refactoring

This commit is contained in:
Nick Fisher
2025-03-21 14:56:20 +08:00
parent 1177a71f73
commit 255c0edd49
38 changed files with 1521 additions and 1207 deletions

View File

@@ -32,6 +32,11 @@ abstract class ThermionAsset {
///
Future<List<ThermionEntity>> getChildEntities();
///
///
///
Future<List<String?>> getChildEntityNames();
///
///
///
@@ -91,6 +96,21 @@ abstract class ThermionAsset {
///
Future setReceiveShadows(bool castShadows);
///
///
///
Future<bool> isCastShadowsEnabled({ThermionEntity? entity});
///
///
///
Future<bool> isReceiveShadowsEnabled({ThermionEntity? entity});
///
///
///
Future transformToUnitCube();
///
/// All renderable entities are assigned a layer mask.
///

View File

@@ -241,7 +241,7 @@ abstract class FilamentApp<T> {
///
///
///
Future<ThermionAsset> loadGlbFromBuffer(Uint8List data, T animationManager,
Future<ThermionAsset> loadGltfFromBuffer(Uint8List data, T animationManager,
{int numInstances = 1,
bool keepData = false,
int priority = 4,

View File

@@ -31,8 +31,8 @@ class BackgroundImage extends ThermionAsset {
Future destroy() async {
Scene_removeEntity(scene.scene, entity);
await texture!.dispose();
await sampler!.dispose();
await texture?.dispose();
await sampler?.dispose();
await mi.destroy();
}
@@ -63,6 +63,10 @@ class BackgroundImage extends ThermionAsset {
await mi.setParameterFloat4("backgroundColor", r, g, b, a);
}
Future hideImage() async {
await mi.setParameterInt("showImage", 0);
}
///
///
///
@@ -317,4 +321,25 @@ class BackgroundImage extends ThermionAsset {
// TODO: implement updateBoneMatrices
throw UnimplementedError();
}
@override
Future<List<String>> getChildEntityNames() async {
return [];
}
@override
Future<bool> isCastShadowsEnabled({ThermionEntity? entity}) async {
return false;
}
@override
Future<bool> isReceiveShadowsEnabled({ThermionEntity? entity}) async {
return false;
}
@override
Future transformToUnitCube() {
// TODO: implement transformToUnitCube
throw UnimplementedError();
}
}

View File

@@ -21,7 +21,7 @@ Future<void> withVoidCallback2(Function() func) async {
completer.complete();
};
final nativeCallable = NativeCallable<Void Function()>.listener(callback);
RenderLoop_addTask(nativeCallable.nativeFunction);
RenderThread_addTask(nativeCallable.nativeFunction);
await completer.future;
nativeCallable.close();
}

View File

@@ -63,6 +63,24 @@ class FFIAsset extends ThermionAsset {
return children;
}
///
///
///
@override
Future<List<String?>> getChildEntityNames() async {
final childEntities = await getChildEntities();
var names = <String?>[];
for (final entity in childEntities) {
var name = NameComponentManager_getName(app.nameComponentManager, entity);
if (name == nullptr) {
names.add(null);
} else {
names.add(name.cast<Utf8>().toDartString());
}
}
return names;
}
///
///
///
@@ -392,14 +410,16 @@ class FFIAsset extends ThermionAsset {
///
///
///
Future<bool> isCastShadowsEnabled(ThermionEntity entity) async {
Future<bool> isCastShadowsEnabled({ThermionEntity? entity}) async {
entity ??= this.entity;
return RenderableManager_isShadowCaster(app.renderableManager, entity);
}
///
///
///
Future<bool> isReceiveShadowsEnabled(ThermionEntity entity) async {
Future<bool> isReceiveShadowsEnabled({ThermionEntity? entity}) async {
entity ??= this.entity;
return RenderableManager_isShadowReceiver(app.renderableManager, entity);
}

View File

@@ -70,8 +70,8 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
await FilamentApp.instance!.destroy();
}
RenderLoop_destroy();
RenderLoop_create();
RenderThread_destroy();
RenderThread_create();
final engine = await withPointerCallback<TEngine>((cb) =>
Engine_createRenderThread(
@@ -95,6 +95,8 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
final renderTicker = RenderTicker_create(renderer);
RenderThread_setRenderTicker(renderTicker);
final nameComponentManager = NameComponentManager_create();
FilamentApp.instance = FFIFilamentApp(
@@ -110,30 +112,34 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
config.resourceLoader);
}
final _views = <FFISwapChain, List<FFIView>>{};
final _viewMappings = <FFIView, FFISwapChain>{};
final _swapChains = <FFISwapChain, List<FFIView>>{};
final viewsPtr = calloc<Pointer<TView>>(255);
///
///
///
Future setRenderable(covariant FFIView view, bool renderable) async {
final swapChain = _viewMappings[view]!;
if (renderable && !_views[swapChain]!.contains(view)) {
_views[swapChain]!.add(view);
} else if (!renderable && _views[swapChain]!.contains(view)) {
_views[swapChain]!.remove(view);
}
await view.setRenderable(renderable);
await _updateRenderableSwapChains();
}
final views = calloc<Pointer<TView>>(255);
for (final swapChain in _views.keys) {
var numViews = _views[swapChain]!.length;
for (int i = 0; i < numViews; i++) {
views[i] = _views[swapChain]![i].view;
Future _updateRenderableSwapChains() async {
for (final swapChain in _swapChains.keys) {
final views = _swapChains[swapChain];
if (views == null) {
continue;
}
int numRenderable = 0;
for (final view in views) {
if (view.renderable) {
viewsPtr[numRenderable] = view.view;
numRenderable++;
}
}
RenderTicker_setRenderable(
renderTicker, swapChain.swapChain, views, numViews);
renderTicker, swapChain.swapChain, viewsPtr, numRenderable);
}
calloc.free(views);
}
@override
@@ -143,6 +149,7 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
if (hasStencilBuffer) {
flags |= TSWAP_CHAIN_CONFIG_HAS_STENCIL_BUFFER;
}
print("swapchain flags $flags");
final swapChain = await withPointerCallback<TSwapChain>((cb) =>
Engine_createHeadlessSwapChainRenderThread(
this.engine, width, height, flags, cb));
@@ -173,6 +180,7 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
Engine_destroySwapChainRenderThread(
engine, (swapChain as FFISwapChain).swapChain, callback);
});
_swapChains.remove(swapChain);
}
///
@@ -180,17 +188,21 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
///
@override
Future destroy() async {
for (final swapChain in _views.keys) {
for (final view in _views[swapChain]!) {
for (final swapChain in _swapChains.keys) {
if (_swapChains[swapChain] == null) {
continue;
}
for (final view in _swapChains[swapChain]!) {
await setRenderable(view, false);
}
}
for (final swapChain in _views.keys) {
for (final swapChain in _swapChains.keys.toList()) {
await destroySwapChain(swapChain);
}
RenderLoop_destroy();
RenderThread_destroy();
RenderTicker_destroy(renderTicker);
Engine_destroy(engine);
calloc.free(viewsPtr);
}
///
@@ -440,8 +452,24 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
///
@override
Future render() async {
await withVoidCallback(
(cb) => RenderTicker_renderRenderThread(renderTicker, 0, cb));
// await withVoidCallback(
// (cb) => RenderTicker_renderRenderThread(renderTicker, 0, cb));
final swapchain = _swapChains.keys.first;
final view = _swapChains[swapchain]!.first;
await withBoolCallback((cb) {
Renderer_beginFrameRenderThread(renderer, swapchain.swapChain, 0, cb);
});
await withVoidCallback((cb) {
Renderer_renderRenderThread(
renderer,
view.view,
cb,
);
});
await withVoidCallback((cb) {
Renderer_endFrameRenderThread(renderer, cb);
});
}
///
@@ -450,11 +478,11 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
@override
Future register(
covariant FFISwapChain swapChain, covariant FFIView view) async {
_viewMappings[view] = swapChain;
if (!_views.containsKey(swapChain)) {
_views[swapChain] = [];
if (!_swapChains.containsKey(swapChain)) {
_swapChains[swapChain] = [];
}
_views[swapChain]!.add(view);
_swapChains[swapChain]!.add(view);
await _updateRenderableSwapChains();
}
final _hooks = <Future Function()>[];
@@ -493,7 +521,7 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
completer.complete(true);
});
RenderLoop_requestAnimationFrame(callback.nativeFunction.cast());
RenderThread_requestAnimationFrame(callback.nativeFunction.cast());
try {
await completer.future.timeout(Duration(seconds: 1));
@@ -572,15 +600,20 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
Future<Uint8List> capture(covariant FFIView view,
{bool captureRenderTarget = false}) async {
final viewport = await view.getViewport();
final swapChain = _viewMappings[view];
final swapChain = _swapChains.keys
.firstWhere((x) => _swapChains[x]?.contains(view) == true);
final out = Uint8List(viewport.width * viewport.height * 4);
await withVoidCallback((cb) {
Engine_flushAndWaitRenderThead(engine, cb);
});
var fence = await withPointerCallback<TFence>((cb) {
Engine_createFenceRenderThread(engine, cb);
});
await withBoolCallback((cb) {
Renderer_beginFrameRenderThread(renderer, swapChain!.swapChain, 0, cb);
Renderer_beginFrameRenderThread(renderer, swapChain.swapChain, 0, cb);
});
await withVoidCallback((cb) {
Renderer_renderRenderThread(
@@ -607,9 +640,14 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
await withVoidCallback((cb) {
Renderer_endFrameRenderThread(renderer, cb);
});
await withVoidCallback((cb) {
Engine_flushAndWaitRenderThead(engine, cb);
Engine_destroyFenceRenderThread(engine, fence, cb);
});
// await withVoidCallback((cb) {
// Engine_flushAndWaitRenderThead(engine, cb);
// });
return out;
}
@@ -623,7 +661,7 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
///
///
///
Future<ThermionAsset> loadGlbFromBuffer(
Future<ThermionAsset> loadGltfFromBuffer(
Uint8List data, Pointer animationManager,
{int numInstances = 1,
bool keepData = false,
@@ -631,7 +669,7 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
int layer = 0,
String? relativeResourcePath,
bool loadResourcesAsync = false}) async {
if (relativeResourcePath != null && !relativeResourcePath!.endsWith("/")) {
if (relativeResourcePath != null && !relativeResourcePath.endsWith("/")) {
relativeResourcePath = "$relativeResourcePath/";
}
var gltfResourceLoader = await withPointerCallback<TGltfResourceLoader>(
@@ -648,7 +686,6 @@ class FFIFilamentApp extends FilamentApp<Pointer> {
var resourceUris = SceneAsset_getResourceUris(asset);
var resourceUriCount = SceneAsset_getResourceUriCount(asset);
final resources = <FinalizableUint8List>[];
for (int i = 0; i < resourceUriCount; i++) {

