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await Future.delayed(Duration(seconds: 1));
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await Future.delayed(Duration(milliseconds: 750));
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await viewer.render();
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await testHelper.capture(viewer.view, "gltf_animation_started");
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await viewer.render();
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await Future.delayed(Duration(milliseconds: 1000));
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await viewer.render();
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await cube.stopGltfAnimation(0);
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await viewer.render();
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await testHelper.capture(viewer.view, "gltf_animation_stopped");
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await viewer.destroyAsset(cube);
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await viewer.render();
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await testHelper.capture(viewer.view, "gltf_asset_destroyed");
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}, bg: kRed);
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});
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}
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