add (very rough) gizmo, restructure Dart package into library, add EntityListWidget
This commit is contained in:
@@ -138,7 +138,7 @@ namespace flutter_filament
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void setAntiAliasing(bool msaaEnabled, bool fxaaEnabled, bool taaEnabled);
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void setDepthOfField();
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EntityId createGeometry(float* vertices, uint32_t numVertices, uint16_t* indices, uint32_t numIndices, const char* materialPath);
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EntityId createGeometry(float* vertices, uint32_t numVertices, uint16_t* indices, uint32_t numIndices, filament::RenderableManager::PrimitiveType primitiveType = RenderableManager::PrimitiveType::TRIANGLES, const char* materialPath = nullptr);
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SceneManager *const getSceneManager()
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{
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@@ -197,9 +197,11 @@ extern "C"
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FLUTTER_PLUGIN_EXPORT void remove_collision_component(void *const sceneManager, EntityId entityId);
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FLUTTER_PLUGIN_EXPORT void add_animation_component(void *const sceneManager, EntityId entityId);
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FLUTTER_PLUGIN_EXPORT EntityId create_geometry(void *const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, const char* materialPath);
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FLUTTER_PLUGIN_EXPORT EntityId create_geometry(void *const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, int primitiveType, const char* materialPath);
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FLUTTER_PLUGIN_EXPORT void set_parent(void *const sceneManager, EntityId child, EntityId parent);
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FLUTTER_PLUGIN_EXPORT void test_collisions(void *const sceneManager, EntityId entity);
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FLUTTER_PLUGIN_EXPORT void set_priority(void *const sceneManager, EntityId entityId, int priority);
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FLUTTER_PLUGIN_EXPORT void get_gizmo(void *const sceneManager, EntityId* out);
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#ifdef __cplusplus
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}
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@@ -115,7 +115,7 @@ extern "C"
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FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer, bool enabled);
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FLUTTER_PLUGIN_EXPORT void reset_to_rest_pose_ffi(void *const sceneManager, EntityId entityId);
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FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi();
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FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, const char *materialPath, void (*callback)(EntityId));
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FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, int primitiveType, const char *materialPath, void (*callback)(EntityId));
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#ifdef __cplusplus
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}
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@@ -12,6 +12,10 @@
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#include <gltfio/FilamentInstance.h>
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#include <gltfio/ResourceLoader.h>
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#include <filament/IndexBuffer.h>
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#include <filament/InstanceBuffer.h>
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#include "material/gizmo.h"
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#include "utils/NameComponentManager.h"
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#include "ResourceBuffer.hpp"
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#include "components/CollisionComponentManager.hpp"
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@@ -141,6 +145,19 @@ namespace flutter_filament
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/// @param entityId
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void getInstances(EntityId entityId, EntityId* out);
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///
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/// Sets the draw priority for the given entity. See RenderableManager.h for more details.