View File

@@ -202,7 +202,7 @@ class FFIMaterialInstance extends MaterialInstance {
completer.complete();
};
final nativeCallable = NativeCallable<Void Function()>.listener(func);
RenderLoop_addTask(nativeCallable.nativeFunction);
RenderThread_addTask(nativeCallable.nativeFunction);
await completer.future;
}
}

View File

@@ -11,6 +11,9 @@ class FFIView extends View {
final Pointer<TView> view;
final FFIFilamentApp app;
bool _renderable = false;
bool get renderable => _renderable;
FFIRenderTarget? renderTarget;
FFIView(this.view, this.app) {
@@ -20,8 +23,19 @@ class FFIView extends View {
}
}
Future setRenderable(bool renderable) async {
this._renderable = renderable;
}
@override
Future setViewport(int width, int height) async {
// var width_logbase2 = log(width) / ln2;
// var height_logbase2 = log(height) / ln2;
// var newWidth = pow(2.0, width_logbase2.ceil());
// var newHeight = pow(2.0, height_logbase2.ceil());
// print("old: ${width}x${height} new: ${height}x${newHeight}");
// width = newWidth.toInt();
// height = newHeight.toInt();
View_setViewport(view, width, height);
}
@@ -80,8 +94,7 @@ class FFIView extends View {
@override
Future setToneMapper(ToneMapper mapper) async {
await withVoidCallback((cb) =>
View_setToneMappingRenderThread(
await withVoidCallback((cb) => View_setToneMappingRenderThread(
view, app.engine, TToneMapping.values[mapper.index], cb));
}

View File

@@ -473,6 +473,22 @@ external TViewport View_getViewport(
ffi.Pointer<TView> view,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.UnsignedInt)>(
symbol: "View_setBlendMode", isLeaf: true)
external void _View_setBlendMode(
ffi.Pointer<TView> view,
int blendMode,
);
void View_setBlendMode(
ffi.Pointer<TView> view,
TBlendMode blendMode,
) =>
_View_setBlendMode(
view,
blendMode.value,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TView>, ffi.Uint32, ffi.Uint32)>(
isLeaf: true)
external void View_setViewport(
@@ -1494,18 +1510,30 @@ external void RenderTicker_setRenderable(
);
@ffi.Native<ffi.Void Function()>(isLeaf: true)
external void RenderLoop_create();
external void RenderThread_create();
@ffi.Native<ffi.Void Function()>(isLeaf: true)
external void RenderLoop_destroy();
external void RenderThread_destroy();
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void RenderLoop_requestAnimationFrame(
external void RenderThread_requestAnimationFrame(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TRenderTicker>)>(isLeaf: true)
external void RenderThread_setRenderTicker(
ffi.Pointer<TRenderTicker> tRenderTicker,
);
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void RenderThread_addTask(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> task,
);
@ffi.Native<
ffi.Void Function(ffi.Pointer<TRenderTicker>, ffi.Uint64,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
@@ -1515,13 +1543,6 @@ external void RenderTicker_renderRenderThread(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> onComplete,
);
@ffi.Native<
ffi.Void Function(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>>)>(isLeaf: true)
external void RenderLoop_addTask(
ffi.Pointer<ffi.NativeFunction<ffi.Void Function()>> task,
);
@ffi.Native<
ffi.Void Function(
ffi.Pointer<TEngine>,
@@ -3212,6 +3233,13 @@ external ffi.Pointer<TAnimationManager> AnimationManager_create(
ffi.Pointer<TScene> tScene,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TAnimationManager>, ffi.Uint64)>(
isLeaf: true)
external void AnimationManager_update(
ffi.Pointer<TAnimationManager> tAnimationManager,
int frameTimeInNanos,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<TAnimationManager>, EntityId)>(
isLeaf: true)
external void AnimationManager_addAnimationComponent(
@@ -3951,6 +3979,20 @@ enum TQualityLevel {
};
}
enum TBlendMode {
OPAQUE(0),
TRANSLUCENT(1);
final int value;
const TBlendMode(this.value);
static TBlendMode fromValue(int value) => switch (value) {
0 => OPAQUE,
1 => TRANSLUCENT,
_ => throw ArgumentError("Unknown value for TBlendMode: $value"),
};
}
typedef PickCallback = ffi.Pointer<ffi.NativeFunction<PickCallbackFunction>>;
typedef PickCallbackFunction = ffi.Void Function(
ffi.Uint32 requestId,

View File

@@ -33,8 +33,6 @@ class ThermionViewerFFI extends ThermionViewer {
late final FFIFilamentApp app;
final FFIRenderTarget? renderTarget;
late final FFIView view;
late final FFIScene scene;
late final Pointer<TAnimationManager> animationManager;
@@ -43,7 +41,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
///
///
ThermionViewerFFI({required this.loadAssetFromUri, this.renderTarget}) {
ThermionViewerFFI({required this.loadAssetFromUri}) {
if (FilamentApp.instance == null) {
throw Exception("FilamentApp has not been created");
}
@@ -56,7 +54,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
///
///
Future setViewport(double width, double height) async {
Future setViewport(int width, int height) async {
await view.setViewport(width.toInt(), height.toInt());
for (final camera in _cameras) {
@@ -69,12 +67,12 @@ class ThermionViewerFFI extends ThermionViewer {
far = kFar;
}
var aspect = width / height;
var aspect = width.toDouble() / height.toDouble();
var focalLength = await camera.getFocalLength();
if (focalLength.abs() < 0.1) {
focalLength = kFocalLength;
}
camera.setLensProjection(
await camera.setLensProjection(
near: near, far: far, aspect: aspect, focalLength: focalLength);
}
}
@@ -85,6 +83,14 @@ class ThermionViewerFFI extends ThermionViewer {
await withPointerCallback<TView>(
(cb) => Engine_createViewRenderThread(app.engine, cb)),
app);
await view.setFrustumCullingEnabled(true);
View_setBlendMode(view.view, TBlendMode.TRANSLUCENT);
View_setShadowsEnabled(view.view, false);
View_setStencilBufferEnabled(view.view, false);
View_setAntiAliasing(view.view, false, false, false);
View_setDitheringEnabled(view.view, false);
View_setRenderQuality(view.view, TQualityLevel.MEDIUM);
await FilamentApp.instance!.setClearColor(1.0, 0.0, 0.0, 1.0);
scene = FFIScene(Engine_createScene(app.engine));
await view.setScene(scene);
final camera = FFICamera(
@@ -92,12 +98,10 @@ class ThermionViewerFFI extends ThermionViewer {
(cb) => Engine_createCameraRenderThread(app.engine, cb)),
app);
_cameras.add(camera);
await camera.setLensProjection();
await view.setCamera(camera);
if (renderTarget != null) {
await view.setRenderTarget(renderTarget);
}
animationManager = await withPointerCallback<TAnimationManager>((cb) =>
AnimationManager_createRenderThread(app.engine, scene.scene, cb));
@@ -180,9 +184,13 @@ class ThermionViewerFFI extends ThermionViewer {
///
///
@override
Future clearBackgroundImage() async {
await _backgroundImage?.destroy();
_backgroundImage = null;
Future clearBackgroundImage({bool destroy = false}) async {
if (destroy) {
await _backgroundImage?.destroy();
_backgroundImage = null;
} else {
_backgroundImage?.hideImage();
}
}
///
@@ -335,7 +343,7 @@ class ThermionViewerFFI extends ThermionViewer {
///
@override
Future destroyLights() async {
for (final light in _lights) {
for (final light in _lights.toList()) {
await removeLight(light);
}
}
@@ -347,37 +355,45 @@ class ThermionViewerFFI extends ThermionViewer {
///
///
@override
Future<ThermionAsset> loadGlb(String path,
{int numInstances = 1, bool keepData = false, String? relativeResourcePath}) async {
Future<ThermionAsset> loadGltf(String path,
{bool addToScene = true,
int numInstances = 1,
bool keepData = false,
String? relativeResourcePath}) async {
final data = await loadAssetFromUri(path);
return loadGlbFromBuffer(data,
numInstances: numInstances, keepData: keepData, relativeResourcePath: relativeResourcePath);
return loadGltfFromBuffer(data,
addToScene: addToScene,
numInstances: numInstances,
keepData: keepData,
relativeResourcePath: relativeResourcePath);
}
///
///
///
@override
Future<ThermionAsset> loadGlbFromBuffer(Uint8List data,
{int numInstances = 1,
Future<ThermionAsset> loadGltfFromBuffer(Uint8List data,
{bool addToScene = true,
int numInstances = 1,
bool keepData = false,
int priority = 4,
int layer = 0,
bool loadResourcesAsync = false,
String? relativeResourcePath}) async {
var asset = await FilamentApp.instance!.loadGlbFromBuffer(data, animationManager,
var asset = await FilamentApp.instance!.loadGltfFromBuffer(
data, animationManager,
numInstances: numInstances,
keepData: keepData,
priority: priority,
layer: layer,
loadResourcesAsync: loadResourcesAsync,
relativeResourcePath:relativeResourcePath
) as FFIAsset;
_assets.add(asset);
relativeResourcePath: relativeResourcePath) as FFIAsset;
await scene.add(asset);
_assets.add(asset);
if (addToScene) {
await scene.add(asset);
}
return asset;
}
@@ -424,6 +440,8 @@ class ThermionViewerFFI extends ThermionViewer {
@override
Future setPostProcessing(bool enabled) async {
View_setPostProcessing(view.view, enabled);
await withVoidCallback(
(cb) => Engine_flushAndWaitRenderThead(app.engine, cb));
}
///
@@ -655,7 +673,8 @@ class ThermionViewerFFI extends ThermionViewer {
@override
Future<ThermionAsset> createGeometry(Geometry geometry,
{List<MaterialInstance>? materialInstances,
bool keepData = false}) async {
bool keepData = false,
bool addToScene = true}) async {
var assetPtr = await withPointerCallback<TSceneAsset>((callback) {
var ptrList = Int64List(materialInstances?.length ?? 0);
if (materialInstances != null && materialInstances.isNotEmpty) {
@@ -688,7 +707,9 @@ class ThermionViewerFFI extends ThermionViewer {
}
var asset = FFIAsset(assetPtr, app, animationManager);
if (addToScene) {
await scene.add(asset);
}
return asset;
}

