add (very rough) gizmo, restructure Dart package into library, add EntityListWidget
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@@ -115,7 +115,7 @@ extern "C"
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FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer, bool enabled);
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FLUTTER_PLUGIN_EXPORT void reset_to_rest_pose_ffi(void *const sceneManager, EntityId entityId);
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FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi();
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FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, const char *materialPath, void (*callback)(EntityId));
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FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, int primitiveType, const char *materialPath, void (*callback)(EntityId));
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#ifdef __cplusplus
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}
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