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///
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void setPriority(EntityId entity, int priority);
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/// @brief returns the gizmo entity, used to manipulate the global transform for entities
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/// @param out a pointer to an array of three EntityId {x, y, z}
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/// @return
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///
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void getGizmo(EntityId* out);
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friend class FilamentViewer;
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@@ -154,6 +171,7 @@ namespace flutter_filament
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gltfio::TextureProvider *_stbDecoder = nullptr;
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gltfio::TextureProvider *_ktxDecoder = nullptr;
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std::mutex _mutex;
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Material* _gizmoMaterial;
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utils::NameComponentManager* _ncm;
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@@ -173,5 +191,10 @@ namespace flutter_filament
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const gltfio::FilamentInstance* instance,
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const char *entityName);
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EntityId addGizmo();
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utils::Entity _gizmoX;
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utils::Entity _gizmoY;
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utils::Entity _gizmoZ;
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};
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}
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@@ -115,6 +115,8 @@ namespace flutter_filament {
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{
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auto now = high_resolution_clock::now();
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// Log("animation component count : %d", )
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for(auto it = begin(); it < end(); it++) {
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const auto& entity = getEntity(it);
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@@ -1,95 +0,0 @@
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#ifndef FILE_MATERIAL_PROVIDER
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#define FILE_MATERIAL_PROVIDER
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#include <filament/gltfio/MaterialProvider.h>
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#include <filament/Texture.h>
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#include <filament/TextureSampler.h>
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#include <math/mat4.h>
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#include <math/vec3.h>
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#include <math/vec4.h>
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#include <math/mat3.h>
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#include <math/norm.h>
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#include "Log.hpp"
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namespace flutter_filament {
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class FileMaterialProvider : public filament::gltfio::MaterialProvider {
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filament::Material* _m;
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const filament::Material* _ms[1];
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filament::Texture* mDummyTexture = nullptr;
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public:
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FileMaterialProvider(filament::Engine* engine, const void* const data, const size_t size) {
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_m = filament::Material::Builder()
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.package(data, size)
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.build(*engine);
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_ms[0] = _m;
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unsigned char texels[4] = {};
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mDummyTexture = filament::Texture::Builder()
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.width(1).height(1)
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.format(filament::Texture::InternalFormat::RGBA8)
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.build(*engine);
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filament::Texture::PixelBufferDescriptor pbd(texels, sizeof(texels), filament::Texture::Format::RGBA,
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filament::Texture::Type::UBYTE);
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mDummyTexture->setImage(*engine, 0, std::move(pbd));
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}
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filament::MaterialInstance* createMaterialInstance(filament::gltfio::MaterialKey* config, filament::gltfio::UvMap* uvmap,
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const char* label = "material", const char* extras = nullptr) {
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auto getUvIndex = [uvmap](uint8_t srcIndex, bool hasTexture) -> int {
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return hasTexture ? int(uvmap->at(srcIndex)) - 1 : -1;
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};
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auto instance = _m->createInstance();
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filament::math::mat3f identity;
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instance->setParameter("baseColorUvMatrix", identity);
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instance->setParameter("normalUvMatrix", identity);
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instance->setParameter("baseColorIndex", getUvIndex(config->baseColorUV, config->hasBaseColorTexture));
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instance->setParameter("normalIndex", getUvIndex(config->normalUV, config->hasNormalTexture));
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if(config->hasNormalTexture) {
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filament::TextureSampler sampler;
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instance->setParameter("normalMap", mDummyTexture, sampler);
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instance->setParameter("baseColorMap", mDummyTexture, sampler);
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} else {
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Log("No normal texture for specified material.");
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}
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return instance;
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}
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/**
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* Creates or fetches a compiled Filament material corresponding to the given config.
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*/
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virtual filament::Material* getMaterial(filament::gltfio::MaterialKey* config, filament::gltfio::UvMap* uvmap, const char* label = "material") {
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return _m;
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}
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/**
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* Gets a weak reference to the array of cached materials.
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*/
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const filament::Material* const* getMaterials() const noexcept {
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return _ms;
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}
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/**
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* Gets the number of cached materials.