View File

@@ -71,7 +71,7 @@ abstract class ThermionViewer {
///
/// Removes the background image.
///
Future clearBackgroundImage();
Future clearBackgroundImage({bool destroy = false});
///
/// Sets the color for the background plane (positioned at the maximum depth, i.e. behind all other objects including the skybox).
@@ -128,10 +128,11 @@ abstract class ThermionViewer {
/// If you want to be able to call [createInstance] at a later time, you must pass true for [keepData].
/// If [keepData] is false, the source glTF data will be released and [createInstance] will throw an exception.
///
Future<ThermionAsset> loadGlb(String path,
{int numInstances = 1,
Future<ThermionAsset> loadGltf(String path,
{ bool addToScene=true,
int numInstances = 1,
bool keepData = false,
String relativeResourcePath});
String? relativeResourcePath});
///
/// Load the .glb asset from the specified buffer, adding all entities to the scene.
@@ -142,7 +143,7 @@ abstract class ThermionViewer {
/// be loaded asynchronously (so expect some material/texture pop-in);
///
///
Future<ThermionAsset> loadGlbFromBuffer(Uint8List data,
Future<ThermionAsset> loadGltfFromBuffer(Uint8List data,
{int numInstances = 1,
bool keepData = false,
int priority = 4,
@@ -177,6 +178,11 @@ abstract class ThermionViewer {
///
Future setViewFrustumCulling(bool enabled);
///
/// Sets the viewport sizes and updates all cameras to use the new aspect ratio.
///
Future setViewport(int width, int height);
///
/// Set the world space position for [lightEntity] to the given coordinates.
///
@@ -230,7 +236,7 @@ abstract class ThermionViewer {
///
///
Future<ThermionAsset> createGeometry(Geometry geometry,
{List<MaterialInstance>? materialInstances, bool keepData = false});
{List<MaterialInstance>? materialInstances, bool keepData = false, bool addToScene=true});
///
/// The gizmo for translating/rotating objects. Only one gizmo can be active for a given view.

View File

@@ -9,6 +9,12 @@ class ThermionViewerStub extends ThermionViewer {
throw UnimplementedError();
}
@override
Future addToScene(covariant ThermionAsset asset) {
// TODO: implement addToScene
throw UnimplementedError();
}
@override
Future clearBackgroundImage() {
// TODO: implement clearBackgroundImage
@@ -21,12 +27,6 @@ class ThermionViewerStub extends ThermionViewer {
throw UnimplementedError();
}
@override
Future<ThermionAsset> createGeometry(Geometry geometry, {List<MaterialInstance>? materialInstances, bool keepData = false}) {
// TODO: implement createGeometry
throw UnimplementedError();
}
@override
Future<GizmoAsset> createGizmo(covariant View view, GizmoType type) {
// TODO: implement createGizmo
@@ -92,23 +92,17 @@ class ThermionViewerStub extends ThermionViewer {
Future<bool> get initialized => throw UnimplementedError();
@override
Future<ThermionAsset> loadGlb(String path, {int numInstances = 1, bool keepData = false}) {
// TODO: implement loadGlb
throw UnimplementedError();
}
@override
Future<ThermionAsset> loadGlbFromBuffer(Uint8List data, {int numInstances = 1, bool keepData = false, int priority = 4, int layer = 0, bool loadResourcesAsync = false}) {
// TODO: implement loadGlbFromBuffer
throw UnimplementedError();
}
@override
Future<ThermionAsset> loadGltf(String path, String relativeResourcePath, {bool keepData = false}) {
Future<ThermionAsset> loadGltf(String path, {int numInstances = 1, bool keepData = false, String? relativeResourcePath}) {
// TODO: implement loadGltf
throw UnimplementedError();
}
@override
Future<ThermionAsset> loadGltfFromBuffer(Uint8List data, {int numInstances = 1, bool keepData = false, int priority = 4, int layer = 0, bool loadResourcesAsync = false, String? relativeResourcePath}) {
// TODO: implement loadGltfFromBuffer
throw UnimplementedError();
}
@override
Future loadIbl(String lightingPath, {double intensity = 30000}) {
// TODO: implement loadIbl
@@ -136,6 +130,12 @@ class ThermionViewerStub extends ThermionViewer {
throw UnimplementedError();
}
@override
Future removeFromScene(covariant ThermionAsset asset) {
// TODO: implement removeFromScene
throw UnimplementedError();
}
@override
Future removeGridOverlay() {
// TODO: implement removeGridOverlay
@@ -287,5 +287,5 @@ class ThermionViewerStub extends ThermionViewer {
@override
// TODO: implement view
View get view => throw UnimplementedError();
}

View File

@@ -4,3 +4,4 @@ export 'package:vector_math/vector_math_64.dart' hide Colors;
export 'src/viewer/viewer.dart';
export 'src/input/input.dart';
export 'src/utils/utils.dart';
export 'src/filament/filament.dart';

View File

@@ -9,6 +9,8 @@ extern "C"
#endif
EMSCRIPTEN_KEEPALIVE TAnimationManager *AnimationManager_create(TEngine *tEngine, TScene *tScene);
EMSCRIPTEN_KEEPALIVE void AnimationManager_update(TAnimationManager *tAnimationManager, uint64_t frameTimeInNanos);
EMSCRIPTEN_KEEPALIVE void AnimationManager_addAnimationComponent(TAnimationManager *tAnimationManager, EntityId entityId);

View File

@@ -32,8 +32,14 @@ enum TQualityLevel {
ULTRA
};
enum TBlendMode {
OPAQUE,
TRANSLUCENT
};
// View
EMSCRIPTEN_KEEPALIVE TViewport View_getViewport(TView *view);
EMSCRIPTEN_KEEPALIVE void View_setBlendMode(TView *view, TBlendMode blendMode);
EMSCRIPTEN_KEEPALIVE void View_setViewport(TView *view, uint32_t width, uint32_t height);
EMSCRIPTEN_KEEPALIVE void View_setRenderTarget(TView *view, TRenderTarget *renderTarget);
EMSCRIPTEN_KEEPALIVE void View_setFrustumCullingEnabled(TView *view, bool enabled);

View File

@@ -14,12 +14,13 @@ namespace thermion
typedef int32_t EntityId;
typedef void (*FilamentRenderCallback)(void *const owner);
EMSCRIPTEN_KEEPALIVE void RenderLoop_create();
EMSCRIPTEN_KEEPALIVE void RenderLoop_destroy();
EMSCRIPTEN_KEEPALIVE void RenderLoop_requestAnimationFrame(void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void RenderThread_create();
EMSCRIPTEN_KEEPALIVE void RenderThread_destroy();
EMSCRIPTEN_KEEPALIVE void RenderThread_requestAnimationFrame(void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void RenderThread_setRenderTicker(TRenderTicker *tRenderTicker);
EMSCRIPTEN_KEEPALIVE void RenderThread_addTask(void (*task)());
EMSCRIPTEN_KEEPALIVE void RenderTicker_renderRenderThread(TRenderTicker *tRenderTicker, uint64_t frameTimeInNanos, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void RenderLoop_addTask(void (*task)());
EMSCRIPTEN_KEEPALIVE void AnimationManager_createRenderThread(TEngine *tEngine, TScene *tScene, void (*onComplete)(TAnimationManager *));
EMSCRIPTEN_KEEPALIVE void Engine_createRenderThread(

View File

@@ -17,17 +17,17 @@ namespace thermion {
* This class handles frame rendering requests, viewer creation, and maintains
* a task queue for rendering operations.
*/
class RenderLoop {
class RenderThread {
public:
/**
* @brief Constructs a new RenderLoop and starts the render thread.
* @brief Constructs a new RenderThread and starts the render thread.
*/
explicit RenderLoop();
explicit RenderThread();
/**
* @brief Destroys the RenderLoop and stops the render thread.
* @brief Destroys the RenderThread and stops the render thread.
*/
~RenderLoop();
~RenderThread();
/**
* @brief Requests a frame to be rendered.
@@ -74,7 +74,7 @@ private:
// Template implementation
template <class Rt>
auto RenderLoop::add_task(std::packaged_task<Rt()>& pt) -> std::future<Rt> {
auto RenderThread::add_task(std::packaged_task<Rt()>& pt) -> std::future<Rt> {
std::unique_lock<std::mutex> lock(_taskMutex);
auto ret = pt.get_future();
_tasks.push_back([pt = std::make_shared<std::packaged_task<Rt()>>(

View File

@@ -69,12 +69,21 @@ namespace thermion
for (auto animationManager : mAnimationManagers) {
animationManager->update(frameTimeInNanos);
}
TRACE("Updated AnimationManager");
}
#ifdef ENABLE_TRACING
int numRendered = 0;
TRACE("%d swapchains", mRenderable.size());
#endif
for (const auto& [swapChain, views] : mRenderable)
{
if (!views.empty())
{
TRACE("Rendering %d views", views.size());
bool beginFrame = mRenderer->beginFrame(swapChain, frameTimeInNanos);
if (beginFrame)
{
@@ -84,7 +93,15 @@ namespace thermion
}
}
mRenderer->endFrame();
#ifdef ENABLE_TRACING
numRendered++;
} else {
TRACE("No views for swapchain");
}
TRACE("%d swapchains rendered", numRendered);
#else
}
#endif
}
#ifdef __EMSCRIPTEN__
_engine->execute();

