add (very rough) gizmo, restructure Dart package into library, add EntityListWidget

This commit is contained in:
Nick Fisher
2024-03-25 22:21:37 +08:00
parent 66ae0a4d08
commit 357c585d44
53 changed files with 2913 additions and 568 deletions

View File

@@ -7,6 +7,8 @@
* `setCameraRotation` now accepts a quaternion instead of an axis/angle * `setCameraRotation` now accepts a quaternion instead of an axis/angle
* instancing is now supported. * instancing is now supported.
* `setBoneTransform` has been removed. To set the transform for a bone, just `addBoneAnimation` with a single frame. * `setBoneTransform` has been removed. To set the transform for a bone, just `addBoneAnimation` with a single frame.
* the Dart library has been restructured to expose a cleaner API surface. Import `package:flutter_filament/flutter_filament.dart`
* created a separate `Scene` class to hold lights/entities. For now, this is simply a singleton that holds all `getScene`
## 0.6.0 ## 0.6.0

View File

@@ -2,7 +2,7 @@ import 'dart:async';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/flutter_filament.dart';
import 'package:vector_math/vector_math_64.dart' as v; import 'package:vector_math/vector_math_64.dart' as v;
class CameraMatrixOverlay extends StatefulWidget { class CameraMatrixOverlay extends StatefulWidget {
@@ -96,7 +96,7 @@ class _CameraMatrixOverlayState extends State<CameraMatrixOverlay> {
crossAxisAlignment: CrossAxisAlignment.start, crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min, mainAxisSize: MainAxisSize.min,
children: <Widget>[ children: <Widget>[
Text("Camera position : $_cameraPosition $_cameraRotation", Text("Camera : $_cameraPosition $_cameraRotation",
style: style:
const TextStyle(color: Colors.white, fontSize: 10)), const TextStyle(color: Colors.white, fontSize: 10)),
// widget.showProjectionMatrices // widget.showProjectionMatrices

View File

@@ -1,9 +1,5 @@
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/entities/entity_transform_controller.dart'; import 'package:flutter_filament/flutter_filament.dart';
import 'package:flutter_filament/filament_controller.dart';
import 'package:flutter_filament/widgets/entity_controller_mouse_widget.dart';
import 'package:flutter_filament/widgets/filament_gesture_detector.dart';
import 'package:flutter_filament/widgets/filament_widget.dart';
class ExampleViewport extends StatelessWidget { class ExampleViewport extends StatelessWidget {
final FilamentController? controller; final FilamentController? controller;

View File

@@ -1,22 +1,19 @@
import 'dart:async'; import 'dart:async';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter_filament/entities/entity_transform_controller.dart';
import 'package:flutter_filament/filament_controller_ffi.dart';
import 'package:flutter_filament_example/camera_matrix_overlay.dart'; import 'package:flutter_filament_example/camera_matrix_overlay.dart';
import 'package:flutter_filament_example/menus/controller_menu.dart'; import 'package:flutter_filament_example/menus/controller_menu.dart';
import 'package:flutter_filament_example/example_viewport.dart'; import 'package:flutter_filament_example/example_viewport.dart';
import 'package:flutter_filament_example/picker_result_widget.dart'; import 'package:flutter_filament_example/picker_result_widget.dart';
import 'package:flutter_filament_example/menus/scene_menu.dart'; import 'package:flutter_filament_example/menus/scene_menu.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/flutter_filament.dart';
const loadDefaultScene = bool.hasEnvironment('--load-default-scene'); const loadDefaultScene = bool.hasEnvironment('--load-default-scene');
const foo = String.fromEnvironment('foo');
void main() async { void main() async {
print(loadDefaultScene); print(loadDefaultScene);
print(foo);
runApp(const MyApp()); runApp(const MyApp());
} }
@@ -31,7 +28,15 @@ class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return MaterialApp( return MaterialApp(
theme: ThemeData(useMaterial3: true), theme: ThemeData(
useMaterial3: true,
textTheme: const TextTheme(
labelLarge: TextStyle(fontSize: 12),
displayMedium: TextStyle(fontSize: 12),
headlineMedium: const TextStyle(fontSize: 12),
titleMedium: TextStyle(fontSize: 12),
bodyLarge: TextStyle(fontSize: 14),
bodyMedium: TextStyle(fontSize: 12))),
// showPerformanceOverlay: true, // showPerformanceOverlay: true,
home: const Scaffold(body: ExampleWidget())); home: const Scaffold(body: ExampleWidget()));
} }
@@ -69,12 +74,6 @@ class ExampleWidgetState extends State<ExampleWidget> {
static bool hasSkybox = false; static bool hasSkybox = false;
static bool coneHidden = false; static bool coneHidden = false;
static final assets = <FilamentEntity>[];
static FilamentEntity? flightHelmet;
static FilamentEntity? buster;
static FilamentEntity? directionalLight;
static bool loop = false; static bool loop = false;
static final showProjectionMatrices = ValueNotifier<bool>(false); static final showProjectionMatrices = ValueNotifier<bool>(false);
@@ -90,13 +89,13 @@ class ExampleWidgetState extends State<ExampleWidget> {
}); });
WidgetsBinding.instance.addPostFrameCallback((timeStamp) async { WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
await _filamentController!.createViewer(); await _filamentController!.createViewer();
_createEntityLoadListener();
await _filamentController! await _filamentController!
.loadSkybox("assets/default_env/default_env_skybox.ktx"); .loadSkybox("assets/default_env/default_env_skybox.ktx");
await _filamentController!.setRendering(true); await _filamentController!.setRendering(true);
assets.add(
await _filamentController!.loadGlb("assets/shapes/shapes.glb")); await _filamentController!.loadGlb("assets/shapes/shapes.glb");
await _filamentController! await _filamentController!
.setCameraManipulatorOptions(zoomSpeed: 1.0); .setCameraManipulatorOptions(zoomSpeed: 1.0);
@@ -114,82 +113,9 @@ class ExampleWidgetState extends State<ExampleWidget> {
_listener.cancel(); _listener.cancel();
} }
void _createEntityLoadListener() {
_listener =
_filamentController!.onLoad.listen((FilamentEntity entity) async {
assets.add(entity);
if (mounted) {
setState(() {});
}
print(_filamentController!.getNameForEntity(entity) ?? "NAME NOT FOUND");
});
}
EntityTransformController? _transformController; EntityTransformController? _transformController;
FilamentEntity? _controlled;
final _sharedFocusNode = FocusNode();
Widget _assetEntry(FilamentEntity entity) { final _sharedFocusNode = FocusNode();
return FutureBuilder(
future: _filamentController!.getAnimationNames(entity),
builder: (_, animations) {
if (animations.data == null) {
return Container();
}
return Row(children: [
Text("Asset ${entity}"),
IconButton(
iconSize: 14,
tooltip: "Transform to unit cube",
onPressed: () async {
await _filamentController!.transformToUnitCube(entity);
},
icon: const Icon(Icons.settings_overscan_outlined)),
IconButton(
iconSize: 14,
tooltip: "Attach mouse control",
onPressed: () async {
_transformController?.dispose();
if (_controlled == entity) {
_controlled = null;
} else {
_controlled = entity;
_transformController?.dispose();
_transformController =
EntityTransformController(_filamentController!, entity);
}
setState(() {});
},
icon: Icon(Icons.control_camera,
color:
_controlled == entity ? Colors.green : Colors.black)),
IconButton(
iconSize: 14,
tooltip: "Remove",
onPressed: () async {
await _filamentController!.removeEntity(entity);
assets.remove(entity);
setState(() {});
},
icon: const Icon(Icons.cancel_sharp)),
if (animations.data!.isNotEmpty)
PopupMenuButton(
tooltip: "Animations",
itemBuilder: (_) => animations.data!
.map((a) => PopupMenuItem<String>(
value: a,
child: Text(a),
))
.toList(),
onSelected: (value) async {
print("Playing animation $value");
await _filamentController!
.playAnimation(entity, animations.data!.indexOf(value!));
},
)
]);
});
}
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
@@ -201,26 +127,14 @@ class ExampleWidgetState extends State<ExampleWidget> {
padding: _viewportMargin, padding: _viewportMargin,
keyboardFocusNode: _sharedFocusNode), keyboardFocusNode: _sharedFocusNode),
), ),
EntityListWidget(controller: _filamentController),
Positioned( Positioned(
bottom: 80, bottom: 0,
left: 10, left: 0,
height: 200,
width: 300,
child: Container(
padding: const EdgeInsets.symmetric(horizontal: 30, vertical: 10),
height: 100,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(30),
color: Colors.white.withOpacity(0.25),
),
child: ListView(children: assets.map(_assetEntry).toList()))),
Positioned(
bottom: 10,
left: 10,
right: 10, right: 10,
height: 60, height: 30,
child: Container( child: Container(
height: 60, height: 30,
decoration: BoxDecoration( decoration: BoxDecoration(
borderRadius: BorderRadius.circular(30), borderRadius: BorderRadius.circular(30),
color: Colors.white.withOpacity(0.25), color: Colors.white.withOpacity(0.25),
@@ -231,11 +145,17 @@ class ExampleWidgetState extends State<ExampleWidget> {
ControllerMenu( ControllerMenu(
sharedFocusNode: _sharedFocusNode, sharedFocusNode: _sharedFocusNode,
controller: _filamentController, controller: _filamentController,
onToggleViewport: () {
setState(() {
_viewportMargin = (_viewportMargin == EdgeInsets.zero)
? const EdgeInsets.all(30)
: EdgeInsets.zero;
});
},
onControllerDestroyed: () {}, onControllerDestroyed: () {},
onControllerCreated: (controller) { onControllerCreated: (controller) {
setState(() { setState(() {
_filamentController = controller; _filamentController = controller;
_createEntityLoadListener();
}); });
}), }),
SceneMenu( SceneMenu(
@@ -251,21 +171,21 @@ class ExampleWidgetState extends State<ExampleWidget> {
child: Container( child: Container(
color: Colors.transparent, color: Colors.transparent,
child: const Text("shapes.glb"))), child: const Text("shapes.glb"))),
SizedBox(width: 5), const SizedBox(width: 5),
GestureDetector( GestureDetector(
onTap: () async { onTap: () async {
await _filamentController!.loadGlb('assets/1.glb'); await _filamentController!.loadGlb('assets/1.glb');
}, },
child: Container( child: Container(
color: Colors.transparent, child: const Text("1.glb"))), color: Colors.transparent, child: const Text("1.glb"))),
SizedBox(width: 5), const SizedBox(width: 5),
GestureDetector( GestureDetector(
onTap: () async { onTap: () async {
await _filamentController!.loadGlb('assets/2.glb'); await _filamentController!.loadGlb('assets/2.glb');
}, },
child: Container( child: Container(
color: Colors.transparent, child: const Text("2.glb"))), color: Colors.transparent, child: const Text("2.glb"))),
SizedBox(width: 5), const SizedBox(width: 5),
GestureDetector( GestureDetector(
onTap: () async { onTap: () async {
await _filamentController!.loadGlb('assets/3.glb'); await _filamentController!.loadGlb('assets/3.glb');
@@ -273,21 +193,11 @@ class ExampleWidgetState extends State<ExampleWidget> {
child: Container( child: Container(
color: Colors.transparent, child: const Text("3.glb"))), color: Colors.transparent, child: const Text("3.glb"))),
Expanded(child: Container()), Expanded(child: Container()),
TextButton(
child: const Text("Toggle viewport size"),
onPressed: () {
setState(() {
_viewportMargin = (_viewportMargin == EdgeInsets.zero)
? const EdgeInsets.all(30)
: EdgeInsets.zero;
});
},
)
]))), ]))),
_filamentController == null _filamentController == null
? Container() ? Container()
: Padding( : Padding(
padding: const EdgeInsets.only(top: 40, left: 20, right: 20), padding: const EdgeInsets.only(top: 10, left: 20, right: 20),
child: ValueListenableBuilder( child: ValueListenableBuilder(
valueListenable: showProjectionMatrices, valueListenable: showProjectionMatrices,
builder: (ctx, value, child) => CameraMatrixOverlay( builder: (ctx, value, child) => CameraMatrixOverlay(

