update bindings
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@@ -3121,6 +3121,13 @@ external ffi.Pointer<TCamera> Engine_createCamera(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TEngine> tEngine,
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);
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TCamera>)>(
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isLeaf: true)
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external void Engine_destroyCamera(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TCamera> tCamera,
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);
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@ffi.Native<ffi.Pointer<TView> Function(ffi.Pointer<TEngine>)>(isLeaf: true)
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@ffi.Native<ffi.Pointer<TView> Function(ffi.Pointer<TEngine>)>(isLeaf: true)
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external ffi.Pointer<TView> Engine_createView(
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external ffi.Pointer<TView> Engine_createView(
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ffi.Pointer<TEngine> tEngine,
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ffi.Pointer<TEngine> tEngine,
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