move Filament headers to own directory under iOS/macOS
This commit is contained in:
@@ -76,7 +76,6 @@ namespace polyvox {
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NameComponentManager* _ncm = nullptr;
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Engine* _engine;
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Scene* _scene;
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MaterialProvider* _unlitProvider = nullptr;
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MaterialProvider* _ubershaderProvider = nullptr;
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gltfio::ResourceLoader* _gltfResourceLoader = nullptr;
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gltfio::TextureProvider* _stbDecoder = nullptr;
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@@ -49,7 +49,7 @@ namespace polyvox {
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class FilamentViewer {
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public:
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FilamentViewer(const void* context, const ResourceLoaderWrapper* const resourceLoaderWrapper);
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FilamentViewer(const void* context, const ResourceLoaderWrapper* const resourceLoaderWrapper, void* const platform=nullptr);
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~FilamentViewer();
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void setToneMapping(ToneMapping toneMapping);
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@@ -65,11 +65,17 @@ namespace polyvox {
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void clearAssets();
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void updateViewportAndCameraProjection(int height, int width, float scaleFactor);
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void render(uint64_t frameTimeInNanos);
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void render(
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uint64_t frameTimeInNanos,
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void* pixelBuffer,
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void (*callback)(void *buf, size_t size, void *data),
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void* data
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);
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void setFrameInterval(float interval);
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bool setCamera(EntityId asset, const char* nodeName);
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void createSwapChain(const void* surface, uint32_t width, uint32_t height);
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void destroySwapChain();
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@@ -81,10 +87,8 @@ namespace polyvox {
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void setBackgroundImage(const char* resourcePath, bool fillHeight);
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void clearBackgroundImage();
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void setBackgroundImagePosition(float x, float y, bool clamp);
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void setViewFrustumCulling(bool enabled);
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void moveCameraToAsset(EntityId entityId);
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void setViewFrustumCulling(bool enabled);
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void setCameraExposure(float aperture, float shutterSpeed, float sensitivity);
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void setCameraPosition(float x, float y, float z);
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void setCameraRotation(float rads, float x, float y, float z);
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2
macos/include/KHR/.clang-format
Normal file
2
macos/include/KHR/.clang-format
Normal file
@@ -0,0 +1,2 @@
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DisableFormat: true
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SortIncludes: false
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290
macos/include/KHR/khrplatform.h
Normal file
290
macos/include/KHR/khrplatform.h
Normal file
@@ -0,0 +1,290 @@
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#ifndef __khrplatform_h_
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#define __khrplatform_h_
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/*
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** Copyright (c) 2008-2018 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
|
||||
** "Materials"), to deal in the Materials without restriction, including
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** without limitation the rights to use, copy, modify, merge, publish,
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||||
** distribute, sublicense, and/or sell copies of the Materials, and to
|
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** permit persons to whom the Materials are furnished to do so, subject to
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||||
** the following conditions:
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||||
**
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||||
** The above copyright notice and this permission notice shall be included
|
||||
** in all copies or substantial portions of the Materials.
|
||||
**
|
||||
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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||||
*/
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/* Khronos platform-specific types and definitions.
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||||
*
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* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
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* The last semantic modification to khrplatform.h was at commit ID:
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* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
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||||
*
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||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
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||||
*
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||||
*
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||||
* See the Implementer's Guidelines for information about where this file
|
||||
* should be located on your system and for more details of its use:
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||||
* http://www.khronos.org/registry/implementers_guide.pdf
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*
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* This file should be included as
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||||
* #include <KHR/khrplatform.h>
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* by Khronos client API header files that use its types and defines.
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||||
*
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* The types in khrplatform.h should only be used to define API-specific types.
|
||||
*
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||||
* Types defined in khrplatform.h:
|
||||
* khronos_int8_t signed 8 bit
|
||||
* khronos_uint8_t unsigned 8 bit
|
||||
* khronos_int16_t signed 16 bit
|
||||
* khronos_uint16_t unsigned 16 bit
|
||||
* khronos_int32_t signed 32 bit
|
||||
* khronos_uint32_t unsigned 32 bit
|
||||
* khronos_int64_t signed 64 bit
|
||||
* khronos_uint64_t unsigned 64 bit
|
||||
* khronos_intptr_t signed same number of bits as a pointer
|
||||
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||
* khronos_ssize_t signed size
|
||||
* khronos_usize_t unsigned size
|
||||
* khronos_float_t signed 32 bit floating point
|
||||
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||
* nanoseconds
|
||||
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||
* only be used as a base type when a client API's boolean type is
|
||||
* an enum. Client APIs which use an integer or other type for
|
||||
* booleans cannot use this as the base type for their boolean.
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||||
*
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||||
* Tokens defined in khrplatform.h:
|
||||
*
|
||||
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||
*
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||||
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||
*
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||||
* Calling convention macros defined in this file:
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* KHRONOS_APICALL
|
||||
* KHRONOS_APIENTRY
|
||||
* KHRONOS_APIATTRIBUTES
|
||||
*
|
||||
* These may be used in function prototypes as:
|
||||
*
|
||||
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||
* int arg1,
|
||||
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||
*/
|
||||
|
||||
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||
# define KHRONOS_STATIC 1
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||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APICALL
|
||||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(KHRONOS_STATIC)
|
||||
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||
* header compatible with static linking. */
|
||||
# define KHRONOS_APICALL
|
||||
#elif defined(_WIN32)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
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||||
#elif defined(__ANDROID__)
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||||
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||
#else
|
||||
# define KHRONOS_APICALL
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIENTRY
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the return type of the function and precedes the function
|
||||
* name in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||
/* Win32 but not WinCE */
|
||||
# define KHRONOS_APIENTRY __stdcall
|
||||
#else
|
||||
# define KHRONOS_APIENTRY
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* Definition of KHRONOS_APIATTRIBUTES
|
||||
*-------------------------------------------------------------------------
|
||||
* This follows the closing parenthesis of the function prototype arguments.
|
||||
*/
|
||||
#if defined (__ARMCC_2__)
|
||||
#define KHRONOS_APIATTRIBUTES __softfp
|
||||
#else
|
||||
#define KHRONOS_APIATTRIBUTES
|
||||
#endif
|
||||
|
||||
/*-------------------------------------------------------------------------
|
||||
* basic type definitions
|
||||
*-----------------------------------------------------------------------*/
|
||||
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||
|
||||
|
||||
/*
|
||||
* Using <stdint.h>
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__VMS ) || defined(__sgi)
|
||||
|
||||
/*
|
||||
* Using <inttypes.h>
|
||||
*/
|
||||
#include <inttypes.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
|
||||
/*
|
||||
* Win32
|
||||
*/
|
||||
typedef __int32 khronos_int32_t;
|
||||
typedef unsigned __int32 khronos_uint32_t;
|
||||
typedef __int64 khronos_int64_t;
|
||||
typedef unsigned __int64 khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif defined(__sun__) || defined(__digital__)
|
||||
|
||||
/*
|
||||
* Sun or Digital
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#if defined(__arch64__) || defined(_LP64)
|
||||
typedef long int khronos_int64_t;
|
||||
typedef unsigned long int khronos_uint64_t;
|
||||
#else
|
||||
typedef long long int khronos_int64_t;
|
||||
typedef unsigned long long int khronos_uint64_t;
|
||||
#endif /* __arch64__ */
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#elif 0
|
||||
|
||||
/*
|
||||
* Hypothetical platform with no float or int64 support
|
||||
*/
|
||||
typedef int khronos_int32_t;
|
||||
typedef unsigned int khronos_uint32_t;
|
||||
#define KHRONOS_SUPPORT_INT64 0
|
||||
#define KHRONOS_SUPPORT_FLOAT 0
|
||||
|
||||
#else
|
||||
|
||||
/*
|
||||
* Generic fallback
|
||||
*/
|
||||
#include <stdint.h>
|
||||
typedef int32_t khronos_int32_t;
|
||||
typedef uint32_t khronos_uint32_t;
|
||||
typedef int64_t khronos_int64_t;
|
||||
typedef uint64_t khronos_uint64_t;
|
||||
#define KHRONOS_SUPPORT_INT64 1
|
||||
#define KHRONOS_SUPPORT_FLOAT 1
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
* Types that are (so far) the same on all platforms
|
||||
*/
|
||||
typedef signed char khronos_int8_t;
|
||||
typedef unsigned char khronos_uint8_t;
|
||||
typedef signed short int khronos_int16_t;
|
||||
typedef unsigned short int khronos_uint16_t;
|
||||
|
||||
/*
|
||||
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||
* to be the only LLP64 architecture in current use.
|
||||
*/
|
||||
#ifdef _WIN64
|
||||
typedef signed long long int khronos_intptr_t;
|
||||
typedef unsigned long long int khronos_uintptr_t;
|
||||
typedef signed long long int khronos_ssize_t;
|
||||
typedef unsigned long long int khronos_usize_t;
|
||||
#else
|
||||
typedef signed long int khronos_intptr_t;
|
||||
typedef unsigned long int khronos_uintptr_t;
|
||||
typedef signed long int khronos_ssize_t;
|
||||
typedef unsigned long int khronos_usize_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_FLOAT
|
||||
/*
|
||||
* Float type
|
||||
*/
|
||||
typedef float khronos_float_t;
|
||||
#endif
|
||||
|
||||
#if KHRONOS_SUPPORT_INT64
|
||||
/* Time types
|
||||
*
|
||||
* These types can be used to represent a time interval in nanoseconds or
|
||||
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||
* time the system booted). The Unadjusted System Time is an unsigned
|
||||
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||
* may be either signed or unsigned.
|
||||
*/
|
||||
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Dummy value used to pad enum types to 32 bits.
|
||||
*/
|
||||
#ifndef KHRONOS_MAX_ENUM
|
||||
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||
#endif
|
||||
|
||||
/*
|
||||
* Enumerated boolean type
|
||||
*
|
||||
* Values other than zero should be considered to be true. Therefore
|
||||
* comparisons should not be made against KHRONOS_TRUE.
|
||||
*/
|
||||
typedef enum {
|
||||
KHRONOS_FALSE = 0,
|
||||
KHRONOS_TRUE = 1,
|
||||
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||
} khronos_boolean_enum_t;
|
||||
|
||||
#endif /* __khrplatform_h_ */
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <android/log.h>
|
||||
#define LOGTAG "PolyvoxFilament"
|
||||
#else
|
||||
#include <stdarg.h>
|
||||
#include <stdio.h>
|
||||
#include <iostream>
|
||||
#endif
|
||||
|
||||
@@ -1,105 +1,157 @@
|
||||
#ifndef _POLYVOX_FILAMENT_API_H
|
||||
#define _POLYVOX_FILAMENT_API_H
|
||||
|
||||
#include "ResourceBuffer.hpp"
|
||||
#ifdef _WIN32
|
||||
#ifdef IS_DLL
|
||||
#define FLUTTER_PLUGIN_EXPORT __declspec( dllimport )
|
||||
#else
|
||||
#define FLUTTER_PLUGIN_EXPORT __declspec( dllexport )
|
||||
#endif
|
||||
#else
|
||||
#define FLUTTER_PLUGIN_EXPORT __attribute__((visibility("default")))
|
||||
#endif
|
||||
|
||||
#include <stdbool.h>
|
||||
// we copy the LLVM <stdbool.h> here rather than including,
|
||||
// because on Windows it's difficult to pin the exact location which confuses dart ffigen
|
||||
|
||||
#ifndef __STDBOOL_H
|
||||
#define __STDBOOL_H
|
||||
|
||||
#define __bool_true_false_are_defined 1
|
||||
|
||||
#if defined(__STDC_VERSION__) && __STDC_VERSION__ > 201710L
|
||||
/* FIXME: We should be issuing a deprecation warning here, but cannot yet due
|
||||
* to system headers which include this header file unconditionally.
|
||||
*/
|
||||
#elif !defined(__cplusplus)
|
||||
#define bool _Bool
|
||||
#define true 1
|
||||
#define false 0
|
||||
#elif defined(__GNUC__) && !defined(__STRICT_ANSI__)
|
||||
/* Define _Bool as a GNU extension. */
|
||||
#define _Bool bool
|
||||
#if defined(__cplusplus) && __cplusplus < 201103L
|
||||
/* For C++98, define bool, false, true as a GNU extension. */
|
||||
#define bool bool
|
||||
#define false false
|
||||
#define true true
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif /* __STDBOOL_H */
|
||||
|
||||
#ifdef __APPLE__
|
||||
#include <stddef.h>
|
||||
#endif
|
||||
|
||||
#include "ResourceBuffer.hpp"
|
||||
|
||||
typedef int32_t EntityId;
|
||||
|
||||
const void* create_filament_viewer(const void* const context, const ResourceLoaderWrapper* const loader);
|
||||
ResourceLoaderWrapper* make_resource_loader(LoadFilamentResourceFromOwner loadFn, FreeFilamentResourceFromOwner freeFn, void* owner);
|
||||
void destroy_filament_viewer(const void* const viewer);
|
||||
void* get_asset_manager(const void* const viewer);
|
||||
void create_render_target(const void* const viewer, intptr_t texture, uint32_t width, uint32_t height);
|
||||
void clear_background_image(const void* const viewer);
|
||||
void set_background_image(const void* const viewer, const char *path, bool fillHeight);
|
||||
void set_background_image_position(const void* const viewer, float x, float y, bool clamp);
|
||||
void set_background_color(const void* const viewer, const float r, const float g, const float b, const float a);
|
||||
void set_tone_mapping(const void* const viewer, int toneMapping);
|
||||
void set_bloom(const void* const viewer, float strength);
|
||||
void load_skybox(const void* const viewer, const char *skyboxPath);
|
||||
void load_ibl(const void* const viewer, const char *iblPath, float intensity);
|
||||
void remove_skybox(const void* const viewer);
|
||||
void remove_ibl(const void* const viewer);
|
||||
EntityId add_light(const void* const viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows);
|
||||
void remove_light(const void* const viewer, EntityId entityId);
|
||||
void clear_lights(const void* const viewer);
|
||||
EntityId load_glb(void *assetManager, const char *assetPath, bool unlit);
|
||||
EntityId load_gltf(void *assetManager, const char *assetPath, const char *relativePath);
|
||||
bool set_camera(const void* const viewer, EntityId asset, const char *nodeName);
|
||||
void set_view_frustum_culling(const void* const viewer, bool enabled);
|
||||
void render(const void* const viewer, uint64_t frameTimeInNanos);
|
||||
void create_swap_chain(const void* const viewer, const void* const window, uint32_t width, uint32_t height);
|
||||
void destroy_swap_chain(const void* const viewer);
|
||||
void set_frame_interval(const void* const viewer, float interval);
|
||||
void update_viewport_and_camera_projection(const void* const viewer, uint32_t width, uint32_t height, float scaleFactor);
|
||||
void scroll_begin(const void* const viewer);
|
||||
void scroll_update(const void* const viewer, float x, float y, float z);
|
||||
void scroll_end(const void* const viewer);
|
||||
void grab_begin(const void* const viewer, float x, float y, bool pan);
|
||||
void grab_update(const void* const viewer, float x, float y);
|
||||
void grab_end(const void* const viewer);
|
||||
void apply_weights(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
float *const weights,
|
||||
int count
|
||||
);
|
||||
void set_morph_target_weights(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
int numWeights
|
||||
);
|
||||
bool set_morph_animation(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
const int* const morphIndices,
|
||||
int numMorphTargets,
|
||||
int numFrames,
|
||||
float frameLengthInMs);
|
||||
|
||||
void set_bone_animation(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const float* const frameData,
|
||||
int numFrames,
|
||||
int numBones,
|
||||
const char** const boneNames,
|
||||
const char** const meshName,
|
||||
int numMeshTargets,
|
||||
float frameLengthInMs);
|
||||
|
||||
void play_animation(void* assetManager, EntityId asset, int index, bool loop, bool reverse, bool replaceActive, float crossfade);
|
||||
void set_animation_frame(void* assetManager, EntityId asset, int animationIndex, int animationFrame);
|
||||
void stop_animation(void* assetManager, EntityId asset, int index);
|
||||
int get_animation_count(void* assetManager, EntityId asset);
|
||||
void get_animation_name(void* assetManager, EntityId asset, char *const outPtr, int index);
|
||||
float get_animation_duration(void* assetManager, EntityId asset, int index);
|
||||
void get_morph_target_name(void* assetManager, EntityId asset, const char *meshName, char *const outPtr, int index);
|
||||
int get_morph_target_name_count(void* assetManager, EntityId asset, const char *meshName);
|
||||
void remove_asset(const void* const viewer, EntityId asset);
|
||||
void clear_assets(const void* const viewer);
|
||||
bool set_material_color(void* assetManager, EntityId asset, const char* meshName, int materialIndex, const float r, const float g, const float b, const float a);
|
||||
void transform_to_unit_cube(void* assetManager, EntityId asset);
|
||||
void set_position(void* assetManager, EntityId asset, float x, float y, float z);
|
||||
void set_rotation(void* assetManager, EntityId asset, float rads, float x, float y, float z);
|
||||
void set_scale(void* assetManager, EntityId asset, float scale);
|
||||
void move_camera_to_asset(const void* const viewer, EntityId asset);
|
||||
void set_camera_exposure(const void* const viewer, float aperture, float shutterSpeed, float sensitivity);
|
||||
void set_camera_position(const void* const viewer, float x, float y, float z);
|
||||
void set_camera_rotation(const void* const viewer, float rads, float x, float y, float z);
|
||||
void set_camera_model_matrix(const void* const viewer, const float *const matrix);
|
||||