View File

@@ -1,11 +1,7 @@
import 'dart:async';
import 'dart:math'; import 'dart:math';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart'; import 'package:flutter_filament/flutter_filament.dart';
import 'package:flutter_filament/animations/animation_data.dart';
import 'package:flutter_filament/filament_controller.dart';
import 'package:flutter_filament_example/main.dart'; import 'package:flutter_filament_example/main.dart';
import 'package:permission_handler/permission_handler.dart'; import 'package:permission_handler/permission_handler.dart';
@@ -30,8 +26,8 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
MenuItemButton( MenuItemButton(
closeOnActivate: false, closeOnActivate: false,
onPressed: () async { onPressed: () async {
var entity = await widget.controller var entity = await widget.controller.getChildEntity(
.getChildEntity(ExampleWidgetState.assets.last, "Cylinder"); widget.controller.scene.listEntities().last, "Cylinder");
await showDialog( await showDialog(
context: context, context: context,
builder: (BuildContext context) { builder: (BuildContext context) {
@@ -44,7 +40,7 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
await widget.controller.addBoneAnimation( await widget.controller.addBoneAnimation(
ExampleWidgetState.assets.last, widget.controller.scene.listEntities().last,
BoneAnimationData([ BoneAnimationData([
"Bone" "Bone"
], [ ], [
@@ -59,13 +55,14 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
const Text('Set bone transform for Cylinder (pi/2 rotation X)')), const Text('Set bone transform for Cylinder (pi/2 rotation X)')),
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
await widget.controller.resetBones(ExampleWidgetState.assets.last); await widget.controller
.resetBones(widget.controller.scene.listEntities().last);
}, },
child: const Text('Reset bones for Cylinder')), child: const Text('Reset bones for Cylinder')),
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
await widget.controller.addBoneAnimation( await widget.controller.addBoneAnimation(
ExampleWidgetState.assets.last, widget.controller.scene.listEntities().last,
BoneAnimationData( BoneAnimationData(
["Bone"], ["Bone"],
["Cylinder"], ["Cylinder"],
@@ -84,7 +81,7 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
closeOnActivate: false, closeOnActivate: false,
onPressed: () async { onPressed: () async {
var names = await widget.controller.getMorphTargetNames( var names = await widget.controller.getMorphTargetNames(
ExampleWidgetState.assets.last, "Cylinder"); widget.controller.scene.listEntities().last, "Cylinder");
print("NAMES : $names"); print("NAMES : $names");
await showDialog( await showDialog(
context: context, context: context,
@@ -100,7 +97,7 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
widget.controller.setMorphTargetWeights( widget.controller.setMorphTargetWeights(
ExampleWidgetState.assets.last, widget.controller.scene.listEntities().last,
"Cylinder", "Cylinder",
List.filled(4, 1.0)); List.filled(4, 1.0));
}, },
@@ -108,24 +105,26 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
widget.controller.setMorphTargetWeights( widget.controller.setMorphTargetWeights(
ExampleWidgetState.assets.last, widget.controller.scene.listEntities().last,
"Cylinder", "Cylinder",
List.filled(4, 0.0)); List.filled(4, 0.0));
}, },
child: const Text("Set Cylinder morph weights to 0")), child: const Text("Set Cylinder morph weights to 0")),
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
widget.controller widget.controller.setPosition(
.setPosition(ExampleWidgetState.assets.last, 1.0, 1.0, -1.0); widget.controller.scene.listEntities().last, 1.0, 1.0, -1.0);
}, },
child: const Text('Set position to 1, 1, -1'), child: const Text('Set position to 1, 1, -1'),
), ),
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
if (ExampleWidgetState.coneHidden) { if (ExampleWidgetState.coneHidden) {
widget.controller.reveal(ExampleWidgetState.assets.last, "Cone"); widget.controller
.reveal(widget.controller.scene.listEntities().last, "Cone");
} else { } else {
widget.controller.hide(ExampleWidgetState.assets.last, "Cone"); widget.controller
.hide(widget.controller.scene.listEntities().last, "Cone");
} }
ExampleWidgetState.coneHidden = !ExampleWidgetState.coneHidden; ExampleWidgetState.coneHidden = !ExampleWidgetState.coneHidden;
@@ -135,7 +134,10 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
widget.controller.setMaterialColor( widget.controller.setMaterialColor(
ExampleWidgetState.assets.last, "Cone", 0, Colors.purple); widget.controller.scene.listEntities().last,
"Cone",
0,
Colors.purple);
}, },
child: const Text("Set cone material color to purple")), child: const Text("Set cone material color to purple")),
MenuItemButton( MenuItemButton(
@@ -150,31 +152,47 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
} }
Widget _geometrySubmenu() { Widget _geometrySubmenu() {
return MenuItemButton( return SubmenuButton(
onPressed: () async { menuChildren: [
await widget.controller.createGeometry([ MenuItemButton(
-1, onPressed: () async {
0, var verts = [
-1, -1.0,
-1, 0.0,
0, -1.0,
1, -1.0,
1, 0.0,
0, 1.0,
1, 1.0,
1, 0.0,
0, 1.0,
-1, 1.0,
], [ 0.0,
0, -1.0,
1, ];
2, var indices = [0, 1, 2, 2, 3, 0];
2, var geom = await widget.controller.createGeometry(verts, indices,
3, materialPath: "asset://assets/solidcolor.filamat");
0 },
], "asset://assets/solidcolor.filamat"); child: const Text("Quad")),
}, MenuItemButton(
child: const Text("Custom geometry")); onPressed: () async {
await widget.controller.createGeometry([
0,
0,
0,
1,
0,
0,
], [
0,
1
], primitiveType: PrimitiveType.LINES);
},
child: const Text("Line"))
],
child: const Text("Custom Geometry"),
);
} }
@override @override
@@ -185,50 +203,24 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
_geometrySubmenu(), _geometrySubmenu(),
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
ExampleWidgetState.directionalLight = await widget.controller await widget.controller
.addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true); .addLight(1, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
}, },
child: const Text("Add directional light"), child: const Text("Add directional light"),
), ),
MenuItemButton(
onPressed: () async {
await widget.controller
.addLight(2, 6500, 150000, 0, 1, 0, 0, -1, 0, true);
},
child: const Text("Add point light"),
),
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
await widget.controller.clearLights(); await widget.controller.clearLights();
}, },
child: const Text("Clear lights"), child: const Text("Clear lights"),
), ),
MenuItemButton(
onPressed: () async {
if (ExampleWidgetState.buster == null) {
ExampleWidgetState.buster = await widget.controller.loadGltf(
"assets/BusterDrone/scene.gltf", "assets/BusterDrone",
force: true);
await widget.controller
.playAnimation(ExampleWidgetState.buster!, 0, loop: true);
} else {
await widget.controller
.removeEntity(ExampleWidgetState.buster!);
ExampleWidgetState.buster = null;
}
},
child: Text(ExampleWidgetState.buster == null
? 'Load buster'
: 'Remove buster')),
MenuItemButton(
onPressed: () async {
if (ExampleWidgetState.flightHelmet == null) {
ExampleWidgetState.flightHelmet ??= await widget.controller
.loadGltf('assets/FlightHelmet/FlightHelmet.gltf',
'assets/FlightHelmet',
force: true);
} else {
await widget.controller
.removeEntity(ExampleWidgetState.flightHelmet!);
ExampleWidgetState.flightHelmet = null;
}
},
child: Text(ExampleWidgetState.flightHelmet == null
? 'Load flight helmet'
: 'Remove flight helmet')),
MenuItemButton( MenuItemButton(
onPressed: () { onPressed: () {
widget.controller.setBackgroundColor(const Color(0xAA73C9FA)); widget.controller.setBackgroundColor(const Color(0xAA73C9FA));
@@ -272,9 +264,6 @@ class _AssetSubmenuState extends State<AssetSubmenu> {
MenuItemButton( MenuItemButton(
onPressed: () async { onPressed: () async {
await widget.controller.clearEntities(); await widget.controller.clearEntities();
ExampleWidgetState.flightHelmet = null;
ExampleWidgetState.buster = null;
ExampleWidgetState.assets.clear();
}, },
child: const Text('Clear assets')), child: const Text('Clear assets')),
], ],

View File

@@ -3,7 +3,8 @@ import 'dart:math';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:vector_math/vector_math_64.dart' as v; import 'package:vector_math/vector_math_64.dart' as v;
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/flutter_filament.dart';
import 'package:flutter_filament_example/main.dart'; import 'package:flutter_filament_example/main.dart';
class CameraSubmenu extends StatefulWidget { class CameraSubmenu extends StatefulWidget {
@@ -104,20 +105,6 @@ class _CameraSubmenuState extends State<CameraSubmenu> {
}, },
child: const Text('Move to 0,0,0, facing towards 0,0,-1'), child: const Text('Move to 0,0,0, facing towards 0,0,-1'),
), ),
MenuItemButton(
onPressed: () async {
await widget.controller
.setCamera(ExampleWidgetState.assets.last!, null);
},
child: const Text('Set to first camera in last added asset'),
),
MenuItemButton(
onPressed: () async {
await widget.controller
.moveCameraToAsset(ExampleWidgetState.assets.last!);
},
child: const Text("Move to last added asset"),
),
MenuItemButton( MenuItemButton(
onPressed: () { onPressed: () {
widget.controller.setCameraRotation( widget.controller.setCameraRotation(

View File

@@ -2,11 +2,12 @@ import 'dart:io';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/filament_controller.dart';
import 'package:flutter_filament/filament_controller_ffi.dart'; import 'package:flutter_filament/flutter_filament.dart';
class ControllerMenu extends StatefulWidget { class ControllerMenu extends StatefulWidget {
final FilamentController? controller; final FilamentController? controller;
final void Function() onToggleViewport;
final void Function(FilamentController controller) onControllerCreated; final void Function(FilamentController controller) onControllerCreated;
final void Function() onControllerDestroyed; final void Function() onControllerDestroyed;
final FocusNode sharedFocusNode; final FocusNode sharedFocusNode;
@@ -15,7 +16,8 @@ class ControllerMenu extends StatefulWidget {
{this.controller, {this.controller,
required this.onControllerCreated, required this.onControllerCreated,
required this.onControllerDestroyed, required this.onControllerDestroyed,
required this.sharedFocusNode}); required this.sharedFocusNode,
required this.onToggleViewport});
@override @override
State<StatefulWidget> createState() => _ControllerMenuState(); State<StatefulWidget> createState() => _ControllerMenuState();
@@ -60,6 +62,7 @@ class _ControllerMenuState extends State<ControllerMenu> {
? null ? null
: () async { : () async {
await _filamentController!.createViewer(); await _filamentController!.createViewer();
await _filamentController! await _filamentController!
.setCameraManipulatorOptions(zoomSpeed: 1.0); .setCameraManipulatorOptions(zoomSpeed: 1.0);
}, },
@@ -100,7 +103,13 @@ class _ControllerMenuState extends State<ControllerMenu> {
} }
return MenuAnchor( return MenuAnchor(
childFocusNode: widget.sharedFocusNode, childFocusNode: widget.sharedFocusNode,
menuChildren: items, menuChildren: items +
[
TextButton(
child: const Text("Toggle viewport size"),
onPressed: widget.onToggleViewport,
)
],
builder: builder:
(BuildContext context, MenuController controller, Widget? child) { (BuildContext context, MenuController controller, Widget? child) {
return TextButton( return TextButton(

View File

@@ -1,6 +1,6 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/flutter_filament.dart';
import 'package:flutter_filament_example/main.dart'; import 'package:flutter_filament_example/main.dart';
class RenderingSubmenu extends StatefulWidget { class RenderingSubmenu extends StatefulWidget {
@@ -64,6 +64,13 @@ class _RenderingSubmenuState extends State<RenderingSubmenu> {
child: Text( child: Text(
"Turn recording ${ExampleWidgetState.recording ? "OFF" : "ON"}) "), "Turn recording ${ExampleWidgetState.recording ? "OFF" : "ON"}) "),
), ),
MenuItemButton(
onPressed: () async {
await widget.controller
.addLight(2, 6000, 100000, 0, 0, 0, 0, 1, 0, false);
},
child: Text("Add light"),
),
], ],
child: const Text("Rendering"), child: const Text("Rendering"),
); );

