move texture ID to stream on FilamentController
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@@ -55,15 +55,11 @@ class FilamentWidget extends StatefulWidget {
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}
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class _FilamentWidgetState extends State<FilamentWidget> {
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bool _ready = false;
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StreamSubscription? _listener;
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@override
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void initState() {
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_listener = widget.controller.onInitializationRequested.listen((_) {
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if (_ready) {
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return;
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}
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WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
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var size = ((context.findRenderObject()) as RenderBox).size;
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print(
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@@ -71,13 +67,9 @@ class _FilamentWidgetState extends State<FilamentWidget> {
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await widget.controller
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.createTextureViewer(size.width.toInt(), size.height.toInt());
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print("Filament texture/viewer created.");
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setState(() {
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_ready = true;
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});
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_listener!.cancel();
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_listener = null;
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});
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// we need to make sure a new frame is requested, otherwise the callback may not run
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setState(() {});
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});
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@@ -91,23 +83,33 @@ class _FilamentWidgetState extends State<FilamentWidget> {
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@override
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Widget build(BuildContext context) {
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if (!_ready) {
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return Container();
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}
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var texture = Texture(
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textureId: widget.controller.textureId,
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filterQuality: FilterQuality.high,
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);
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return ResizeObserver(
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onResized: (Size oldSize, Size newSize) async {
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await widget.controller
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.resize(newSize.width.toInt(), newSize.height.toInt());
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},
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child: Platform.isLinux
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? Transform(
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alignment: Alignment.center,
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transform: Matrix4.rotationX(pi),
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child: texture)
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: texture);
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return StreamBuilder(
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stream: widget.controller.textureId,
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builder: (ctx, AsyncSnapshot<int> textureId) {
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if (textureId.data == null) {
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return Container();
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}
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var texture = Texture(
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key: ObjectKey("texture_${textureId.data}"),
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textureId: textureId.data!,
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filterQuality: FilterQuality.high,
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);
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return LayoutBuilder(
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builder: ((context, constraints) => SizedBox(
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height: constraints.maxHeight,
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width: constraints.maxWidth,
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child: ResizeObserver(
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onResized: (Size oldSize, Size newSize) async {
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await widget.controller.resize(
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newSize.width.toInt(), newSize.height.toInt());
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},
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child: Platform.isLinux
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? Transform(
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alignment: Alignment.center,
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transform: Matrix4.rotationX(pi),
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child: texture)
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: texture))));
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});
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}
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}
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