View File

@@ -17,6 +17,11 @@ extern "C"
return reinterpret_cast<TAnimationManager *>(animationManager);
}
EMSCRIPTEN_KEEPALIVE void AnimationManager_update(TAnimationManager *tAnimationManager, uint64_t frameTimeInNanos) {
auto animationManager = reinterpret_cast<AnimationManager *>(tAnimationManager);
animationManager->update(frameTimeInNanos);
}
EMSCRIPTEN_KEEPALIVE void AnimationManager_addAnimationComponent(TAnimationManager *tAnimationManager, EntityId entityId)
{
auto animationManager = reinterpret_cast<AnimationManager *>(tAnimationManager);

View File

@@ -80,14 +80,38 @@ namespace thermion
EMSCRIPTEN_KEEPALIVE TSwapChain *Engine_createSwapChain(TEngine *tEngine, void *window, uint64_t flags)
{
auto *engine = reinterpret_cast<Engine *>(tEngine);
#ifdef ENABLE_TRACING
if((flags & filament::backend::SWAP_CHAIN_CONFIG_TRANSPARENT) == filament::backend::SWAP_CHAIN_CONFIG_TRANSPARENT) {
TRACE("SWAP_CHAIN_CONFIG_TRANSPARENT");
}
if((flags & filament::backend::SWAP_CHAIN_CONFIG_READABLE) == filament::backend::SWAP_CHAIN_CONFIG_READABLE) {
TRACE("SWAP_CHAIN_CONFIG_READABLE");
}
if((flags & filament::backend::SWAP_CHAIN_CONFIG_HAS_STENCIL_BUFFER) == filament::backend::SWAP_CHAIN_CONFIG_HAS_STENCIL_BUFFER) {
TRACE("SWAP_CHAIN_CONFIG_READABLE");
}
#endif
auto *swapChain = engine->createSwapChain(window, flags);
return reinterpret_cast<TSwapChain *>(swapChain);
}
EMSCRIPTEN_KEEPALIVE TSwapChain *Engine_createHeadlessSwapChain(TEngine *tEngine, uint32_t width, uint32_t height, uint64_t flags)
{
TRACE("Creating headless swapchain %dx%d, flags %flags", width, height, flags);
auto *engine = reinterpret_cast<Engine *>(tEngine);
auto *swapChain = engine->createSwapChain(width, height, flags);
#ifdef ENABLE_TRACING
if((flags & filament::backend::SWAP_CHAIN_CONFIG_TRANSPARENT) == filament::backend::SWAP_CHAIN_CONFIG_TRANSPARENT) {
TRACE("SWAP_CHAIN_CONFIG_TRANSPARENT");
}
if((flags & filament::backend::SWAP_CHAIN_CONFIG_READABLE) == filament::backend::SWAP_CHAIN_CONFIG_READABLE) {
TRACE("SWAP_CHAIN_CONFIG_READABLE");
}
if((flags & filament::backend::SWAP_CHAIN_CONFIG_HAS_STENCIL_BUFFER) == filament::backend::SWAP_CHAIN_CONFIG_HAS_STENCIL_BUFFER) {
TRACE("SWAP_CHAIN_CONFIG_READABLE");
}
#endif
return reinterpret_cast<TSwapChain *>(swapChain);
}
@@ -101,6 +125,9 @@ namespace thermion
{
auto *engine = reinterpret_cast<Engine *>(tEngine);
auto *view = engine->createView();
view->setShadowingEnabled(false);
view->setAmbientOcclusionOptions({.enabled = false});
view->setDynamicResolutionOptions({.enabled = false});
return reinterpret_cast<TView *>(view);
}

View File

@@ -14,10 +14,14 @@ extern "C"
return reinterpret_cast<TNameComponentManager *>(ncm);
}
EMSCRIPTEN_KEEPALIVE const char *NameComponentManager_getName(TNameComponentManager *tNameComponentManager, EntityId entity)
EMSCRIPTEN_KEEPALIVE const char *NameComponentManager_getName(TNameComponentManager *tNameComponentManager, EntityId entityId)
{
auto ncm = reinterpret_cast<utils::NameComponentManager *>(tNameComponentManager);
auto instance = ncm->getInstance(utils::Entity::import(entity));
auto entity = utils::Entity::import(entityId);
if(!ncm->hasComponent(entity)) {
return nullptr;
}
auto instance = ncm->getInstance(entity);
return ncm->getName(instance);
}

View File

@@ -16,6 +16,11 @@ using namespace filament;
#endif
EMSCRIPTEN_KEEPALIVE void View_setBlendMode(TView *tView, TBlendMode tBlendMode) {
auto view = reinterpret_cast<View *>(tView);
view->setBlendMode(static_cast<filament::View::BlendMode>(tBlendMode));
}
EMSCRIPTEN_KEEPALIVE TViewport View_getViewport(TView *tView)
{
auto view = reinterpret_cast<View *>(tView);
@@ -58,6 +63,8 @@ using namespace filament;
{
auto view = reinterpret_cast<View *>(tView);
view->setPostProcessingEnabled(enabled);
TRACE("Set postprocessing enabled : %d", enabled);
}
EMSCRIPTEN_KEEPALIVE void View_setShadowsEnabled(TView *tView, bool enabled)
@@ -88,6 +95,7 @@ using namespace filament;
decltype(view->getBloomOptions()) opts;
opts.enabled = enabled;
opts.strength = strength;
TRACE("Setting bloom options {.enabled = %d, strength = %f}", enabled, strength);
view->setBloomOptions(opts);
#endif
}
@@ -101,19 +109,19 @@ using namespace filament;
switch (tToneMapping)
{
case TToneMapping::ACES:
Log("Setting tone mapping to ACES");
TRACE("Setting tone mapping to ACES");
tm = new ACESToneMapper();
break;
case TToneMapping::LINEAR:
Log("Setting tone mapping to Linear");
TRACE("Setting tone mapping to Linear");
tm = new LinearToneMapper();
break;
case TToneMapping::FILMIC:
Log("Setting tone mapping to Filmic");
TRACE("Setting tone mapping to Filmic");
tm = new FilmicToneMapper();
break;
default:
Log("ERROR: Unsupported tone mapping");
TRACE("ERROR: Unsupported tone mapping");
return;
}
auto newColorGrading = ColorGrading::Builder().toneMapper(tm).build(*engine);
@@ -200,6 +208,21 @@ using namespace filament;
auto view = reinterpret_cast<View *>(tView);
RenderQuality rq;
rq.hdrColorBuffer = (filament::QualityLevel)qualityLevel;
switch(rq.hdrColorBuffer) {
case filament::QualityLevel::LOW:
TRACE("Render Quality: LOW");
break;
case filament::QualityLevel::MEDIUM:
TRACE("Render Quality: MEDIUM");
break;
case filament::QualityLevel::HIGH:
TRACE("Render Quality: HIGH");
break;
case filament::QualityLevel::ULTRA:
TRACE("Render Quality: ULTRA");
break;
}
view->setRenderQuality(rq);
}