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@@ -1,6 +1,6 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/flutter_filament.dart';
import 'package:flutter_filament_example/menus/asset_submenu.dart'; import 'package:flutter_filament_example/menus/asset_submenu.dart';
import 'package:flutter_filament_example/menus/camera_submenu.dart'; import 'package:flutter_filament_example/menus/camera_submenu.dart';
import 'package:flutter_filament_example/menus/rendering_submenu.dart'; import 'package:flutter_filament_example/menus/rendering_submenu.dart';

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@@ -1,5 +1,5 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/flutter_filament.dart';
class PickerResultWidget extends StatelessWidget { class PickerResultWidget extends StatelessWidget {
final FilamentController controller; final FilamentController controller;

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@@ -138,7 +138,7 @@ namespace flutter_filament
void setAntiAliasing(bool msaaEnabled, bool fxaaEnabled, bool taaEnabled); void setAntiAliasing(bool msaaEnabled, bool fxaaEnabled, bool taaEnabled);
void setDepthOfField(); void setDepthOfField();
EntityId createGeometry(float* vertices, uint32_t numVertices, uint16_t* indices, uint32_t numIndices, const char* materialPath); EntityId createGeometry(float* vertices, uint32_t numVertices, uint16_t* indices, uint32_t numIndices, filament::RenderableManager::PrimitiveType primitiveType = RenderableManager::PrimitiveType::TRIANGLES, const char* materialPath = nullptr);
SceneManager *const getSceneManager() SceneManager *const getSceneManager()
{ {

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@@ -197,9 +197,11 @@ extern "C"
FLUTTER_PLUGIN_EXPORT void remove_collision_component(void *const sceneManager, EntityId entityId); FLUTTER_PLUGIN_EXPORT void remove_collision_component(void *const sceneManager, EntityId entityId);
FLUTTER_PLUGIN_EXPORT void add_animation_component(void *const sceneManager, EntityId entityId); FLUTTER_PLUGIN_EXPORT void add_animation_component(void *const sceneManager, EntityId entityId);
FLUTTER_PLUGIN_EXPORT EntityId create_geometry(void *const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, const char* materialPath); FLUTTER_PLUGIN_EXPORT EntityId create_geometry(void *const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, int primitiveType, const char* materialPath);
FLUTTER_PLUGIN_EXPORT void set_parent(void *const sceneManager, EntityId child, EntityId parent); FLUTTER_PLUGIN_EXPORT void set_parent(void *const sceneManager, EntityId child, EntityId parent);
FLUTTER_PLUGIN_EXPORT void test_collisions(void *const sceneManager, EntityId entity); FLUTTER_PLUGIN_EXPORT void test_collisions(void *const sceneManager, EntityId entity);
FLUTTER_PLUGIN_EXPORT void set_priority(void *const sceneManager, EntityId entityId, int priority);
FLUTTER_PLUGIN_EXPORT void get_gizmo(void *const sceneManager, EntityId* out);
#ifdef __cplusplus #ifdef __cplusplus
} }

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@@ -115,7 +115,7 @@ extern "C"
FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer, bool enabled); FLUTTER_PLUGIN_EXPORT void set_post_processing_ffi(void *const viewer, bool enabled);
FLUTTER_PLUGIN_EXPORT void reset_to_rest_pose_ffi(void *const sceneManager, EntityId entityId); FLUTTER_PLUGIN_EXPORT void reset_to_rest_pose_ffi(void *const sceneManager, EntityId entityId);
FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi(); FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi();
FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, const char *materialPath, void (*callback)(EntityId)); FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void *const viewer, float *vertices, int numVertices, uint16_t *indices, int numIndices, int primitiveType, const char *materialPath, void (*callback)(EntityId));
#ifdef __cplusplus #ifdef __cplusplus
} }

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@@ -12,6 +12,10 @@
#include <gltfio/FilamentInstance.h> #include <gltfio/FilamentInstance.h>
#include <gltfio/ResourceLoader.h> #include <gltfio/ResourceLoader.h>
#include <filament/IndexBuffer.h>
#include <filament/InstanceBuffer.h>
#include "material/gizmo.h"
#include "utils/NameComponentManager.h" #include "utils/NameComponentManager.h"
#include "ResourceBuffer.hpp" #include "ResourceBuffer.hpp"
#include "components/CollisionComponentManager.hpp" #include "components/CollisionComponentManager.hpp"
@@ -141,6 +145,19 @@ namespace flutter_filament
/// @param entityId /// @param entityId
void getInstances(EntityId entityId, EntityId* out); void getInstances(EntityId entityId, EntityId* out);
///
/// Sets the draw priority for the given entity. See RenderableManager.h for more details.
///
void setPriority(EntityId entity, int priority);
/// @brief returns the gizmo entity, used to manipulate the global transform for entities
/// @param out a pointer to an array of three EntityId {x, y, z}
/// @return
///
void getGizmo(EntityId* out);
friend class FilamentViewer; friend class FilamentViewer;
@@ -154,6 +171,7 @@ namespace flutter_filament
gltfio::TextureProvider *_stbDecoder = nullptr; gltfio::TextureProvider *_stbDecoder = nullptr;
gltfio::TextureProvider *_ktxDecoder = nullptr; gltfio::TextureProvider *_ktxDecoder = nullptr;
std::mutex _mutex; std::mutex _mutex;
Material* _gizmoMaterial;
utils::NameComponentManager* _ncm; utils::NameComponentManager* _ncm;
@@ -173,5 +191,10 @@ namespace flutter_filament
const gltfio::FilamentInstance* instance, const gltfio::FilamentInstance* instance,
const char *entityName); const char *entityName);
EntityId addGizmo();
utils::Entity _gizmoX;
utils::Entity _gizmoY;
utils::Entity _gizmoZ;
}; };
} }

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@@ -115,6 +115,8 @@ namespace flutter_filament {
{ {
auto now = high_resolution_clock::now(); auto now = high_resolution_clock::now();
// Log("animation component count : %d", )
for(auto it = begin(); it < end(); it++) { for(auto it = begin(); it < end(); it++) {
const auto& entity = getEntity(it); const auto& entity = getEntity(it);

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@@ -1,95 +0,0 @@
#ifndef FILE_MATERIAL_PROVIDER
#define FILE_MATERIAL_PROVIDER
#include <filament/gltfio/MaterialProvider.h>
#include <filament/Texture.h>
#include <filament/TextureSampler.h>
#include <math/mat4.h>
#include <math/vec3.h>
#include <math/vec4.h>
#include <math/mat3.h>
#include <math/norm.h>
#include "Log.hpp"
namespace flutter_filament {
class FileMaterialProvider : public filament::gltfio::MaterialProvider {
filament::Material* _m;
const filament::Material* _ms[1];
filament::Texture* mDummyTexture = nullptr;
public:
FileMaterialProvider(filament::Engine* engine, const void* const data, const size_t size) {
_m = filament::Material::Builder()
.package(data, size)
.build(*engine);
_ms[0] = _m;
unsigned char texels[4] = {};
mDummyTexture = filament::Texture::Builder()
.width(1).height(1)
.format(filament::Texture::InternalFormat::RGBA8)
.build(*engine);
filament::Texture::PixelBufferDescriptor pbd(texels, sizeof(texels), filament::Texture::Format::RGBA,
filament::Texture::Type::UBYTE);
mDummyTexture->setImage(*engine, 0, std::move(pbd));
}
filament::MaterialInstance* createMaterialInstance(filament::gltfio::MaterialKey* config, filament::gltfio::UvMap* uvmap,
const char* label = "material", const char* extras = nullptr) {
auto getUvIndex = [uvmap](uint8_t srcIndex, bool hasTexture) -> int {
return hasTexture ? int(uvmap->at(srcIndex)) - 1 : -1;
};
auto instance = _m->createInstance();
filament::math::mat3f identity;
instance->setParameter("baseColorUvMatrix", identity);
instance->setParameter("normalUvMatrix", identity);
instance->setParameter("baseColorIndex", getUvIndex(config->baseColorUV, config->hasBaseColorTexture));
instance->setParameter("normalIndex", getUvIndex(config->normalUV, config->hasNormalTexture));
if(config->hasNormalTexture) {
filament::TextureSampler sampler;
instance->setParameter("normalMap", mDummyTexture, sampler);
instance->setParameter("baseColorMap", mDummyTexture, sampler);
} else {
Log("No normal texture for specified material.");
}
return instance;
}
/**
* Creates or fetches a compiled Filament material corresponding to the given config.
*/
virtual filament::Material* getMaterial(filament::gltfio::MaterialKey* config, filament::gltfio::UvMap* uvmap, const char* label = "material") {
return _m;
}
/**
* Gets a weak reference to the array of cached materials.
*/
const filament::Material* const* getMaterials() const noexcept {
return _ms;
}
/**
* Gets the number of cached materials.
*/
size_t getMaterialsCount() const noexcept {
return (size_t)1;
}
void destroyMaterials() {
}
bool needsDummyData(filament::VertexAttribute attrib) const noexcept {
return true;
}
};
}
#endif

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@@ -0,0 +1,12 @@
.global GIZMO_GIZMO_OFFSET;
.global GIZMO_GIZMO_SIZE;
.global GIZMO_PACKAGE
.section .rodata
GIZMO_PACKAGE:
.incbin "gizmo.bin"
GIZMO_GIZMO_OFFSET:
.int 0
GIZMO_GIZMO_SIZE:
.int 36751

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@@ -0,0 +1,12 @@
.global _GIZMO_GIZMO_OFFSET;
.global _GIZMO_GIZMO_SIZE;
.global _GIZMO_PACKAGE
.section __TEXT,__const
_GIZMO_PACKAGE:
.incbin "gizmo.bin"
_GIZMO_GIZMO_OFFSET:
.int 0
_GIZMO_GIZMO_SIZE:
.int 36751

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@@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:bbb413c69ac6f77243a02049d2ccf494a1f20ea88fb8ca159b22c5bc0a4fdd95
size 36751

1847
ios/include/material/gizmo.c Normal file

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,13 @@
#ifndef GIZMO_H_
#define GIZMO_H_
#include <stdint.h>
extern "C" {
extern const uint8_t GIZMO_PACKAGE[];
extern int GIZMO_GIZMO_OFFSET;
extern int GIZMO_GIZMO_SIZE;
}
#define GIZMO_GIZMO_DATA (GIZMO_PACKAGE + GIZMO_GIZMO_OFFSET)
#endif