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*/
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size_t getMaterialsCount() const noexcept {
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return (size_t)1;
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}
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void destroyMaterials() {
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}
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bool needsDummyData(filament::VertexAttribute attrib) const noexcept {
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return true;
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}
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};
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}
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#endif
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12
ios/include/material/gizmo.S
Normal file
12
ios/include/material/gizmo.S
Normal file
@@ -0,0 +1,12 @@
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.global GIZMO_GIZMO_OFFSET;
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.global GIZMO_GIZMO_SIZE;
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.global GIZMO_PACKAGE
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.section .rodata
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GIZMO_PACKAGE:
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.incbin "gizmo.bin"
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GIZMO_GIZMO_OFFSET:
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.int 0
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GIZMO_GIZMO_SIZE:
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.int 36751
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12
ios/include/material/gizmo.apple.S
Normal file
12
ios/include/material/gizmo.apple.S
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@@ -0,0 +1,12 @@
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.global _GIZMO_GIZMO_OFFSET;
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.global _GIZMO_GIZMO_SIZE;
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.global _GIZMO_PACKAGE
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.section __TEXT,__const
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_GIZMO_PACKAGE:
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.incbin "gizmo.bin"
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_GIZMO_GIZMO_OFFSET:
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.int 0
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_GIZMO_GIZMO_SIZE:
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.int 36751
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3
ios/include/material/gizmo.bin
Normal file
3
ios/include/material/gizmo.bin
Normal file
@@ -0,0 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:bbb413c69ac6f77243a02049d2ccf494a1f20ea88fb8ca159b22c5bc0a4fdd95
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size 36751
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1847
ios/include/material/gizmo.c
Normal file
1847
ios/include/material/gizmo.c
Normal file
File diff suppressed because it is too large
Load Diff
13
ios/include/material/gizmo.h
Normal file
13
ios/include/material/gizmo.h
Normal file
@@ -0,0 +1,13 @@
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#ifndef GIZMO_H_
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#define GIZMO_H_
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#include <stdint.h>
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extern "C" {
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extern const uint8_t GIZMO_PACKAGE[];
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extern int GIZMO_GIZMO_OFFSET;
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extern int GIZMO_GIZMO_SIZE;
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}
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#define GIZMO_GIZMO_DATA (GIZMO_PACKAGE + GIZMO_GIZMO_OFFSET)
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#endif
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@@ -248,6 +248,7 @@ namespace flutter_filament
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.build(*_engine, imageEntity);
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_imageEntity = &imageEntity;
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_scene->addEntity(imageEntity);
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Log("Added imageEntity %d", imageEntity);
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}
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void FilamentViewer::setAntiAliasing(bool msaa, bool fxaa, bool taa) {
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@@ -320,6 +321,9 @@ namespace flutter_filament
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int32_t FilamentViewer::addLight(LightManager::Type t, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows)
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{
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auto light = EntityManager::get().create();
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auto& transformManager = _engine->getTransformManager();
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transformManager.create(light);
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auto parent = transformManager.getInstance(light);
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auto builder = LightManager::Builder(t)
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.color(Color::cct(colour))
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.intensity(intensity)
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@@ -329,6 +333,7 @@ namespace flutter_filament
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.build(*_engine, light);
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_scene->addEntity(light);
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_lights.push_back(light);
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auto entityId = Entity::smuggle(light);