View File

@@ -19,7 +19,7 @@
#include "c_api/TView.h"
#include "c_api/ThermionDartRenderThreadApi.h"
#include "rendering/RenderLoop.hpp"
#include "rendering/RenderThread.hpp"
#include "Log.hpp"
using namespace thermion;
@@ -29,36 +29,41 @@ using namespace std::chrono_literals;
extern "C"
{
static std::unique_ptr<RenderLoop> _rl;
static std::unique_ptr<RenderThread> _renderThread;
EMSCRIPTEN_KEEPALIVE void RenderLoop_create() {
TRACE("RenderLoop_create");
if (_rl)
EMSCRIPTEN_KEEPALIVE void RenderThread_create() {
TRACE("RenderThread_create");
if (_renderThread)
{
Log("WARNING - you are attempting to create a RenderLoop when the previous one has not been disposed.");
Log("WARNING - you are attempting to create a RenderThread when the previous one has not been disposed.");
}
_rl = std::make_unique<RenderLoop>();
_renderThread = std::make_unique<RenderThread>();
}
EMSCRIPTEN_KEEPALIVE void RenderLoop_destroy() {
TRACE("RenderLoop_destroy");
if (_rl)
EMSCRIPTEN_KEEPALIVE void RenderThread_destroy() {
TRACE("RenderThread_destroy");
if (_renderThread)
{
_rl = nullptr;
_renderThread = nullptr;
}
}
EMSCRIPTEN_KEEPALIVE void RenderLoop_addTask(void (*task)()) {
EMSCRIPTEN_KEEPALIVE void RenderThread_addTask(void (*task)()) {
std::packaged_task<void()> lambda(
[=]() mutable
{
task();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void RenderLoop_requestAnimationFrame(void (*onComplete)()) {
_rl->requestFrame(onComplete);
EMSCRIPTEN_KEEPALIVE void RenderThread_setRenderTicker(TRenderTicker *tRenderTicker) {
auto *renderTicker = reinterpret_cast<RenderTicker *>(tRenderTicker);
_renderThread->setRenderTicker(renderTicker);
}
EMSCRIPTEN_KEEPALIVE void RenderThread_requestAnimationFrame(void (*onComplete)()) {
_renderThread->requestFrame(onComplete);
}
@@ -69,7 +74,7 @@ extern "C"
RenderTicker_render(tRenderTicker, frameTimeInNanos);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_createRenderThread(
@@ -85,7 +90,7 @@ extern "C"
auto engine = Engine_create(backend, platform, sharedContext, stereoscopicEyeCount, disableHandleUseAfterFreeCheck);
onComplete(engine);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_createRendererRenderThread(TEngine *tEngine, void (*onComplete)(TRenderer *)) {
@@ -95,7 +100,7 @@ extern "C"
auto renderer = Engine_createRenderer(tEngine);
onComplete(renderer);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_createSwapChainRenderThread(TEngine *tEngine, void *window, uint64_t flags, void (*onComplete)(TSwapChain *)) {
@@ -105,7 +110,7 @@ extern "C"
auto swapChain = Engine_createSwapChain(tEngine, window, flags);
onComplete(swapChain);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_createHeadlessSwapChainRenderThread(TEngine *tEngine, uint32_t width, uint32_t height, uint64_t flags, void (*onComplete)(TSwapChain *)) {
@@ -115,7 +120,7 @@ extern "C"
auto swapChain = Engine_createHeadlessSwapChain(tEngine, width, height, flags);
onComplete(swapChain);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroySwapChainRenderThread(TEngine *tEngine, TSwapChain *tSwapChain, void (*onComplete)()) {
@@ -125,7 +130,7 @@ extern "C"
Engine_destroySwapChain(tEngine, tSwapChain);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_createCameraRenderThread(TEngine* tEngine, void (*onComplete)(TCamera *)) {
@@ -135,7 +140,7 @@ extern "C"
auto camera = Engine_createCamera(tEngine);
onComplete(camera);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_createViewRenderThread(TEngine *tEngine, void (*onComplete)(TView *)) {
@@ -145,7 +150,7 @@ extern "C"
auto * view = Engine_createView(tEngine);
onComplete(view);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroyTextureRenderThread(TEngine *engine, TTexture *tTexture, void (*onComplete)())
@@ -156,7 +161,7 @@ extern "C"
Engine_destroyTexture(engine, tTexture);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroySkyboxRenderThread(TEngine *tEngine, TSkybox *tSkybox, void (*onComplete)()) {
@@ -166,7 +171,7 @@ extern "C"
Engine_destroySkybox(tEngine, tSkybox);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroyIndirectLightRenderThread(TEngine *tEngine, TIndirectLight *tIndirectLight, void (*onComplete)()) {
@@ -176,7 +181,7 @@ extern "C"
Engine_destroyIndirectLight(tEngine, tIndirectLight);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_buildMaterialRenderThread(TEngine *tEngine, const uint8_t *materialData, size_t length, void (*onComplete)(TMaterial *))
@@ -187,7 +192,7 @@ extern "C"
auto material = Engine_buildMaterial(tEngine, materialData, length);
onComplete(material);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
@@ -199,7 +204,17 @@ extern "C"
Engine_destroyMaterial(tEngine, tMaterial);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroyMaterialInstanceRenderThread(TEngine *tEngine, TMaterialInstance *tMaterialInstance, void (*onComplete)()) {
std::packaged_task<void()> lambda(
[=]() mutable
{
Engine_destroyMaterialInstance(tEngine, tMaterialInstance);
onComplete();
});
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_createFenceRenderThread(TEngine *tEngine, void (*onComplete)(TFence*)) {
@@ -209,7 +224,7 @@ extern "C"
auto *fence = Engine_createFence(tEngine);
onComplete(fence);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_destroyFenceRenderThread(TEngine *tEngine, TFence *tFence, void (*onComplete)()) {
@@ -219,7 +234,7 @@ extern "C"
Engine_destroyFence(tEngine, tFence);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_flushAndWaitRenderThead(TEngine *tEngine, void (*onComplete)()) {
@@ -229,7 +244,7 @@ extern "C"
Engine_flushAndWait(tEngine);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_buildSkyboxRenderThread(TEngine *tEngine, uint8_t *skyboxData, size_t length, void (*onComplete)(TSkybox *), void (*onTextureUploadComplete)()) {
@@ -239,7 +254,7 @@ extern "C"
auto *skybox = Engine_buildSkybox(tEngine, skyboxData, length, onTextureUploadComplete);
onComplete(skybox);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Engine_buildIndirectLightRenderThread(TEngine *tEngine, uint8_t *iblData, size_t length, float intensity, void (*onComplete)(TIndirectLight *), void (*onTextureUploadComplete)()) {
@@ -249,7 +264,7 @@ extern "C"
auto *indirectLight = Engine_buildIndirectLight(tEngine, iblData, length, intensity, onTextureUploadComplete);
onComplete(indirectLight);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Renderer_beginFrameRenderThread(TRenderer *tRenderer, TSwapChain *tSwapChain, uint64_t frameTimeInNanos, void (*onComplete)(bool)) {
@@ -259,7 +274,7 @@ extern "C"
auto result = Renderer_beginFrame(tRenderer, tSwapChain, frameTimeInNanos);
onComplete(result);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Renderer_endFrameRenderThread(TRenderer *tRenderer, void (*onComplete)()) {
std::packaged_task<void()> lambda(
@@ -268,7 +283,7 @@ extern "C"
Renderer_endFrame(tRenderer);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Renderer_renderRenderThread(TRenderer *tRenderer, TView *tView, void (*onComplete)()) {
@@ -278,7 +293,7 @@ extern "C"
Renderer_render(tRenderer, tView);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Renderer_renderStandaloneViewRenderThread(TRenderer *tRenderer, TView *tView, void (*onComplete)()) {
@@ -288,7 +303,7 @@ extern "C"
Renderer_renderStandaloneView(tRenderer, tView);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Renderer_setClearOptionsRenderThread(
@@ -306,7 +321,7 @@ extern "C"
Renderer_setClearOptions(tRenderer, clearR, clearG, clearB, clearA, clearStencil, clear, discard);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Renderer_readPixelsRenderThread(
@@ -323,7 +338,7 @@ extern "C"
Renderer_readPixels(tRenderer, tView, tRenderTarget, tPixelBufferFormat, tPixelDataType, out);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Material_createImageMaterialRenderThread(TEngine *tEngine, void (*onComplete)(TMaterial *)) {
@@ -333,7 +348,7 @@ extern "C"
auto *instance = Material_createImageMaterial(tEngine);
onComplete(instance);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Material_createInstanceRenderThread(TMaterial *tMaterial, void (*onComplete)(TMaterialInstance *))
@@ -344,7 +359,7 @@ extern "C"
auto *instance = Material_createInstance(tMaterial);
onComplete(instance);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void SceneAsset_destroyRenderThread(TSceneAsset *tSceneAsset, void (*onComplete)()) {
@@ -354,7 +369,7 @@ extern "C"
SceneAsset_destroy(tSceneAsset);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void SceneAsset_loadGlbRenderThread(
@@ -372,7 +387,7 @@ extern "C"
auto sceneAsset = SceneAsset_loadGlb(tEngine, tAssetLoader, tNameComponentManager, data, length, numInstances);
callback(sceneAsset);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void SceneAsset_createGeometryRenderThread(
@@ -396,7 +411,7 @@ extern "C"
auto sceneAsset = SceneAsset_createGeometry(tEngine, vertices, numVertices, normals, numNormals, uvs, numUvs, indices, numIndices, tPrimitiveType, materialInstances, materialInstanceCount);
callback(sceneAsset);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void SceneAsset_createInstanceRenderThread(
@@ -410,7 +425,7 @@ extern "C"
auto instanceAsset = SceneAsset_createInstance(asset, tMaterialInstances, materialInstanceCount);
callback(instanceAsset);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void MaterialProvider_createMaterialInstanceRenderThread(TMaterialProvider *tMaterialProvider, TMaterialKey *tKey, void (*callback)(TMaterialInstance *))
@@ -421,7 +436,7 @@ extern "C"
auto materialInstance = MaterialProvider_createMaterialInstance(tMaterialProvider, tKey);
callback(materialInstance);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void View_setToneMappingRenderThread(TView *tView, TEngine *tEngine, TToneMapping toneMapping, void (*callback)())
@@ -432,7 +447,7 @@ extern "C"
View_setToneMapping(tView, tEngine, toneMapping);
callback();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void View_setBloomRenderThread(TView *tView, bool enabled, double strength, void (*callback)())
@@ -443,7 +458,7 @@ extern "C"
View_setBloom(tView, enabled, strength);
callback();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void View_setCameraRenderThread(TView *tView, TCamera *tCamera, void (*callback)())
@@ -454,7 +469,7 @@ extern "C"
View_setCamera(tView, tCamera);
callback();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void AnimationManager_createRenderThread(TEngine *tEngine, TScene *tScene, void (*onComplete)(TAnimationManager *)) {
@@ -464,7 +479,7 @@ extern "C"
auto *animationManager = AnimationManager_create(tEngine, tScene);
onComplete(animationManager);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void AnimationManager_updateBoneMatricesRenderThread(
@@ -478,7 +493,7 @@ extern "C"
bool result = AnimationManager_updateBoneMatrices(tAnimationManager, sceneAsset);
callback(result);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void AnimationManager_setMorphTargetWeightsRenderThread(
@@ -494,7 +509,7 @@ extern "C"
bool result = AnimationManager_setMorphTargetWeights(tAnimationManager, entityId, morphData, numWeights);
callback(result);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
// Add these implementations to your ThermionDartRenderThreadApi.cpp file
@@ -508,7 +523,7 @@ extern "C"
auto image = Image_createEmpty(width, height, channel);
onComplete(image);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Image_decodeRenderThread(uint8_t *data, size_t length, const char *name, void (*onComplete)(TLinearImage *))
@@ -519,7 +534,7 @@ extern "C"
auto image = Image_decode(data, length, name);
onComplete(image);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Image_getBytesRenderThread(TLinearImage *tLinearImage, void (*onComplete)(float *))
@@ -530,7 +545,7 @@ extern "C"
auto bytes = Image_getBytes(tLinearImage);
onComplete(bytes);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Image_destroyRenderThread(TLinearImage *tLinearImage, void (*onComplete)())
@@ -541,7 +556,7 @@ extern "C"
Image_destroy(tLinearImage);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Image_getWidthRenderThread(TLinearImage *tLinearImage, void (*onComplete)(uint32_t))
@@ -552,7 +567,7 @@ extern "C"
auto width = Image_getWidth(tLinearImage);
onComplete(width);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Image_getHeightRenderThread(TLinearImage *tLinearImage, void (*onComplete)(uint32_t))
@@ -563,7 +578,7 @@ extern "C"
auto height = Image_getHeight(tLinearImage);
onComplete(height);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Image_getChannelsRenderThread(TLinearImage *tLinearImage, void (*onComplete)(uint32_t))
@@ -574,7 +589,7 @@ extern "C"
auto channels = Image_getChannels(tLinearImage);
onComplete(channels);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Texture_buildRenderThread(
@@ -593,7 +608,7 @@ extern "C"
auto *texture = Texture_build(tEngine, width, height, depth, levels, tUsage, import, sampler, format);
onComplete(texture);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
// Texture methods
@@ -607,7 +622,7 @@ extern "C"
bool result = Texture_loadImage(tEngine, tTexture, tImage, bufferFormat, pixelDataType);
onComplete(result);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Texture_setImageRenderThread(
@@ -630,7 +645,7 @@ extern "C"
bufferFormat, pixelDataType);
onComplete(result);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Texture_setImageWithDepthRenderThread(
@@ -671,7 +686,7 @@ extern "C"
);
onComplete(result);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void RenderTarget_getColorTextureRenderThread(TRenderTarget *tRenderTarget, void (*onComplete)(TTexture *))
@@ -682,7 +697,7 @@ extern "C"
auto texture = RenderTarget_getColorTexture(tRenderTarget);
onComplete(texture);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void RenderTarget_createRenderThread(
@@ -702,7 +717,7 @@ extern "C"
auto texture = RenderTarget_create(tEngine, width, height, tColor, tDepth);
onComplete(texture);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
@@ -716,7 +731,7 @@ extern "C"
auto sampler = TextureSampler_create();
onComplete(sampler);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_createWithFilteringRenderThread(
@@ -733,7 +748,7 @@ extern "C"
auto sampler = TextureSampler_createWithFiltering(minFilter, magFilter, wrapS, wrapT, wrapR);
onComplete(sampler);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_createWithComparisonRenderThread(
@@ -747,7 +762,7 @@ extern "C"
auto sampler = TextureSampler_createWithComparison(compareMode, compareFunc);
onComplete(sampler);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_setMinFilterRenderThread(
@@ -761,7 +776,7 @@ extern "C"
TextureSampler_setMinFilter(sampler, filter);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_setMagFilterRenderThread(
@@ -775,7 +790,7 @@ extern "C"
TextureSampler_setMagFilter(sampler, filter);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_setWrapModeSRenderThread(
@@ -789,7 +804,7 @@ extern "C"
TextureSampler_setWrapModeS(sampler, mode);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_setWrapModeTRenderThread(
@@ -803,7 +818,7 @@ extern "C"
TextureSampler_setWrapModeT(sampler, mode);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_setWrapModeRRenderThread(
@@ -817,7 +832,7 @@ extern "C"
TextureSampler_setWrapModeR(sampler, mode);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_setAnisotropyRenderThread(
@@ -831,7 +846,7 @@ extern "C"
TextureSampler_setAnisotropy(sampler, anisotropy);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_setCompareModeRenderThread(
@@ -846,7 +861,7 @@ extern "C"
TextureSampler_setCompareMode(sampler, mode, func);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void TextureSampler_destroyRenderThread(
@@ -859,7 +874,7 @@ extern "C"
TextureSampler_destroy(sampler);
onComplete();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void GltfAssetLoader_createRenderThread(TEngine *tEngine, TMaterialProvider *tMaterialProvider, void (*callback)(TGltfAssetLoader *)) {
@@ -869,7 +884,7 @@ extern "C"
auto loader = GltfAssetLoader_create(tEngine, tMaterialProvider);
callback(loader);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void GltfResourceLoader_createRenderThread(TEngine *tEngine, const char* relativeResourcePath, void (*callback)(TGltfResourceLoader *)) {
@@ -879,7 +894,7 @@ extern "C"
auto loader = GltfResourceLoader_create(tEngine, relativeResourcePath);
callback(loader);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void GltfResourceLoader_destroyRenderThread(TEngine *tEngine, TGltfResourceLoader *tResourceLoader, void (*callback)()) {
@@ -889,7 +904,7 @@ extern "C"
GltfResourceLoader_destroy(tEngine, tResourceLoader);
callback();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void GltfResourceLoader_loadResourcesRenderThread(TGltfResourceLoader *tGltfResourceLoader, TFilamentAsset *tFilamentAsset, void (*callback)(bool)) {
@@ -899,7 +914,7 @@ extern "C"
auto result = GltfResourceLoader_loadResources(tGltfResourceLoader, tFilamentAsset);
callback(result);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void GltfResourceLoader_addResourceDataRenderThread(
@@ -914,7 +929,7 @@ extern "C"
GltfResourceLoader_addResourceData(tGltfResourceLoader, uri, data, length);
callback();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void GltfAssetLoader_loadRenderThread(
@@ -931,7 +946,7 @@ extern "C"
auto loader = GltfAssetLoader_load(tEngine, tAssetLoader, data, length, numInstances);
callback(loader);
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
EMSCRIPTEN_KEEPALIVE void Scene_addFilamentAssetRenderThread(TScene* tScene, TFilamentAsset *tAsset, void (*callback)()) {
@@ -941,6 +956,6 @@ extern "C"
Scene_addFilamentAsset(tScene, tAsset);
callback();
});
auto fut = _rl->add_task(lambda);
auto fut = _renderThread->add_task(lambda);
}
}