View File

@@ -248,6 +248,7 @@ namespace flutter_filament
.build(*_engine, imageEntity); .build(*_engine, imageEntity);
_imageEntity = &imageEntity; _imageEntity = &imageEntity;
_scene->addEntity(imageEntity); _scene->addEntity(imageEntity);
Log("Added imageEntity %d", imageEntity);
} }
void FilamentViewer::setAntiAliasing(bool msaa, bool fxaa, bool taa) { void FilamentViewer::setAntiAliasing(bool msaa, bool fxaa, bool taa) {
@@ -320,6 +321,9 @@ namespace flutter_filament
int32_t FilamentViewer::addLight(LightManager::Type t, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows) int32_t FilamentViewer::addLight(LightManager::Type t, float colour, float intensity, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, bool shadows)
{ {
auto light = EntityManager::get().create(); auto light = EntityManager::get().create();
auto& transformManager = _engine->getTransformManager();
transformManager.create(light);
auto parent = transformManager.getInstance(light);
auto builder = LightManager::Builder(t) auto builder = LightManager::Builder(t)
.color(Color::cct(colour)) .color(Color::cct(colour))
.intensity(intensity) .intensity(intensity)
@@ -329,6 +333,7 @@ namespace flutter_filament
.build(*_engine, light); .build(*_engine, light);
_scene->addEntity(light); _scene->addEntity(light);
_lights.push_back(light); _lights.push_back(light);
auto entityId = Entity::smuggle(light); auto entityId = Entity::smuggle(light);
Log("Added light under entity ID %d of type %d with colour %f intensity %f at (%f, %f, %f) with direction (%f, %f, %f) with shadows %d", entityId, t, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows); Log("Added light under entity ID %d of type %d with colour %f intensity %f at (%f, %f, %f) with direction (%f, %f, %f) with shadows %d", entityId, t, colour, intensity, posX, posY, posZ, dirX, dirY, dirZ, shadows);
return entityId; return entityId;
@@ -1450,7 +1455,7 @@ namespace flutter_filament
}); });
} }
EntityId FilamentViewer::createGeometry(float *vertices, uint32_t numVertices, uint16_t *indices, uint32_t numIndices, const char* materialPath) EntityId FilamentViewer::createGeometry(float *vertices, uint32_t numVertices, uint16_t *indices, uint32_t numIndices, RenderableManager::PrimitiveType primitiveType, const char* materialPath)
{ {
float *verticesCopy = (float*)malloc(numVertices * sizeof(float)); float *verticesCopy = (float*)malloc(numVertices * sizeof(float));
@@ -1499,7 +1504,7 @@ namespace flutter_filament
RenderableManager::Builder builder = RenderableManager::Builder(1); RenderableManager::Builder builder = RenderableManager::Builder(1);
builder builder
.boundingBox({{minX, minY, minZ}, {maxX, maxY, maxZ}}) .boundingBox({{minX, minY, minZ}, {maxX, maxY, maxZ}})
.geometry(0, RenderableManager::PrimitiveType::TRIANGLES, .geometry(0, primitiveType,
vb, ib, 0, numIndices) vb, ib, 0, numIndices)
.culling(false) .culling(false)
.receiveShadows(false) .receiveShadows(false)
@@ -1510,7 +1515,8 @@ namespace flutter_filament
auto result = builder.build(*_engine, renderable); auto result = builder.build(*_engine, renderable);
_scene->addEntity(renderable); _scene->addEntity(renderable);
Log("Created geometry with result %d", result);
Log("Created geometry with primitive type %d (result %d)", primitiveType, result);
return Entity::smuggle(renderable); return Entity::smuggle(renderable);
} }

View File

@@ -597,8 +597,15 @@ extern "C"
((SceneManager*)sceneManager)->addAnimationComponent(entityId); ((SceneManager*)sceneManager)->addAnimationComponent(entityId);
} }
FLUTTER_PLUGIN_EXPORT EntityId create_geometry(void *const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, const char* materialPath) { FLUTTER_PLUGIN_EXPORT EntityId create_geometry(void *const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, int primitiveType, const char* materialPath) {
return ((FilamentViewer*)viewer)->createGeometry(vertices, (uint32_t)numVertices, indices, numIndices, materialPath); return ((FilamentViewer*)viewer)->createGeometry(
vertices,
(uint32_t)numVertices,
indices,
numIndices,
(filament::RenderableManager::PrimitiveType)primitiveType,
materialPath
);
} }
FLUTTER_PLUGIN_EXPORT EntityId find_child_entity_by_name(void *const sceneManager, const EntityId parent, const char* name) { FLUTTER_PLUGIN_EXPORT EntityId find_child_entity_by_name(void *const sceneManager, const EntityId parent, const char* name) {
@@ -614,4 +621,12 @@ extern "C"
((SceneManager*)sceneManager)->testCollisions(entity); ((SceneManager*)sceneManager)->testCollisions(entity);
} }
FLUTTER_PLUGIN_EXPORT void set_priority(void *const sceneManager, EntityId entity, int priority) {
((SceneManager*)sceneManager)->setPriority(entity, priority);
}
FLUTTER_PLUGIN_EXPORT void get_gizmo(void *const sceneManager, EntityId* out) {
return ((SceneManager*)sceneManager)->getGizmo(out);
}
} }

View File

@@ -40,7 +40,6 @@ public:
_t = new std::thread([this]() { _t = new std::thread([this]() {
auto last = std::chrono::high_resolution_clock::now(); auto last = std::chrono::high_resolution_clock::now();
while (!_stop) { while (!_stop) {
last = std::chrono::high_resolution_clock::now();
if (_rendering) { if (_rendering) {
// auto frameStart = std::chrono::high_resolution_clock::now(); // auto frameStart = std::chrono::high_resolution_clock::now();
@@ -48,6 +47,8 @@ public:
// auto frameEnd = std::chrono::high_resolution_clock::now(); // auto frameEnd = std::chrono::high_resolution_clock::now();
} }
last = std::chrono::high_resolution_clock::now();
auto now = std::chrono::high_resolution_clock::now(); auto now = std::chrono::high_resolution_clock::now();
float elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - last).count()); float elapsed = float(std::chrono::duration_cast<std::chrono::milliseconds>(now - last).count());
@@ -58,7 +59,6 @@ public:
if(_tasks.empty()) { if(_tasks.empty()) {
_cond.wait_for(lock, std::chrono::duration<float, std::milli>(1)); _cond.wait_for(lock, std::chrono::duration<float, std::milli>(1));
continue;
} }
while(!_tasks.empty()) { while(!_tasks.empty()) {
task = std::move(_tasks.front()); task = std::move(_tasks.front());
@@ -571,10 +571,10 @@ FLUTTER_PLUGIN_EXPORT void add_bone_animation_ffi(
FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() { Log("Dummy called"); } FLUTTER_PLUGIN_EXPORT void ios_dummy_ffi() { Log("Dummy called"); }
FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void* const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, const char* materialPath, void (*callback)(EntityId) ) { FLUTTER_PLUGIN_EXPORT void create_geometry_ffi(void* const viewer, float* vertices, int numVertices, uint16_t* indices, int numIndices, int primitiveType, const char* materialPath, void (*callback)(EntityId) ) {
std::packaged_task<EntityId()> lambda( std::packaged_task<EntityId()> lambda(
[=] { [=] {
auto entity = create_geometry(viewer, vertices, numVertices, indices, numIndices, materialPath); auto entity = create_geometry(viewer, vertices, numVertices, indices, numIndices, primitiveType, materialPath);
callback(entity); callback(entity);
return entity; return entity;
}); });

View File

@@ -23,7 +23,6 @@
#include "Log.hpp" #include "Log.hpp"
#include "SceneManager.hpp" #include "SceneManager.hpp"
#include "material/FileMaterialProvider.hpp"
#include "gltfio/materials/uberarchive.h" #include "gltfio/materials/uberarchive.h"
extern "C" extern "C"
@@ -88,6 +87,8 @@ namespace flutter_filament
_collisionComponentManager = new CollisionComponentManager(tm); _collisionComponentManager = new CollisionComponentManager(tm);
_animationComponentManager = new AnimationComponentManager(tm, _engine->getRenderableManager()); _animationComponentManager = new AnimationComponentManager(tm, _engine->getRenderableManager());
addGizmo();
} }
SceneManager::~SceneManager() SceneManager::~SceneManager()
@@ -307,8 +308,10 @@ namespace flutter_filament
if(asset) { if(asset) {
instance = asset->getInstance(); instance = asset->getInstance();
} else { } else {
return false; // Log("Failed to find glTF instance under entityID %d, hiding as regular entity", entityId);
} _scene->remove(Entity::import(entityId));
return true;
}
} }
utils::Entity entity; utils::Entity entity;
@@ -342,7 +345,9 @@ namespace flutter_filament
if(asset) { if(asset) {
instance = asset->getInstance(); instance = asset->getInstance();
} else { } else {
return false; // Log("Failed to find glTF instance under entityID %d, revealing as regular entity", entityId);
_scene->addEntity(Entity::import(entityId));
return true;
} }
} }
@@ -1563,4 +1568,161 @@ namespace flutter_filament
return _ncm->getName(inst); return _ncm->getName(inst);
} }
void SceneManager::setPriority(EntityId entityId, int priority) {
auto& rm = _engine->getRenderableManager();
auto renderableInstance = rm.getInstance(Entity::import(entityId));
if(!renderableInstance.isValid()) {
Log("Error: invalid renderable, did you pass the correct entity?", priority);
return;
}
rm.setPriority(renderableInstance, priority);
Log("Set instance renderable priority to %d", priority);
}
EntityId SceneManager::addGizmo() {
auto mat = _resourceLoaderWrapper->load("file:///Users/nickfisher/Documents/polyvox/flutter/flutter_filament/materials/gizmo.filamat");
_gizmoMaterial =
Material::Builder()
.package(mat.data, mat.size)
// .package(GIZMO_GIZMO_DATA, GIZMO_GIZMO_SIZE)
.build(*_engine);
auto vertexCount = 9;
float* vertices = new float[vertexCount * 3] {
-0.05, 0.0f, 0.05f,
0.05f, 0.0f, 0.05f,
0.05f, 0.0f, -0.05f,
-0.05f, 0.0f, -0.05f,
-0.05f, 1.0f, 0.05f,
0.05f, 1.0f, 0.05f,
0.05f, 1.0f, -0.05f,
-0.05f, 1.0f, -0.05f,
0.00f, 1.1f, 0.0f
};
VertexBuffer::BufferDescriptor::Callback vertexCallback = [](void *buf, size_t,
void *data)
{
free((void*)buf);
};
auto indexCount = 42;
uint16_t* indices = new uint16_t[indexCount] {
//bottom quad
0,1,2,
0,2,3,
// top "cone"
4,5,8,
5,6,8,
4,7,8,
6,7,8,
// front
0,1,4,
1,5,4,
// right
1,2,5,
2,6,5,
// back
2,6,7,
7,3,2,
// left
0,4,7,
7,3,0
};
IndexBuffer::BufferDescriptor::Callback indexCallback = [](void *buf, size_t,
void *data)
{
free((void*)buf);
};
auto vb = VertexBuffer::Builder()
.vertexCount(vertexCount)
.bufferCount(1)
.attribute(
VertexAttribute::POSITION, 0, VertexBuffer::AttributeType::FLOAT3)
.build(*_engine);
vb->setBufferAt(
*_engine,
0,
VertexBuffer::BufferDescriptor(vertices, vb->getVertexCount() * sizeof(filament::math::float3), 0, vertexCallback)
);
auto ib = IndexBuffer::Builder().indexCount(indexCount).bufferType(IndexBuffer::IndexType::USHORT).build(*_engine);
ib->setBuffer(*_engine, IndexBuffer::BufferDescriptor(indices, ib->getIndexCount() * sizeof(uint16_t), 0, indexCallback));
auto &entityManager = EntityManager::get();
_gizmoY = entityManager.create();
auto materialY = _gizmoMaterial->createInstance();
materialY->setParameter("color", math::float3 { 1.0f, 0.0f, 0.0f });
RenderableManager::Builder(1)
.boundingBox({{}, {1.0f, 1.0f, 1.0f}})
.material(0, materialY)
.geometry(0, RenderableManager::PrimitiveType::TRIANGLES, vb,
ib, 0, indexCount)
.culling(false)
.build(*_engine, _gizmoY);
_gizmoX = entityManager.create();
auto materialX = _gizmoMaterial->createInstance();
materialX->setParameter("color", math::float3 { 0.0f, 1.0f, 0.0f });
auto xTransform = math::mat4f::translation(math::float3 { 0.0f, 0.05f, -0.05f}) * math::mat4f::rotation(-math::F_PI_2, math::float3 { 0, 0, 1 });
auto* instanceBufferX = InstanceBuffer::Builder(1).localTransforms(&xTransform).build(*_engine);
RenderableManager::Builder(1)
.boundingBox({{}, {1.0f, 1.0f, 1.0f}})
.instances(1, instanceBufferX)
.material(0, materialX)
.geometry(0, RenderableManager::PrimitiveType::TRIANGLES, vb,
ib, 0, indexCount)
.culling(false)
.build(*_engine, _gizmoX);
_gizmoZ = entityManager.create();
auto materialZ = _gizmoMaterial->createInstance();
materialZ->setParameter("color", math::float3 { 0.0f, 0.0f, 1.0f });
auto zTransform = math::mat4f::translation(math::float3 { 0.0f, 0.05f, -0.05f}) * math::mat4f::rotation(3 * math::F_PI_2, math::float3 { 1, 0, 0 });
auto* instanceBufferZ = InstanceBuffer::Builder(1).localTransforms(&zTransform).build(*_engine);
RenderableManager::Builder(1)
.boundingBox({{}, {1.0f, 1.0f, 1.0f}})
.instances(1, instanceBufferZ)
.material(0, materialZ)
.geometry(0, RenderableManager::PrimitiveType::TRIANGLES, vb,
ib, 0, indexCount)
.culling(false)
.build(*_engine, _gizmoZ);
// auto localTransforms = math::mat4f[3] {
// math::mat4f(),
// math::mat4f::translation(math::float3 { 0.0f, 0.05f, -0.05f}) * math::mat4f::rotation(3 * math::F_PI_2, math::float3 { 1, 0, 0 }) ,
// math::mat4f::translation(math::float3 { 0.0f, 0.05f, -0.05f}) * math::mat4f::rotation(math::F_PI_2, math::float3 { 0, 0, 1 })
// };
// RenderableManager::Builder(1)
// .boundingBox({{}, {1.0f, 1.0f, 1.0f}})
// .instances(3, instanceBuffer)
// .material(0, _gizmoMaterial->getDefaultInstance())
// .geometry(0, RenderableManager::PrimitiveType::TRIANGLES, vb,
// ib, 0, indexCount)
// .culling(false)
// .build(*_engine, _gizmo);
auto& rm = _engine->getRenderableManager();
rm.setPriority(rm.getInstance(_gizmoX), 7);
rm.setPriority(rm.getInstance(_gizmoY), 7);
rm.setPriority(rm.getInstance(_gizmoZ), 7);
return Entity::smuggle(_gizmoX);
}
void SceneManager::getGizmo(EntityId* out) {
out[0] = Entity::smuggle(_gizmoX);
out[1] = Entity::smuggle(_gizmoY);
out[2] = Entity::smuggle(_gizmoZ);
}
} // namespace flutter_filament } // namespace flutter_filament

