move Filament headers to own directory under iOS/macOS

This commit is contained in:
Nick Fisher
2023-10-03 00:15:41 +08:00
parent 423f563350
commit 2a3a99c974
412 changed files with 8665 additions and 52334 deletions

View File

@@ -231,6 +231,8 @@ public:
int getCurrentCamera() const { return mCurrentCamera; }
float getOcularDistance() const { return mOcularDistance; }
private:
using SceneMask = gltfio::NodeManager::SceneMask;
@@ -266,6 +268,9 @@ private:
SceneMask mVisibleScenes;
bool mShowingRestPose = false;
// Stereoscopic debugging
float mOcularDistance = 0.0f;
// 0 is the default "free camera". Additional cameras come from the gltf file (1-based index).
int mCurrentCamera = 0;