View File

@@ -1,4 +1,4 @@
#include "rendering/RenderLoop.hpp"
#include "rendering/RenderThread.hpp"
#include <functional>
#include <stdlib.h>
@@ -8,7 +8,7 @@
namespace thermion {
RenderLoop::RenderLoop()
RenderThread::RenderThread()
{
srand(time(NULL));
t = new std::thread([this]() {
@@ -18,26 +18,27 @@ RenderLoop::RenderLoop()
});
}
RenderLoop::~RenderLoop()
RenderThread::~RenderThread()
{
TRACE("Destroying RenderLoop");
TRACE("Destroying RenderThread");
_stop = true;
_cv.notify_one();
TRACE("Joining RenderLoop thread..");
TRACE("Joining RenderThread thread..");
t->join();
delete t;
TRACE("RenderLoop destructor complete");
TRACE("RenderThread destructor complete");
}
void RenderLoop::requestFrame(void (*callback)())
void RenderThread::requestFrame(void (*callback)())
{
TRACE("Request frame");
std::unique_lock<std::mutex> lock(_mutex);
this->_requestFrameRenderCallback = callback;
_cv.notify_one();
}
void RenderLoop::iter()
void RenderThread::iter()
{
{
std::unique_lock<std::mutex> lock(_mutex);