View File

@@ -6,7 +6,7 @@ import 'dart:html';
import 'dart:ui'; import 'dart:ui';
import 'dart:web_gl'; import 'dart:web_gl';
import 'package:wasm_ffi/wasm_ffi.dart'; import 'package:wasm_ffi/wasm_ffi.dart';
import 'generated_bindings_web.dart'; import 'filament/generated_bindings_web.dart';
import 'package:flutter/services.dart'; import 'package:flutter/services.dart';
import 'package:flutter_web_plugins/flutter_web_plugins.dart'; import 'package:flutter_web_plugins/flutter_web_plugins.dart';

View File

@@ -1,4 +1,4 @@
import 'package:flutter_filament/animations/animation_data.dart'; import 'package:flutter_filament/filament/animations/animation_data.dart';
import 'package:vector_math/vector_math.dart'; import 'package:vector_math/vector_math.dart';
class AnimationBuilder { class AnimationBuilder {

View File

@@ -1,7 +1,6 @@
import 'dart:io';
import 'dart:math'; import 'dart:math';
import 'dart:ui';
import 'package:flutter_filament/animations/animation_data.dart'; import 'package:flutter_filament/filament/animations/animation_data.dart';
import 'package:vector_math/vector_math_64.dart'; import 'package:vector_math/vector_math_64.dart';
enum RotationMode { ZYX, XYZ } enum RotationMode { ZYX, XYZ }

View File

@@ -1,8 +1,8 @@
import 'dart:async'; import 'dart:async';
import 'dart:math'; import 'dart:math';
import 'package:flutter/services.dart'; import 'package:flutter_filament/filament/filament_controller.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/filament/utils/hardware_keyboard_listener.dart';
import 'package:vector_math/vector_math_64.dart' as v; import 'package:vector_math/vector_math_64.dart' as v;
class EntityTransformController { class EntityTransformController {
@@ -178,4 +178,26 @@ class EntityTransformController {
void mouse2Up() async {} void mouse2Up() async {}
void mouse2Down() async {} void mouse2Down() async {}
static HardwareKeyboardListener? _keyboardListener;
static Future<EntityTransformController> create(
FilamentController controller, FilamentEntity entity,
{double? translationSpeed, String? forwardAnimation}) async {
int? forwardAnimationIndex;
if (forwardAnimation != null) {
final animationNames = await controller.getAnimationNames(entity);
forwardAnimationIndex = animationNames.indexOf(forwardAnimation);
}
if (forwardAnimationIndex == -1) {
throw Exception("Invalid animation : $forwardAnimation");
}
_keyboardListener?.dispose();
var transformController = EntityTransformController(controller, entity,
translationSpeed: translationSpeed ?? 1.0,
forwardAnimationIndex: forwardAnimationIndex);
_keyboardListener = HardwareKeyboardListener(transformController);
return transformController;
}
} }

View File

@@ -0,0 +1,72 @@
import 'dart:ui';
import 'package:vector_math/vector_math_64.dart';
import '../filament_controller.dart';
class Gizmo {
final FilamentEntity x;
Vector3 _x = Vector3(0.1, 0, 0);
final FilamentEntity y;
Vector3 _y = Vector3(0.0, 0.1, 0);
final FilamentEntity z;
Vector3 _z = Vector3(0.0, 0.0, 0.1);
final FilamentController controller;
FilamentEntity? _activeAxis;
FilamentEntity? _activeEntity;
bool get isActive => _activeAxis != null;
Gizmo(this.x, this.y, this.z, this.controller) {
controller.pickResult.listen(_onPickResult);
}
Future _reveal() async {
await controller.reveal(x, null);
await controller.reveal(y, null);
await controller.reveal(z, null);
}
void translate(Offset offset) async {
late Vector3 vec;
if (_activeAxis == x) {
vec = _x;
} else if (_activeAxis == y) {
vec = _y;
} else if (_activeAxis == z) {
vec = _z;
}
await controller.queuePositionUpdate(_activeEntity!, offset.dx * vec.x,
-offset.dy * vec.y, -offset.dx * vec.z,
relative: true);
}
void reset() {
_activeAxis = null;
}
void _onPickResult(FilamentPickResult result) async {
if (result.entity == x || result.entity == y || result.entity == z) {
_activeAxis = result.entity;
} else {
attach(result.entity);
}
}
void attach(FilamentEntity entity) async {
print("Attaching to $entity");
_activeAxis = null;
_activeEntity = entity;
await _reveal();
await controller.setParent(x, entity);
await controller.setParent(y, entity);
await controller.setParent(z, entity);
}
void detach() async {
await controller.hide(x, null);
await controller.hide(y, null);
await controller.hide(z, null);
}
}

View File

@@ -5,17 +5,28 @@ import 'dart:typed_data';
import 'dart:ui' as ui; import 'dart:ui' as ui;
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/animations/animation_data.dart'; import 'package:flutter_filament/filament/entities/gizmo.dart';
import 'package:flutter_filament/entities/entity_transform_controller.dart';
import 'package:flutter_filament/generated_bindings.dart';
import 'package:vector_math/vector_math_64.dart'; import 'package:vector_math/vector_math_64.dart';
import 'animations/animation_data.dart';
// a handle that can be safely passed back to the rendering layer to manipulate an Entity // a handle that can be safely passed back to the rendering layer to manipulate an Entity
typedef FilamentEntity = int; typedef FilamentEntity = int;
// "picking" means clicking/tapping on the viewport, and unprojecting the X/Y coordinate to determine whether any renderable entities were present at those coordinates. // "picking" means clicking/tapping on the viewport, and unprojecting the X/Y coordinate to determine whether any renderable entities were present at those coordinates.
typedef FilamentPickResult = ({FilamentEntity entity, double x, double y}); typedef FilamentPickResult = ({FilamentEntity entity, double x, double y});
// copied from filament/backened/DriverEnums.h
enum PrimitiveType {
// don't change the enums values (made to match GL)
POINTS, //!< points
LINES, //!< lines
UNUSED1,
LINE_STRIP, //!< line strip
TRIANGLES, //!< triangles
TRIANGLE_STRIP, //!< triangle strip
}
enum ToneMapper { ACES, FILMIC, LINEAR } enum ToneMapper { ACES, FILMIC, LINEAR }
// see filament Manipulator.h for more details // see filament Manipulator.h for more details
@@ -33,17 +44,6 @@ class TextureDetails {
} }
abstract class FilamentController { abstract class FilamentController {
///
/// A Stream containing every FilamentEntity added to the scene (i.e. via [loadGlb], [loadGltf] or [addLight]).
/// This is provided for convenience so you can set listeners in front-end widgets that can respond to entity loads without manually passing around the FilamentEntity returned from those methods.
///
Stream<FilamentEntity> get onLoad;
///
/// A Stream containing every FilamentEntity removed from the scene (i.e. via [removeEntity], [clearEntities], [removeLight] or [clearLights]).
Stream<FilamentEntity> get onUnload;
/// ///
/// A [ValueNotifier] to indicate whether a FilamentViewer is currently available. /// A [ValueNotifier] to indicate whether a FilamentViewer is currently available.
/// (FilamentViewer is a C++ type, hence why it is not referenced) here. /// (FilamentViewer is a C++ type, hence why it is not referenced) here.
@@ -212,14 +212,6 @@ abstract class FilamentController {
/// ///
Future<FilamentEntity> loadGlb(String path, {int numInstances = 1}); Future<FilamentEntity> loadGlb(String path, {int numInstances = 1});
///
/// Load the .glb asset from the specified path (either Flutter asset URI or filepath) and insert into the scene.
/// If [cache] is true, the contents of the path will be cached locally and re-used for any future calls to load that asset.
/// See also [evictCache].
///
Future<FilamentEntity> loadGlbFromBuffer(String path,
{bool cache = false, int numInstances = 1});
/// ///
/// Create a new instance of [entity]. /// Create a new instance of [entity].
/// ///
@@ -235,11 +227,6 @@ abstract class FilamentController {
/// ///
Future<List<FilamentEntity>> getInstances(FilamentEntity entity); Future<List<FilamentEntity>> getInstances(FilamentEntity entity);
///
/// Frees all cached resources loaded via [loadGlbFromBuffer].
///
Future evictCache();
/// ///
/// Load the .gltf asset at the given path and insert into the scene. /// Load the .gltf asset at the given path and insert into the scene.
/// [relativeResourcePath] is the folder path where the glTF resources are stored; /// [relativeResourcePath] is the folder path where the glTF resources are stored;
@@ -558,7 +545,7 @@ abstract class FilamentController {
/// ///
/// Reveal the node [meshName] under [entity]. Only applicable if [hide] had previously been called; this is a no-op otherwise. /// Reveal the node [meshName] under [entity]. Only applicable if [hide] had previously been called; this is a no-op otherwise.
/// ///
Future reveal(FilamentEntity entity, String meshName); Future reveal(FilamentEntity entity, String? meshName);
/// ///
/// If [meshName] is provided, hide the node [meshName] under [entity], otherwise hide the root node for [entity]. /// If [meshName] is provided, hide the node [meshName] under [entity], otherwise hide the root node for [entity].
@@ -613,12 +600,6 @@ abstract class FilamentController {
/// ///
Future setRecordingOutputDirectory(String outputDirectory); Future setRecordingOutputDirectory(String outputDirectory);
///
/// Attach the keyboard/mouse to [entity].
///
Future<EntityTransformController> control(FilamentEntity entity,
{double? translationSpeed, String? forwardAnimation});
/// ///
/// An [entity] will only be animatable after an animation component is attached. /// An [entity] will only be animatable after an animation component is attached.
/// Any calls to [playAnimation]/[setBoneAnimation]/[setMorphAnimation] will have no visual effect until [addAnimationComponent] has been called on the instance. /// Any calls to [playAnimation]/[setBoneAnimation]/[setMorphAnimation] will have no visual effect until [addAnimationComponent] has been called on the instance.
@@ -642,8 +623,9 @@ abstract class FilamentController {
/// ///
/// Creates a (renderable) entity with the specified geometry and adds to the scene. /// Creates a (renderable) entity with the specified geometry and adds to the scene.
/// ///
Future createGeometry( Future createGeometry(List<double> vertices, List<int> indices,
List<double> vertices, List<int> indices, String? materialPath); {String? materialPath,
PrimitiveType primitiveType = PrimitiveType.TRIANGLES});
/// ///
/// Sets the parent transform of [child] to the transform of [parent]. /// Sets the parent transform of [child] to the transform of [parent].
@@ -655,4 +637,59 @@ abstract class FilamentController {
/// This method returns void; the relevant callback passed to [addCollisionComponent] will be fired if a collision is detected. /// This method returns void; the relevant callback passed to [addCollisionComponent] will be fired if a collision is detected.
/// ///
Future testCollisions(FilamentEntity entity); Future testCollisions(FilamentEntity entity);
///
/// Sets the draw priority for the given entity. See RenderableManager.h for more details.
///
Future setPriority(FilamentEntity entityId, int priority);
///
/// The Scene holds the transform gizmo and all loaded entities/lights.
///
Scene get scene;
}
///
/// For now, this class just holds the entities that have been loaded (though not necessarily visible in the Filament Scene).
///
abstract class Scene {
///
/// The last entity clicked/tapped in the viewport (internally, the result of calling pick);
FilamentEntity? selected;
///
/// A Stream updated whenever an entity is added/removed from the scene.
///
Stream<bool> get onUpdated;
///
/// A Stream containing every FilamentEntity added to the scene (i.e. via [loadGlb], [loadGltf] or [addLight]).
/// This is provided for convenience so you can set listeners in front-end widgets that can respond to entity loads without manually passing around the FilamentEntity returned from those methods.
///
Stream<FilamentEntity> get onLoad;
///
/// A Stream containing every FilamentEntity removed from the scene (i.e. via [removeEntity], [clearEntities], [removeLight] or [clearLights]).
Stream<FilamentEntity> get onUnload;
///
/// Lists all light entities currently loaded (not necessarily active in the scene). Does not account for instances.
///
Iterable<FilamentEntity> listLights();
///
/// Lists all entities currently loaded (not necessarily active in the scene). Does not account for instances.
///
Iterable<FilamentEntity> listEntities();
///
/// Attach the gizmo to the specified entity.
///
void select(FilamentEntity entity);
///
/// The transform gizmo.
///
Gizmo get gizmo;
} }

