move Filament headers to own directory under iOS/macOS
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@@ -67,7 +67,7 @@ public:
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Program& operator=(const Program& rhs) = delete;
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Program(Program&& rhs) noexcept;
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Program& operator=(Program&& rhs) noexcept;
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Program& operator=(Program&& rhs) noexcept = delete;
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~Program() noexcept;
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@@ -104,8 +104,9 @@ public:
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Sampler const* samplers, size_t count) noexcept;
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struct SpecializationConstant {
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using Type = std::variant<int32_t, float, bool>;
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uint32_t id; // id set in glsl
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std::variant<int32_t, float, bool> value; // value and type
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Type value; // value and type
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};
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Program& specializationConstants(
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