update unproject texture to accept input texture

This commit is contained in:
Nick Fisher
2024-09-19 21:10:10 +08:00
parent 9f98f21d38
commit 22f97beeaa
4 changed files with 6 additions and 6 deletions

View File

@@ -115,7 +115,7 @@ extern "C"
TMaterialInstance *materialInstance,
bool keepData,
void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void unproject_texture_ffi(void *const sceneManager, EntityId entity, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
EMSCRIPTEN_KEEPALIVE void unproject_texture_ffi(void *const sceneManager, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
#ifdef __cplusplus