move Filament headers to own directory under iOS/macOS

This commit is contained in:
Nick Fisher
2023-10-03 00:15:41 +08:00
parent 423f563350
commit 2a3a99c974
412 changed files with 8665 additions and 52334 deletions

View File

@@ -28,7 +28,7 @@
namespace filament {
// update this when a new version of filament wouldn't work with older materials
static constexpr size_t MATERIAL_VERSION = 41;
static constexpr size_t MATERIAL_VERSION = 43;
/**
* Supported shading models
@@ -236,14 +236,15 @@ enum class Property : uint8_t {
using UserVariantFilterMask = uint32_t;
enum class UserVariantFilterBit : UserVariantFilterMask {
DIRECTIONAL_LIGHTING = 0x01,
DYNAMIC_LIGHTING = 0x02,
SHADOW_RECEIVER = 0x04,
SKINNING = 0x08,
FOG = 0x10,
VSM = 0x20,
SSR = 0x40,
ALL = 0x7F,
DIRECTIONAL_LIGHTING = 0x01, //!< Directional lighting
DYNAMIC_LIGHTING = 0x02, //!< Dynamic lighting
SHADOW_RECEIVER = 0x04, //!< Shadow receiver
SKINNING = 0x08, //!< Skinning
FOG = 0x10, //!< Fog
VSM = 0x20, //!< Variance shadow maps
SSR = 0x40, //!< Screen-space reflections
STE = 0x80, //!< Instanced stereo rendering
ALL = 0xFF,
};
} // namespace filament