re-implement pixel buffer on Windows with compile-time switch

This commit is contained in:
Nick Fisher
2023-10-10 20:08:50 +11:00
parent 8c82edd3d2
commit 32bff81f53
11 changed files with 50 additions and 19 deletions

View File

@@ -166,7 +166,7 @@ class FilamentControllerFFI extends FilamentController {
size.height.toInt());
if (nativeTexture != 0) {
assert(surfaceAddress == 0);
_lib.create_render_target(
_lib.create_render_target_ffi(
_viewer!, nativeTexture, size.width.toInt(), size.height.toInt());
}