void set_camera_focal_length(const void* const viewer, float focalLength);
|
||||
void set_camera_focus_distance(const void* const viewer, float focusDistance);
|
||||
int hide_mesh(void* assetManager, EntityId asset, const char* meshName);
|
||||
int reveal_mesh(void* assetManager, EntityId asset, const char* meshName);
|
||||
void ios_dummy();
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
typedef int32_t EntityId;
|
||||
|
||||
FLUTTER_PLUGIN_EXPORT const void* create_filament_viewer(const void* const context, const ResourceLoaderWrapper* const loader, void* const platform);
|
||||
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT ResourceLoaderWrapper* make_resource_loader(LoadFilamentResourceFromOwner loadFn, FreeFilamentResourceFromOwner freeFn, void* owner);
|
||||
FLUTTER_PLUGIN_EXPORT void* get_asset_manager(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void create_render_target(const void* const viewer, intptr_t texture, uint32_t width, uint32_t height);
|
||||
FLUTTER_PLUGIN_EXPORT void clear_background_image(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void set_background_image(const void* const viewer, const char *path, bool fillHeight);
|
||||
FLUTTER_PLUGIN_EXPORT void set_background_image_position(const void* const viewer, float x, float y, bool clamp);
|
||||
FLUTTER_PLUGIN_EXPORT void set_background_color(const void* const viewer, const float r, const float g, const float b, const float a);
|
||||
FLUTTER_PLUGIN_EXPORT void set_tone_mapping(const void* const viewer, int toneMapping);
|
||||
FLUTTER_PLUGIN_EXPORT void set_bloom(const void* const viewer, float strength);
|
||||
FLUTTER_PLUGIN_EXPORT void load_skybox(const void* const viewer, const char *skyboxPath);
|
||||
FLUTTER_PLUGIN_EXPORT void load_ibl(const void* const viewer, const char *iblPath, float intensity);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_skybox(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_ibl(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT EntityId add_light(const void* const viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_light(const void* const viewer, EntityId entityId);
|
||||
FLUTTER_PLUGIN_EXPORT void clear_lights(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT EntityId load_glb(void *assetManager, const char *assetPath, bool unlit);
|
||||
FLUTTER_PLUGIN_EXPORT EntityId load_gltf(void *assetManager, const char *assetPath, const char *relativePath);
|
||||
FLUTTER_PLUGIN_EXPORT bool set_camera(const void* const viewer, EntityId asset, const char *nodeName);
|
||||
FLUTTER_PLUGIN_EXPORT void set_view_frustum_culling(const void* const viewer, bool enabled);
|
||||
FLUTTER_PLUGIN_EXPORT void render(
|
||||
const void* const viewer,
|
||||
uint64_t frameTimeInNanos,
|
||||
void* pixelBuffer,
|
||||
void (*callback)(void *buf, size_t size, void *data),
|
||||
void* data
|
||||
);
|
||||
FLUTTER_PLUGIN_EXPORT void create_swap_chain(const void* const viewer, const void* const window, uint32_t width, uint32_t height);
|
||||
FLUTTER_PLUGIN_EXPORT void destroy_swap_chain(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void set_frame_interval(const void* const viewer, float interval);
|
||||
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection(const void* const viewer, uint32_t width, uint32_t height, float scaleFactor);
|
||||
FLUTTER_PLUGIN_EXPORT void scroll_begin(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void scroll_update(const void* const viewer, float x, float y, float z);
|
||||
FLUTTER_PLUGIN_EXPORT void scroll_end(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void grab_begin(const void* const viewer, float x, float y, bool pan);
|
||||
FLUTTER_PLUGIN_EXPORT void grab_update(const void* const viewer, float x, float y);
|
||||
FLUTTER_PLUGIN_EXPORT void grab_end(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void apply_weights(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
float *const weights,
|
||||
int count
|
||||
);
|
||||
FLUTTER_PLUGIN_EXPORT void set_morph_target_weights(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
int numWeights
|
||||
);
|
||||
FLUTTER_PLUGIN_EXPORT bool set_morph_animation(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
const int* const morphIndices,
|
||||
int numMorphTargets,
|
||||
int numFrames,
|
||||
float frameLengthInMs);
|
||||
FLUTTER_PLUGIN_EXPORT void set_bone_animation(
|
||||
void* assetManager,
|
||||
EntityId asset,
|
||||
const float* const frameData,
|
||||
int numFrames,
|
||||
int numBones,
|
||||
const char** const boneNames,
|
||||
const char** const meshName,
|
||||
int numMeshTargets,
|
||||
float frameLengthInMs);
|
||||
FLUTTER_PLUGIN_EXPORT void play_animation(void* assetManager, EntityId asset, int index, bool loop, bool reverse, bool replaceActive, float crossfade);
|
||||
FLUTTER_PLUGIN_EXPORT void set_animation_frame(void* assetManager, EntityId asset, int animationIndex, int animationFrame);
|
||||
FLUTTER_PLUGIN_EXPORT void stop_animation(void* assetManager, EntityId asset, int index);
|
||||
FLUTTER_PLUGIN_EXPORT int get_animation_count(void* assetManager, EntityId asset);
|
||||
FLUTTER_PLUGIN_EXPORT void get_animation_name(void* assetManager, EntityId asset, char *const outPtr, int index);
|
||||
FLUTTER_PLUGIN_EXPORT float get_animation_duration(void* assetManager, EntityId asset, int index);
|
||||
FLUTTER_PLUGIN_EXPORT void get_morph_target_name(void* assetManager, EntityId asset, const char *meshName, char *const outPtr, int index);
|
||||
FLUTTER_PLUGIN_EXPORT int get_morph_target_name_count(void* assetManager, EntityId asset, const char *meshName);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_asset(const void* const viewer, EntityId asset);
|
||||
FLUTTER_PLUGIN_EXPORT void clear_assets(const void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT bool set_material_color(void* assetManager, EntityId asset, const char* meshName, int materialIndex, const float r, const float g, const float b, const float a);
|
||||
FLUTTER_PLUGIN_EXPORT void transform_to_unit_cube(void* assetManager, EntityId asset);
|
||||
FLUTTER_PLUGIN_EXPORT void set_position(void* assetManager, EntityId asset, float x, float y, float z);
|
||||
FLUTTER_PLUGIN_EXPORT void set_rotation(void* assetManager, EntityId asset, float rads, float x, float y, float z);
|
||||
FLUTTER_PLUGIN_EXPORT void set_scale(void* assetManager, EntityId asset, float scale);
|
||||
FLUTTER_PLUGIN_EXPORT void move_camera_to_asset(const void* const viewer, EntityId asset);
|
||||
FLUTTER_PLUGIN_EXPORT void set_view_frustum_culling(const void* const viewer, bool enabled);
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_exposure(const void* const viewer, float aperture, float shutterSpeed, float sensitivity);
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_position(const void* const viewer, float x, float y, float z);
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_rotation(const void* const viewer, float rads, float x, float y, float z);
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_model_matrix(const void* const viewer, const float *const matrix);
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_focal_length(const void* const viewer, float focalLength);
|
||||
FLUTTER_PLUGIN_EXPORT void set_camera_focus_distance(const void* const viewer, float focusDistance);
|
||||
FLUTTER_PLUGIN_EXPORT int hide_mesh(void* assetManager, EntityId asset, const char* meshName);
|
||||
FLUTTER_PLUGIN_EXPORT int reveal_mesh(void* assetManager, EntityId asset, const char* meshName);
|
||||
FLUTTER_PLUGIN_EXPORT void ios_dummy();
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -9,75 +9,78 @@
|
||||
#include "PolyvoxFilamentApi.h"
|
||||
|
||||
typedef int32_t EntityId;
|
||||
typedef void (*FilamentRenderCallback)(void* const owner);
|
||||
|
||||
void* const create_filament_viewer_ffi(void* const context, const ResourceLoaderWrapper* const loader, void (*renderCallback)(void* const renderCallbackOwner), void* const renderCallbackOwner);
|
||||
void create_swap_chain_ffi(void* const viewer, void* const surface, uint32_t width, uint32_t height);
|
||||
void create_render_target_ffi(void* const viewer, uint32_t nativeTextureId, uint32_t width, uint32_t height);
|
||||
void destroy_filament_viewer_ffi(void* const viewer);
|
||||
void render_ffi(void* const viewer);
|
||||
void set_rendering_ffi(void* const viewer, bool rendering);
|
||||
void set_frame_interval_ffi(float frameInterval);
|
||||
void update_viewport_and_camera_projection_ffi(void* const viewer, const uint32_t width, const uint32_t height, const float scaleFactor);
|
||||
void set_background_color_ffi(void* const viewer, const float r, const float g, const float b, const float a);
|
||||
void clear_background_image_ffi(void* const viewer);
|
||||
void set_background_image_ffi(void* const viewer, const char *path, bool fillHeight);
|
||||
void set_background_image_position_ffi(void* const viewer, float x, float y, bool clamp);
|
||||
void set_tone_mapping_ffi(void* const viewer, int toneMapping);
|
||||
void set_bloom_ffi(void* const viewer, float strength);
|
||||
void load_skybox_ffi(void* const viewer, const char *skyboxPath);
|
||||
void load_ibl_ffi(void* const viewer, const char *iblPath, float intensity);
|
||||
void remove_skybox_ffi(void* const viewer);
|
||||
void remove_ibl_ffi(void* const viewer);
|
||||
EntityId add_light_ffi(void* const viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows);
|
||||
void remove_light_ffi(void* const viewer, EntityId entityId);
|
||||
void clear_lights_ffi(void* const viewer);
|
||||
EntityId load_glb_ffi(void* const assetManager, const char *assetPath, bool unlit);
|
||||
EntityId load_gltf_ffi(void* const assetManager, const char *assetPath, const char *relativePath);
|
||||
void remove_asset_ffi(void* const viewer, EntityId asset);
|
||||
void clear_assets_ffi(void* const viewer);
|
||||
bool set_camera_ffi(void* const viewer, EntityId asset, const char *nodeName);
|
||||
void apply_weights_ffi(
|
||||
void* const assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
float *const weights,
|
||||
int count
|
||||
);
|
||||
void set_morph_target_weights_ffi(
|
||||
void* const assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
int numWeights
|
||||
);
|
||||
bool set_morph_animation_ffi(
|
||||
void* const assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
const int* const morphIndices,
|
||||
int numMorphTargets,
|
||||
int numFrames,
|
||||
float frameLengthInMs);
|
||||
FLUTTER_PLUGIN_EXPORT void* const create_filament_viewer_ffi(void* const context, void* const platform, const ResourceLoaderWrapper* const loader, void (*renderCallback)(void* const renderCallbackOwner), void* const renderCallbackOwner);
|
||||
FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void* const viewer, void* const surface, uint32_t width, uint32_t height);
|
||||
FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void* const viewer, uint32_t nativeTextureId, uint32_t width, uint32_t height);
|
||||
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void render_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback);
|
||||
FLUTTER_PLUGIN_EXPORT void set_rendering_ffi(void* const viewer, bool rendering);
|
||||
FLUTTER_PLUGIN_EXPORT void set_frame_interval_ffi(float frameInterval);
|
||||
FLUTTER_PLUGIN_EXPORT void update_viewport_and_camera_projection_ffi(void* const viewer, const uint32_t width, const uint32_t height, const float scaleFactor);
|
||||
FLUTTER_PLUGIN_EXPORT void set_background_color_ffi(void* const viewer, const float r, const float g, const float b, const float a);
|
||||
FLUTTER_PLUGIN_EXPORT void clear_background_image_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void set_background_image_ffi(void* const viewer, const char *path, bool fillHeight);
|
||||
FLUTTER_PLUGIN_EXPORT void set_background_image_position_ffi(void* const viewer, float x, float y, bool clamp);
|
||||
FLUTTER_PLUGIN_EXPORT void set_tone_mapping_ffi(void* const viewer, int toneMapping);
|
||||
FLUTTER_PLUGIN_EXPORT void set_bloom_ffi(void* const viewer, float strength);
|
||||
FLUTTER_PLUGIN_EXPORT void load_skybox_ffi(void* const viewer, const char *skyboxPath);
|
||||
FLUTTER_PLUGIN_EXPORT void load_ibl_ffi(void* const viewer, const char *iblPath, float intensity);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_skybox_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_ibl_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT EntityId add_light_ffi(void* const viewer, uint8_t type, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_light_ffi(void* const viewer, EntityId entityId);
|
||||
FLUTTER_PLUGIN_EXPORT void clear_lights_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT EntityId load_glb_ffi(void* const assetManager, const char *assetPath, bool unlit);
|
||||
FLUTTER_PLUGIN_EXPORT EntityId load_gltf_ffi(void* const assetManager, const char *assetPath, const char *relativePath);
|
||||
FLUTTER_PLUGIN_EXPORT void remove_asset_ffi(void* const viewer, EntityId asset);
|
||||
FLUTTER_PLUGIN_EXPORT void clear_assets_ffi(void* const viewer);
|
||||
FLUTTER_PLUGIN_EXPORT bool set_camera_ffi(void* const viewer, EntityId asset, const char *nodeName);
|
||||
FLUTTER_PLUGIN_EXPORT void apply_weights_ffi(
|
||||
void* const assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
float *const weights,
|
||||
int count
|
||||
);
|
||||
FLUTTER_PLUGIN_EXPORT void set_morph_target_weights_ffi(
|
||||
void* const assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
int numWeights
|
||||
);
|
||||
FLUTTER_PLUGIN_EXPORT bool set_morph_animation_ffi(
|
||||
void* const assetManager,
|
||||
EntityId asset,
|
||||
const char *const entityName,
|
||||
const float *const morphData,
|
||||
const int* const morphIndices,
|
||||
int numMorphTargets,
|
||||
int numFrames,
|
||||
float frameLengthInMs);
|
||||
FLUTTER_PLUGIN_EXPORT
|
||||
FLUTTER_PLUGIN_EXPORT void set_bone_animation_ffi(
|
||||
void* const assetManager,
|
||||
EntityId asset,
|
||||
const float* const frameData,
|
||||
int numFrames,
|
||||
int numBones,
|
||||
const char** const boneNames,
|
||||
const char** const meshName,
|
||||
int numMeshTargets,
|
||||
float frameLengthInMs);
|
||||
FLUTTER_PLUGIN_EXPORT void play_animation_ffi(void* const assetManager, EntityId asset, int index, bool loop, bool reverse, bool replaceActive, float crossfade);
|
||||
FLUTTER_PLUGIN_EXPORT void set_animation_frame_ffi(void* const assetManager, EntityId asset, int animationIndex, int animationFrame);
|
||||
FLUTTER_PLUGIN_EXPORT void stop_animation_ffi(void* const assetManager, EntityId asset, int index);
|
||||
FLUTTER_PLUGIN_EXPORT int get_animation_count_ffi(void* const assetManager, EntityId asset);
|
||||
FLUTTER_PLUGIN_EXPORT void get_animation_name_ffi(void* const assetManager, EntityId asset, char *const outPtr, int index);
|
||||
FLUTTER_PLUGIN_EXPORT float get_animation_duration_ffi(void* const assetManager, EntityId asset, int index);
|
||||
FLUTTER_PLUGIN_EXPORT void get_morph_target_name_ffi(void* const assetManager, EntityId asset, const char *meshName, char *const outPtr, int index);
|
||||
FLUTTER_PLUGIN_EXPORT int get_morph_target_name_count_ffi(void* const assetManager, EntityId asset, const char *meshName);
|
||||
|
||||
void set_bone_animation_ffi(
|
||||
void* const assetManager,
|
||||
EntityId asset,
|
||||
const float* const frameData,
|
||||
int numFrames,
|
||||
int numBones,
|
||||
const char** const boneNames,
|
||||
const char** const meshName,
|
||||
int numMeshTargets,
|
||||
float frameLengthInMs);
|
||||
|
||||
void play_animation_ffi(void* const assetManager, EntityId asset, int index, bool loop, bool reverse, bool replaceActive, float crossfade);
|
||||
void set_animation_frame_ffi(void* const assetManager, EntityId asset, int animationIndex, int animationFrame);
|
||||
void stop_animation_ffi(void* const assetManager, EntityId asset, int index);
|
||||
int get_animation_count_ffi(void* const assetManager, EntityId asset);
|
||||
void get_animation_name_ffi(void* const assetManager, EntityId asset, char *const outPtr, int index);
|
||||
float get_animation_duration_ffi(void* const assetManager, EntityId asset, int index);
|
||||
void get_morph_target_name_ffi(void* const assetManager, EntityId asset, const char *meshName, char *const outPtr, int index);
|
||||
int get_morph_target_name_count_ffi(void* const assetManager, EntityId asset, const char *meshName);
|
||||
FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi();
|
||||
|
||||
#endif // _POLYVOX_FILAMENT_FFI_API_H
|
||||
|
||||
@@ -6,35 +6,22 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
//
|
||||
// Pairs a memory buffer with an ID that can be used to unload the backing asset if needed.
|
||||
// Use this when you want to load an asset from a resource that requires more than just `free` on the underlying buffer.
|
||||
// e.g.
|
||||
// ```
|
||||
// uint64_t id = get_next_resource_id();
|
||||
// AAsset *asset = AAssetManager_open(am, name, AASSET_MODE_BUFFER);
|
||||
// off_t length = AAsset_getLength(asset);
|
||||
// const void * buffer = AAsset_getBuffer(asset);
|
||||
// uint8_t *buf = new uint8_t[length ];
|
||||
// memcpy(buf,buffer, length);
|
||||
// ResourceBuffer rb(buf, length, id);
|
||||
// ...
|
||||
// ...
|
||||
// (elsewhere)
|
||||
// AAsset* asset = get_asset_from_id(rb.id);
|
||||
// AAsset_close(asset);
|
||||
// free_asset_id(rb.id);
|
||||
// Since different platforms expose different interfaces for loading assets, we want single interface to represent the binary data backing an asset (as well as an ID that can be passed back to the native platform to free the data and unload the asset).
|
||||
//
|
||||
struct ResourceBuffer {
|
||||
#if defined(__cplusplus)
|
||||
ResourceBuffer(const void* const data, const uint32_t size, const uint32_t id) : data(data), size(size), id(id) {};
|
||||
const void* const data;
|
||||
const int32_t size;
|
||||
const int32_t id;
|
||||
|
||||
// These only need to be constructible from C++ on Linux & Windows.
|
||||
// On iOS, MacOS & Android, this is constructed on the Swift/Kotlin side.
|
||||
// These C++ constructors seem to interfere with that, so we omit them on those platforms.
|
||||
#if defined(__cplusplus) && !defined(__ANDROID__) && !defined(__APPLE__)
|
||||
ResourceBuffer(const void* const data, const int32_t size, const int32_t id) : data(data), size(size), id(id) {};
|
||||
ResourceBuffer(const ResourceBuffer& rb) : data(rb.data), size(rb.size), id(rb.id) { };
|
||||
ResourceBuffer(const ResourceBuffer&& rb) : data(rb.data), size(rb.size), id(rb.id) { };
|
||||
ResourceBuffer& operator=(const ResourceBuffer& other) = delete;
|
||||
|
||||
#endif
|
||||
const void * const data;
|
||||
const int64_t size;
|
||||
const uint32_t id;
|
||||
};
|
||||
|
||||
typedef struct ResourceBuffer ResourceBuffer;
|
||||
@@ -56,9 +43,11 @@ extern "C" {
|
||||
|
||||
ResourceBuffer load(const char* uri) const {
|
||||
if(mLoadFilamentResourceFromOwner) {
|
||||
return mLoadFilamentResourceFromOwner(uri, mOwner);
|
||||
auto rb = mLoadFilamentResourceFromOwner(uri, mOwner);
|
||||
return rb;
|
||||
}
|
||||
return mLoadFilamentResource(uri);
|
||||
auto rb =mLoadFilamentResource(uri);
|
||||
return rb;
|
||||
}
|
||||
|
||||
void free(ResourceBuffer rb) const {
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#define SwiftPolyvoxFilamentPlugin_Bridging_Header_h
|
||||
|
||||
#import "PolyvoxFilamentApi.h"
|
||||
#import "PolyvoxFilamentFFIApi.h"
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#ifndef _THREADPOOL_HPP
|
||||
#define _THREADPOOL_HPP
|
||||
|
||||
namespace polyvox {
|
||||
namespace polyvox_filament {
|
||||
|
||||
class ThreadPool {
|
||||
std::vector<std::thread> pool;
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#if __cplusplus <= 199711L
|
||||
#if __cplusplus <= 199711L && !_WIN32
|
||||
#include <ctime>
|
||||
#else
|
||||
#include <chrono>
|
||||
@@ -19,7 +19,7 @@ class Timer
|
||||
|
||||
private:
|
||||
|
||||
#if __cplusplus <= 199711L
|
||||
#if __cplusplus <= 199711L && !_WIN32
|
||||
timespec beg_, end_;
|
||||
#else
|
||||
typedef std::chrono::high_resolution_clock clock_;
|
||||
|
||||
@@ -66,7 +66,7 @@ public:
|
||||
virtual void post(void* user, Callback callback) = 0;
|
||||
|
||||
protected:
|
||||
virtual ~CallbackHandler();
|
||||
virtual ~CallbackHandler() = default;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -796,32 +796,54 @@ enum class SamplerCompareFunc : uint8_t {
|
||||
|
||||
//! Sampler parameters
|
||||
struct SamplerParams { // NOLINT
|
||||
union {
|
||||
struct {
|
||||
SamplerMagFilter filterMag : 1; //!< magnification filter (NEAREST)
|
||||
SamplerMinFilter filterMin : 3; //!< minification filter (NEAREST)
|
||||
SamplerWrapMode wrapS : 2; //!< s-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
SamplerWrapMode wrapT : 2; //!< t-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
SamplerMagFilter filterMag : 1; //!< magnification filter (NEAREST)
|
||||
SamplerMinFilter filterMin : 3; //!< minification filter (NEAREST)
|
||||
SamplerWrapMode wrapS : 2; //!< s-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
SamplerWrapMode wrapT : 2; //!< t-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
|
||||
SamplerWrapMode wrapR : 2; //!< r-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
uint8_t anisotropyLog2 : 3; //!< anisotropy level (0)
|
||||
SamplerCompareMode compareMode : 1; //!< sampler compare mode (NONE)
|
||||
uint8_t padding0 : 2; //!< reserved. must be 0.