View File

@@ -1,24 +1,20 @@
import 'dart:async'; import 'dart:async';
import 'dart:ffi'; import 'dart:ffi';
import 'dart:io'; import 'dart:io';
import 'dart:typed_data';
import 'dart:ui' as ui; import 'dart:ui' as ui;
import 'dart:developer' as dev; import 'dart:developer' as dev;
import 'package:flutter/foundation.dart'; import 'package:flutter/foundation.dart';
import 'package:flutter/services.dart'; import 'package:flutter/services.dart';
import 'package:ffi/ffi.dart'; import 'package:ffi/ffi.dart';
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/entities/entity_transform_controller.dart'; import 'package:flutter_filament/filament/animations/animation_data.dart';
import 'package:flutter_filament/filament/entities/gizmo.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/filament/filament_controller.dart';
import 'package:flutter_filament/filament/generated_bindings.dart';
import 'package:flutter_filament/animations/animation_data.dart'; import 'package:flutter_filament/filament/generated_bindings.dart' as gb;
import 'package:flutter_filament/generated_bindings.dart'; import 'package:flutter_filament/filament/rendering_surface.dart';
import 'package:flutter_filament/generated_bindings.dart' as gb;
import 'package:flutter_filament/hardware/hardware_keyboard_listener.dart';
import 'package:flutter_filament/rendering_surface.dart';
import 'package:vector_math/vector_math_64.dart'; import 'package:vector_math/vector_math_64.dart';
import 'scene.dart';
// ignore: constant_identifier_names // ignore: constant_identifier_names
const FilamentEntity _FILAMENT_ASSET_ERROR = 0; const FilamentEntity _FILAMENT_ASSET_ERROR = 0;
@@ -26,6 +22,9 @@ const FilamentEntity _FILAMENT_ASSET_ERROR = 0;
class FilamentControllerFFI extends FilamentController { class FilamentControllerFFI extends FilamentController {
final _channel = const MethodChannel("app.polyvox.filament/event"); final _channel = const MethodChannel("app.polyvox.filament/event");
late SceneImpl _scene;
Scene get scene => _scene;
/// ///
/// This will be set on constructor invocation. /// This will be set on constructor invocation.
/// On Windows, this will be set to the value returned by the [usesBackingWindow] method call. /// On Windows, this will be set to the value returned by the [usesBackingWindow] method call.
@@ -64,22 +63,8 @@ class FilamentControllerFFI extends FilamentController {
Timer? _resizeTimer; Timer? _resizeTimer;
final _lights = <FilamentEntity>{};
final _entities = <FilamentEntity>{};
final _onLoadController = StreamController<FilamentEntity>.broadcast();
Stream<FilamentEntity> get onLoad => _onLoadController.stream;
final _onUnloadController = StreamController<FilamentEntity>.broadcast();
Stream<FilamentEntity> get onUnload => _onUnloadController.stream;
final allocator = calloc; final allocator = calloc;
void _using(Pointer ptr, Future Function(Pointer ptr) function) async {
await function.call(ptr);
allocator.free(ptr);
}
/// ///
/// This controller uses platform channels to bridge Dart with the C/C++ code for the Filament API. /// This controller uses platform channels to bridge Dart with the C/C++ code for the Filament API.
/// Setting up the context/texture (since this is platform-specific) and the render ticker are platform-specific; all other methods are passed through by the platform channel to the methods specified in FlutterFilamentApi.h. /// Setting up the context/texture (since this is platform-specific) and the render ticker are platform-specific; all other methods are passed through by the platform channel to the methods specified in FlutterFilamentApi.h.
@@ -145,7 +130,6 @@ class FilamentControllerFFI extends FilamentController {
Future setFrameRate(int framerate) async { Future setFrameRate(int framerate) async {
final interval = 1000.0 / framerate; final interval = 1000.0 / framerate;
set_frame_interval_ffi(interval); set_frame_interval_ffi(interval);
print("Set frame interval to $interval");
} }
@override @override
@@ -360,7 +344,7 @@ class FilamentControllerFFI extends FilamentController {
textureId: renderingSurface.flutterTextureId, textureId: renderingSurface.flutterTextureId,
width: _rect.value!.width.toInt(), width: _rect.value!.width.toInt(),
height: _rect.value!.height.toInt()); height: _rect.value!.height.toInt());
print("texture details ${textureDetails.value}");
await _withVoidCallback((callback) { await _withVoidCallback((callback) {
update_viewport_and_camera_projection_ffi( update_viewport_and_camera_projection_ffi(
_viewer!, _viewer!,
@@ -369,6 +353,13 @@ class FilamentControllerFFI extends FilamentController {
1.0, 1.0,
callback); callback);
}); });
final out = allocator<Int32>(3);
get_gizmo(_sceneManager!, out);
var gizmo = Gizmo(out[0], out[1], out[2], this);
allocator.free(out);
_scene = SceneImpl(gizmo);
hasViewer.value = true; hasViewer.value = true;
_creating = false; _creating = false;
} }
@@ -642,8 +633,8 @@ class FilamentControllerFFI extends FilamentController {
dirZ, dirZ,
castShadows, castShadows,
callback)); callback));
_onLoadController.sink.add(entity);
_lights.add(entity); _scene.registerLight(entity);
return entity; return entity;
} }
@@ -652,9 +643,8 @@ class FilamentControllerFFI extends FilamentController {
if (_viewer == null) { if (_viewer == null) {
throw Exception("No viewer available, ignoring"); throw Exception("No viewer available, ignoring");
} }
_lights.remove(entity); _scene.unregisterLight(entity);
remove_light_ffi(_viewer!, entity); remove_light_ffi(_viewer!, entity);
_onUnloadController.add(entity);
} }
@override @override
@@ -663,48 +653,8 @@ class FilamentControllerFFI extends FilamentController {
throw Exception("No viewer available, ignoring"); throw Exception("No viewer available, ignoring");
} }
clear_lights_ffi(_viewer!); clear_lights_ffi(_viewer!);
for (final entity in _lights) {
_onUnloadController.add(entity);
}
_lights.clear();
}
final _assetCache = <String, (Pointer<Void>, int)>{}; _scene.clearLights();
@override
Future<FilamentEntity> loadGlbFromBuffer(String path,
{bool cache = false, int numInstances = 1}) async {
late (Pointer<Void>, int) data;
if (cache && _assetCache.containsKey(path)) {
data = _assetCache[path]!;
} else {
late ByteData asset;
if (path.startsWith("file://")) {
var raw = File(path.replaceAll("file://", "")).readAsBytesSync();
asset = raw.buffer.asByteData(raw.offsetInBytes);
} else {
asset = await rootBundle.load(path.replaceAll("asset://", ""));
}
var ptr = allocator<Char>(asset.lengthInBytes);
for (int i = 0; i < asset.lengthInBytes; i++) {
ptr[i] = asset.getUint8(i);
}
data = (ptr.cast<Void>(), asset.lengthInBytes);
}
var entity = await _withIntCallback((callback) => load_glb_from_buffer_ffi(
_sceneManager!, data.$1, data.$2, numInstances, callback));
if (!cache) {
allocator.free(data.$1);
} else {
_assetCache[path] = data;
}
if (entity == _FILAMENT_ASSET_ERROR) {
throw Exception("Failed to load GLB from path $path");
}
return entity;
} }
@override @override
@@ -735,14 +685,6 @@ class FilamentControllerFFI extends FilamentController {
return instances; return instances;
} }
@override
Future evictCache() async {
for (final value in _assetCache.values) {
allocator.free(value.$1);
}
_assetCache.clear();
}
@override @override
Future<FilamentEntity> loadGlb(String path, Future<FilamentEntity> loadGlb(String path,
{bool unlit = false, int numInstances = 1}) async { {bool unlit = false, int numInstances = 1}) async {
@@ -759,8 +701,8 @@ class FilamentControllerFFI extends FilamentController {
if (entity == _FILAMENT_ASSET_ERROR) { if (entity == _FILAMENT_ASSET_ERROR) {
throw Exception("An error occurred loading the asset at $path"); throw Exception("An error occurred loading the asset at $path");
} }
_entities.add(entity); _scene.registerEntity(entity);
_onLoadController.sink.add(entity);
return entity; return entity;
} }
@@ -784,8 +726,8 @@ class FilamentControllerFFI extends FilamentController {
if (entity == _FILAMENT_ASSET_ERROR) { if (entity == _FILAMENT_ASSET_ERROR) {
throw Exception("An error occurred loading the asset at $path"); throw Exception("An error occurred loading the asset at $path");
} }
_entities.add(entity); _scene.registerEntity(entity);
_onLoadController.sink.add(entity);
return entity; return entity;
} }
@@ -1021,10 +963,10 @@ class FilamentControllerFFI extends FilamentController {
if (_viewer == null) { if (_viewer == null) {
throw Exception("No viewer available, ignoring"); throw Exception("No viewer available, ignoring");
} }
_entities.remove(entity); _scene.unregisterEntity(entity);
await _withVoidCallback( await _withVoidCallback(
(callback) => remove_entity_ffi(_viewer!, entity, callback)); (callback) => remove_entity_ffi(_viewer!, entity, callback));
_onUnloadController.add(entity);
} }
@override @override
@@ -1034,11 +976,7 @@ class FilamentControllerFFI extends FilamentController {
} }
await _withVoidCallback( await _withVoidCallback(
(callback) => clear_entities_ffi(_viewer!, callback)); (callback) => clear_entities_ffi(_viewer!, callback));
_scene.clearEntities();
for (final entity in _entities) {
_onUnloadController.add(entity);
}
_entities.clear();
} }
@override @override
@@ -1078,6 +1016,14 @@ class FilamentControllerFFI extends FilamentController {
_sceneManager!, entity, index, loop, reverse, replaceActive, crossfade); _sceneManager!, entity, index, loop, reverse, replaceActive, crossfade);
} }
@override
Future stopAnimation(FilamentEntity entity, int animationIndex) async {
if (_viewer == null) {
throw Exception("No viewer available, ignoring");
}
stop_animation(_sceneManager!, entity, animationIndex);
}
@override @override
Future stopAnimationByName(FilamentEntity entity, String name) async { Future stopAnimationByName(FilamentEntity entity, String name) async {
var animations = await getAnimationNames(entity); var animations = await getAnimationNames(entity);
@@ -1107,14 +1053,6 @@ class FilamentControllerFFI extends FilamentController {
set_animation_frame(_sceneManager!, entity, index, animationFrame); set_animation_frame(_sceneManager!, entity, index, animationFrame);
} }
@override
Future stopAnimation(FilamentEntity entity, int animationIndex) async {
if (_viewer == null) {
throw Exception("No viewer available, ignoring");
}
stop_animation(_sceneManager!, entity, animationIndex);
}
@override @override
Future setMainCamera() async { Future setMainCamera() async {
set_main_camera(_viewer!); set_main_camera(_viewer!);
@@ -1303,16 +1241,6 @@ class FilamentControllerFFI extends FilamentController {
set_position(_sceneManager!, entity, x, y, z); set_position(_sceneManager!, entity, x, y, z);
} }
@override
Future setRotation(
FilamentEntity entity, double rads, double x, double y, double z) async {
if (_viewer == null) {
throw Exception("No viewer available, ignoring");
}
var quat = Quaternion.axisAngle(Vector3(x, y, z), rads);
await setRotationQuat(entity, quat);
}
@override @override
Future setRotationQuat(FilamentEntity entity, Quaternion rotation, Future setRotationQuat(FilamentEntity entity, Quaternion rotation,
{bool relative = false}) async { {bool relative = false}) async {
@@ -1323,6 +1251,16 @@ class FilamentControllerFFI extends FilamentController {
rotation.y, rotation.z, rotation.w); rotation.y, rotation.z, rotation.w);
} }
@override
Future setRotation(
FilamentEntity entity, double rads, double x, double y, double z) async {
if (_viewer == null) {
throw Exception("No viewer available, ignoring");
}
var quat = Quaternion.axisAngle(Vector3(x, y, z), rads);
await setRotationQuat(entity, quat);
}
@override @override
Future setScale(FilamentEntity entity, double scale) async { Future setScale(FilamentEntity entity, double scale) async {
if (_viewer == null) { if (_viewer == null) {
@@ -1331,15 +1269,13 @@ class FilamentControllerFFI extends FilamentController {
set_scale(_sceneManager!, entity, scale); set_scale(_sceneManager!, entity, scale);
} }
@override Future queueRotationUpdateQuat(FilamentEntity entity, Quaternion rotation,
Future queuePositionUpdate(
FilamentEntity entity, double x, double y, double z,
{bool relative = false}) async { {bool relative = false}) async {
if (_viewer == null) { if (_viewer == null) {
throw Exception("No viewer available, ignoring"); throw Exception("No viewer available, ignoring");
} }
queue_rotation_update(_sceneManager!, entity, rotation.radians, rotation.x,
queue_position_update(_sceneManager!, entity, x, y, z, relative); rotation.y, rotation.z, rotation.w, relative);
} }
@override @override
@@ -1353,13 +1289,15 @@ class FilamentControllerFFI extends FilamentController {
await queueRotationUpdateQuat(entity, quat, relative: relative); await queueRotationUpdateQuat(entity, quat, relative: relative);
} }
Future queueRotationUpdateQuat(FilamentEntity entity, Quaternion rotation, @override
Future queuePositionUpdate(
FilamentEntity entity, double x, double y, double z,
{bool relative = false}) async { {bool relative = false}) async {
if (_viewer == null) { if (_viewer == null) {
throw Exception("No viewer available, ignoring"); throw Exception("No viewer available, ignoring");
} }
queue_rotation_update(_sceneManager!, entity, rotation.radians, rotation.x,
rotation.y, rotation.z, rotation.w, relative); queue_position_update(_sceneManager!, entity, x, y, z, relative);
} }
@override @override
@@ -1395,14 +1333,13 @@ class FilamentControllerFFI extends FilamentController {
return result.cast<Utf8>().toDartString(); return result.cast<Utf8>().toDartString();
} }
final _pick = <int, Completer<int>>{};
void _onPickResult(FilamentEntity entityId, int x, int y) { void _onPickResult(FilamentEntity entityId, int x, int y) {
_pickResultController.add(( _pickResultController.add((
entity: entityId, entity: entityId,
x: (x / _pixelRatio).toDouble(), x: (x / _pixelRatio).toDouble(),
y: (textureDetails.value!.height - y) / _pixelRatio y: (textureDetails.value!.height - y) / _pixelRatio
)); ));
_scene.registerSelected(entityId);
} }
late NativeCallable<Void Function(Int32 entityId, Int x, Int y)> late NativeCallable<Void Function(Int32 entityId, Int x, Int y)>
@@ -1414,6 +1351,8 @@ class FilamentControllerFFI extends FilamentController {
throw Exception("No viewer available, ignoring"); throw Exception("No viewer available, ignoring");
} }
_scene.unregisterSelected();
gb.pick( gb.pick(
_viewer!, _viewer!,
(x * _pixelRatio).toInt(), (x * _pixelRatio).toInt(),
@@ -1592,28 +1531,6 @@ class FilamentControllerFFI extends FilamentController {
allocator.free(pathPtr); allocator.free(pathPtr);
} }
HardwareKeyboardListener? _keyboardListener;
@override
Future<EntityTransformController> control(FilamentEntity entity,
{double? translationSpeed, String? forwardAnimation}) async {
int? forwardAnimationIndex;
if (forwardAnimation != null) {
final animationNames = await getAnimationNames(entity);
forwardAnimationIndex = animationNames.indexOf(forwardAnimation);
}
if (forwardAnimationIndex == -1) {
throw Exception("Invalid animation : $forwardAnimation");
}
_keyboardListener?.dispose();
var transformController = EntityTransformController(this, entity,
translationSpeed: translationSpeed ?? 1.0,
forwardAnimationIndex: forwardAnimationIndex);
_keyboardListener = HardwareKeyboardListener(transformController);
return transformController;
}
final _collisions = <FilamentEntity, NativeCallable>{}; final _collisions = <FilamentEntity, NativeCallable>{};
@override @override
@@ -1649,7 +1566,9 @@ class FilamentControllerFFI extends FilamentController {
@override @override
Future<FilamentEntity> createGeometry( Future<FilamentEntity> createGeometry(
List<double> vertices, List<int> indices, String? materialPath) async { List<double> vertices, List<int> indices,
{String? materialPath,
PrimitiveType primitiveType = PrimitiveType.TRIANGLES}) async {
if (_viewer == null) { if (_viewer == null) {
throw Exception("Viewer must not be null"); throw Exception("Viewer must not be null");
} }
@@ -1672,14 +1591,14 @@ class FilamentControllerFFI extends FilamentController {
vertices.length, vertices.length,
indicesPtr, indicesPtr,
indices.length, indices.length,
primitiveType.index,
materialPathPtr.cast<Char>(), materialPathPtr.cast<Char>(),
callback)); callback));
if (entity == _FILAMENT_ASSET_ERROR) { if (entity == _FILAMENT_ASSET_ERROR) {
throw Exception("Failed to create geometry"); throw Exception("Failed to create geometry");
} }
_entities.add(entity); _scene.registerEntity(entity);
_onLoadController.sink.add(entity);
allocator.free(materialPathPtr); allocator.free(materialPathPtr);
allocator.free(vertexPtr); allocator.free(vertexPtr);
@@ -1700,4 +1619,9 @@ class FilamentControllerFFI extends FilamentController {
Future testCollisions(FilamentEntity entity) async { Future testCollisions(FilamentEntity entity) async {
test_collisions(_sceneManager!, entity); test_collisions(_sceneManager!, entity);
} }
@override
Future setPriority(FilamentEntity entityId, int priority) async {
set_priority(_sceneManager!, entityId, priority);
}
} }

