feat! js_interop improvements

This commit is contained in:
Nick Fisher
2025-05-07 17:06:38 +08:00
parent 63e2dcd0ca
commit 2f16908992
159 changed files with 12989 additions and 8377 deletions

View File

@@ -3,21 +3,79 @@
#include <functional>
#include <stdlib.h>
#include <time.h>
#include <chrono>
#include "Log.hpp"
namespace thermion {
#ifdef __EMSCRIPTEN__
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glext.h>
#include <emscripten/html5.h>
#include <emscripten/threading.h>
#include <emscripten/proxying.h>
#include <emscripten/eventloop.h>
#include "ThermionWebApi.h"
std::chrono::high_resolution_clock::time_point loopStart;
static void mainLoop(void* arg) {
auto *rt = static_cast<RenderThread *>(arg);
auto startTime = std::chrono::high_resolution_clock::now();
auto timeSinceLastLoopStart = std::chrono::duration_cast<std::chrono::milliseconds>(startTime - loopStart).count();
if(timeSinceLastLoopStart > 20) {
Log("%dms elapsed since last loop", timeSinceLastLoopStart);
}
loopStart = startTime;
rt->mRendered = false;
long long elapsed = 0;
int numIters = 0;
while (!rt->_stop && elapsed < 10) {
rt->iter();
numIters++;
auto now = std::chrono::high_resolution_clock::now();
elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - startTime).count();
}
// Log("Spent %lldms processing, %d iters", elapsed, numIters);
if(rt->_stop) {
Log("RenderThread stopped")
}
}
static void *startHelper(void * parm) {
loopStart = std::chrono::high_resolution_clock::now();
emscripten_set_main_loop_arg(&mainLoop, parm, 0, true);
return nullptr;
}
#endif
RenderThread::RenderThread()
{
srand(time(NULL));
#ifdef __EMSCRIPTEN__
outer = pthread_self();
pthread_attr_t attr;
pthread_attr_init(&attr);
emscripten_pthread_attr_settransferredcanvases(&attr, "#thermion_canvas");
pthread_create(&t, &attr, startHelper, this);
#else
t = new std::thread([this]() {
while (!_stop) {
iter();
mRendered = false;
}
});
#endif
}
RenderThread::~RenderThread()
{
Log("Destroying RenderThread (%d tasks remaining)", _tasks.size());
@@ -31,48 +89,52 @@ RenderThread::~RenderThread()
_tasks.pop_front();
task();
}
#ifdef __EMSCRIPTEN__
pthread_join(t, NULL);
#else
t->join();
delete t;
#endif
TRACE("RenderThread destructor complete");
}
void RenderThread::requestFrame(void (*callback)())
void RenderThread::requestFrame()
{
TRACE("Request frame");
std::unique_lock<std::mutex> lock(_mutex);
this->_requestFrameRenderCallback = callback;
if(mRendered) {
return;
}
if(mRender) {
Log("Warning - frame requested before previous frame has completed rendering");
}
mRender = true;
_cv.notify_one();
}
void RenderThread::iter()
{
if (mRender && !mRendered)
{
std::unique_lock<std::mutex> lock(_mutex);
if (_requestFrameRenderCallback)
mRenderTicker->render(0);
mRender = false;
mRendered = true;
// Calculate and print FPS
auto currentTime = std::chrono::high_resolution_clock::now();
float deltaTime = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - _lastFrameTime).count();
_lastFrameTime = currentTime;
_frameCount++;
_accumulatedTime += deltaTime;
if (_accumulatedTime >= 1.0f) // Update FPS every second
{
mRenderTicker->render(0);
lock.unlock();
this->_requestFrameRenderCallback();
this->_requestFrameRenderCallback = nullptr;
// Calculate and print FPS
auto currentTime = std::chrono::high_resolution_clock::now();
float deltaTime = std::chrono::duration<float, std::chrono::seconds::period>(currentTime - _lastFrameTime).count();
_lastFrameTime = currentTime;
_frameCount++;
_accumulatedTime += deltaTime;
if (_accumulatedTime >= 1.0f) // Update FPS every second
{
_fps = _frameCount / _accumulatedTime;
_frameCount = 0;
_accumulatedTime = 0.0f;
}
_fps = _frameCount / _accumulatedTime;
_frameCount = 0;
_accumulatedTime = 0.0f;
}
}
std::unique_lock<std::mutex> taskLock(_taskMutex);
if (!_tasks.empty())
@@ -83,11 +145,12 @@ void RenderThread::iter()
task();
taskLock.lock();
}
#ifndef __EMSCRIPTEN__
_cv.wait_for(taskLock, std::chrono::microseconds(2000), [this]
{ return !_tasks.empty() || _stop; });
#endif
}
} // namespace thermion
} // namespace thermion