|
||||
SamplerWrapMode wrapR : 2; //!< r-coordinate wrap mode (CLAMP_TO_EDGE)
|
||||
uint8_t anisotropyLog2 : 3; //!< anisotropy level (0)
|
||||
SamplerCompareMode compareMode : 1; //!< sampler compare mode (NONE)
|
||||
uint8_t padding0 : 2; //!< reserved. must be 0.
|
||||
|
||||
SamplerCompareFunc compareFunc : 3; //!< sampler comparison function (LE)
|
||||
uint8_t padding1 : 5; //!< reserved. must be 0.
|
||||
SamplerCompareFunc compareFunc : 3; //!< sampler comparison function (LE)
|
||||
uint8_t padding1 : 5; //!< reserved. must be 0.
|
||||
uint8_t padding2 : 8; //!< reserved. must be 0.
|
||||
|
||||
uint8_t padding2 : 8; //!< reserved. must be 0.
|
||||
};
|
||||
uint32_t u;
|
||||
struct Hasher {
|
||||
size_t operator()(SamplerParams p) const noexcept {
|
||||
// we don't use std::hash<> here, so we don't have to include <functional>
|
||||
return *reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&p));
|
||||
}
|
||||
};
|
||||
|
||||
struct EqualTo {
|
||||
bool operator()(SamplerParams lhs, SamplerParams rhs) const noexcept {
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
struct LessThan {
|
||||
bool operator()(SamplerParams lhs, SamplerParams rhs) const noexcept {
|
||||
auto* pLhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&lhs));
|
||||
auto* pRhs = reinterpret_cast<uint32_t const*>(reinterpret_cast<char const*>(&rhs));
|
||||
return *pLhs == *pRhs;
|
||||
}
|
||||
};
|
||||
|
||||
private:
|
||||
friend inline bool operator < (SamplerParams lhs, SamplerParams rhs) {
|
||||
return lhs.u < rhs.u;
|
||||
friend inline bool operator < (SamplerParams lhs, SamplerParams rhs) noexcept {
|
||||
return SamplerParams::LessThan{}(lhs, rhs);
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(SamplerParams) == 4);
|
||||
|
||||
static_assert(sizeof(SamplerParams) == sizeof(uint32_t), "SamplerParams must be 32 bits");
|
||||
// The limitation to 64-bits max comes from how we store a SamplerParams in our JNI code
|
||||
// see android/.../TextureSampler.cpp
|
||||
static_assert(sizeof(SamplerParams) <= sizeof(uint64_t),
|
||||
"SamplerParams must be no more than 64 bits");
|
||||
|
||||
//! blending equation function
|
||||
enum class BlendEquation : uint8_t {
|
||||
@@ -1126,8 +1148,6 @@ static_assert(sizeof(StencilState) == 12u,
|
||||
|
||||
using FrameScheduledCallback = void(*)(PresentCallable callable, void* user);
|
||||
|
||||
using FrameCompletedCallback = void(*)(void* user);
|
||||
|
||||
enum class Workaround : uint16_t {
|
||||
// The EASU pass must split because shader compiler flattens early-exit branch
|
||||
SPLIT_EASU,
|
||||
@@ -1141,6 +1161,11 @@ enum class Workaround : uint16_t {
|
||||
A8X_STATIC_TEXTURE_TARGET_ERROR,
|
||||
// Adreno drivers sometimes aren't able to blit into a layer of a texture array.
|
||||
DISABLE_BLIT_INTO_TEXTURE_ARRAY,
|
||||
// Multiple workarounds needed for PowerVR GPUs
|
||||
POWER_VR_SHADER_WORKAROUNDS,
|
||||
// The driver has some threads pinned, and we can't easily know on which core, it can hurt
|
||||
// performance more if we end-up pinned on the same one.
|
||||
DISABLE_THREAD_AFFINITY
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -67,7 +67,7 @@ public:
|
||||
Program& operator=(const Program& rhs) = delete;
|
||||
|
||||
Program(Program&& rhs) noexcept;
|
||||
Program& operator=(Program&& rhs) noexcept;
|
||||
Program& operator=(Program&& rhs) noexcept = delete;
|
||||
|
||||
~Program() noexcept;
|
||||
|
||||
@@ -104,8 +104,9 @@ public:
|
||||
Sampler const* samplers, size_t count) noexcept;
|
||||
|
||||
struct SpecializationConstant {
|
||||
using Type = std::variant<int32_t, float, bool>;
|
||||
uint32_t id; // id set in glsl
|
||||
std::variant<int32_t, float, bool> value; // value and type
|
||||
Type value; // value and type
|
||||
};
|
||||
|
||||
Program& specializationConstants(
|
||||
|
||||
@@ -288,6 +288,12 @@ public:
|
||||
* @see terminate()
|
||||
*/
|
||||
virtual void createContext(bool shared);
|
||||
|
||||
/**
|
||||
* Detach and destroy the current context if any and releases all resources associated to
|
||||
* this thread.
|
||||
*/
|
||||
virtual void releaseContext() noexcept;
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -40,6 +40,7 @@ public:
|
||||
PlatformEGL() noexcept;
|
||||
bool isExtraContextSupported() const noexcept override;
|
||||
void createContext(bool shared) override;
|
||||
void releaseContext() noexcept override;
|
||||
|
||||
protected:
|
||||
|
||||
@@ -139,6 +140,7 @@ protected:
|
||||
bool KHR_create_context = false;
|
||||
bool KHR_gl_colorspace = false;
|
||||
bool KHR_no_config_context = false;
|
||||
bool KHR_surfaceless_context = false;
|
||||
} egl;
|
||||
} ext;
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
* Copyright (C) 2023 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,994 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2022 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
/**********************************************************************************************
|
||||
* Generated by bluevk/bluevk-gen.py
|
||||
* DO NOT EDIT
|
||||
**********************************************************************************************/
|
||||
|
||||
|
||||
#ifndef TNT_FILAMENT_BLUEVK_H
|
||||
#define TNT_FILAMENT_BLUEVK_H
|
||||
|
||||
#define VK_ENABLE_BETA_EXTENSIONS
|
||||
|
||||
// BlueVK dynamically loads all function pointers, so it cannot allow function prototypes, which
|
||||
// would assume static linking for Vulkan entry points.
|
||||
#if defined(VULKAN_H_) && !defined(VK_NO_PROTOTYPES)
|
||||
#error Please do not include vulkan.h when using BlueVK
|
||||
#endif
|
||||
|
||||
// Even though we don't use function prototypes, we still need to include vulkan.h for all Vulkan
|
||||
// types, including the PFN_ types.
|
||||
#ifndef VULKAN_H_
|
||||
#ifndef VK_NO_PROTOTYPES
|
||||
#define VK_NO_PROTOTYPES
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__)
|
||||
#define VK_USE_PLATFORM_ANDROID_KHR 1
|
||||
#elif defined(IOS)
|
||||
#define VK_USE_PLATFORM_IOS_MVK 1
|
||||
#elif defined(__linux__)
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
#define VK_USE_PLATFORM_XCB_KHR 1
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
#define VK_USE_PLATFORM_XLIB_KHR 1
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
#define VK_USE_PLATFORM_WAYLAND_KHR 1
|
||||
#endif
|
||||
#elif defined(__APPLE__)
|
||||
#define VK_USE_PLATFORM_MACOS_MVK 1
|
||||
#elif defined(WIN32)
|
||||
#define VK_USE_PLATFORM_WIN32_KHR 1
|
||||
#endif
|
||||
|
||||
#include <vulkan/vulkan.h>
|
||||
#endif
|
||||
|
||||
#include <utils/unwindows.h>
|
||||
|
||||
namespace bluevk {
|
||||
|
||||
// Returns false if BlueGL could not find the Vulkan shared library.
|
||||
bool initialize();
|
||||
|
||||
void bindInstance(VkInstance instance);
|
||||
|
||||
#if defined(VK_VERSION_1_0)
|
||||
extern PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
|
||||
extern PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
|
||||
extern PFN_vkAllocateMemory vkAllocateMemory;
|
||||
extern PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
|
||||
extern PFN_vkBindBufferMemory vkBindBufferMemory;
|
||||
extern PFN_vkBindImageMemory vkBindImageMemory;
|
||||
extern PFN_vkCmdBeginQuery vkCmdBeginQuery;
|
||||
extern PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
|
||||
extern PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
|
||||
extern PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
|
||||
extern PFN_vkCmdBindPipeline vkCmdBindPipeline;
|
||||
extern PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
|
||||
extern PFN_vkCmdBlitImage vkCmdBlitImage;
|
||||
extern PFN_vkCmdClearAttachments vkCmdClearAttachments;
|
||||
extern PFN_vkCmdClearColorImage vkCmdClearColorImage;
|
||||
extern PFN_vkCmdClearDepthStencilImage vkCmdClearDepthStencilImage;
|
||||
extern PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
|
||||
extern PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
|
||||
extern PFN_vkCmdCopyImage vkCmdCopyImage;
|
||||
extern PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
|
||||
extern PFN_vkCmdCopyQueryPoolResults vkCmdCopyQueryPoolResults;
|
||||
extern PFN_vkCmdDispatch vkCmdDispatch;
|
||||
extern PFN_vkCmdDispatchIndirect vkCmdDispatchIndirect;
|
||||
extern PFN_vkCmdDraw vkCmdDraw;
|
||||
extern PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
|
||||
extern PFN_vkCmdDrawIndexedIndirect vkCmdDrawIndexedIndirect;
|
||||
extern PFN_vkCmdDrawIndirect vkCmdDrawIndirect;
|
||||
extern PFN_vkCmdEndQuery vkCmdEndQuery;
|
||||
extern PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
|
||||
extern PFN_vkCmdExecuteCommands vkCmdExecuteCommands;
|
||||
extern PFN_vkCmdFillBuffer vkCmdFillBuffer;
|
||||
extern PFN_vkCmdNextSubpass vkCmdNextSubpass;
|
||||
extern PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
|
||||
extern PFN_vkCmdPushConstants vkCmdPushConstants;
|
||||
extern PFN_vkCmdResetEvent vkCmdResetEvent;
|
||||
extern PFN_vkCmdResetQueryPool vkCmdResetQueryPool;
|
||||
extern PFN_vkCmdResolveImage vkCmdResolveImage;
|
||||
extern PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
|
||||
extern PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
|
||||
extern PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
|
||||
extern PFN_vkCmdSetEvent vkCmdSetEvent;
|
||||
extern PFN_vkCmdSetLineWidth vkCmdSetLineWidth;
|
||||
extern PFN_vkCmdSetScissor vkCmdSetScissor;
|
||||
extern PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
|
||||
extern PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
|
||||
extern PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
|
||||
extern PFN_vkCmdSetViewport vkCmdSetViewport;
|
||||
extern PFN_vkCmdUpdateBuffer vkCmdUpdateBuffer;
|
||||
extern PFN_vkCmdWaitEvents vkCmdWaitEvents;
|
||||
extern PFN_vkCmdWriteTimestamp vkCmdWriteTimestamp;
|
||||
extern PFN_vkCreateBuffer vkCreateBuffer;
|
||||
extern PFN_vkCreateBufferView vkCreateBufferView;
|
||||
extern PFN_vkCreateCommandPool vkCreateCommandPool;
|
||||
extern PFN_vkCreateComputePipelines vkCreateComputePipelines;
|
||||
extern PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
|
||||
extern PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
|
||||
extern PFN_vkCreateDevice vkCreateDevice;
|
||||
extern PFN_vkCreateEvent vkCreateEvent;
|
||||
extern PFN_vkCreateFence vkCreateFence;
|
||||
extern PFN_vkCreateFramebuffer vkCreateFramebuffer;
|
||||
extern PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
|
||||
extern PFN_vkCreateImage vkCreateImage;
|
||||
extern PFN_vkCreateImageView vkCreateImageView;
|
||||
extern PFN_vkCreateInstance vkCreateInstance;
|
||||
extern PFN_vkCreatePipelineCache vkCreatePipelineCache;
|
||||
extern PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
|
||||
extern PFN_vkCreateQueryPool vkCreateQueryPool;
|
||||
extern PFN_vkCreateRenderPass vkCreateRenderPass;
|
||||
extern PFN_vkCreateSampler vkCreateSampler;
|
||||
extern PFN_vkCreateSemaphore vkCreateSemaphore;
|
||||
extern PFN_vkCreateShaderModule vkCreateShaderModule;
|
||||
extern PFN_vkDestroyBuffer vkDestroyBuffer;
|
||||
extern PFN_vkDestroyBufferView vkDestroyBufferView;
|
||||
extern PFN_vkDestroyCommandPool vkDestroyCommandPool;
|
||||
extern PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
|
||||
extern PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
|
||||
extern PFN_vkDestroyDevice vkDestroyDevice;
|
||||
extern PFN_vkDestroyEvent vkDestroyEvent;
|
||||
extern PFN_vkDestroyFence vkDestroyFence;
|
||||
extern PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
|
||||
extern PFN_vkDestroyImage vkDestroyImage;
|
||||
extern PFN_vkDestroyImageView vkDestroyImageView;
|
||||
extern PFN_vkDestroyInstance vkDestroyInstance;
|
||||
extern PFN_vkDestroyPipeline vkDestroyPipeline;
|
||||
extern PFN_vkDestroyPipelineCache vkDestroyPipelineCache;
|
||||
extern PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
|
||||
extern PFN_vkDestroyQueryPool vkDestroyQueryPool;
|
||||
extern PFN_vkDestroyRenderPass vkDestroyRenderPass;
|
||||
extern PFN_vkDestroySampler vkDestroySampler;
|
||||
extern PFN_vkDestroySemaphore vkDestroySemaphore;
|
||||
extern PFN_vkDestroyShaderModule vkDestroyShaderModule;
|
||||
extern PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
|
||||
extern PFN_vkEndCommandBuffer vkEndCommandBuffer;
|
||||
extern PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
|
||||
extern PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties;
|
||||
extern PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
|
||||
extern PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties;
|
||||
extern PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
|
||||
extern PFN_vkFlushMappedMemoryRanges vkFlushMappedMemoryRanges;
|
||||
extern PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
|
||||
extern PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
|
||||
extern PFN_vkFreeMemory vkFreeMemory;
|
||||
extern PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
|
||||
extern PFN_vkGetDeviceMemoryCommitment vkGetDeviceMemoryCommitment;
|
||||
extern PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
|
||||
extern PFN_vkGetDeviceQueue vkGetDeviceQueue;
|
||||
extern PFN_vkGetEventStatus vkGetEventStatus;
|
||||
extern PFN_vkGetFenceStatus vkGetFenceStatus;
|
||||
extern PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
|
||||
extern PFN_vkGetImageSparseMemoryRequirements vkGetImageSparseMemoryRequirements;
|
||||
extern PFN_vkGetImageSubresourceLayout vkGetImageSubresourceLayout;
|
||||
extern PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
|
||||
extern PFN_vkGetPhysicalDeviceFeatures vkGetPhysicalDeviceFeatures;
|
||||
extern PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
|
||||
extern PFN_vkGetPhysicalDeviceImageFormatProperties vkGetPhysicalDeviceImageFormatProperties;
|
||||
extern PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
|
||||
extern PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
|
||||
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
|
||||
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties vkGetPhysicalDeviceSparseImageFormatProperties;
|
||||
extern PFN_vkGetPipelineCacheData vkGetPipelineCacheData;
|
||||
extern PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
|
||||
extern PFN_vkGetRenderAreaGranularity vkGetRenderAreaGranularity;
|
||||
extern PFN_vkInvalidateMappedMemoryRanges vkInvalidateMappedMemoryRanges;
|
||||
extern PFN_vkMapMemory vkMapMemory;
|
||||
extern PFN_vkMergePipelineCaches vkMergePipelineCaches;
|
||||
extern PFN_vkQueueBindSparse vkQueueBindSparse;
|
||||
extern PFN_vkQueueSubmit vkQueueSubmit;
|
||||
extern PFN_vkQueueWaitIdle vkQueueWaitIdle;
|
||||
extern PFN_vkResetCommandBuffer vkResetCommandBuffer;
|
||||
extern PFN_vkResetCommandPool vkResetCommandPool;
|
||||
extern PFN_vkResetDescriptorPool vkResetDescriptorPool;
|
||||
extern PFN_vkResetEvent vkResetEvent;
|
||||
extern PFN_vkResetFences vkResetFences;
|
||||
extern PFN_vkSetEvent vkSetEvent;
|
||||
extern PFN_vkUnmapMemory vkUnmapMemory;
|
||||
extern PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
|
||||
extern PFN_vkWaitForFences vkWaitForFences;
|
||||
#endif // defined(VK_VERSION_1_0)
|
||||
#if defined(VK_VERSION_1_1)
|
||||
extern PFN_vkBindBufferMemory2 vkBindBufferMemory2;
|
||||
extern PFN_vkBindImageMemory2 vkBindImageMemory2;
|
||||
extern PFN_vkCmdDispatchBase vkCmdDispatchBase;
|
||||
extern PFN_vkCmdSetDeviceMask vkCmdSetDeviceMask;
|
||||
extern PFN_vkCreateDescriptorUpdateTemplate vkCreateDescriptorUpdateTemplate;
|
||||
extern PFN_vkCreateSamplerYcbcrConversion vkCreateSamplerYcbcrConversion;
|
||||
extern PFN_vkDestroyDescriptorUpdateTemplate vkDestroyDescriptorUpdateTemplate;
|
||||
extern PFN_vkDestroySamplerYcbcrConversion vkDestroySamplerYcbcrConversion;
|
||||
extern PFN_vkEnumerateInstanceVersion vkEnumerateInstanceVersion;
|
||||
extern PFN_vkEnumeratePhysicalDeviceGroups vkEnumeratePhysicalDeviceGroups;
|
||||
extern PFN_vkGetBufferMemoryRequirements2 vkGetBufferMemoryRequirements2;
|
||||
extern PFN_vkGetDescriptorSetLayoutSupport vkGetDescriptorSetLayoutSupport;
|
||||
extern PFN_vkGetDeviceGroupPeerMemoryFeatures vkGetDeviceGroupPeerMemoryFeatures;
|
||||
extern PFN_vkGetDeviceQueue2 vkGetDeviceQueue2;
|
||||
extern PFN_vkGetImageMemoryRequirements2 vkGetImageMemoryRequirements2;
|
||||
extern PFN_vkGetImageSparseMemoryRequirements2 vkGetImageSparseMemoryRequirements2;
|
||||
extern PFN_vkGetPhysicalDeviceExternalBufferProperties vkGetPhysicalDeviceExternalBufferProperties;
|
||||
extern PFN_vkGetPhysicalDeviceExternalFenceProperties vkGetPhysicalDeviceExternalFenceProperties;
|
||||
extern PFN_vkGetPhysicalDeviceExternalSemaphoreProperties vkGetPhysicalDeviceExternalSemaphoreProperties;
|
||||
extern PFN_vkGetPhysicalDeviceFeatures2 vkGetPhysicalDeviceFeatures2;
|
||||
extern PFN_vkGetPhysicalDeviceFormatProperties2 vkGetPhysicalDeviceFormatProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceImageFormatProperties2 vkGetPhysicalDeviceImageFormatProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceMemoryProperties2 vkGetPhysicalDeviceMemoryProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceProperties2 vkGetPhysicalDeviceProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties2 vkGetPhysicalDeviceQueueFamilyProperties2;