View File

@@ -955,8 +955,14 @@ external void add_animation_component(
); );
@ffi.Native< @ffi.Native<
EntityId Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Float>, EntityId Function(
ffi.Int, ffi.Pointer<ffi.Uint16>, ffi.Int, ffi.Pointer<ffi.Char>)>( ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.Float>,
ffi.Int,
ffi.Pointer<ffi.Uint16>,
ffi.Int,
ffi.Int,
ffi.Pointer<ffi.Char>)>(
symbol: 'create_geometry', assetId: 'flutter_filament_plugin') symbol: 'create_geometry', assetId: 'flutter_filament_plugin')
external int create_geometry( external int create_geometry(
ffi.Pointer<ffi.Void> viewer, ffi.Pointer<ffi.Void> viewer,
@@ -964,6 +970,7 @@ external int create_geometry(
int numVertices, int numVertices,
ffi.Pointer<ffi.Uint16> indices, ffi.Pointer<ffi.Uint16> indices,
int numIndices, int numIndices,
int primitiveType,
ffi.Pointer<ffi.Char> materialPath, ffi.Pointer<ffi.Char> materialPath,
); );
@@ -982,6 +989,21 @@ external void test_collisions(
int entity, int entity,
); );
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, EntityId, ffi.Int)>(
symbol: 'set_priority', assetId: 'flutter_filament_plugin')
external void set_priority(
ffi.Pointer<ffi.Void> sceneManager,
int entityId,
int priority,
);
@ffi.Native<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Pointer<EntityId>)>(
symbol: 'get_gizmo', assetId: 'flutter_filament_plugin')
external void get_gizmo(
ffi.Pointer<ffi.Void> sceneManager,
ffi.Pointer<EntityId> out,
);
@ffi.Native< @ffi.Native<
ffi.Void Function( ffi.Void Function(
ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void>,
@@ -1510,6 +1532,7 @@ external void ios_dummy_ffi();
ffi.Int, ffi.Int,
ffi.Pointer<ffi.Uint16>, ffi.Pointer<ffi.Uint16>,
ffi.Int, ffi.Int,
ffi.Int,
ffi.Pointer<ffi.Char>, ffi.Pointer<ffi.Char>,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>( ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>>)>(
symbol: 'create_geometry_ffi', assetId: 'flutter_filament_plugin') symbol: 'create_geometry_ffi', assetId: 'flutter_filament_plugin')
@@ -1519,6 +1542,7 @@ external void create_geometry_ffi(
int numVertices, int numVertices,
ffi.Pointer<ffi.Uint16> indices, ffi.Pointer<ffi.Uint16> indices,
int numIndices, int numIndices,
int primitiveType,
ffi.Pointer<ffi.Char> materialPath, ffi.Pointer<ffi.Char> materialPath,
ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>> callback, ffi.Pointer<ffi.NativeFunction<ffi.Void Function(EntityId)>> callback,
); );

118
lib/filament/scene.dart Normal file
View File

@@ -0,0 +1,118 @@
import 'dart:async';
import 'package:flutter_filament/filament/entities/gizmo.dart';
import 'package:flutter_filament/filament/filament_controller.dart';
///
/// For now, this class just holds the entities that have been loaded (though not necessarily visible in the Filament Scene).
///
class SceneImpl extends Scene {
final Gizmo _gizmo;
Gizmo get gizmo => _gizmo;
SceneImpl(this._gizmo);
@override
FilamentEntity? selected;
final _onUpdatedController = StreamController<bool>.broadcast();
@override
Stream<bool> get onUpdated => _onUpdatedController.stream;
final _onLoadController = StreamController<FilamentEntity>.broadcast();
@override
Stream<FilamentEntity> get onLoad => _onLoadController.stream;
final _onUnloadController = StreamController<FilamentEntity>.broadcast();
@override
Stream<FilamentEntity> get onUnload => _onUnloadController.stream;
final _lights = <FilamentEntity>{};
final _entities = <FilamentEntity>{};
void registerLight(FilamentEntity entity) {
_lights.add(entity);
_onLoadController.sink.add(entity);
_onUpdatedController.add(true);
}
void unregisterLight(FilamentEntity entity) {
if (selected == entity) {
selected = null;
_gizmo.detach();
}
_lights.remove(entity);
_onUnloadController.add(entity);
_onUpdatedController.add(true);
}
void unregisterEntity(FilamentEntity entity) {
if (selected == entity) {
selected = null;
_gizmo.detach();
}
_entities.remove(entity);
_onUnloadController.add(entity);
_onUpdatedController.add(true);
}
void registerEntity(FilamentEntity entity) {
_entities.add(entity);
_entities.add(entity);
_onLoadController.sink.add(entity);
_onUpdatedController.add(true);
}
void clearLights() {
for (final light in _lights) {
if (selected == light) {
selected = null;
_gizmo.detach();
}
_onUnloadController.add(light);
}
_lights.clear();
_onUpdatedController.add(true);
}
void clearEntities() {
for (final entity in _entities) {
if (selected == entity) {
selected = null;
_gizmo.detach();
}
_onUnloadController.add(entity);
}
_entities.clear();
_onUpdatedController.add(true);
}
///
/// Lists all entities currently loaded (not necessarily active in the scene).
///
Iterable<FilamentEntity> listLights() {
return _lights;
}
@override
Iterable<FilamentEntity> listEntities() {
return _entities;
}
void registerSelected(FilamentEntity entity) {
selected = entity;
_onUpdatedController.add(true);
}
void unregisterSelected() {
selected = null;
_onUpdatedController.add(true);
}
@override
void select(FilamentEntity entity) {
selected = entity;
_gizmo.attach(entity);
_onUpdatedController.add(true);
}
}