View File

@@ -10,283 +10,288 @@ void main() async {
final testHelper = TestHelper("geometry");
await testHelper.setup();
group("custom geometry", () {
test('create cube (uvs only)', () async {
var viewer = await testHelper.createViewer();
await viewer
.createGeometry(GeometryHelper.cube(normals: false, uvs: true));
await testHelper.capture(viewer, "geometry_cube_with_uvs");
});
test('create cube with normals & uvs', () async {
var viewer = await testHelper.createViewer();
await viewer
.createGeometry(GeometryHelper.cube(normals: true, uvs: true));
await testHelper.capture(viewer, "geometry_cube_with_normals_uvs");
});
test('create cube (no normals/uvs)', () async {
test('add geometry', () async {
await testHelper.withViewer((viewer) async {
var viewMatrix =
makeViewMatrix(Vector3(0, 2, 5), Vector3.zero(), Vector3(0, 1, 0));
viewMatrix.invert();
await viewer.setCameraModelMatrix4(viewMatrix);
final cube = await viewer
.createGeometry(GeometryHelper.cube(normals: false, uvs: false));
await testHelper.capture(viewer, "geometry_cube_no_normals_uvs");
await viewer.destroyAsset(cube);
await testHelper.capture(viewer, "geometry_remove_cube");
});
});
test('create cube with unlit ubershader material (no normals/uvs)',
() async {
await testHelper.withViewer((viewer) async {
final materialInstance =
await viewer.createUbershaderMaterialInstance(unlit: true);
await materialInstance.setParameterFloat4(
"baseColorFactor", 1.0, 0.0, 0.0, 1.0);
final cube = await viewer.createGeometry(
GeometryHelper.cube(normals: false, uvs: false),
materialInstances: [materialInstance]);
await testHelper.capture(viewer, "geometry_cube_ubershader");
});
});
test('create cube with lit ubershader material (normals/ no uvs)',
() async {
await testHelper.withViewer((viewer) async {
final materialInstance = await viewer.createUbershaderMaterialInstance(
unlit: false, alphaMode: AlphaMode.BLEND, hasVertexColors: false);
await materialInstance.setParameterFloat4(
"baseColorFactor", 1.0, 0.0, 0.0, 1.0);
final cube = await viewer.createGeometry(
GeometryHelper.cube(normals: true, uvs: false),
materialInstances: [materialInstance]);
await viewer.addDirectLight(DirectLight.sun(
intensity: 100000,
castShadows: false,
direction: Vector3(0, -0.5, -1)));
// await viewer.addDirectLight(DirectLight.spot(
// intensity: 1000000,
// position: Vector3(0,3,3),
// direction: Vector3(0,-1.5,-1),
// falloffRadius: 10));
await materialInstance.setParameterFloat4(
"baseColorFactor", 1.0, 0.0, 0.0, 1.0);
await testHelper.capture(viewer, "geometry_cube_lit_ubershader");
});
});
test('create instance', () async {
await testHelper.withViewer((viewer) async {
final cube = await viewer
.createGeometry(GeometryHelper.cube(normals: false, uvs: false));
await viewer.setTransform(
cube.entity, Matrix4.translation(Vector3.all(-1)));
final instance = await cube.createInstance();
await instance.addToScene();
await viewer.setTransform(
instance.entity, Matrix4.translation(Vector3.all(1)));
await testHelper.capture(viewer, "geometry_instanced");
await viewer.destroyAsset(instance);
await testHelper.capture(viewer, "geometry_instance_removed");
});
});
test('create instance (shared material)', () async {
await testHelper.withViewer((viewer) async {
final materialInstance = await viewer.createUnlitMaterialInstance();
await materialInstance.setParameterFloat4(
"baseColorFactor", 1.0, 0.0, 0.0, 1.0);
final cube = await viewer.createGeometry(
GeometryHelper.cube(normals: true, uvs: false),
materialInstances: [materialInstance]);
final instance = await cube.createInstance();
await instance.addToScene();
await viewer.setTransform(
instance.entity, Matrix4.translation(Vector3.all(1)));
await testHelper.capture(
viewer, "geometry_instanced_with_shared_material");
});
});
// test('create instance (no material on second instance)', () async {
// await testHelper.withViewer((viewer) async {
// final materialInstance = await viewer.createUnlitMaterialInstance();
// await materialInstance.setParameterFloat4(
// "baseColorFactor", 1.0, 0.0, 0.0, 1.0);
// final cube = await viewer.createGeometry(
// GeometryHelper.cube(normals: true, uvs: false),
// materialInstances: [materialInstance]);
// final instance = await viewer
// .createInstance(cube);
// await viewer.setTransform(
// instance.entity, Matrix4.translation(Vector3.all(1)));
// await testHelper.capture(
// viewer, "geometry_instanced_with_no_material_instance");
// });
// });
// test('create instance (separate materials)', () async {
// await testHelper.withViewer((viewer) async {
// final materialInstance = await viewer.createUnlitMaterialInstance();
// await materialInstance.setParameterFloat4(
// "baseColorFactor", 1.0, 0.0, 0.0, 1.0);
// final cube = await viewer.createGeometry(
// GeometryHelper.cube(normals: true, uvs: false),
// materialInstances: [materialInstance]);
// final materialInstance2 = await viewer.createUnlitMaterialInstance();
// await materialInstance2.setParameterFloat4(
// "baseColorFactor", 0.0, 1.0, 0.0, 1.0);
// final instance = await viewer
// .createInstance(cube, materialInstances: [materialInstance2]);
// await viewer.setTransform(
// instance.entity, Matrix4.translation(Vector3.all(1)));
// await testHelper.capture(
// viewer, "geometry_instanced_with_separate_material_instances");
// });
// });
test('create cube with custom ubershader material (color)', () async {
await testHelper.withViewer((viewer) async {
await viewer.addLight(LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
await viewer.setCameraPosition(0, 2, 6);
await viewer
.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
await viewer.setBackgroundColor(1.0, 0.0, 1.0, 1.0);
var materialInstance =
await viewer.createUbershaderMaterialInstance(unlit: true);
final cube = await viewer.createGeometry(
GeometryHelper.cube(uvs: false, normals: true),
materialInstances: [materialInstance]);
await materialInstance.setParameterFloat4(
"baseColorFactor", 0.0, 1.0, 0.0, 0.0);
await testHelper.capture(
viewer, "geometry_cube_with_custom_material_ubershader");
await viewer.destroyAsset(cube);
});
});
test('create cube with custom ubershader material instance (texture)',
() async {
var viewer = await testHelper.createViewer();
await viewer.addLight(LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
await viewer.setCameraPosition(0, 2, 6);
await viewer
.setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0);
var materialInstance = await viewer.createUbershaderMaterialInstance();
final cube = await viewer.createGeometry(
GeometryHelper.cube(uvs: true, normals: true),
materialInstances: [materialInstance]);
final image = await viewer.decodeImage(
File("${testHelper.testDir}/assets/cube_texture_512x512.png")
.readAsBytesSync());
var texture = await viewer.createTexture(
await image.getWidth(), await image.getHeight());
await texture.setLinearImage(
image, PixelDataFormat.RGBA, PixelDataType.FLOAT);
await testHelper.capture(
viewer, "geometry_cube_with_custom_material_ubershader_texture");
await viewer.destroyAsset(cube);
await texture.dispose();
await image.destroy();
});
test('unlit material with color only', () async {
await testHelper.withViewer((viewer) async {
var materialInstance = await viewer.createUnlitMaterialInstance();
var cube = await viewer.createGeometry(GeometryHelper.cube(),
materialInstances: [materialInstance]);
await materialInstance.setParameterFloat4(
"baseColorFactor", 0.0, 1.0, 0.0, 1.0);
await testHelper.capture(viewer, "unlit_material_base_color");
});
});
test('unlit material with texture', () async {
await testHelper.withViewer((viewer) async {
var materialInstance = await viewer.createUnlitMaterialInstance();
var cube = await viewer.createGeometry(GeometryHelper.cube(),
materialInstances: [materialInstance]);
await materialInstance.setParameterInt("baseColorIndex", 0);
final image = await viewer.decodeImage(
File("${testHelper.testDir}/assets/cube_texture_512x512.png")
.readAsBytesSync());
var texture = await viewer.createTexture(
await image.getWidth(), await image.getHeight());
await texture.setLinearImage(
image, PixelDataFormat.RGBA, PixelDataType.FLOAT);
await testHelper.capture(viewer, "unlit_material_texture_only");
await viewer.destroyAsset(cube);
});
});
test('shared material instance with texture and base color', () async {
await testHelper.withViewer((viewer) async {
var materialInstance = await viewer.createUnlitMaterialInstance();
var cube1 = await viewer.createGeometry(GeometryHelper.cube(),
materialInstances: [materialInstance]);
var cube2 = await viewer.createGeometry(GeometryHelper.cube(),
materialInstances: [materialInstance]);
await viewer.setTransform(
cube2.entity, Matrix4.translation(Vector3(1, 1, 1)));
await materialInstance.setParameterInt("baseColorIndex", 0);
final image = await viewer.decodeImage(
File("${testHelper.testDir}/assets/cube_texture_512x512.png")
.readAsBytesSync());
var texture = await viewer.createTexture(
await image.getWidth(), await image.getHeight());
await texture.setLinearImage(
image, PixelDataFormat.RGBA, PixelDataType.FLOAT);
await testHelper.capture(viewer, "unlit_material_shared");
await texture.dispose();
await image.destroy();
});
});
test('create sphere (no normals)', () async {
await testHelper.withViewer((viewer) async {
await viewer
.createGeometry(GeometryHelper.sphere(normals: false, uvs: false));
await testHelper.capture(viewer, "geometry_sphere_no_normals");
}, bg: kBlue, cameraPosition: Vector3(0, 0, 6));
});
test('create multiple (non-instanced) geometry', () async {
await testHelper.withViewer((viewer) async {
final cube1 = await viewer
.createGeometry(GeometryHelper.cube(normals: false, uvs: false));
final cube2 = await viewer
.createGeometry(GeometryHelper.cube(normals: false, uvs: false));
await viewer.setTransform(
cube2.entity, Matrix4.translation(Vector3(0, 1.5, 0)));
await testHelper.capture(viewer, "multiple_geometry");
final asset = await viewer.createGeometry(GeometryHelper.cube());
await viewer.addToScene(asset);
await testHelper.capture(viewer.view, "add_geometry");
await viewer.removeFromScene(asset);
await testHelper.capture(viewer.view, "remove_geometry");
await viewer.destroyAsset(asset);
}, bg: kRed);
});
test('create camera geometry', () async {
await testHelper.withViewer((viewer) async {
final camera = await viewer.createGeometry(
GeometryHelper.wireframeCamera(normals: false, uvs: false));
await viewer.setTransform(camera.entity, Matrix4.rotationY(pi / 4));
await testHelper.capture(viewer, "camera_geometry");
});
});
});
// test('create cube with normals & uvs', () async {
// var viewer = await testHelper.createViewer();
// await viewer
// .createGeometry(GeometryHelper.cube(normals: true, uvs: true));
// await testHelper.capture(viewer, "geometry_cube_with_normals_uvs");
// });
// test('create cube (no normals/uvs)', () async {
// await testHelper.withViewer((viewer) async {
// var viewMatrix =
// makeViewMatrix(Vector3(0, 2, 5), Vector3.zero(), Vector3(0, 1, 0));
// viewMatrix.invert();
// await viewer.setCameraModelMatrix4(viewMatrix);
// final cube = await viewer
// .createGeometry(GeometryHelper.cube(normals: false, uvs: false));
// await testHelper.capture(viewer, "geometry_cube_no_normals_uvs");
// await viewer.destroyAsset(cube);
// await testHelper.capture(viewer, "geometry_remove_cube");
// });
// });
// test('create cube with unlit ubershader material (no normals/uvs)',
// () async {
// await testHelper.withViewer((viewer) async {
// final materialInstance =
// await viewer.createUbershaderMaterialInstance(unlit: true);
// await materialInstance.setParameterFloat4(
// "baseColorFactor", 1.0, 0.0, 0.0, 1.0);
// final cube = await viewer.createGeometry(
// GeometryHelper.cube(normals: false, uvs: false),
// materialInstances: [materialInstance]);
// await testHelper.capture(viewer, "geometry_cube_ubershader");
// });
// });
// test('create cube with lit ubershader material (normals/ no uvs)',
// () async {
// await testHelper.withViewer((viewer) async {
// final materialInstance = await viewer.createUbershaderMaterialInstance(
// unlit: false, alphaMode: AlphaMode.BLEND, hasVertexColors: false);
// await materialInstance.setParameterFloat4(
// "baseColorFactor", 1.0, 0.0, 0.0, 1.0);
// final cube = await viewer.createGeometry(
// GeometryHelper.cube(normals: true, uvs: false),
// materialInstances: [materialInstance]);
// await viewer.addDirectLight(DirectLight.sun(
// intensity: 100000,
// castShadows: false,
// direction: Vector3(0, -0.5, -1)));
// // await viewer.addDirectLight(DirectLight.spot(
// // intensity: 1000000,
// // position: Vector3(0,3,3),
// // direction: Vector3(0,-1.5,-1),
// // falloffRadius: 10));
// await materialInstance.setParameterFloat4(
// "baseColorFactor", 1.0, 0.0, 0.0, 1.0);
// await testHelper.capture(viewer, "geometry_cube_lit_ubershader");
// });
// });
// test('create instance', () async {
// await testHelper.withViewer((viewer) async {
// final cube = await viewer
// .createGeometry(GeometryHelper.cube(normals: false, uvs: false));
// await viewer.setTransform(
// cube.entity, Matrix4.translation(Vector3.all(-1)));
// final instance = await cube.createInstance();
// await instance.addToScene();
// await viewer.setTransform(
// instance.entity, Matrix4.translation(Vector3.all(1)));
// await testHelper.capture(viewer, "geometry_instanced");
// await viewer.destroyAsset(instance);
// await testHelper.capture(viewer, "geometry_instance_removed");
// });
// });
// test('create instance (shared material)', () async {
// await testHelper.withViewer((viewer) async {
// final materialInstance = await viewer.createUnlitMaterialInstance();
// await materialInstance.setParameterFloat4(
// "baseColorFactor", 1.0, 0.0, 0.0, 1.0);
// final cube = await viewer.createGeometry(
// GeometryHelper.cube(normals: true, uvs: false),
// materialInstances: [materialInstance]);
// final instance = await cube.createInstance();
// await instance.addToScene();
// await viewer.setTransform(
// instance.entity, Matrix4.translation(Vector3.all(1)));
// await testHelper.capture(
// viewer, "geometry_instanced_with_shared_material");
// });
// });
// // test('create instance (no material on second instance)', () async {
// // await testHelper.withViewer((viewer) async {
// // final materialInstance = await viewer.createUnlitMaterialInstance();
// // await materialInstance.setParameterFloat4(
// // "baseColorFactor", 1.0, 0.0, 0.0, 1.0);
// // final cube = await viewer.createGeometry(
// // GeometryHelper.cube(normals: true, uvs: false),
// // materialInstances: [materialInstance]);
// // final instance = await viewer
// // .createInstance(cube);
// // await viewer.setTransform(
// // instance.entity, Matrix4.translation(Vector3.all(1)));
// // await testHelper.capture(
// // viewer, "geometry_instanced_with_no_material_instance");
// // });
// // });
// // test('create instance (separate materials)', () async {
// // await testHelper.withViewer((viewer) async {
// // final materialInstance = await viewer.createUnlitMaterialInstance();
// // await materialInstance.setParameterFloat4(
// // "baseColorFactor", 1.0, 0.0, 0.0, 1.0);
// // final cube = await viewer.createGeometry(
// // GeometryHelper.cube(normals: true, uvs: false),
// // materialInstances: [materialInstance]);
// // final materialInstance2 = await viewer.createUnlitMaterialInstance();
// // await materialInstance2.setParameterFloat4(
// // "baseColorFactor", 0.0, 1.0, 0.0, 1.0);
// // final instance = await viewer
// // .createInstance(cube, materialInstances: [materialInstance2]);
// // await viewer.setTransform(
// // instance.entity, Matrix4.translation(Vector3.all(1)));
// // await testHelper.capture(
// // viewer, "geometry_instanced_with_separate_material_instances");
// // });
// // });
// test('create cube with custom ubershader material (color)', () async {
// await testHelper.withViewer((viewer) async {
// await viewer.addLight(LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
// await viewer.setCameraPosition(0, 2, 6);
// await viewer
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
// await viewer.setBackgroundColor(1.0, 0.0, 1.0, 1.0);
// var materialInstance =
// await viewer.createUbershaderMaterialInstance(unlit: true);
// final cube = await viewer.createGeometry(
// GeometryHelper.cube(uvs: false, normals: true),
// materialInstances: [materialInstance]);
// await materialInstance.setParameterFloat4(
// "baseColorFactor", 0.0, 1.0, 0.0, 0.0);
// await testHelper.capture(
// viewer, "geometry_cube_with_custom_material_ubershader");
// await viewer.destroyAsset(cube);
// });
// });
// test('create cube with custom ubershader material instance (texture)',
// () async {
// var viewer = await testHelper.createViewer();
// await viewer.addLight(LightType.SUN, 6500, 1000000, 0, 0, 0, 0, 0, -1);
// await viewer.setCameraPosition(0, 2, 6);
// await viewer
// .setCameraRotation(Quaternion.axisAngle(Vector3(1, 0, 0), -pi / 8));
// await viewer.setBackgroundColor(1.0, 0.0, 0.0, 1.0);
// var materialInstance = await viewer.createUbershaderMaterialInstance();
// final cube = await viewer.createGeometry(
// GeometryHelper.cube(uvs: true, normals: true),
// materialInstances: [materialInstance]);
// final image = await viewer.decodeImage(
// File("${testHelper.testDir}/assets/cube_texture_512x512.png")
// .readAsBytesSync());
// var texture = await viewer.createTexture(
// await image.getWidth(), await image.getHeight());
// await texture.setLinearImage(
// image, PixelDataFormat.RGBA, PixelDataType.FLOAT);
// await testHelper.capture(
// viewer, "geometry_cube_with_custom_material_ubershader_texture");
// await viewer.destroyAsset(cube);
// await texture.dispose();
// await image.destroy();
// });
// test('unlit material with color only', () async {
// await testHelper.withViewer((viewer) async {
// var materialInstance = await viewer.createUnlitMaterialInstance();
// var cube = await viewer.createGeometry(GeometryHelper.cube(),
// materialInstances: [materialInstance]);
// await materialInstance.setParameterFloat4(
// "baseColorFactor", 0.0, 1.0, 0.0, 1.0);
// await testHelper.capture(viewer, "unlit_material_base_color");
// });
// });
// test('unlit material with texture', () async {
// await testHelper.withViewer((viewer) async {
// var materialInstance = await viewer.createUnlitMaterialInstance();
// var cube = await viewer.createGeometry(GeometryHelper.cube(),
// materialInstances: [materialInstance]);
// await materialInstance.setParameterInt("baseColorIndex", 0);
// final image = await viewer.decodeImage(
// File("${testHelper.testDir}/assets/cube_texture_512x512.png")
// .readAsBytesSync());
// var texture = await viewer.createTexture(
// await image.getWidth(), await image.getHeight());
// await texture.setLinearImage(
// image, PixelDataFormat.RGBA, PixelDataType.FLOAT);
// await testHelper.capture(viewer, "unlit_material_texture_only");
// await viewer.destroyAsset(cube);
// });
// });
// test('shared material instance with texture and base color', () async {
// await testHelper.withViewer((viewer) async {
// var materialInstance = await viewer.createUnlitMaterialInstance();
// var cube1 = await viewer.createGeometry(GeometryHelper.cube(),
// materialInstances: [materialInstance]);
// var cube2 = await viewer.createGeometry(GeometryHelper.cube(),
// materialInstances: [materialInstance]);
// await viewer.setTransform(
// cube2.entity, Matrix4.translation(Vector3(1, 1, 1)));
// await materialInstance.setParameterInt("baseColorIndex", 0);
// final image = await viewer.decodeImage(
// File("${testHelper.testDir}/assets/cube_texture_512x512.png")
// .readAsBytesSync());
// var texture = await viewer.createTexture(
// await image.getWidth(), await image.getHeight());
// await texture.setLinearImage(
// image, PixelDataFormat.RGBA, PixelDataType.FLOAT);
// await testHelper.capture(viewer, "unlit_material_shared");
// await texture.dispose();
// await image.destroy();
// });
// });
// test('create sphere (no normals)', () async {
// await testHelper.withViewer((viewer) async {
// await viewer
// .createGeometry(GeometryHelper.sphere(normals: false, uvs: false));
// await testHelper.capture(viewer, "geometry_sphere_no_normals");
// }, bg: kBlue, cameraPosition: Vector3(0, 0, 6));
// });
// test('create multiple (non-instanced) geometry', () async {
// await testHelper.withViewer((viewer) async {
// final cube1 = await viewer
// .createGeometry(GeometryHelper.cube(normals: false, uvs: false));
// final cube2 = await viewer
// .createGeometry(GeometryHelper.cube(normals: false, uvs: false));
// await viewer.setTransform(
// cube2.entity, Matrix4.translation(Vector3(0, 1.5, 0)));
// await testHelper.capture(viewer, "multiple_geometry");
// }, bg: kRed);
// });
// test('create camera geometry', () async {
// await testHelper.withViewer((viewer) async {
// final camera = await viewer.createGeometry(
// GeometryHelper.wireframeCamera(normals: false, uvs: false));
// await viewer.setTransform(camera.entity, Matrix4.rotationY(pi / 4));
// await testHelper.capture(viewer, "camera_geometry");
// });
// });
// });
}