|
||||
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 vkGetPhysicalDeviceSparseImageFormatProperties2;
|
||||
extern PFN_vkTrimCommandPool vkTrimCommandPool;
|
||||
extern PFN_vkUpdateDescriptorSetWithTemplate vkUpdateDescriptorSetWithTemplate;
|
||||
#endif // defined(VK_VERSION_1_1)
|
||||
#if defined(VK_VERSION_1_2)
|
||||
extern PFN_vkCmdBeginRenderPass2 vkCmdBeginRenderPass2;
|
||||
extern PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount;
|
||||
extern PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount;
|
||||
extern PFN_vkCmdEndRenderPass2 vkCmdEndRenderPass2;
|
||||
extern PFN_vkCmdNextSubpass2 vkCmdNextSubpass2;
|
||||
extern PFN_vkCreateRenderPass2 vkCreateRenderPass2;
|
||||
extern PFN_vkGetBufferDeviceAddress vkGetBufferDeviceAddress;
|
||||
extern PFN_vkGetBufferOpaqueCaptureAddress vkGetBufferOpaqueCaptureAddress;
|
||||
extern PFN_vkGetDeviceMemoryOpaqueCaptureAddress vkGetDeviceMemoryOpaqueCaptureAddress;
|
||||
extern PFN_vkGetSemaphoreCounterValue vkGetSemaphoreCounterValue;
|
||||
extern PFN_vkResetQueryPool vkResetQueryPool;
|
||||
extern PFN_vkSignalSemaphore vkSignalSemaphore;
|
||||
extern PFN_vkWaitSemaphores vkWaitSemaphores;
|
||||
#endif // defined(VK_VERSION_1_2)
|
||||
#if defined(VK_VERSION_1_3)
|
||||
extern PFN_vkCmdBeginRendering vkCmdBeginRendering;
|
||||
extern PFN_vkCmdBindVertexBuffers2 vkCmdBindVertexBuffers2;
|
||||
extern PFN_vkCmdBlitImage2 vkCmdBlitImage2;
|
||||
extern PFN_vkCmdCopyBuffer2 vkCmdCopyBuffer2;
|
||||
extern PFN_vkCmdCopyBufferToImage2 vkCmdCopyBufferToImage2;
|
||||
extern PFN_vkCmdCopyImage2 vkCmdCopyImage2;
|
||||
extern PFN_vkCmdCopyImageToBuffer2 vkCmdCopyImageToBuffer2;
|
||||
extern PFN_vkCmdEndRendering vkCmdEndRendering;
|
||||
extern PFN_vkCmdPipelineBarrier2 vkCmdPipelineBarrier2;
|
||||
extern PFN_vkCmdResetEvent2 vkCmdResetEvent2;
|
||||
extern PFN_vkCmdResolveImage2 vkCmdResolveImage2;
|
||||
extern PFN_vkCmdSetCullMode vkCmdSetCullMode;
|
||||
extern PFN_vkCmdSetDepthBiasEnable vkCmdSetDepthBiasEnable;
|
||||
extern PFN_vkCmdSetDepthBoundsTestEnable vkCmdSetDepthBoundsTestEnable;
|
||||
extern PFN_vkCmdSetDepthCompareOp vkCmdSetDepthCompareOp;
|
||||
extern PFN_vkCmdSetDepthTestEnable vkCmdSetDepthTestEnable;
|
||||
extern PFN_vkCmdSetDepthWriteEnable vkCmdSetDepthWriteEnable;
|
||||
extern PFN_vkCmdSetEvent2 vkCmdSetEvent2;
|
||||
extern PFN_vkCmdSetFrontFace vkCmdSetFrontFace;
|
||||
extern PFN_vkCmdSetPrimitiveRestartEnable vkCmdSetPrimitiveRestartEnable;
|
||||
extern PFN_vkCmdSetPrimitiveTopology vkCmdSetPrimitiveTopology;
|
||||
extern PFN_vkCmdSetRasterizerDiscardEnable vkCmdSetRasterizerDiscardEnable;
|
||||
extern PFN_vkCmdSetScissorWithCount vkCmdSetScissorWithCount;
|
||||
extern PFN_vkCmdSetStencilOp vkCmdSetStencilOp;
|
||||
extern PFN_vkCmdSetStencilTestEnable vkCmdSetStencilTestEnable;
|
||||
extern PFN_vkCmdSetViewportWithCount vkCmdSetViewportWithCount;
|
||||
extern PFN_vkCmdWaitEvents2 vkCmdWaitEvents2;
|
||||
extern PFN_vkCmdWriteTimestamp2 vkCmdWriteTimestamp2;
|
||||
extern PFN_vkCreatePrivateDataSlot vkCreatePrivateDataSlot;
|
||||
extern PFN_vkDestroyPrivateDataSlot vkDestroyPrivateDataSlot;
|
||||
extern PFN_vkGetDeviceBufferMemoryRequirements vkGetDeviceBufferMemoryRequirements;
|
||||
extern PFN_vkGetDeviceImageMemoryRequirements vkGetDeviceImageMemoryRequirements;
|
||||
extern PFN_vkGetDeviceImageSparseMemoryRequirements vkGetDeviceImageSparseMemoryRequirements;
|
||||
extern PFN_vkGetPhysicalDeviceToolProperties vkGetPhysicalDeviceToolProperties;
|
||||
extern PFN_vkGetPrivateData vkGetPrivateData;
|
||||
extern PFN_vkQueueSubmit2 vkQueueSubmit2;
|
||||
extern PFN_vkSetPrivateData vkSetPrivateData;
|
||||
#endif // defined(VK_VERSION_1_3)
|
||||
#if defined(VK_AMD_buffer_marker)
|
||||
extern PFN_vkCmdWriteBufferMarkerAMD vkCmdWriteBufferMarkerAMD;
|
||||
#endif // defined(VK_AMD_buffer_marker)
|
||||
#if defined(VK_AMD_display_native_hdr)
|
||||
extern PFN_vkSetLocalDimmingAMD vkSetLocalDimmingAMD;
|
||||
#endif // defined(VK_AMD_display_native_hdr)
|
||||
#if defined(VK_AMD_draw_indirect_count)
|
||||
extern PFN_vkCmdDrawIndexedIndirectCountAMD vkCmdDrawIndexedIndirectCountAMD;
|
||||
extern PFN_vkCmdDrawIndirectCountAMD vkCmdDrawIndirectCountAMD;
|
||||
#endif // defined(VK_AMD_draw_indirect_count)
|
||||
#if defined(VK_AMD_shader_info)
|
||||
extern PFN_vkGetShaderInfoAMD vkGetShaderInfoAMD;
|
||||
#endif // defined(VK_AMD_shader_info)
|
||||
#if defined(VK_ANDROID_external_memory_android_hardware_buffer)
|
||||
extern PFN_vkGetAndroidHardwareBufferPropertiesANDROID vkGetAndroidHardwareBufferPropertiesANDROID;
|
||||
extern PFN_vkGetMemoryAndroidHardwareBufferANDROID vkGetMemoryAndroidHardwareBufferANDROID;
|
||||
#endif // defined(VK_ANDROID_external_memory_android_hardware_buffer)
|
||||
#if defined(VK_ANDROID_native_buffer)
|
||||
extern PFN_vkAcquireImageANDROID vkAcquireImageANDROID;
|
||||
extern PFN_vkGetSwapchainGrallocUsage2ANDROID vkGetSwapchainGrallocUsage2ANDROID;
|
||||
extern PFN_vkGetSwapchainGrallocUsageANDROID vkGetSwapchainGrallocUsageANDROID;
|
||||
extern PFN_vkQueueSignalReleaseImageANDROID vkQueueSignalReleaseImageANDROID;
|
||||
#endif // defined(VK_ANDROID_native_buffer)
|
||||
#if defined(VK_EXT_acquire_drm_display)
|
||||
extern PFN_vkAcquireDrmDisplayEXT vkAcquireDrmDisplayEXT;
|
||||
extern PFN_vkGetDrmDisplayEXT vkGetDrmDisplayEXT;
|
||||
#endif // defined(VK_EXT_acquire_drm_display)
|
||||
#if defined(VK_EXT_acquire_xlib_display)
|
||||
extern PFN_vkAcquireXlibDisplayEXT vkAcquireXlibDisplayEXT;
|
||||
extern PFN_vkGetRandROutputDisplayEXT vkGetRandROutputDisplayEXT;
|
||||
#endif // defined(VK_EXT_acquire_xlib_display)
|
||||
#if defined(VK_EXT_buffer_device_address)
|
||||
extern PFN_vkGetBufferDeviceAddressEXT vkGetBufferDeviceAddressEXT;
|
||||
#endif // defined(VK_EXT_buffer_device_address)
|
||||
#if defined(VK_EXT_calibrated_timestamps)
|
||||
extern PFN_vkGetCalibratedTimestampsEXT vkGetCalibratedTimestampsEXT;
|
||||
extern PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT vkGetPhysicalDeviceCalibrateableTimeDomainsEXT;
|
||||
#endif // defined(VK_EXT_calibrated_timestamps)
|
||||
#if defined(VK_EXT_color_write_enable)
|
||||
extern PFN_vkCmdSetColorWriteEnableEXT vkCmdSetColorWriteEnableEXT;
|
||||
#endif // defined(VK_EXT_color_write_enable)
|
||||
#if defined(VK_EXT_conditional_rendering)
|
||||
extern PFN_vkCmdBeginConditionalRenderingEXT vkCmdBeginConditionalRenderingEXT;
|
||||
extern PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT;
|
||||
#endif // defined(VK_EXT_conditional_rendering)
|
||||
#if defined(VK_EXT_debug_marker)
|
||||
extern PFN_vkCmdDebugMarkerBeginEXT vkCmdDebugMarkerBeginEXT;
|
||||
extern PFN_vkCmdDebugMarkerEndEXT vkCmdDebugMarkerEndEXT;
|
||||
extern PFN_vkCmdDebugMarkerInsertEXT vkCmdDebugMarkerInsertEXT;
|
||||
extern PFN_vkDebugMarkerSetObjectNameEXT vkDebugMarkerSetObjectNameEXT;
|
||||
extern PFN_vkDebugMarkerSetObjectTagEXT vkDebugMarkerSetObjectTagEXT;
|
||||
#endif // defined(VK_EXT_debug_marker)
|
||||
#if defined(VK_EXT_debug_report)
|
||||
extern PFN_vkCreateDebugReportCallbackEXT vkCreateDebugReportCallbackEXT;
|
||||
extern PFN_vkDebugReportMessageEXT vkDebugReportMessageEXT;
|
||||
extern PFN_vkDestroyDebugReportCallbackEXT vkDestroyDebugReportCallbackEXT;
|
||||
#endif // defined(VK_EXT_debug_report)
|
||||
#if defined(VK_EXT_debug_utils)
|
||||
extern PFN_vkCmdBeginDebugUtilsLabelEXT vkCmdBeginDebugUtilsLabelEXT;
|
||||
extern PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT;
|
||||
extern PFN_vkCmdInsertDebugUtilsLabelEXT vkCmdInsertDebugUtilsLabelEXT;
|
||||
extern PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
|
||||
extern PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
|
||||
extern PFN_vkQueueBeginDebugUtilsLabelEXT vkQueueBeginDebugUtilsLabelEXT;
|
||||
extern PFN_vkQueueEndDebugUtilsLabelEXT vkQueueEndDebugUtilsLabelEXT;
|
||||
extern PFN_vkQueueInsertDebugUtilsLabelEXT vkQueueInsertDebugUtilsLabelEXT;
|
||||
extern PFN_vkSetDebugUtilsObjectNameEXT vkSetDebugUtilsObjectNameEXT;
|
||||
extern PFN_vkSetDebugUtilsObjectTagEXT vkSetDebugUtilsObjectTagEXT;
|
||||
extern PFN_vkSubmitDebugUtilsMessageEXT vkSubmitDebugUtilsMessageEXT;
|
||||
#endif // defined(VK_EXT_debug_utils)
|
||||
#if defined(VK_EXT_direct_mode_display)
|
||||
extern PFN_vkReleaseDisplayEXT vkReleaseDisplayEXT;
|
||||
#endif // defined(VK_EXT_direct_mode_display)
|
||||
#if defined(VK_EXT_directfb_surface)
|
||||
extern PFN_vkCreateDirectFBSurfaceEXT vkCreateDirectFBSurfaceEXT;
|
||||
extern PFN_vkGetPhysicalDeviceDirectFBPresentationSupportEXT vkGetPhysicalDeviceDirectFBPresentationSupportEXT;
|
||||
#endif // defined(VK_EXT_directfb_surface)
|
||||
#if defined(VK_EXT_discard_rectangles)
|
||||
extern PFN_vkCmdSetDiscardRectangleEXT vkCmdSetDiscardRectangleEXT;
|
||||
#endif // defined(VK_EXT_discard_rectangles)
|
||||
#if defined(VK_EXT_display_control)
|
||||
extern PFN_vkDisplayPowerControlEXT vkDisplayPowerControlEXT;
|
||||
extern PFN_vkGetSwapchainCounterEXT vkGetSwapchainCounterEXT;
|
||||
extern PFN_vkRegisterDeviceEventEXT vkRegisterDeviceEventEXT;
|
||||
extern PFN_vkRegisterDisplayEventEXT vkRegisterDisplayEventEXT;
|
||||
#endif // defined(VK_EXT_display_control)
|
||||
#if defined(VK_EXT_display_surface_counter)
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT vkGetPhysicalDeviceSurfaceCapabilities2EXT;
|
||||
#endif // defined(VK_EXT_display_surface_counter)
|
||||
#if defined(VK_EXT_extended_dynamic_state)
|
||||
extern PFN_vkCmdBindVertexBuffers2EXT vkCmdBindVertexBuffers2EXT;
|
||||
extern PFN_vkCmdSetCullModeEXT vkCmdSetCullModeEXT;
|
||||
extern PFN_vkCmdSetDepthBoundsTestEnableEXT vkCmdSetDepthBoundsTestEnableEXT;
|
||||
extern PFN_vkCmdSetDepthCompareOpEXT vkCmdSetDepthCompareOpEXT;
|
||||
extern PFN_vkCmdSetDepthTestEnableEXT vkCmdSetDepthTestEnableEXT;
|
||||
extern PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT;
|
||||
extern PFN_vkCmdSetFrontFaceEXT vkCmdSetFrontFaceEXT;
|
||||
extern PFN_vkCmdSetPrimitiveTopologyEXT vkCmdSetPrimitiveTopologyEXT;
|
||||
extern PFN_vkCmdSetScissorWithCountEXT vkCmdSetScissorWithCountEXT;
|
||||
extern PFN_vkCmdSetStencilOpEXT vkCmdSetStencilOpEXT;
|
||||
extern PFN_vkCmdSetStencilTestEnableEXT vkCmdSetStencilTestEnableEXT;
|
||||
extern PFN_vkCmdSetViewportWithCountEXT vkCmdSetViewportWithCountEXT;
|
||||
#endif // defined(VK_EXT_extended_dynamic_state)
|
||||
#if defined(VK_EXT_extended_dynamic_state2)
|
||||
extern PFN_vkCmdSetDepthBiasEnableEXT vkCmdSetDepthBiasEnableEXT;
|
||||
extern PFN_vkCmdSetLogicOpEXT vkCmdSetLogicOpEXT;
|
||||
extern PFN_vkCmdSetPatchControlPointsEXT vkCmdSetPatchControlPointsEXT;
|
||||
extern PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT;
|
||||
extern PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT;
|
||||
#endif // defined(VK_EXT_extended_dynamic_state2)
|
||||
#if defined(VK_EXT_external_memory_host)
|
||||
extern PFN_vkGetMemoryHostPointerPropertiesEXT vkGetMemoryHostPointerPropertiesEXT;
|
||||
#endif // defined(VK_EXT_external_memory_host)
|
||||
#if defined(VK_EXT_full_screen_exclusive)
|
||||
extern PFN_vkAcquireFullScreenExclusiveModeEXT vkAcquireFullScreenExclusiveModeEXT;
|
||||
extern PFN_vkGetPhysicalDeviceSurfacePresentModes2EXT vkGetPhysicalDeviceSurfacePresentModes2EXT;
|
||||
extern PFN_vkReleaseFullScreenExclusiveModeEXT vkReleaseFullScreenExclusiveModeEXT;
|
||||
#endif // defined(VK_EXT_full_screen_exclusive)
|
||||
#if defined(VK_EXT_hdr_metadata)
|
||||
extern PFN_vkSetHdrMetadataEXT vkSetHdrMetadataEXT;
|
||||
#endif // defined(VK_EXT_hdr_metadata)
|
||||
#if defined(VK_EXT_headless_surface)
|
||||
extern PFN_vkCreateHeadlessSurfaceEXT vkCreateHeadlessSurfaceEXT;
|
||||
#endif // defined(VK_EXT_headless_surface)
|
||||
#if defined(VK_EXT_host_query_reset)
|
||||
extern PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
|
||||
#endif // defined(VK_EXT_host_query_reset)
|
||||
#if defined(VK_EXT_image_compression_control)
|
||||
extern PFN_vkGetImageSubresourceLayout2EXT vkGetImageSubresourceLayout2EXT;
|
||||
#endif // defined(VK_EXT_image_compression_control)
|
||||
#if defined(VK_EXT_image_drm_format_modifier)
|
||||
extern PFN_vkGetImageDrmFormatModifierPropertiesEXT vkGetImageDrmFormatModifierPropertiesEXT;
|
||||
#endif // defined(VK_EXT_image_drm_format_modifier)
|
||||
#if defined(VK_EXT_line_rasterization)
|
||||
extern PFN_vkCmdSetLineStippleEXT vkCmdSetLineStippleEXT;
|
||||
#endif // defined(VK_EXT_line_rasterization)
|
||||
#if defined(VK_EXT_metal_objects)
|
||||
extern PFN_vkExportMetalObjectsEXT vkExportMetalObjectsEXT;
|
||||
#endif // defined(VK_EXT_metal_objects)
|
||||
#if defined(VK_EXT_metal_surface)
|
||||
extern PFN_vkCreateMetalSurfaceEXT vkCreateMetalSurfaceEXT;
|
||||
#endif // defined(VK_EXT_metal_surface)
|
||||
#if defined(VK_EXT_multi_draw)
|
||||
extern PFN_vkCmdDrawMultiEXT vkCmdDrawMultiEXT;
|
||||
extern PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT;
|
||||
#endif // defined(VK_EXT_multi_draw)
|
||||
#if defined(VK_EXT_pageable_device_local_memory)
|
||||
extern PFN_vkSetDeviceMemoryPriorityEXT vkSetDeviceMemoryPriorityEXT;
|
||||
#endif // defined(VK_EXT_pageable_device_local_memory)
|
||||
#if defined(VK_EXT_pipeline_properties)
|
||||
extern PFN_vkGetPipelinePropertiesEXT vkGetPipelinePropertiesEXT;
|
||||
#endif // defined(VK_EXT_pipeline_properties)
|
||||
#if defined(VK_EXT_private_data)
|
||||
extern PFN_vkCreatePrivateDataSlotEXT vkCreatePrivateDataSlotEXT;
|
||||
extern PFN_vkDestroyPrivateDataSlotEXT vkDestroyPrivateDataSlotEXT;
|
||||
extern PFN_vkGetPrivateDataEXT vkGetPrivateDataEXT;
|
||||
extern PFN_vkSetPrivateDataEXT vkSetPrivateDataEXT;
|
||||
#endif // defined(VK_EXT_private_data)
|
||||
#if defined(VK_EXT_sample_locations)
|
||||
extern PFN_vkCmdSetSampleLocationsEXT vkCmdSetSampleLocationsEXT;
|
||||
extern PFN_vkGetPhysicalDeviceMultisamplePropertiesEXT vkGetPhysicalDeviceMultisamplePropertiesEXT;
|
||||
#endif // defined(VK_EXT_sample_locations)
|
||||
#if defined(VK_EXT_tooling_info)
|
||||
extern PFN_vkGetPhysicalDeviceToolPropertiesEXT vkGetPhysicalDeviceToolPropertiesEXT;
|
||||
#endif // defined(VK_EXT_tooling_info)
|
||||
#if defined(VK_EXT_transform_feedback)
|
||||
extern PFN_vkCmdBeginQueryIndexedEXT vkCmdBeginQueryIndexedEXT;
|
||||
extern PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
|
||||
extern PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
|
||||
extern PFN_vkCmdDrawIndirectByteCountEXT vkCmdDrawIndirectByteCountEXT;
|
||||
extern PFN_vkCmdEndQueryIndexedEXT vkCmdEndQueryIndexedEXT;
|
||||
extern PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
|
||||
#endif // defined(VK_EXT_transform_feedback)
|
||||
#if defined(VK_EXT_validation_cache)
|
||||
extern PFN_vkCreateValidationCacheEXT vkCreateValidationCacheEXT;
|
||||
extern PFN_vkDestroyValidationCacheEXT vkDestroyValidationCacheEXT;
|
||||
extern PFN_vkGetValidationCacheDataEXT vkGetValidationCacheDataEXT;
|
||||
extern PFN_vkMergeValidationCachesEXT vkMergeValidationCachesEXT;
|
||||
#endif // defined(VK_EXT_validation_cache)
|
||||
#if defined(VK_EXT_vertex_input_dynamic_state)
|
||||
extern PFN_vkCmdSetVertexInputEXT vkCmdSetVertexInputEXT;
|
||||
#endif // defined(VK_EXT_vertex_input_dynamic_state)
|
||||
#if defined(VK_FUCHSIA_buffer_collection)
|
||||
extern PFN_vkCreateBufferCollectionFUCHSIA vkCreateBufferCollectionFUCHSIA;
|
||||
extern PFN_vkDestroyBufferCollectionFUCHSIA vkDestroyBufferCollectionFUCHSIA;
|
||||
extern PFN_vkGetBufferCollectionPropertiesFUCHSIA vkGetBufferCollectionPropertiesFUCHSIA;
|
||||
extern PFN_vkSetBufferCollectionBufferConstraintsFUCHSIA vkSetBufferCollectionBufferConstraintsFUCHSIA;
|
||||
extern PFN_vkSetBufferCollectionImageConstraintsFUCHSIA vkSetBufferCollectionImageConstraintsFUCHSIA;
|
||||
#endif // defined(VK_FUCHSIA_buffer_collection)
|
||||
#if defined(VK_FUCHSIA_external_memory)
|
||||
extern PFN_vkGetMemoryZirconHandleFUCHSIA vkGetMemoryZirconHandleFUCHSIA;
|
||||
extern PFN_vkGetMemoryZirconHandlePropertiesFUCHSIA vkGetMemoryZirconHandlePropertiesFUCHSIA;
|
||||
#endif // defined(VK_FUCHSIA_external_memory)
|
||||
#if defined(VK_FUCHSIA_external_semaphore)
|
||||
extern PFN_vkGetSemaphoreZirconHandleFUCHSIA vkGetSemaphoreZirconHandleFUCHSIA;
|
||||
extern PFN_vkImportSemaphoreZirconHandleFUCHSIA vkImportSemaphoreZirconHandleFUCHSIA;
|
||||
#endif // defined(VK_FUCHSIA_external_semaphore)
|
||||
#if defined(VK_FUCHSIA_imagepipe_surface)
|
||||
extern PFN_vkCreateImagePipeSurfaceFUCHSIA vkCreateImagePipeSurfaceFUCHSIA;
|
||||
#endif // defined(VK_FUCHSIA_imagepipe_surface)
|
||||
#if defined(VK_GGP_stream_descriptor_surface)
|
||||
extern PFN_vkCreateStreamDescriptorSurfaceGGP vkCreateStreamDescriptorSurfaceGGP;
|
||||
#endif // defined(VK_GGP_stream_descriptor_surface)
|
||||
#if defined(VK_GOOGLE_display_timing)
|
||||
extern PFN_vkGetPastPresentationTimingGOOGLE vkGetPastPresentationTimingGOOGLE;
|
||||
extern PFN_vkGetRefreshCycleDurationGOOGLE vkGetRefreshCycleDurationGOOGLE;
|
||||
#endif // defined(VK_GOOGLE_display_timing)
|
||||
#if defined(VK_HUAWEI_invocation_mask)
|
||||
extern PFN_vkCmdBindInvocationMaskHUAWEI vkCmdBindInvocationMaskHUAWEI;