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Log("Added light under entity ID %d of type %d with colour %f intensity %f at (%f, %f, %f) with direction (%f, %f, %f) with shadows %d", entityId, t, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows);
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return entityId;
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@@ -1450,7 +1455,7 @@ namespace flutter_filament
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});
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}
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EntityId FilamentViewer::createGeometry(float *vertices, uint32_t numVertices, uint16_t *indices, uint32_t numIndices, const char* materialPath)
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EntityId FilamentViewer::createGeometry(float *vertices, uint32_t numVertices, uint16_t *indices, uint32_t numIndices, RenderableManager::PrimitiveType primitiveType, const char* materialPath)
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{
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float *verticesCopy = (float*)malloc(numVertices * sizeof(float));
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@@ -1499,7 +1504,7 @@ namespace flutter_filament
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RenderableManager::Builder builder = RenderableManager::Builder(1);
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builder
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.boundingBox({{minX, minY, minZ}, {maxX, maxY, maxZ}})
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.geometry(0, RenderableManager::PrimitiveType::TRIANGLES,
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.geometry(0, primitiveType,
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vb, ib, 0, numIndices)
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.culling(false)
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.receiveShadows(false)
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@@ -1510,7 +1515,8 @@ namespace flutter_filament
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auto result = builder.build(*_engine, renderable);
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_scene->addEntity(renderable);
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Log("Created geometry with result %d", result);
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Log("Created geometry with primitive type %d (result %d)", primitiveType, result);
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return Entity::smuggle(renderable);
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}
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@@ -597,8 +597,15 @@ extern "C"
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((SceneManager*)sceneManager)->addAnimationComponent(entityId);
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}
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FLUTTER_PLUGIN_EXPORT EntityId create_geometry(void *const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, const char* materialPath) {
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return ((FilamentViewer*)viewer)->createGeometry(vertices, (uint32_t)numVertices, indices, numIndices, materialPath);
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FLUTTER_PLUGIN_EXPORT EntityId create_geometry(void *const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, int primitiveType, const char* materialPath) {
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return ((FilamentViewer*)viewer)->createGeometry(
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vertices,
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(uint32_t)numVertices,
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indices,
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numIndices,
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(filament::RenderableManager::PrimitiveType)primitiveType,
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materialPath
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);
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}
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FLUTTER_PLUGIN_EXPORT EntityId find_child_entity_by_name(void *const sceneManager, const EntityId parent, const char* name) {
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@@ -614,4 +621,12 @@ extern "C"
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((SceneManager*)sceneManager)->testCollisions(entity);
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}
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FLUTTER_PLUGIN_EXPORT void set_priority(void *const sceneManager, EntityId entity, int priority) {
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((SceneManager*)sceneManager)->setPriority(entity, priority);
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}
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FLUTTER_PLUGIN_EXPORT void get_gizmo(void *const sceneManager, EntityId* out) {
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return ((SceneManager*)sceneManager)->getGizmo(out);
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}
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}
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@@ -40,7 +40,6 @@ public:
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_t = new std::thread([this]() {
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auto last = std::chrono::high_resolution_clock::now();
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while (!_stop) {
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last = std::chrono::high_resolution_clock::now();
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if (_rendering) {
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// auto frameStart = std::chrono::high_resolution_clock::now();
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@@ -48,6 +47,8 @@ public:
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// auto frameEnd = std::chrono::high_resolution_clock::now();