View File

@@ -165,22 +165,25 @@ class TestHelper {
resourceLoader.ref.freeResource = freeResource.nativeFunction;
await FFIFilamentApp.create();
await FilamentApp.instance!.setClearColor(0, 0, 0, 1);
await FilamentApp.instance!.setClearColor(0, 1, 0, 1);
}
///
///
///
Future withViewer(Future Function(ThermionViewer viewer) fn,
{img.Color? bg,
Vector3? cameraPosition,
({int width, int height}) viewportDimensions = (width: 500, height: 500),
bool postProcessing = false,
bool createRenderTarget = false}) async {
Future withViewer(
Future Function(ThermionViewer viewer) fn, {
img.Color? bg,
Vector3? cameraPosition,
({int width, int height}) viewportDimensions = (width: 512, height: 512),
bool postProcessing = false,
bool addSkybox = false,
bool createRenderTarget = false,
}) async {
cameraPosition ??= Vector3(0, 2, 6);
var swapChain = await FilamentApp.instance!.createHeadlessSwapChain(
viewportDimensions.width, viewportDimensions.height) as FFISwapChain;
var swapChain = await FilamentApp.instance!
.createHeadlessSwapChain(viewportDimensions.width, viewportDimensions.height) as FFISwapChain;
FFIRenderTarget? renderTarget;
if (createRenderTarget) {
@@ -198,7 +201,8 @@ class TestHelper {
},
textureFormat: TextureFormat.RGB32F,
importedTextureHandle: metalColorTexture.metalTextureAddress);
var width = await color.getWidth();
var height = await color.getHeight();
var depth = await FilamentApp.instance!
.createTexture(viewportDimensions.width, viewportDimensions.height,
flags: {
@@ -216,16 +220,23 @@ class TestHelper {
var viewer = ThermionViewerFFI(
loadAssetFromUri: (path) async =>
File(path.replaceAll("file://", "")).readAsBytesSync(),
renderTarget: renderTarget);
File(path.replaceAll("file://", "")).readAsBytesSync());
await viewer.initialized;
await FilamentApp.instance!.register(swapChain, viewer.view);
if (renderTarget != null) {
await viewer.view.setRenderTarget(renderTarget);
}
await viewer.view
.setViewport(viewportDimensions.width, viewportDimensions.height);
.setViewport(
viewportDimensions.width,
viewportDimensions.height
);
await viewer.view.setBloom(false, 0);
if (addSkybox) {
await viewer
.loadSkybox("file://${testDir}/assets/default_env_skybox.ktx");
}
if (bg != null) {
await viewer.setBackgroundColor(