|
||||
#endif // defined(VK_HUAWEI_invocation_mask)
|
||||
#if defined(VK_HUAWEI_subpass_shading)
|
||||
extern PFN_vkCmdSubpassShadingHUAWEI vkCmdSubpassShadingHUAWEI;
|
||||
extern PFN_vkGetDeviceSubpassShadingMaxWorkgroupSizeHUAWEI vkGetDeviceSubpassShadingMaxWorkgroupSizeHUAWEI;
|
||||
#endif // defined(VK_HUAWEI_subpass_shading)
|
||||
#if defined(VK_INTEL_performance_query)
|
||||
extern PFN_vkAcquirePerformanceConfigurationINTEL vkAcquirePerformanceConfigurationINTEL;
|
||||
extern PFN_vkCmdSetPerformanceMarkerINTEL vkCmdSetPerformanceMarkerINTEL;
|
||||
extern PFN_vkCmdSetPerformanceOverrideINTEL vkCmdSetPerformanceOverrideINTEL;
|
||||
extern PFN_vkCmdSetPerformanceStreamMarkerINTEL vkCmdSetPerformanceStreamMarkerINTEL;
|
||||
extern PFN_vkGetPerformanceParameterINTEL vkGetPerformanceParameterINTEL;
|
||||
extern PFN_vkInitializePerformanceApiINTEL vkInitializePerformanceApiINTEL;
|
||||
extern PFN_vkQueueSetPerformanceConfigurationINTEL vkQueueSetPerformanceConfigurationINTEL;
|
||||
extern PFN_vkReleasePerformanceConfigurationINTEL vkReleasePerformanceConfigurationINTEL;
|
||||
extern PFN_vkUninitializePerformanceApiINTEL vkUninitializePerformanceApiINTEL;
|
||||
#endif // defined(VK_INTEL_performance_query)
|
||||
#if defined(VK_KHR_acceleration_structure)
|
||||
extern PFN_vkBuildAccelerationStructuresKHR vkBuildAccelerationStructuresKHR;
|
||||
extern PFN_vkCmdBuildAccelerationStructuresIndirectKHR vkCmdBuildAccelerationStructuresIndirectKHR;
|
||||
extern PFN_vkCmdBuildAccelerationStructuresKHR vkCmdBuildAccelerationStructuresKHR;
|
||||
extern PFN_vkCmdCopyAccelerationStructureKHR vkCmdCopyAccelerationStructureKHR;
|
||||
extern PFN_vkCmdCopyAccelerationStructureToMemoryKHR vkCmdCopyAccelerationStructureToMemoryKHR;
|
||||
extern PFN_vkCmdCopyMemoryToAccelerationStructureKHR vkCmdCopyMemoryToAccelerationStructureKHR;
|
||||
extern PFN_vkCmdWriteAccelerationStructuresPropertiesKHR vkCmdWriteAccelerationStructuresPropertiesKHR;
|
||||
extern PFN_vkCopyAccelerationStructureKHR vkCopyAccelerationStructureKHR;
|
||||
extern PFN_vkCopyAccelerationStructureToMemoryKHR vkCopyAccelerationStructureToMemoryKHR;
|
||||
extern PFN_vkCopyMemoryToAccelerationStructureKHR vkCopyMemoryToAccelerationStructureKHR;
|
||||
extern PFN_vkCreateAccelerationStructureKHR vkCreateAccelerationStructureKHR;
|
||||
extern PFN_vkDestroyAccelerationStructureKHR vkDestroyAccelerationStructureKHR;
|
||||
extern PFN_vkGetAccelerationStructureBuildSizesKHR vkGetAccelerationStructureBuildSizesKHR;
|
||||
extern PFN_vkGetAccelerationStructureDeviceAddressKHR vkGetAccelerationStructureDeviceAddressKHR;
|
||||
extern PFN_vkGetDeviceAccelerationStructureCompatibilityKHR vkGetDeviceAccelerationStructureCompatibilityKHR;
|
||||
extern PFN_vkWriteAccelerationStructuresPropertiesKHR vkWriteAccelerationStructuresPropertiesKHR;
|
||||
#endif // defined(VK_KHR_acceleration_structure)
|
||||
#if defined(VK_KHR_android_surface)
|
||||
extern PFN_vkCreateAndroidSurfaceKHR vkCreateAndroidSurfaceKHR;
|
||||
#endif // defined(VK_KHR_android_surface)
|
||||
#if defined(VK_KHR_bind_memory2)
|
||||
extern PFN_vkBindBufferMemory2KHR vkBindBufferMemory2KHR;
|
||||
extern PFN_vkBindImageMemory2KHR vkBindImageMemory2KHR;
|
||||
#endif // defined(VK_KHR_bind_memory2)
|
||||
#if defined(VK_KHR_buffer_device_address)
|
||||
extern PFN_vkGetBufferDeviceAddressKHR vkGetBufferDeviceAddressKHR;
|
||||
extern PFN_vkGetBufferOpaqueCaptureAddressKHR vkGetBufferOpaqueCaptureAddressKHR;
|
||||
extern PFN_vkGetDeviceMemoryOpaqueCaptureAddressKHR vkGetDeviceMemoryOpaqueCaptureAddressKHR;
|
||||
#endif // defined(VK_KHR_buffer_device_address)
|
||||
#if defined(VK_KHR_copy_commands2)
|
||||
extern PFN_vkCmdBlitImage2KHR vkCmdBlitImage2KHR;
|
||||
extern PFN_vkCmdCopyBuffer2KHR vkCmdCopyBuffer2KHR;
|
||||
extern PFN_vkCmdCopyBufferToImage2KHR vkCmdCopyBufferToImage2KHR;
|
||||
extern PFN_vkCmdCopyImage2KHR vkCmdCopyImage2KHR;
|
||||
extern PFN_vkCmdCopyImageToBuffer2KHR vkCmdCopyImageToBuffer2KHR;
|
||||
extern PFN_vkCmdResolveImage2KHR vkCmdResolveImage2KHR;
|
||||
#endif // defined(VK_KHR_copy_commands2)
|
||||
#if defined(VK_KHR_create_renderpass2)
|
||||
extern PFN_vkCmdBeginRenderPass2KHR vkCmdBeginRenderPass2KHR;
|
||||
extern PFN_vkCmdEndRenderPass2KHR vkCmdEndRenderPass2KHR;
|
||||
extern PFN_vkCmdNextSubpass2KHR vkCmdNextSubpass2KHR;
|
||||
extern PFN_vkCreateRenderPass2KHR vkCreateRenderPass2KHR;
|
||||
#endif // defined(VK_KHR_create_renderpass2)
|
||||
#if defined(VK_KHR_deferred_host_operations)
|
||||
extern PFN_vkCreateDeferredOperationKHR vkCreateDeferredOperationKHR;
|
||||
extern PFN_vkDeferredOperationJoinKHR vkDeferredOperationJoinKHR;
|
||||
extern PFN_vkDestroyDeferredOperationKHR vkDestroyDeferredOperationKHR;
|
||||
extern PFN_vkGetDeferredOperationMaxConcurrencyKHR vkGetDeferredOperationMaxConcurrencyKHR;
|
||||
extern PFN_vkGetDeferredOperationResultKHR vkGetDeferredOperationResultKHR;
|
||||
#endif // defined(VK_KHR_deferred_host_operations)
|
||||
#if defined(VK_KHR_descriptor_update_template)
|
||||
extern PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
|
||||
extern PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
|
||||
extern PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
|
||||
#endif // defined(VK_KHR_descriptor_update_template)
|
||||
#if defined(VK_KHR_device_group)
|
||||
extern PFN_vkCmdDispatchBaseKHR vkCmdDispatchBaseKHR;
|
||||
extern PFN_vkCmdSetDeviceMaskKHR vkCmdSetDeviceMaskKHR;
|
||||
extern PFN_vkGetDeviceGroupPeerMemoryFeaturesKHR vkGetDeviceGroupPeerMemoryFeaturesKHR;
|
||||
#endif // defined(VK_KHR_device_group)
|
||||
#if defined(VK_KHR_device_group_creation)
|
||||
extern PFN_vkEnumeratePhysicalDeviceGroupsKHR vkEnumeratePhysicalDeviceGroupsKHR;
|
||||
#endif // defined(VK_KHR_device_group_creation)
|
||||
#if defined(VK_KHR_display)
|
||||
extern PFN_vkCreateDisplayModeKHR vkCreateDisplayModeKHR;
|
||||
extern PFN_vkCreateDisplayPlaneSurfaceKHR vkCreateDisplayPlaneSurfaceKHR;
|
||||
extern PFN_vkGetDisplayModePropertiesKHR vkGetDisplayModePropertiesKHR;
|
||||
extern PFN_vkGetDisplayPlaneCapabilitiesKHR vkGetDisplayPlaneCapabilitiesKHR;
|
||||
extern PFN_vkGetDisplayPlaneSupportedDisplaysKHR vkGetDisplayPlaneSupportedDisplaysKHR;
|
||||
extern PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR vkGetPhysicalDeviceDisplayPlanePropertiesKHR;
|
||||
extern PFN_vkGetPhysicalDeviceDisplayPropertiesKHR vkGetPhysicalDeviceDisplayPropertiesKHR;
|
||||
#endif // defined(VK_KHR_display)
|
||||
#if defined(VK_KHR_display_swapchain)
|
||||
extern PFN_vkCreateSharedSwapchainsKHR vkCreateSharedSwapchainsKHR;
|
||||
#endif // defined(VK_KHR_display_swapchain)
|
||||
#if defined(VK_KHR_draw_indirect_count)
|
||||
extern PFN_vkCmdDrawIndexedIndirectCountKHR vkCmdDrawIndexedIndirectCountKHR;
|
||||
extern PFN_vkCmdDrawIndirectCountKHR vkCmdDrawIndirectCountKHR;
|
||||
#endif // defined(VK_KHR_draw_indirect_count)
|
||||
#if defined(VK_KHR_dynamic_rendering)
|
||||
extern PFN_vkCmdBeginRenderingKHR vkCmdBeginRenderingKHR;
|
||||
extern PFN_vkCmdEndRenderingKHR vkCmdEndRenderingKHR;
|
||||
#endif // defined(VK_KHR_dynamic_rendering)
|
||||
#if defined(VK_KHR_external_fence_capabilities)
|
||||
extern PFN_vkGetPhysicalDeviceExternalFencePropertiesKHR vkGetPhysicalDeviceExternalFencePropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_fence_capabilities)
|
||||
#if defined(VK_KHR_external_fence_fd)
|
||||
extern PFN_vkGetFenceFdKHR vkGetFenceFdKHR;
|
||||
extern PFN_vkImportFenceFdKHR vkImportFenceFdKHR;
|
||||
#endif // defined(VK_KHR_external_fence_fd)
|
||||
#if defined(VK_KHR_external_fence_win32)
|
||||
extern PFN_vkGetFenceWin32HandleKHR vkGetFenceWin32HandleKHR;
|
||||
extern PFN_vkImportFenceWin32HandleKHR vkImportFenceWin32HandleKHR;
|
||||
#endif // defined(VK_KHR_external_fence_win32)
|
||||
#if defined(VK_KHR_external_memory_capabilities)
|
||||
extern PFN_vkGetPhysicalDeviceExternalBufferPropertiesKHR vkGetPhysicalDeviceExternalBufferPropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_memory_capabilities)
|
||||
#if defined(VK_KHR_external_memory_fd)
|
||||
extern PFN_vkGetMemoryFdKHR vkGetMemoryFdKHR;
|
||||
extern PFN_vkGetMemoryFdPropertiesKHR vkGetMemoryFdPropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_memory_fd)
|
||||
#if defined(VK_KHR_external_memory_win32)
|
||||
extern PFN_vkGetMemoryWin32HandleKHR vkGetMemoryWin32HandleKHR;
|
||||
extern PFN_vkGetMemoryWin32HandlePropertiesKHR vkGetMemoryWin32HandlePropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_memory_win32)
|
||||
#if defined(VK_KHR_external_semaphore_capabilities)
|
||||
extern PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR vkGetPhysicalDeviceExternalSemaphorePropertiesKHR;
|
||||
#endif // defined(VK_KHR_external_semaphore_capabilities)
|
||||
#if defined(VK_KHR_external_semaphore_fd)
|
||||
extern PFN_vkGetSemaphoreFdKHR vkGetSemaphoreFdKHR;
|
||||
extern PFN_vkImportSemaphoreFdKHR vkImportSemaphoreFdKHR;
|
||||
#endif // defined(VK_KHR_external_semaphore_fd)
|
||||
#if defined(VK_KHR_external_semaphore_win32)
|
||||
extern PFN_vkGetSemaphoreWin32HandleKHR vkGetSemaphoreWin32HandleKHR;
|
||||
extern PFN_vkImportSemaphoreWin32HandleKHR vkImportSemaphoreWin32HandleKHR;
|
||||
#endif // defined(VK_KHR_external_semaphore_win32)
|
||||
#if defined(VK_KHR_fragment_shading_rate)
|
||||
extern PFN_vkCmdSetFragmentShadingRateKHR vkCmdSetFragmentShadingRateKHR;
|
||||
extern PFN_vkGetPhysicalDeviceFragmentShadingRatesKHR vkGetPhysicalDeviceFragmentShadingRatesKHR;
|
||||
#endif // defined(VK_KHR_fragment_shading_rate)
|
||||
#if defined(VK_KHR_get_display_properties2)
|
||||
extern PFN_vkGetDisplayModeProperties2KHR vkGetDisplayModeProperties2KHR;
|
||||
extern PFN_vkGetDisplayPlaneCapabilities2KHR vkGetDisplayPlaneCapabilities2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceDisplayPlaneProperties2KHR vkGetPhysicalDeviceDisplayPlaneProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceDisplayProperties2KHR vkGetPhysicalDeviceDisplayProperties2KHR;
|
||||
#endif // defined(VK_KHR_get_display_properties2)
|
||||
#if defined(VK_KHR_get_memory_requirements2)
|
||||
extern PFN_vkGetBufferMemoryRequirements2KHR vkGetBufferMemoryRequirements2KHR;
|
||||
extern PFN_vkGetImageMemoryRequirements2KHR vkGetImageMemoryRequirements2KHR;
|
||||
extern PFN_vkGetImageSparseMemoryRequirements2KHR vkGetImageSparseMemoryRequirements2KHR;
|
||||
#endif // defined(VK_KHR_get_memory_requirements2)
|
||||
#if defined(VK_KHR_get_physical_device_properties2)
|
||||
extern PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceFormatProperties2KHR vkGetPhysicalDeviceFormatProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceImageFormatProperties2KHR vkGetPhysicalDeviceImageFormatProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceMemoryProperties2KHR vkGetPhysicalDeviceMemoryProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR vkGetPhysicalDeviceQueueFamilyProperties2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR vkGetPhysicalDeviceSparseImageFormatProperties2KHR;
|
||||
#endif // defined(VK_KHR_get_physical_device_properties2)
|
||||
#if defined(VK_KHR_get_surface_capabilities2)
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceCapabilities2KHR vkGetPhysicalDeviceSurfaceCapabilities2KHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceFormats2KHR vkGetPhysicalDeviceSurfaceFormats2KHR;
|
||||
#endif // defined(VK_KHR_get_surface_capabilities2)
|
||||
#if defined(VK_KHR_maintenance1)
|
||||
extern PFN_vkTrimCommandPoolKHR vkTrimCommandPoolKHR;
|
||||
#endif // defined(VK_KHR_maintenance1)
|
||||
#if defined(VK_KHR_maintenance3)
|
||||
extern PFN_vkGetDescriptorSetLayoutSupportKHR vkGetDescriptorSetLayoutSupportKHR;
|
||||
#endif // defined(VK_KHR_maintenance3)
|
||||
#if defined(VK_KHR_maintenance4)
|
||||
extern PFN_vkGetDeviceBufferMemoryRequirementsKHR vkGetDeviceBufferMemoryRequirementsKHR;
|
||||
extern PFN_vkGetDeviceImageMemoryRequirementsKHR vkGetDeviceImageMemoryRequirementsKHR;
|
||||
extern PFN_vkGetDeviceImageSparseMemoryRequirementsKHR vkGetDeviceImageSparseMemoryRequirementsKHR;
|
||||
#endif // defined(VK_KHR_maintenance4)
|
||||
#if defined(VK_KHR_performance_query)
|
||||
extern PFN_vkAcquireProfilingLockKHR vkAcquireProfilingLockKHR;
|
||||
extern PFN_vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR;
|
||||
extern PFN_vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR vkGetPhysicalDeviceQueueFamilyPerformanceQueryPassesKHR;
|
||||
extern PFN_vkReleaseProfilingLockKHR vkReleaseProfilingLockKHR;
|
||||
#endif // defined(VK_KHR_performance_query)
|
||||
#if defined(VK_KHR_pipeline_executable_properties)
|
||||
extern PFN_vkGetPipelineExecutableInternalRepresentationsKHR vkGetPipelineExecutableInternalRepresentationsKHR;
|
||||
extern PFN_vkGetPipelineExecutablePropertiesKHR vkGetPipelineExecutablePropertiesKHR;
|
||||
extern PFN_vkGetPipelineExecutableStatisticsKHR vkGetPipelineExecutableStatisticsKHR;
|
||||
#endif // defined(VK_KHR_pipeline_executable_properties)
|
||||
#if defined(VK_KHR_present_wait)
|
||||
extern PFN_vkWaitForPresentKHR vkWaitForPresentKHR;
|
||||
#endif // defined(VK_KHR_present_wait)
|
||||
#if defined(VK_KHR_push_descriptor)
|
||||
extern PFN_vkCmdPushDescriptorSetKHR vkCmdPushDescriptorSetKHR;
|
||||
#endif // defined(VK_KHR_push_descriptor)
|
||||
#if (defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline))
|
||||
extern PFN_vkCmdTraceRaysIndirect2KHR vkCmdTraceRaysIndirect2KHR;
|
||||
#endif // (defined(VK_KHR_ray_tracing_maintenance1) && defined(VK_KHR_ray_tracing_pipeline))
|
||||
#if defined(VK_KHR_ray_tracing_pipeline)
|
||||
extern PFN_vkCmdSetRayTracingPipelineStackSizeKHR vkCmdSetRayTracingPipelineStackSizeKHR;
|
||||
extern PFN_vkCmdTraceRaysIndirectKHR vkCmdTraceRaysIndirectKHR;
|
||||
extern PFN_vkCmdTraceRaysKHR vkCmdTraceRaysKHR;
|
||||
extern PFN_vkCreateRayTracingPipelinesKHR vkCreateRayTracingPipelinesKHR;
|
||||
extern PFN_vkGetRayTracingCaptureReplayShaderGroupHandlesKHR vkGetRayTracingCaptureReplayShaderGroupHandlesKHR;
|
||||
extern PFN_vkGetRayTracingShaderGroupHandlesKHR vkGetRayTracingShaderGroupHandlesKHR;
|
||||
extern PFN_vkGetRayTracingShaderGroupStackSizeKHR vkGetRayTracingShaderGroupStackSizeKHR;
|
||||
#endif // defined(VK_KHR_ray_tracing_pipeline)
|
||||
#if defined(VK_KHR_sampler_ycbcr_conversion)
|
||||
extern PFN_vkCreateSamplerYcbcrConversionKHR vkCreateSamplerYcbcrConversionKHR;
|
||||
extern PFN_vkDestroySamplerYcbcrConversionKHR vkDestroySamplerYcbcrConversionKHR;
|
||||
#endif // defined(VK_KHR_sampler_ycbcr_conversion)
|
||||
#if defined(VK_KHR_shared_presentable_image)
|
||||
extern PFN_vkGetSwapchainStatusKHR vkGetSwapchainStatusKHR;
|
||||
#endif // defined(VK_KHR_shared_presentable_image)
|
||||
#if defined(VK_KHR_surface)
|
||||
extern PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
|
||||
extern PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
|
||||
#endif // defined(VK_KHR_surface)
|
||||
#if defined(VK_KHR_swapchain)
|
||||
extern PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
|
||||
extern PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
|
||||
extern PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
|
||||
extern PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
|
||||
extern PFN_vkQueuePresentKHR vkQueuePresentKHR;
|
||||
#endif // defined(VK_KHR_swapchain)
|
||||
#if defined(VK_KHR_synchronization2)
|
||||
extern PFN_vkCmdPipelineBarrier2KHR vkCmdPipelineBarrier2KHR;
|
||||
extern PFN_vkCmdResetEvent2KHR vkCmdResetEvent2KHR;
|
||||
extern PFN_vkCmdSetEvent2KHR vkCmdSetEvent2KHR;
|
||||
extern PFN_vkCmdWaitEvents2KHR vkCmdWaitEvents2KHR;
|
||||
extern PFN_vkCmdWriteTimestamp2KHR vkCmdWriteTimestamp2KHR;
|
||||
extern PFN_vkQueueSubmit2KHR vkQueueSubmit2KHR;
|
||||
#endif // defined(VK_KHR_synchronization2)
|
||||
#if (defined(VK_KHR_synchronization2) && defined(VK_AMD_buffer_marker))
|
||||
extern PFN_vkCmdWriteBufferMarker2AMD vkCmdWriteBufferMarker2AMD;
|
||||
#endif // (defined(VK_KHR_synchronization2) && defined(VK_AMD_buffer_marker))
|
||||
#if (defined(VK_KHR_synchronization2) && defined(VK_NV_device_diagnostic_checkpoints))
|
||||
extern PFN_vkGetQueueCheckpointData2NV vkGetQueueCheckpointData2NV;
|
||||
#endif // (defined(VK_KHR_synchronization2) && defined(VK_NV_device_diagnostic_checkpoints))
|
||||
#if defined(VK_KHR_timeline_semaphore)
|
||||
extern PFN_vkGetSemaphoreCounterValueKHR vkGetSemaphoreCounterValueKHR;
|
||||
extern PFN_vkSignalSemaphoreKHR vkSignalSemaphoreKHR;
|
||||
extern PFN_vkWaitSemaphoresKHR vkWaitSemaphoresKHR;
|
||||
#endif // defined(VK_KHR_timeline_semaphore)
|
||||
#if defined(VK_KHR_video_decode_queue)
|
||||
extern PFN_vkCmdDecodeVideoKHR vkCmdDecodeVideoKHR;
|
||||
#endif // defined(VK_KHR_video_decode_queue)
|
||||
#if defined(VK_KHR_video_encode_queue)
|
||||
extern PFN_vkCmdEncodeVideoKHR vkCmdEncodeVideoKHR;
|
||||
#endif // defined(VK_KHR_video_encode_queue)
|
||||
#if defined(VK_KHR_video_queue)
|
||||
extern PFN_vkBindVideoSessionMemoryKHR vkBindVideoSessionMemoryKHR;
|
||||
extern PFN_vkCmdBeginVideoCodingKHR vkCmdBeginVideoCodingKHR;
|
||||
extern PFN_vkCmdControlVideoCodingKHR vkCmdControlVideoCodingKHR;
|
||||
extern PFN_vkCmdEndVideoCodingKHR vkCmdEndVideoCodingKHR;