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}
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last = std::chrono::high_resolution_clock::now();
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auto now = std::chrono::high_resolution_clock::now();
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float elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - last).count());
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@@ -58,7 +59,6 @@ public:
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if(_tasks.empty()) {
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_cond.wait_for(lock, std::chrono::duration<float, std::milli>(1));
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continue;
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}
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while(!_tasks.empty()) {
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task = std::move(_tasks.front());
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@@ -571,10 +571,10 @@ FLUTTER_PLUGIN_EXPORT void add_bone_animation_ffi(
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FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() { Log("Dummy called"); }
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FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void* const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, const char* materialPath, void (*callback)(EntityId) ) {
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FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void* const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, int primitiveType, const char* materialPath, void (*callback)(EntityId) ) {
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std::packaged_task<EntityId()> lambda(
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[=] {
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auto entity = create_geometry(viewer, vertices, numVertices, indices, numIndices, materialPath);
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auto entity = create_geometry(viewer, vertices, numVertices, indices, numIndices, primitiveType, materialPath);
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callback(entity);
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return entity;
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});
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@@ -23,7 +23,6 @@
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#include "Log.hpp"
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#include "SceneManager.hpp"
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#include "material/FileMaterialProvider.hpp"
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#include "gltfio/materials/uberarchive.h"
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extern "C"
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@@ -88,6 +87,8 @@ namespace flutter_filament
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_collisionComponentManager = new CollisionComponentManager(tm);
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_animationComponentManager = new AnimationComponentManager(tm, _engine->getRenderableManager());
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addGizmo();
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}
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SceneManager::~SceneManager()
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@@ -307,8 +308,10 @@ namespace flutter_filament
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if(asset) {
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instance = asset->getInstance();
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} else {
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return false;
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}
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// Log("Failed to find glTF instance under entityID %d, hiding as regular entity", entityId);
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_scene->remove(Entity::import(entityId));
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return true;
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}
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}
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utils::Entity entity;
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@@ -342,7 +345,9 @@ namespace flutter_filament
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if(asset) {
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instance = asset->getInstance();
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} else {
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return false;
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// Log("Failed to find glTF instance under entityID %d, revealing as regular entity", entityId);
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_scene->addEntity(Entity::import(entityId));
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return true;
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}
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}
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@@ -1563,4 +1568,161 @@ namespace flutter_filament
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return _ncm->getName(inst);
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}
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void SceneManager::setPriority(EntityId entityId, int priority) {
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auto& rm = _engine->getRenderableManager();
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auto renderableInstance = rm.getInstance(Entity::import(entityId));
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if(!renderableInstance.isValid()) {
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Log("Error: invalid renderable, did you pass the correct entity?", priority);
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return;
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}
