add flush() method on FilamentApp

This commit is contained in:
Nick Fisher
2025-03-28 10:01:26 +08:00
parent cd1c2f3827
commit 289749115b
2 changed files with 33 additions and 22 deletions

View File

@@ -256,19 +256,17 @@ abstract class FilamentApp<T> {
Future<MaterialInstance> createImageMaterialInstance();
///
/// Returns pixel buffer(s) for [view] (or, if null, all views associated
/// Returns pixel buffer(s) for [view] (or, if null, all views associated
/// with [swapChain] by calling [register]).
///
///
/// Pixel buffers will be returned in RGBA float32 format.
///
Future<List<(View,Uint8List)>> capture(covariant SwapChain swapChain,
{
covariant View? view,
Future<List<(View, Uint8List)>> capture(covariant SwapChain swapChain,
{covariant View? view,
bool captureRenderTarget = false,
PixelDataFormat pixelDataFormat = PixelDataFormat.RGBA,
PixelDataType pixelDataType = PixelDataType.UBYTE,
Future Function(View)? beforeRender}
);
Future Function(View)? beforeRender});
///
///
@@ -302,7 +300,10 @@ abstract class FilamentApp<T> {
///
///
Future<ThermionAsset> createGeometry(Geometry geometry, T animationManager,
{List<MaterialInstance>? materialInstances,
bool keepData = false});
{List<MaterialInstance>? materialInstances, bool keepData = false});
///
///
///
Future flush();
}