|
||||
extern PFN_vkCreateVideoSessionKHR vkCreateVideoSessionKHR;
|
||||
extern PFN_vkCreateVideoSessionParametersKHR vkCreateVideoSessionParametersKHR;
|
||||
extern PFN_vkDestroyVideoSessionKHR vkDestroyVideoSessionKHR;
|
||||
extern PFN_vkDestroyVideoSessionParametersKHR vkDestroyVideoSessionParametersKHR;
|
||||
extern PFN_vkGetPhysicalDeviceVideoCapabilitiesKHR vkGetPhysicalDeviceVideoCapabilitiesKHR;
|
||||
extern PFN_vkGetPhysicalDeviceVideoFormatPropertiesKHR vkGetPhysicalDeviceVideoFormatPropertiesKHR;
|
||||
extern PFN_vkGetVideoSessionMemoryRequirementsKHR vkGetVideoSessionMemoryRequirementsKHR;
|
||||
extern PFN_vkUpdateVideoSessionParametersKHR vkUpdateVideoSessionParametersKHR;
|
||||
#endif // defined(VK_KHR_video_queue)
|
||||
#if defined(VK_KHR_wayland_surface)
|
||||
extern PFN_vkCreateWaylandSurfaceKHR vkCreateWaylandSurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR vkGetPhysicalDeviceWaylandPresentationSupportKHR;
|
||||
#endif // defined(VK_KHR_wayland_surface)
|
||||
#if defined(VK_KHR_win32_surface)
|
||||
extern PFN_vkCreateWin32SurfaceKHR vkCreateWin32SurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR vkGetPhysicalDeviceWin32PresentationSupportKHR;
|
||||
#endif // defined(VK_KHR_win32_surface)
|
||||
#if defined(VK_KHR_xcb_surface)
|
||||
extern PFN_vkCreateXcbSurfaceKHR vkCreateXcbSurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR vkGetPhysicalDeviceXcbPresentationSupportKHR;
|
||||
#endif // defined(VK_KHR_xcb_surface)
|
||||
#if defined(VK_KHR_xlib_surface)
|
||||
extern PFN_vkCreateXlibSurfaceKHR vkCreateXlibSurfaceKHR;
|
||||
extern PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR vkGetPhysicalDeviceXlibPresentationSupportKHR;
|
||||
#endif // defined(VK_KHR_xlib_surface)
|
||||
#if defined(VK_MVK_ios_surface)
|
||||
extern PFN_vkCreateIOSSurfaceMVK vkCreateIOSSurfaceMVK;
|
||||
#endif // defined(VK_MVK_ios_surface)
|
||||
#if defined(VK_MVK_macos_surface)
|
||||
extern PFN_vkCreateMacOSSurfaceMVK vkCreateMacOSSurfaceMVK;
|
||||
#endif // defined(VK_MVK_macos_surface)
|
||||
#if defined(VK_NN_vi_surface)
|
||||
extern PFN_vkCreateViSurfaceNN vkCreateViSurfaceNN;
|
||||
#endif // defined(VK_NN_vi_surface)
|
||||
#if defined(VK_NVX_binary_import)
|
||||
extern PFN_vkCmdCuLaunchKernelNVX vkCmdCuLaunchKernelNVX;
|
||||
extern PFN_vkCreateCuFunctionNVX vkCreateCuFunctionNVX;
|
||||
extern PFN_vkCreateCuModuleNVX vkCreateCuModuleNVX;
|
||||
extern PFN_vkDestroyCuFunctionNVX vkDestroyCuFunctionNVX;
|
||||
extern PFN_vkDestroyCuModuleNVX vkDestroyCuModuleNVX;
|
||||
#endif // defined(VK_NVX_binary_import)
|
||||
#if defined(VK_NVX_image_view_handle)
|
||||
extern PFN_vkGetImageViewAddressNVX vkGetImageViewAddressNVX;
|
||||
extern PFN_vkGetImageViewHandleNVX vkGetImageViewHandleNVX;
|
||||
#endif // defined(VK_NVX_image_view_handle)
|
||||
#if defined(VK_NV_acquire_winrt_display)
|
||||
extern PFN_vkAcquireWinrtDisplayNV vkAcquireWinrtDisplayNV;
|
||||
extern PFN_vkGetWinrtDisplayNV vkGetWinrtDisplayNV;
|
||||
#endif // defined(VK_NV_acquire_winrt_display)
|
||||
#if defined(VK_NV_clip_space_w_scaling)
|
||||
extern PFN_vkCmdSetViewportWScalingNV vkCmdSetViewportWScalingNV;
|
||||
#endif // defined(VK_NV_clip_space_w_scaling)
|
||||
#if defined(VK_NV_cooperative_matrix)
|
||||
extern PFN_vkGetPhysicalDeviceCooperativeMatrixPropertiesNV vkGetPhysicalDeviceCooperativeMatrixPropertiesNV;
|
||||
#endif // defined(VK_NV_cooperative_matrix)
|
||||
#if defined(VK_NV_coverage_reduction_mode)
|
||||
extern PFN_vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV vkGetPhysicalDeviceSupportedFramebufferMixedSamplesCombinationsNV;
|
||||
#endif // defined(VK_NV_coverage_reduction_mode)
|
||||
#if defined(VK_NV_device_diagnostic_checkpoints)
|
||||
extern PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
|
||||
extern PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
|
||||
#endif // defined(VK_NV_device_diagnostic_checkpoints)
|
||||
#if defined(VK_NV_device_generated_commands)
|
||||
extern PFN_vkCmdBindPipelineShaderGroupNV vkCmdBindPipelineShaderGroupNV;
|
||||
extern PFN_vkCmdExecuteGeneratedCommandsNV vkCmdExecuteGeneratedCommandsNV;
|
||||
extern PFN_vkCmdPreprocessGeneratedCommandsNV vkCmdPreprocessGeneratedCommandsNV;
|
||||
extern PFN_vkCreateIndirectCommandsLayoutNV vkCreateIndirectCommandsLayoutNV;
|
||||
extern PFN_vkDestroyIndirectCommandsLayoutNV vkDestroyIndirectCommandsLayoutNV;
|
||||
extern PFN_vkGetGeneratedCommandsMemoryRequirementsNV vkGetGeneratedCommandsMemoryRequirementsNV;
|
||||
#endif // defined(VK_NV_device_generated_commands)
|
||||
#if defined(VK_NV_external_memory_capabilities)
|
||||
extern PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV vkGetPhysicalDeviceExternalImageFormatPropertiesNV;
|
||||
#endif // defined(VK_NV_external_memory_capabilities)
|
||||
#if defined(VK_NV_external_memory_rdma)
|
||||
extern PFN_vkGetMemoryRemoteAddressNV vkGetMemoryRemoteAddressNV;
|
||||
#endif // defined(VK_NV_external_memory_rdma)
|
||||
#if defined(VK_NV_external_memory_win32)
|
||||
extern PFN_vkGetMemoryWin32HandleNV vkGetMemoryWin32HandleNV;
|
||||
#endif // defined(VK_NV_external_memory_win32)
|
||||
#if defined(VK_NV_fragment_shading_rate_enums)
|
||||
extern PFN_vkCmdSetFragmentShadingRateEnumNV vkCmdSetFragmentShadingRateEnumNV;
|
||||
#endif // defined(VK_NV_fragment_shading_rate_enums)
|
||||
#if defined(VK_NV_mesh_shader)
|
||||
extern PFN_vkCmdDrawMeshTasksIndirectCountNV vkCmdDrawMeshTasksIndirectCountNV;
|
||||
extern PFN_vkCmdDrawMeshTasksIndirectNV vkCmdDrawMeshTasksIndirectNV;
|
||||
extern PFN_vkCmdDrawMeshTasksNV vkCmdDrawMeshTasksNV;
|
||||
#endif // defined(VK_NV_mesh_shader)
|
||||
#if defined(VK_NV_ray_tracing)
|
||||
extern PFN_vkBindAccelerationStructureMemoryNV vkBindAccelerationStructureMemoryNV;
|
||||
extern PFN_vkCmdBuildAccelerationStructureNV vkCmdBuildAccelerationStructureNV;
|
||||
extern PFN_vkCmdCopyAccelerationStructureNV vkCmdCopyAccelerationStructureNV;
|
||||
extern PFN_vkCmdTraceRaysNV vkCmdTraceRaysNV;
|
||||
extern PFN_vkCmdWriteAccelerationStructuresPropertiesNV vkCmdWriteAccelerationStructuresPropertiesNV;
|
||||
extern PFN_vkCompileDeferredNV vkCompileDeferredNV;
|
||||
extern PFN_vkCreateAccelerationStructureNV vkCreateAccelerationStructureNV;
|
||||
extern PFN_vkCreateRayTracingPipelinesNV vkCreateRayTracingPipelinesNV;
|
||||
extern PFN_vkDestroyAccelerationStructureNV vkDestroyAccelerationStructureNV;
|
||||
extern PFN_vkGetAccelerationStructureHandleNV vkGetAccelerationStructureHandleNV;
|
||||
extern PFN_vkGetAccelerationStructureMemoryRequirementsNV vkGetAccelerationStructureMemoryRequirementsNV;
|
||||
extern PFN_vkGetRayTracingShaderGroupHandlesNV vkGetRayTracingShaderGroupHandlesNV;
|
||||
#endif // defined(VK_NV_ray_tracing)
|
||||
#if defined(VK_NV_scissor_exclusive)
|
||||
extern PFN_vkCmdSetExclusiveScissorNV vkCmdSetExclusiveScissorNV;
|
||||
#endif // defined(VK_NV_scissor_exclusive)
|
||||
#if defined(VK_NV_shading_rate_image)
|
||||
extern PFN_vkCmdBindShadingRateImageNV vkCmdBindShadingRateImageNV;
|
||||
extern PFN_vkCmdSetCoarseSampleOrderNV vkCmdSetCoarseSampleOrderNV;
|
||||
extern PFN_vkCmdSetViewportShadingRatePaletteNV vkCmdSetViewportShadingRatePaletteNV;
|
||||
#endif // defined(VK_NV_shading_rate_image)
|
||||
#if defined(VK_QNX_screen_surface)
|
||||
extern PFN_vkCreateScreenSurfaceQNX vkCreateScreenSurfaceQNX;
|
||||
extern PFN_vkGetPhysicalDeviceScreenPresentationSupportQNX vkGetPhysicalDeviceScreenPresentationSupportQNX;
|
||||
#endif // defined(VK_QNX_screen_surface)
|
||||
#if defined(VK_VALVE_descriptor_set_host_mapping)
|
||||
extern PFN_vkGetDescriptorSetHostMappingVALVE vkGetDescriptorSetHostMappingVALVE;
|
||||
extern PFN_vkGetDescriptorSetLayoutHostMappingInfoVALVE vkGetDescriptorSetLayoutHostMappingInfoVALVE;
|
||||
#endif // defined(VK_VALVE_descriptor_set_host_mapping)
|
||||
#if (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1))
|
||||
extern PFN_vkGetDeviceGroupSurfacePresentModes2EXT vkGetDeviceGroupSurfacePresentModes2EXT;
|
||||
#endif // (defined(VK_EXT_full_screen_exclusive) && defined(VK_KHR_device_group)) || (defined(VK_EXT_full_screen_exclusive) && defined(VK_VERSION_1_1))
|
||||
#if (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template))
|
||||
extern PFN_vkCmdPushDescriptorSetWithTemplateKHR vkCmdPushDescriptorSetWithTemplateKHR;
|
||||
#endif // (defined(VK_KHR_descriptor_update_template) && defined(VK_KHR_push_descriptor)) || (defined(VK_KHR_push_descriptor) && defined(VK_VERSION_1_1)) || (defined(VK_KHR_push_descriptor) && defined(VK_KHR_descriptor_update_template))
|
||||
#if (defined(VK_KHR_device_group) && defined(VK_KHR_surface)) || (defined(VK_KHR_swapchain) && defined(VK_VERSION_1_1))
|
||||
extern PFN_vkGetDeviceGroupPresentCapabilitiesKHR vkGetDeviceGroupPresentCapabilitiesKHR;
|
||||
extern PFN_vkGetDeviceGroupSurfacePresentModesKHR vkGetDeviceGroupSurfacePresentModesKHR;
|
||||
extern PFN_vkGetPhysicalDevicePresentRectanglesKHR vkGetPhysicalDevicePresentRectanglesKHR;
|
||||
#endif // (defined(VK_KHR_device_group) && defined(VK_KHR_surface)) || (defined(VK_KHR_swapchain) && defined(VK_VERSION_1_1))
|
||||
#if (defined(VK_KHR_device_group) && defined(VK_KHR_swapchain)) || (defined(VK_KHR_swapchain) && defined(VK_VERSION_1_1))
|
||||
extern PFN_vkAcquireNextImage2KHR vkAcquireNextImage2KHR;
|
||||
#endif // (defined(VK_KHR_device_group) && defined(VK_KHR_swapchain)) || (defined(VK_KHR_swapchain) && defined(VK_VERSION_1_1))
|
||||
|
||||
} // namespace bluevk
|
||||
|
||||
#if !defined(NDEBUG)
|
||||
#include <utils/Log.h>
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkImageLayout& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAttachmentLoadOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAttachmentStoreOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkImageType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkImageTiling& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkImageViewType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCommandBufferLevel& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkComponentSwizzle& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDescriptorType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkQueryType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBorderColor& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPipelineBindPoint& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPipelineCacheHeaderVersion& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPrimitiveTopology& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSharingMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkIndexType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFilter& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerMipmapMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerAddressMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCompareOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPolygonMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFrontFace& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBlendFactor& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBlendOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkStencilOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkLogicOp& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkInternalAllocationType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSystemAllocationScope& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPhysicalDeviceType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkVertexInputRate& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFormat& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkStructureType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSubpassContents& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkResult& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDynamicState& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDescriptorUpdateTemplateType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkObjectType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSemaphoreType& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPresentModeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkColorSpaceKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkTimeDomainEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDebugReportObjectTypeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDeviceMemoryReportEventTypeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkRasterizationOrderAMD& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkValidationCheckEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkValidationFeatureEnableEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkValidationFeatureDisableEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkIndirectCommandsTokenTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDisplayPowerStateEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDeviceEventTypeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDisplayEventTypeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkViewportCoordinateSwizzleNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDiscardRectangleModeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPointClippingBehavior& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerReductionMode& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkTessellationDomainOrigin& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerYcbcrModelConversion& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSamplerYcbcrRange& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkChromaLocation& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBlendOverlapEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCoverageModulationModeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCoverageReductionModeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkValidationCacheHeaderVersionEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkShaderInfoTypeAMD& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkQueueGlobalPriorityKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkConservativeRasterizationModeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkVendorId& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkDriverId& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkShadingRatePaletteEntryNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCoarseSampleOrderTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkCopyAccelerationStructureModeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkBuildAccelerationStructureModeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureTypeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkGeometryTypeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureMemoryRequirementsTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureBuildTypeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkRayTracingShaderGroupTypeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureCompatibilityKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkShaderGroupShaderKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkMemoryOverallocationBehaviorAMD& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkScopeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkComponentTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceCounterScopeKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceCounterUnitKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceCounterStorageKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceConfigurationTypeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkQueryPoolSamplingModeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceOverrideTypeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceParameterTypeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPerformanceValueTypeINTEL& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkShaderFloatControlsIndependence& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkPipelineExecutableStatisticFormatKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkLineRasterizationModeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFragmentShadingRateCombinerOpKHR& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFragmentShadingRateNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkFragmentShadingRateTypeNV& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkSubpassMergeStatusEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkProvokingVertexModeEXT& value);
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out, const VkAccelerationStructureMotionInstanceTypeNV& value);
|
||||
#endif
|
||||
|
||||
#endif // TNT_FILAMENT_BLUEVK_H
|
||||
@@ -1,103 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAFLAT_CHUNK_CONTAINER_H
|
||||
#define TNT_FILAFLAT_CHUNK_CONTAINER_H
|
||||
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <filament/MaterialChunkType.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filaflat {
|
||||
|
||||
using ShaderContent = utils::FixedCapacityVector<uint8_t>;
|
||||
using BlobDictionary = utils::FixedCapacityVector<ShaderContent>;
|
||||
|
||||
class Unflattener;
|
||||
|
||||
// Allows to build a map of chunks in a Package and get direct individual access based on chunk ID.