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rm.setPriority(renderableInstance, priority);
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Log("Set instance renderable priority to %d", priority);
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}
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EntityId SceneManager::addGizmo() {
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auto mat = _resourceLoaderWrapper->load("file:///Users/nickfisher/Documents/polyvox/flutter/flutter_filament/materials/gizmo.filamat");
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_gizmoMaterial =
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Material::Builder()
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.package(mat.data, mat.size)
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// .package(GIZMO_GIZMO_DATA, GIZMO_GIZMO_SIZE)
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.build(*_engine);
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auto vertexCount = 9;
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|
||||
float* vertices = new float[vertexCount * 3] {
|
||||
-0.05, 0.0f, 0.05f,
|
||||
0.05f, 0.0f, 0.05f,
|
||||
0.05f, 0.0f, -0.05f,
|
||||
-0.05f, 0.0f, -0.05f,
|
||||
-0.05f, 1.0f, 0.05f,
|
||||
0.05f, 1.0f, 0.05f,
|
||||
0.05f, 1.0f, -0.05f,
|
||||
-0.05f, 1.0f, -0.05f,
|
||||
0.00f, 1.1f, 0.0f
|
||||
};
|
||||
|
||||
VertexBuffer::BufferDescriptor::Callback vertexCallback = [](void *buf, size_t,
|
||||
void *data)
|
||||
{
|
||||
free((void*)buf);
|
||||
};
|
||||
|
||||
auto indexCount = 42;
|
||||
uint16_t* indices = new uint16_t[indexCount] {
|
||||
//bottom quad
|
||||
0,1,2,
|
||||
0,2,3,
|
||||
// top "cone"
|
||||
4,5,8,
|
||||
5,6,8,
|
||||
4,7,8,
|
||||
6,7,8,
|
||||
// front
|
||||
0,1,4,
|
||||
1,5,4,
|
||||
// right
|
||||
1,2,5,
|
||||
2,6,5,
|
||||
// back
|
||||
2,6,7,
|
||||
7,3,2,
|
||||
// left
|
||||
0,4,7,
|
||||
7,3,0
|
||||
|
||||
};
|
||||
|
||||
IndexBuffer::BufferDescriptor::Callback indexCallback = [](void *buf, size_t,
|
||||
void *data)
|
||||
{
|
||||
free((void*)buf);
|
||||
};
|
||||
|
||||
auto vb = VertexBuffer::Builder()
|
||||
.vertexCount(vertexCount)
|
||||
.bufferCount(1)
|
||||
.attribute(
|
||||
VertexAttribute::POSITION, 0, VertexBuffer::AttributeType::FLOAT3)
|
||||
.build(*_engine);
|
||||
|
||||
vb->setBufferAt(
|
||||
*_engine,
|
||||
0,
|
||||
VertexBuffer::BufferDescriptor(vertices, vb->getVertexCount() * sizeof(filament::math::float3), 0, vertexCallback)
|
||||
);
|
||||
|
||||
auto ib = IndexBuffer::Builder().indexCount(indexCount).bufferType(IndexBuffer::IndexType::USHORT).build(*_engine);
|
||||
ib->setBuffer(*_engine, IndexBuffer::BufferDescriptor(indices, ib->getIndexCount() * sizeof(uint16_t), 0, indexCallback));
|
||||
|
||||
auto &entityManager = EntityManager::get();
|
||||
|
||||
_gizmoY = entityManager.create();
|
||||
auto materialY = _gizmoMaterial->createInstance();
|
||||
materialY->setParameter("color", math::float3 { 1.0f, 0.0f, 0.0f });
|
||||
RenderableManager::Builder(1)
|
||||
.boundingBox({{}, {1.0f, 1.0f, 1.0f}})
|
||||
.material(0, materialY)
|
||||
.geometry(0, RenderableManager::PrimitiveType::TRIANGLES, vb,
|
||||
ib, 0, indexCount)
|
||||
.culling(false)
|
||||
.build(*_engine, _gizmoY);
|
||||
|
||||
_gizmoX = entityManager.create();
|
||||
auto materialX = _gizmoMaterial->createInstance();
|
||||
materialX->setParameter("color", math::float3 { 0.0f, 1.0f, 0.0f });
|
||||
auto xTransform = math::mat4f::translation(math::float3 { 0.0f, 0.05f, -0.05f}) * math::mat4f::rotation(-math::F_PI_2, math::float3 { 0, 0, 1 });
|
||||
auto* instanceBufferX = InstanceBuffer::Builder(1).localTransforms(&xTransform).build(*_engine);
|
||||
RenderableManager::Builder(1)
|
||||
.boundingBox({{}, {1.0f, 1.0f, 1.0f}})
|
||||
.instances(1, instanceBufferX)
|
||||
.material(0, materialX)
|
||||
.geometry(0, RenderableManager::PrimitiveType::TRIANGLES, vb,
|
||||
ib, 0, indexCount)
|
||||
.culling(false)
|
||||
.build(*_engine, _gizmoX);
|
||||
|
||||
_gizmoZ = entityManager.create();
|
||||
auto materialZ = _gizmoMaterial->createInstance();
|
||||
materialZ->setParameter("color", math::float3 { 0.0f, 0.0f, 1.0f });
|
||||
auto zTransform = math::mat4f::translation(math::float3 { 0.0f, 0.05f, -0.05f}) * math::mat4f::rotation(3 * math::F_PI_2, math::float3 { 1, 0, 0 });
|
||||
auto* instanceBufferZ = InstanceBuffer::Builder(1).localTransforms(&zTransform).build(*_engine);
|
||||
RenderableManager::Builder(1)
|
||||
.boundingBox({{}, {1.0f, 1.0f, 1.0f}})
|
||||
.instances(1, instanceBufferZ)
|
||||
.material(0, materialZ)
|
||||
.geometry(0, RenderableManager::PrimitiveType::TRIANGLES, vb,
|
||||
ib, 0, indexCount)
|
||||
.culling(false)
|
||||
.build(*_engine, _gizmoZ);
|
||||
|
||||
|
||||
// auto localTransforms = math::mat4f[3] {
|
||||
// math::mat4f(),
|
||||
// math::mat4f::translation(math::float3 { 0.0f, 0.05f, -0.05f}) * math::mat4f::rotation(3 * math::F_PI_2, math::float3 { 1, 0, 0 }) ,
|
||||
// math::mat4f::translation(math::float3 { 0.0f, 0.05f, -0.05f}) * math::mat4f::rotation(math::F_PI_2, math::float3 { 0, 0, 1 })
|
||||
// };
|
||||
|
||||
|
||||
// RenderableManager::Builder(1)
|
||||
// .boundingBox({{}, {1.0f, 1.0f, 1.0f}})
|
||||
// .instances(3, instanceBuffer)
|
||||
// .material(0, _gizmoMaterial->getDefaultInstance())
|
||||
// .geometry(0, RenderableManager::PrimitiveType::TRIANGLES, vb,
|
||||
// ib, 0, indexCount)
|
||||
// .culling(false)
|
||||
// .build(*_engine, _gizmo);
|
||||
|
||||
auto& rm = _engine->getRenderableManager();
|
||||
rm.setPriority(rm.getInstance(_gizmoX), 7);
|
||||
rm.setPriority(rm.getInstance(_gizmoY), 7);
|
||||
rm.setPriority(rm.getInstance(_gizmoZ), 7);
|
||||
return Entity::smuggle(_gizmoX);
|
||||
}
|
||||
|
||||
void SceneManager::getGizmo(EntityId* out) {
|
||||
out[0] = Entity::smuggle(_gizmoX);
|
||||
out[1] = Entity::smuggle(_gizmoY);
|
||||
out[2] = Entity::smuggle(_gizmoZ);
|
||||
}
|
||||
|
||||
} // namespace flutter_filament
|
||||
|
||||
Reference in New Issue
Block a user