|
||||
class UTILS_PUBLIC ChunkContainer {
|
||||
public:
|
||||
using Type = filamat::ChunkType;
|
||||
|
||||
ChunkContainer(void const* data, size_t size) : mData(data), mSize(size) {}
|
||||
|
||||
~ChunkContainer() noexcept;
|
||||
|
||||
// Must be called before trying to access any of the chunk. Fails and return false ONLY if
|
||||
// an incomplete chunk is found or if a chunk with bogus size is found.
|
||||
bool parse() noexcept;
|
||||
|
||||
typedef struct {
|
||||
const uint8_t* start;
|
||||
size_t size;
|
||||
} ChunkDesc;
|
||||
|
||||
typedef struct {
|
||||
Type type;
|
||||
ChunkDesc desc;
|
||||
} Chunk;
|
||||
|
||||
size_t getChunkCount() const noexcept {
|
||||
return mChunks.size();
|
||||
}
|
||||
|
||||
Chunk getChunk(size_t index) const noexcept {
|
||||
auto it = mChunks.begin();
|
||||
std::advance(it, index);
|
||||
return { it->first, it->second };
|
||||
}
|
||||
|
||||
std::pair<uint8_t const*, uint8_t const*> getChunkRange(Type type) const noexcept {
|
||||
ChunkDesc const* pChunkDesc;
|
||||
bool success = hasChunk(type, &pChunkDesc);
|
||||
if (success) {
|
||||
return { pChunkDesc->start, pChunkDesc->start + pChunkDesc->size };
|
||||
}
|
||||
return { nullptr, nullptr };
|
||||
}
|
||||
|
||||
bool hasChunk(Type type, ChunkDesc const** pChunkDesc = nullptr) const noexcept {
|
||||
auto& chunks = mChunks;
|
||||
auto pos = chunks.find(type);
|
||||
if (pos != chunks.end()) {
|
||||
if (pChunkDesc) {
|
||||
*pChunkDesc = &pos.value();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void const* getData() const { return mData; }
|
||||
|
||||
size_t getSize() const { return mSize; }
|
||||
|
||||
private:
|
||||
bool parseChunk(Unflattener& unflattener);
|
||||
|
||||
void const* mData;
|
||||
size_t mSize;
|
||||
tsl::robin_map<Type, ChunkContainer::ChunkDesc> mChunks;
|
||||
};
|
||||
|
||||
} // namespace filaflat
|
||||
#endif
|
||||
@@ -1,32 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAFLAT_DICTIONARY_READER_H
|
||||
#define TNT_FILAFLAT_DICTIONARY_READER_H
|
||||
|
||||
#include <filaflat/ChunkContainer.h>
|
||||
|
||||
namespace filaflat {
|
||||
|
||||
struct DictionaryReader {
|
||||
static bool unflatten(ChunkContainer const& container,
|
||||
ChunkContainer::Type dictionaryTag,
|
||||
BlobDictionary& dictionary);
|
||||
};
|
||||
|
||||
} // namespace filaflat
|
||||
|
||||
#endif // TNT_FILAFLAT_DICTIONARY_READER_H
|
||||
@@ -1,70 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMAT_MATERIAL_CHUNK_H
|
||||
#define TNT_FILAMAT_MATERIAL_CHUNK_H
|
||||
|
||||
#include <filament/MaterialChunkType.h>
|
||||
|
||||
#include <filaflat/ChunkContainer.h>
|
||||
#include <filaflat/Unflattener.h>
|
||||
|
||||
#include <private/filament/Variant.h>
|
||||
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
namespace filaflat {
|
||||
|
||||
class MaterialChunk {
|
||||
public:
|
||||
using Variant = filament::Variant;
|
||||
|
||||
explicit MaterialChunk(ChunkContainer const& container);
|
||||
~MaterialChunk() noexcept;
|
||||
|
||||
// call this once after container.parse() has been called
|
||||
bool initialize(filamat::ChunkType materialTag);
|
||||
|
||||
// call this as many times as needed
|
||||
// populates "shaderContent" with the requested shader, or returns false on failure.
|
||||
bool getShader(ShaderContent& shaderContent, BlobDictionary const& dictionary,
|
||||
uint8_t shaderModel, Variant variant, uint8_t stage);
|
||||
|
||||
// These methods are for debugging purposes only (matdbg)
|
||||
// @{
|
||||
static void decodeKey(uint32_t key, uint8_t* model, Variant::type_t* variant, uint8_t* stage);
|
||||
const tsl::robin_map<uint32_t, uint32_t>& getOffsets() const { return mOffsets; }
|
||||
// @}
|
||||
|
||||
private:
|
||||
ChunkContainer const& mContainer;
|
||||
filamat::ChunkType mMaterialTag = filamat::ChunkType::Unknown;
|
||||
Unflattener mUnflattener;
|
||||
const uint8_t* mBase = nullptr;
|
||||
tsl::robin_map<uint32_t, uint32_t> mOffsets;
|
||||
|
||||
bool getTextShader(Unflattener unflattener,
|
||||
BlobDictionary const& dictionary, ShaderContent& shaderContent,
|
||||
uint8_t shaderModel, Variant variant, uint8_t stage);
|
||||
|
||||
bool getSpirvShader(
|
||||
BlobDictionary const& dictionary, ShaderContent& shaderContent,
|
||||
uint8_t shaderModel, Variant variant, uint8_t stage);
|
||||
};
|
||||
|
||||
} // namespace filamat
|
||||
|
||||
#endif // TNT_FILAMAT_MATERIAL_CHUNK_H
|
||||
@@ -1,163 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2017 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAFLAT_UNFLATTENER_H
|
||||
#define TNT_FILAFLAT_UNFLATTENER_H
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/CString.h>
|
||||
|
||||
#include <private/filament/Variant.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filaflat {
|
||||
|
||||
// Allow read operation from an Unflattenable. All READ operation MUST go through the Unflattener
|
||||
// since it checks boundaries before readind. All read operations return values MUST be verified,
|
||||
// never assume a read will succeed.
|
||||
class UTILS_PUBLIC Unflattener {
|
||||
public:
|
||||
Unflattener() noexcept = default;
|
||||
|
||||
Unflattener(const uint8_t* src, const uint8_t* end)
|
||||
: mSrc(src), mCursor(src), mEnd(end) {
|
||||
assert_invariant(src && end);
|
||||
}
|
||||
|
||||
Unflattener(Unflattener const& rhs) = default;
|
||||
|
||||
~Unflattener() noexcept = default;
|
||||
|
||||
bool hasData() const noexcept {
|
||||
return mCursor < mEnd;
|
||||
}
|
||||
|
||||
inline bool willOverflow(size_t size) const noexcept {
|
||||
return (mCursor + size) > mEnd;
|
||||
}
|
||||
|
||||
void skipAlignmentPadding() {
|
||||
const uint8_t padSize = (8 - (intptr_t(mCursor) % 8)) % 8;
|
||||
mCursor += padSize;
|
||||
assert_invariant(0 == (intptr_t(mCursor) % 8));
|
||||
}
|
||||
|
||||
bool read(bool* b) noexcept {
|
||||
if (willOverflow(1)) {
|
||||
return false;
|
||||
}
|
||||
*b = mCursor[0];
|
||||
mCursor += 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(uint8_t* i) noexcept {
|
||||
if (willOverflow(1)) {
|
||||
return false;
|
||||
}
|
||||
*i = mCursor[0];
|
||||
mCursor += 1;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(filament::Variant* v) noexcept {
|
||||
return read(&v->key);
|
||||
}
|
||||
|
||||
bool read(uint16_t* i) noexcept {
|
||||
if (willOverflow(2)) {
|
||||
return false;
|
||||
}
|
||||
*i = 0;
|
||||
*i |= mCursor[0];
|
||||
*i |= mCursor[1] << 8;
|
||||
mCursor += 2;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(uint32_t* i) noexcept {
|
||||
if (willOverflow(4)) {
|
||||
return false;
|
||||
}
|
||||
*i = 0;
|
||||
*i |= mCursor[0];
|
||||
*i |= mCursor[1] << 8;
|
||||
*i |= mCursor[2] << 16;
|
||||
*i |= mCursor[3] << 24;
|
||||
mCursor += 4;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(uint64_t* i) noexcept {
|
||||
if (willOverflow(8)) {
|
||||
return false;
|
||||
}
|
||||
*i = 0;
|
||||
*i |= static_cast<int64_t>(mCursor[0]);
|
||||
*i |= static_cast<int64_t>(mCursor[1]) << 8;
|
||||
*i |= static_cast<int64_t>(mCursor[2]) << 16;
|
||||
*i |= static_cast<int64_t>(mCursor[3]) << 24;
|
||||
*i |= static_cast<int64_t>(mCursor[4]) << 32;
|
||||
*i |= static_cast<int64_t>(mCursor[5]) << 40;
|
||||
*i |= static_cast<int64_t>(mCursor[6]) << 48;
|
||||
*i |= static_cast<int64_t>(mCursor[7]) << 56;
|
||||
mCursor += 8;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read(utils::CString* s) noexcept;
|
||||
|
||||
bool read(const char** blob, size_t* size) noexcept;
|
||||
|
||||
bool read(const char** s) noexcept;
|
||||
|
||||
bool read(float* f) noexcept {
|
||||
if (willOverflow(4)) {
|
||||
return false;
|
||||
}
|
||||
uint32_t i;
|
||||
i = 0;
|
||||
i |= mCursor[0];
|
||||
i |= mCursor[1] << 8;
|
||||
i |= mCursor[2] << 16;
|
||||
i |= mCursor[3] << 24;
|
||||
*f = reinterpret_cast<float&>(i);
|
||||
mCursor += 4;
|
||||
return true;
|
||||
}
|
||||
|
||||
const uint8_t* getCursor() const noexcept {
|
||||
return mCursor;
|
||||
}
|
||||
|
||||
void setCursor(const uint8_t* cursor) noexcept {
|
||||
if (mSrc <= cursor && cursor < mEnd) {
|
||||
mCursor = cursor;
|
||||
} else {
|
||||
mCursor = mEnd;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
const uint8_t* mSrc = nullptr;
|
||||
const uint8_t* mCursor = nullptr;
|
||||
const uint8_t* mEnd = nullptr;
|
||||
};
|
||||
|
||||
} //namespace filaflat
|
||||
|
||||
#endif // TNT_FILAFLAT_UNFLATTENER_H
|
||||
@@ -1,59 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef FILAGUI_IMGUIEXTENSIONS_H
|
||||
#define FILAGUI_IMGUIEXTENSIONS_H
|
||||
|
||||
#include <utils/compiler.h>
|
||||
|
||||
struct ImVec2;
|
||||
|
||||
/**
|
||||
* Namespace for custom widgets that follow the API conventions used by ImGui.
|
||||
* For example, the prototype for ImGuiExt::DirectionWidget is similar to ImGui::DragFloat3.
|
||||
*/
|
||||
namespace ImGuiExt {
|
||||
/*
|
||||
* Draws an arrow widget for manipulating a unit vector (inspired by AntTweakBar).
|
||||
*
|
||||
* This adds a draggable 3D arrow widget to the current ImGui window, as well as a label and
|
||||
* three spin boxes that can be dragged or double-clicked for manual entry.
|
||||
*
|
||||
* The widget allow users to enter arbitrary vectors, so clients should copy the UI value
|
||||
* then normalize it. Clients should not directly normalize the UI value as this would cause
|
||||
* surprises for users who attempt to type in individual components.
|
||||
*/
|
||||
UTILS_PUBLIC
|
||||
bool DirectionWidget(const char* label, float v[3]);
|
||||
|
||||
/**
|
||||
* Draws a plot with multiple series. The parameters are the same as for ImGui::ImPlotLines
|
||||
* except for the following:
|
||||
* - series_start: called when a new series starts rendering, this can be used to customize
|
||||
* the series' style for instance
|
||||
* - series_end: called when a series is done rendering
|
||||
* - values_getter: the first parameter indicates which series is being rendered
|
||||
*/
|
||||
UTILS_PUBLIC
|
||||
void PlotLinesSeries(const char* label, int series_count,
|
||||
void (*series_start)(int series),
|
||||
float (*values_getter)(int series, void* data, int idx),
|
||||
void (*series_end)(int series),
|
||||
void* data, int values_count, int values_offset, const char* overlay_text,
|
||||
float scale_min, float scale_max, ImVec2 graph_size);
|
||||
}
|
||||
|
||||
#endif // FILAGUI_IMGUIEXTENSIONS_H
|
||||
@@ -1,102 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2015 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef FILAGUI_IMGUIHELPER_H_
|
||||
#define FILAGUI_IMGUIHELPER_H_
|
||||
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
|
||||
#include <filament/Engine.h>
|
||||
#include <filament/IndexBuffer.h>
|
||||
#include <filament/Material.h>
|
||||
#include <filament/MaterialInstance.h>
|
||||
#include <filament/Texture.h>
|
||||
#include <filament/TextureSampler.h>
|
||||
#include <filament/VertexBuffer.h>
|
||||
#include <filament/View.h>
|
||||
|
||||
#include <utils/Entity.h>
|
||||
#include <utils/Path.h>
|
||||
|
||||
struct ImDrawData;
|
||||
struct ImGuiIO;
|
||||
struct ImGuiContext;
|
||||
|
||||
namespace filagui {
|
||||
|
||||
// Translates ImGui's draw commands into Filament primitives, textures, vertex buffers, etc.
|
||||
// Creates a UI-specific Scene object and populates it with a Renderable. Does not handle
|
||||
// event processing; clients can simply call ImGui::GetIO() directly and set the mouse state.
|
||||
class UTILS_PUBLIC ImGuiHelper {
|
||||
public:
|
||||
// Using std::function instead of a vanilla C callback to make it easy for clients to pass in
|
||||
// lambdas that have captures.
|
||||
using Callback = std::function<void(filament::Engine*, filament::View*)>;
|
||||
|
||||
// The constructor creates its own Scene and places it in the given View.
|
||||
ImGuiHelper(filament::Engine* engine, filament::View* view, const utils::Path& fontPath,
|
||||
ImGuiContext* imGuiContext = nullptr);
|
||||
~ImGuiHelper();
|
||||
|
||||
// Informs ImGui of the current display size, as well as a scaling factor when scissoring.
|
||||
void setDisplaySize(int width, int height, float scaleX = 1.0f,
|
||||
float scaleY = 1.0f, bool flipVertical = false);
|
||||
|
||||
// High-level utility method that takes a callback for creating all ImGui windows and widgets.
|
||||
// Clients are responsible for rendering the View. This should be called on every frame,
|
||||
// regardless of whether the Renderer wants to skip or not.
|
||||
void render(float timeStepInSeconds, Callback imguiCommands);
|
||||
|
||||
// Low-level alternative to render() that consumes an ImGui command list and translates it into
|
||||
// various Filament calls. This includes updating the vertex buffer, setting up material
|
||||
// instances, and rebuilding the Renderable component that encompasses the entire UI. Since this
|
||||
// makes Filament calls, it must be called from the main thread.
|
||||
void processImGuiCommands(ImDrawData* commands, const ImGuiIO& io);
|
||||
|
||||
// Helper method called after resolving fontPath; public so fonts can be added by caller.
|
||||
void createAtlasTexture(filament::Engine* engine);
|
||||
|
||||
// Returns the client-owned view, useful for drawing 2D overlays.
|
||||
filament::View* getView() const { return mView; }
|
||||
|
||||
private:
|
||||
void createBuffers(int numRequiredBuffers);
|
||||
void populateVertexData(size_t bufferIndex, size_t vbSizeInBytes, void* vbData,
|
||||
size_t ibSizeInBytes, void* ibData);
|
||||
void createVertexBuffer(size_t bufferIndex, size_t capacity);
|
||||
void createIndexBuffer(size_t bufferIndex, size_t capacity);
|
||||
void syncThreads();
|
||||
filament::Engine* mEngine;
|
||||
filament::View* mView; // The view is owned by the client.
|
||||
filament::Scene* mScene;
|
||||
filament::Material* mMaterial = nullptr;
|
||||
filament::Camera* mCamera = nullptr;
|
||||
std::vector<filament::VertexBuffer*> mVertexBuffers;
|
||||
std::vector<filament::IndexBuffer*> mIndexBuffers;
|
||||
std::vector<filament::MaterialInstance*> mMaterialInstances;
|
||||
utils::Entity mRenderable;
|
||||
utils::Entity mCameraEntity;
|
||||
filament::Texture* mTexture = nullptr;
|
||||
bool mHasSynced = false;
|
||||
ImGuiContext* mImGuiContext;
|
||||
filament::TextureSampler mSampler;
|
||||
bool mFlipVertical = false;
|
||||
};
|
||||
|
||||
} // namespace filagui
|
||||
|
||||
#endif /* FILAGUI_IMGUIHELPER_H_ */
|
||||
@@ -1,30 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef FILAGUI_IMGUIMATH_H_
|
||||
#define FILAGUI_IMGUIMATH_H_
|
||||
|
||||
#include <imgui.h>
|
||||
|
||||
static inline ImVec2 operator+(const ImVec2& lhs, const ImVec2& rhs) {
|
||||
return { lhs.x+rhs.x, lhs.y+rhs.y };
|
||||
}
|
||||
|
||||
static inline ImVec2 operator-(const ImVec2& lhs, const ImVec2& rhs) {
|
||||
return { lhs.x-rhs.x, lhs.y-rhs.y };
|
||||
}
|
||||
|
||||
#endif /* FILAGUI_IMGUIMATH_H_ */
|
||||
@@ -34,10 +34,13 @@ class Entity;
|
||||
namespace filament {
|
||||
|
||||
/**
|
||||
* Camera represents the eye through which the scene is viewed.
|
||||
* Camera represents the eye(s) through which the scene is viewed.
|
||||
*
|
||||
* A Camera has a position and orientation and controls the projection and exposure parameters.
|
||||
*
|
||||
* For stereoscopic rendering, a Camera maintains two separate "eyes": Eye 0 and Eye 1. These are
|
||||
* arbitrary and don't necessarily need to correspond to "left" and "right".
|
||||
*
|
||||
* Creation and destruction
|
||||
* ========================
|
||||
*
|
||||
@@ -140,6 +143,18 @@ namespace filament {
|
||||
* intensity and the Camera exposure interact to produce the final scene's brightness.
|
||||
*
|
||||
*
|
||||
* Stereoscopic rendering
|
||||
* ======================
|
||||
*
|
||||
* The Camera's transform (as set by setModelMatrix or via TransformManager) defines a "head" space,
|
||||
* which typically corresponds to the location of the viewer's head. Each eye's transform is set
|
||||
* relative to this head space by setEyeModelMatrix.
|
||||
*
|
||||
* Each eye also maintains its own projection matrix. These can be set with setCustomEyeProjection.
|
||||
* Care must be taken to correctly set the projectionForCulling matrix, as well as its corresponding
|
||||
* near and far values. The projectionForCulling matrix must define a frustum (in head space) that
|
||||
* bounds the frustums of both eyes. Alternatively, culling may be disabled with
|
||||
* View::setFrustumCullingEnabled.
|
||||
*
|
||||
* \see Frustum, View
|
||||
*/
|
||||
@@ -234,6 +249,24 @@ public:
|
||||
*/
|
||||
void setCustomProjection(math::mat4 const& projection, double near, double far) noexcept;
|
||||
|
||||
/** Sets a custom projection matrix for each eye.
|
||||
*
|
||||
* The projectionForCulling, near, and far parameters establish a "culling frustum" which must
|
||||
* encompass anything either eye can see.
|
||||
*
|
||||
* @param projection an array of projection matrices, only the first
|
||||
* CONFIG_STEREOSCOPIC_EYES (2) are read
|
||||
* @param count size of the projection matrix array to set, must be
|
||||
* >= CONFIG_STEREOSCOPIC_EYES (2)
|
||||
* @param projectionForCulling custom projection matrix for culling, must encompass both eyes
|
||||
* @param near distance in world units from the camera to the culling near plane. \p near > 0.
|
||||
* @param far distance in world units from the camera to the culling far plane. \p far > \p
|
||||
* near.
|
||||
* @see setCustomProjection
|
||||
*/
|
||||
void setCustomEyeProjection(math::mat4 const* projection, size_t count,
|
||||
math::mat4 const& projectionForCulling, double near, double far);
|
||||
|
||||
/** Sets the projection matrix.
|
||||
*
|
||||
* The projection matrices must be of one of the following form:
|
||||
@@ -309,11 +342,14 @@ public:
|
||||
* The projection matrix used for rendering always has its far plane set to infinity. This
|
||||
* is why it may differ from the matrix set through setProjection() or setLensProjection().
|
||||
*
|
||||
* @param eyeId the index of the eye to return the projection matrix for, must be <
|
||||
* CONFIG_STEREOSCOPIC_EYES (2)
|
||||
* @return The projection matrix used for rendering
|
||||
*
|
||||
* @see setProjection, setLensProjection, setCustomProjection, getCullingProjectionMatrix
|
||||
* @see setProjection, setLensProjection, setCustomProjection, getCullingProjectionMatrix,
|
||||
* setCustomEyeProjection
|
||||
*/
|
||||
math::mat4 getProjectionMatrix() const noexcept;
|
||||
math::mat4 getProjectionMatrix(uint8_t eyeId = 0) const;
|
||||
|
||||
|
||||
/** Returns the projection matrix used for culling (far plane is finite).
|
||||
@@ -350,6 +386,26 @@ public:
|
||||
void setModelMatrix(const math::mat4& model) noexcept;
|
||||
void setModelMatrix(const math::mat4f& model) noexcept; //!< @overload
|
||||
|
||||
/** Set the position of an eye relative to this Camera (head).
|
||||
*
|
||||
* By default, both eyes' model matrices are identity matrices.
|
||||
*
|
||||
* For example, to position Eye 0 3cm leftwards and Eye 1 3cm rightwards:
|
||||
* ~~~~~~~~~~~{.cpp}
|
||||
* const mat4 leftEye = mat4::translation(double3{-0.03, 0.0, 0.0});
|
||||
* const mat4 rightEye = mat4::translation(double3{ 0.03, 0.0, 0.0});
|
||||
* camera.setEyeModelMatrix(0, leftEye);
|
||||
* camera.setEyeModelMatrix(1, rightEye);
|
||||
* ~~~~~~~~~~~
|
||||
*
|
||||
* This method is not intended to be called every frame. Instead, to update the position of the
|
||||
* head, use Camera::setModelMatrix.
|
||||
*
|
||||
* @param eyeId the index of the eye to set, must be < CONFIG_STEREOSCOPIC_EYES (2)
|
||||
* @param model the model matrix for an individual eye
|
||||
*/
|
||||
void setEyeModelMatrix(uint8_t eyeId, math::mat4 const& model);
|
||||
|
||||
/** Sets the camera's model matrix
|
||||
*
|
||||
* @param eye The position of the camera in world space.
|
||||
@@ -448,7 +504,9 @@ public:
|
||||
//! returns this camera's sensitivity in ISO
|
||||
float getSensitivity() const noexcept;
|
||||
|
||||
//! returns the focal length in meters [m] for a 35mm camera
|
||||
/** Returns the focal length in meters [m] for a 35mm camera.
|
||||
* Eye 0's projection matrix is used to compute the focal length.
|
||||
*/
|
||||
double getFocalLength() const noexcept;
|
||||
|
||||
/**
|
||||
|
||||
@@ -513,6 +513,14 @@ public:
|
||||
*/
|
||||
size_t getMaxAutomaticInstances() const noexcept;
|
||||
|
||||
/**
|
||||
* Queries the device and platform for instanced stereo rendering support.
|
||||
*
|
||||
* @return true if stereo rendering is supported, false otherwise
|
||||
* @see View::setStereoscopicOptions
|
||||
*/
|
||||
bool isStereoSupported() const noexcept;
|
||||
|
||||
/**
|
||||
* @return EntityManager used by filament
|
||||
*/
|
||||
|
||||
@@ -28,11 +28,7 @@
|
||||
namespace filament {
|
||||
|
||||
/**
|
||||
* Fence is used to synchronize rendering operations together, with the CPU or with compute.
|
||||
*
|
||||
* \note
|
||||
* Currently Fence only provide client-side synchronization.
|
||||
*
|
||||
* Fence is used to synchronize the application main thread with filament's rendering thread.
|
||||
*/
|
||||
class UTILS_PUBLIC Fence : public FilamentAPI {
|
||||
public:
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
#include <utils/EntityInstance.h>
|
||||
|
||||
#include <math/mathfwd.h>
|
||||
#include <math/quat.h>
|
||||
|
||||
namespace utils {
|
||||
class Entity;
|
||||
@@ -244,6 +245,7 @@ public:
|
||||
* shadows that are too far and wouldn't contribute to the scene much, improving
|
||||
* performance and quality. This value is always positive.
|
||||
* Use 0.0f to use the camera far distance.
|
||||
* This only affect directional lights.
|
||||
*/
|
||||
float shadowFar = 0.0f;
|
||||
|
||||
@@ -360,6 +362,13 @@ public:
|
||||
* enabled. (2cm by default).
|
||||
*/
|
||||
float shadowBulbRadius = 0.02f;
|
||||
|
||||
/**
|
||||
* Transforms the shadow direction. Must be a unit quaternion.
|
||||
* The default is identity.
|
||||
* Ignored if the light type isn't directional. For artistic use. Use with caution.
|
||||
*/
|
||||
math::quatf transform{ 1.0f };
|
||||
};
|
||||
|
||||
struct ShadowCascades {
|
||||
@@ -671,7 +680,7 @@ public:
|
||||
* @return true is this light is a type of directional light
|
||||
*/
|
||||
inline bool isDirectional(Instance i) const noexcept {
|
||||
Type type = getType(i);
|
||||
Type const type = getType(i);
|
||||
return type == Type::DIRECTIONAL || type == Type::SUN;
|
||||
}
|
||||
|
||||
@@ -692,7 +701,7 @@ public:
|
||||
* @return true is this light is a type of spot light
|
||||
*/
|
||||
inline bool isSpotLight(Instance i) const noexcept {
|
||||
Type type = getType(i);
|
||||
Type const type = getType(i);
|
||||
return type == Type::SPOT || type == Type::FOCUSED_SPOT;
|
||||
}
|
||||
|
||||
|
||||
@@ -180,6 +180,11 @@ public:
|
||||
* is guaranteed to be invalid (either because it's been destroyed by the user already, or,
|
||||
* because it's been cleaned-up by the Engine).
|
||||
*
|
||||
* UserVariantFilterMask::ALL should be used with caution. Only variants that an application
|
||||
* needs should be included in the variants argument. For example, the STE variant is only used
|
||||
* for stereoscopic rendering. If an application is not planning to render in stereo, this bit
|
||||
* should be turned off to avoid unnecessary material compilations.
|
||||
*
|
||||
* @param priority Which priority queue to use, LOW or HIGH.
|
||||
* @param variants Variants to include to the compile command.
|
||||
* @param handler Handler to dispatch the callback or nullptr for the default handler
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
namespace filament {
|
||||
|
||||
// update this when a new version of filament wouldn't work with older materials
|
||||
static constexpr size_t MATERIAL_VERSION = 41;
|
||||
static constexpr size_t MATERIAL_VERSION = 43;
|
||||
|
||||
/**
|
||||
* Supported shading models
|
||||
@@ -236,14 +236,15 @@ enum class Property : uint8_t {
|
||||
using UserVariantFilterMask = uint32_t;
|
||||
|
||||
enum class UserVariantFilterBit : UserVariantFilterMask {
|
||||
DIRECTIONAL_LIGHTING = 0x01,
|
||||
DYNAMIC_LIGHTING = 0x02,
|
||||
SHADOW_RECEIVER = 0x04,
|
||||
SKINNING = 0x08,
|
||||
FOG = 0x10,
|
||||
VSM = 0x20,
|
||||
SSR = 0x40,
|
||||
ALL = 0x7F,
|
||||
DIRECTIONAL_LIGHTING = 0x01, //!< Directional lighting
|
||||
DYNAMIC_LIGHTING = 0x02, //!< Dynamic lighting
|
||||
SHADOW_RECEIVER = 0x04, //!< Shadow receiver
|
||||
SKINNING = 0x08, //!< Skinning
|
||||
FOG = 0x10, //!< Fog
|
||||
VSM = 0x20, //!< Variance shadow maps
|
||||
SSR = 0x40, //!< Screen-space reflections
|
||||
STE = 0x80, //!< Instanced stereo rendering
|
||||
ALL = 0xFF,
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -133,14 +133,25 @@ struct BloomOptions {
|
||||
Texture* dirt = nullptr; //!< user provided dirt texture %codegen_skip_json% %codegen_skip_javascript%
|
||||
float dirtStrength = 0.2f; //!< strength of the dirt texture %codegen_skip_json% %codegen_skip_javascript%
|
||||
float strength = 0.10f; //!< bloom's strength between 0.0 and 1.0
|
||||
uint32_t resolution = 360; //!< resolution of vertical axis (2^levels to 2048)
|
||||
uint32_t resolution = 384; //!< resolution of vertical axis (2^levels to 2048)
|
||||
float anamorphism = 1.0f; //!< bloom x/y aspect-ratio (1/32 to 32)
|
||||
uint8_t levels = 6; //!< number of blur levels (3 to 11)
|
||||
uint8_t levels = 6; //!< number of blur levels (1 to 11)
|
||||
BlendMode blendMode = BlendMode::ADD; //!< how the bloom effect is applied
|
||||
bool threshold = true; //!< whether to threshold the source
|
||||
bool enabled = false; //!< enable or disable bloom
|
||||
float highlight = 1000.0f; //!< limit highlights to this value before bloom [10, +inf]
|
||||
|
||||
/**
|
||||
* Bloom quality level.
|
||||
* LOW (default): use a more optimized down-sampling filter, however there can be artifacts
|
||||
* with dynamic resolution, this can be alleviated by using the homogenous mode.
|
||||
* MEDIUM: Good balance between quality and performance.
|
||||
* HIGH: In this mode the bloom resolution is automatically increased to avoid artifacts.
|
||||
* This mode can be significantly slower on mobile, especially at high resolution.
|
||||
* This mode greatly improves the anamorphic bloom.
|
||||
*/
|
||||
QualityLevel quality = QualityLevel::LOW;
|
||||
|
||||
bool lensFlare = false; //!< enable screen-space lens flare
|
||||
bool starburst = true; //!< enable starburst effect on lens flare
|
||||
float chromaticAberration = 0.005f; //!< amount of chromatic aberration
|
||||
@@ -541,6 +552,13 @@ struct SoftShadowOptions {
|
||||
float penumbraRatioScale = 1.0f;
|
||||
};
|
||||
|
||||
/**
|
||||
* Options for stereoscopic (multi-eye) rendering.
|
||||
*/
|
||||
struct StereoscopicOptions {
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
#endif //TNT_FILAMENT_OPTIONS_H
|
||||
|
||||
@@ -18,10 +18,13 @@
|
||||
#define TNT_FILAMENT_SWAPCHAIN_H
|
||||
|
||||
#include <filament/FilamentAPI.h>
|
||||
|
||||
#include <backend/CallbackHandler.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/PresentCallable.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Invocable.h>
|
||||
|
||||
namespace filament {
|
||||
|
||||
@@ -148,7 +151,7 @@ class Engine;
|
||||
class UTILS_PUBLIC SwapChain : public FilamentAPI {
|
||||
public:
|
||||
using FrameScheduledCallback = backend::FrameScheduledCallback;
|
||||
using FrameCompletedCallback = backend::FrameCompletedCallback;
|
||||
using FrameCompletedCallback = utils::Invocable<void(SwapChain*)>;
|
||||
|
||||
/**
|
||||
* Requests a SwapChain with an alpha channel.
|
||||
@@ -241,17 +244,23 @@ public:
|
||||
* contents have completed rendering on the GPU.
|
||||
*
|
||||
* Use SwapChain::setFrameCompletedCallback to set a callback on an individual SwapChain. Each
|
||||
* time a frame completes GPU rendering, the callback will be called with optional user data.
|
||||
* time a frame completes GPU rendering, the callback will be called.
|
||||
*
|
||||
* The FrameCompletedCallback is guaranteed to be called on the main Filament thread.
|
||||
* If handler is nullptr, the callback is guaranteed to be called on the main Filament thread.
|
||||
*
|
||||
* @param callback A callback, or nullptr to unset.
|
||||
* @param user An optional pointer to user data passed to the callback function.
|
||||
* Use \c setFrameCompletedCallback() (with default arguments) to unset the callback.
|
||||
*
|
||||
* @param handler Handler to dispatch the callback or nullptr for the default handler.
|
||||
* @param callback Callback called when each frame completes.
|
||||
*
|
||||
* @remark Only Filament's Metal backend supports frame callbacks. Other backends ignore the
|
||||
* callback (which will never be called) and proceed normally.
|
||||
*
|
||||
* @see CallbackHandler
|
||||
*/
|
||||
void setFrameCompletedCallback(FrameCompletedCallback callback, void* user = nullptr);
|
||||
void setFrameCompletedCallback(backend::CallbackHandler* handler = nullptr,
|
||||
FrameCompletedCallback&& callback = {}) noexcept;
|
||||
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -52,6 +52,8 @@ public:
|
||||
*/
|
||||
TextureSampler() noexcept = default;
|
||||
|
||||
explicit TextureSampler(backend::SamplerParams params) noexcept : mSamplerParams(params) { }
|
||||
|
||||
TextureSampler(const TextureSampler& rhs) noexcept = default;
|
||||
TextureSampler& operator=(const TextureSampler& rhs) noexcept = default;
|
||||
|
||||
|
||||
@@ -85,6 +85,7 @@ public:
|
||||
using SoftShadowOptions = SoftShadowOptions;
|
||||
using ScreenSpaceReflectionsOptions = ScreenSpaceReflectionsOptions;
|
||||
using GuardBandOptions = GuardBandOptions;
|
||||
using StereoscopicOptions = StereoscopicOptions;
|
||||
|
||||
/**
|
||||
* Sets the View's name. Only useful for debugging.
|
||||
@@ -676,6 +677,32 @@ public:
|
||||
*/
|
||||
bool isStencilBufferEnabled() const noexcept;
|
||||
|
||||
/**
|
||||
* Sets the stereoscopic rendering options for this view.
|
||||
*
|
||||
* Currently, only one type of stereoscopic rendering is supported: side-by-side.
|
||||
* Side-by-side stereo rendering splits the viewport into two halves: a left and right half.
|
||||
* Eye 0 will render to the left half, while Eye 1 will render into the right half.
|
||||
*
|
||||
* Currently, the following features are not supported with stereoscopic rendering:
|
||||
* - post-processing
|
||||
* - shadowing
|
||||
* - punctual lights
|
||||
*
|
||||
* Stereo rendering depends on device and platform support. To check if stereo rendering is
|
||||
* supported, use Engine::isStereoSupported().
|
||||
*
|
||||
* @param options The stereoscopic options to use on this view
|
||||
*/
|
||||
void setStereoscopicOptions(StereoscopicOptions const& options);
|
||||
|
||||
/**
|
||||
* Returns the stereoscopic options associated with this View.
|
||||
*
|
||||
* @return value set by setStereoscopicOptions().
|
||||
*/
|
||||
StereoscopicOptions const& getStereoscopicOptions() const noexcept;
|
||||
|
||||
// for debugging...
|
||||
|
||||
//! debugging: allows to entirely disable frustum culling. (culling enabled by default).
|
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libs/gltfio/unlit_opaque.filamat: ../cmake-release/tools/matc/matc
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cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=unlit -TBLENDING=opaque -o unlit_opaque.filamat unlit_opaque.mat
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||||
|
||||
libs/gltfio/volume.filamat: ../cmake-release/tools/matc/matc
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||||
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cd /Users/admin/Documents/filament/out/cmake-ios-release-arm64/libs/gltfio && /Users/admin/Documents/filament/out/cmake-release/tools/matc/matc -a opengl -a metal -p mobile -TCUSTOM_PARAMS="//\ no\ custom\ params" -TCUSTOM_VERTEX="//\ no\ custom\ vertex" -TCUSTOM_FRAGMENT="//\ no\ custom\ fragment" -TDOUBLESIDED=false -TTRANSPARENCY=default -TSHADINGMODEL=_ -TBLENDING=_ -o volume.filamat volume.mat
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uberz_file: libs/gltfio/unlit_opaque.filamat
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libs/gltfio/CMakeFiles/uberz_file.dir/clean:
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libs/gltfio/CMakeFiles/uberz_file.dir/depend:
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