View File

@@ -1,6 +1,5 @@
import 'package:flutter/services.dart'; import 'package:flutter/services.dart';
import 'package:flutter_filament/entities/entity_transform_controller.dart'; import 'package:flutter_filament/filament/entities/entity_transform_controller.dart';
import 'package:flutter_filament/filament_controller.dart';
class HardwareKeyboardListener { class HardwareKeyboardListener {
final EntityTransformController _controller; final EntityTransformController _controller;

View File

@@ -1,15 +1,13 @@
import 'dart:async'; import 'dart:async';
import 'package:flutter/services.dart'; import 'package:flutter/services.dart';
import 'package:flutter_filament/entities/entity_transform_controller.dart'; import 'package:flutter_filament/filament/entities/entity_transform_controller.dart';
import 'package:flutter_filament/filament_controller.dart';
class HardwareKeyboardPoll { class HardwareKeyboardPoll {
final EntityTransformController _controller; final EntityTransformController _controller;
late Timer _timer; late Timer _timer;
HardwareKeyboardPoll(this._controller) { HardwareKeyboardPoll(this._controller) {
_timer = Timer.periodic(const Duration(milliseconds: 16), (_) { _timer = Timer.periodic(const Duration(milliseconds: 16), (_) {
print(RawKeyboard.instance.keysPressed);
if (RawKeyboard.instance.keysPressed.contains(LogicalKeyboardKey.keyW)) { if (RawKeyboard.instance.keysPressed.contains(LogicalKeyboardKey.keyW)) {
_controller.forwardPressed(); _controller.forwardPressed();
} else { } else {

View File

@@ -0,0 +1,10 @@
import 'dart:ffi';
import 'package:ffi/ffi.dart';
final allocator = calloc;
void using(Pointer ptr, Future Function(Pointer ptr) function) async {
await function.call(ptr);
allocator.free(ptr);
}

View File

@@ -1,7 +1,8 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/camera/camera_orientation.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/filament/filament_controller.dart';
import 'package:flutter_filament/filament/utils/camera_orientation.dart';
import 'dart:math'; import 'dart:math';
import 'package:vector_math/vector_math_64.dart' as v64; import 'package:vector_math/vector_math_64.dart' as v64;

View File

@@ -0,0 +1,147 @@
import 'package:flutter/material.dart';
import 'package:flutter_filament/filament/entities/gizmo.dart';
import 'package:flutter_filament/filament/filament_controller.dart';
class EntityListWidget extends StatefulWidget {
final FilamentController? controller;
const EntityListWidget({super.key, required this.controller});
@override
State<StatefulWidget> createState() => _EntityListWidget();
}
class _EntityListWidget extends State<EntityListWidget> {
@override
void didUpdateWidget(EntityListWidget oldWidget) {
super.didUpdateWidget(oldWidget);
}
Widget _entity(FilamentEntity entity) {
return FutureBuilder(
future: widget.controller!.getAnimationNames(entity),
builder: (_, animations) {
if (animations.data == null) {
return Container();
}
final menuController = MenuController();
return Row(children: [
Expanded(
child: GestureDetector(
onTap: () {
widget.controller!.scene.select(entity);
},
child: Text(entity.toString(),
style: TextStyle(
fontWeight:
entity == widget.controller!.scene.selected
? FontWeight.bold
: FontWeight.normal)))),
MenuAnchor(
controller: menuController,
child: Container(
color: Colors.transparent,
child: IconButton(
icon: const Icon(
Icons.arrow_drop_down,
color: Colors.black,
),
onPressed: () {
menuController.open();
},
)),
menuChildren: [
MenuItemButton(
child: const Text("Remove"),
onPressed: () async {
await widget.controller!.removeEntity(entity);
}),
MenuItemButton(
child: const Text("Transform to unit cube"),
onPressed: () async {
await widget.controller!.transformToUnitCube(entity);
}),
SubmenuButton(
child: const Text("Animations"),
menuChildren: animations.data!
.map((a) => MenuItemButton(
child: Text(a),
onPressed: () {
widget.controller!.playAnimation(
entity, animations.data!.indexOf(a));
},
))
.toList())
])
]);
});
}
Widget _light(FilamentEntity entity) {
final controller = MenuController();
return Row(children: [
GestureDetector(
onTap: () {
widget.controller!.scene.select(entity);
},
child: Container(
color: Colors.transparent,
child: Text("Light $entity",
style: TextStyle(
fontWeight: entity == widget.controller!.scene.selected
? FontWeight.bold
: FontWeight.normal)))),
MenuAnchor(
controller: controller,
child: Container(
color: Colors.transparent,
child: IconButton(
icon: const Icon(
Icons.arrow_drop_down,
color: Colors.black,
),
onPressed: () {
controller.open();
},
)),
menuChildren: [
MenuItemButton(
child: const Text("Remove"),
onPressed: () async {
await widget.controller!.removeLight(entity);
})
])
]);
}
@override
Widget build(BuildContext context) {
if (widget.controller == null) {
return Container();
}
return ValueListenableBuilder(
valueListenable: widget.controller!.hasViewer,
builder: (_, bool hasViewer, __) => !hasViewer
? Container()
: StreamBuilder(
stream: widget.controller!.scene.onUpdated,
builder: (_, __) => Container(
padding: const EdgeInsets.symmetric(
horizontal: 30, vertical: 10),
height: 100,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(30),
color: Colors.white.withOpacity(0.25),
),
child: ListView(
reverse: true,
children: widget.controller!.scene
.listLights()
.map(_light)
.followedBy(widget.controller!.scene
.listEntities()
.map(_entity))
.cast<Widget>()
.toList()))));
}
}

View File

@@ -1,8 +1,10 @@
import 'package:flutter/gestures.dart'; import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter_filament/entities/entity_transform_controller.dart';
import 'dart:async'; import 'dart:async';
import 'package:flutter_filament/filament/entities/entity_transform_controller.dart';
/// ///
/// A widget that translates mouse gestures to zoom/pan/rotate actions. /// A widget that translates mouse gestures to zoom/pan/rotate actions.
/// ///

View File

@@ -2,8 +2,8 @@ import 'dart:io';
import 'package:flutter/foundation.dart'; import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter_filament/widgets/filament_gesture_detector_desktop.dart'; import 'package:flutter_filament/filament/widgets/filament_gesture_detector_desktop.dart';
import 'package:flutter_filament/widgets/filament_gesture_detector_mobile.dart'; import 'package:flutter_filament/filament/widgets/filament_gesture_detector_mobile.dart';
import '../filament_controller.dart'; import '../filament_controller.dart';
enum GestureType { rotateCamera, panCamera, panBackground } enum GestureType { rotateCamera, panCamera, panBackground }
@@ -59,26 +59,35 @@ class FilamentGestureDetector extends StatelessWidget {
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
if (kIsWeb) { return ValueListenableBuilder(
throw Exception("TODO"); valueListenable: controller.hasViewer,
} else if (Platform.isLinux || Platform.isWindows || Platform.isMacOS) { builder: (_, bool hasViewer, __) {
return FilamentGestureDetectorDesktop( if (!hasViewer) {
controller: controller, return Container(child: child);
child: child, }
showControlOverlay: showControlOverlay, if (kIsWeb) {
enableCamera: enableCamera, throw Exception("TODO");
enablePicking: enablePicking, } else if (Platform.isLinux ||
); Platform.isWindows ||
} else { Platform.isMacOS) {
return FilamentGestureDetectorMobile( return FilamentGestureDetectorDesktop(
controller: controller, controller: controller,
child: child, child: child,
showControlOverlay: showControlOverlay, showControlOverlay: showControlOverlay,
enableCamera: enableCamera, enableCamera: enableCamera,
enablePicking: enablePicking, enablePicking: enablePicking,
onScaleStart: onScaleStart, );
onScaleUpdate: onScaleUpdate, } else {
onScaleEnd: onScaleEnd); return FilamentGestureDetectorMobile(
} controller: controller,
child: child,
showControlOverlay: showControlOverlay,
enableCamera: enableCamera,
enablePicking: enablePicking,
onScaleStart: onScaleStart,
onScaleUpdate: onScaleUpdate,
onScaleEnd: onScaleEnd);
}
});
} }
} }

View File

@@ -2,6 +2,7 @@ import 'dart:async';
import 'package:flutter/gestures.dart'; import 'package:flutter/gestures.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter_filament/filament/entities/gizmo.dart';
import '../filament_controller.dart'; import '../filament_controller.dart';
/// ///
@@ -60,6 +61,13 @@ class _FilamentGestureDetectorDesktopState
bool _pointerMoving = false; bool _pointerMoving = false;
Gizmo get _gizmo => widget.controller.scene.gizmo;
@override
void initState() {
super.initState();
}
@override @override
void didUpdateWidget(FilamentGestureDetectorDesktop oldWidget) { void didUpdateWidget(FilamentGestureDetectorDesktop oldWidget) {
if (widget.showControlOverlay != oldWidget.showControlOverlay || if (widget.showControlOverlay != oldWidget.showControlOverlay ||
@@ -91,9 +99,21 @@ class _FilamentGestureDetectorDesktopState
}); });
} }
Timer? _pickTimer;
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Listener( return Listener(
// onPointerHover: (event) async {
// if (_gizmo.isActive) {
// return;
// }
// _pickTimer?.cancel();
// _pickTimer = Timer(const Duration(milliseconds: 100), () async {
// widget.controller
// .pick(event.position.dx.toInt(), event.position.dy.toInt());
// });
// },
onPointerSignal: (PointerSignalEvent pointerSignal) async { onPointerSignal: (PointerSignalEvent pointerSignal) async {
if (pointerSignal is PointerScrollEvent) { if (pointerSignal is PointerScrollEvent) {
if (widget.enableCamera) { if (widget.enableCamera) {
@@ -106,10 +126,10 @@ class _FilamentGestureDetectorDesktopState
onPointerPanZoomStart: (pzs) { onPointerPanZoomStart: (pzs) {
throw Exception("TODO - is this a pinch zoom on laptop trackpad?"); throw Exception("TODO - is this a pinch zoom on laptop trackpad?");
}, },
// ignore all pointer down events
// so we can wait to see if the pointer will be held/moved (interpreted as rotate/pan),
// or if this is a single mousedown event (interpreted as viewport pick)
onPointerDown: (d) async { onPointerDown: (d) async {
if (_gizmo.isActive) {
return;
}
if (d.buttons != kTertiaryButton && widget.enablePicking) { if (d.buttons != kTertiaryButton && widget.enablePicking) {
widget.controller widget.controller
.pick(d.localPosition.dx.toInt(), d.localPosition.dy.toInt()); .pick(d.localPosition.dx.toInt(), d.localPosition.dy.toInt());
@@ -118,6 +138,10 @@ class _FilamentGestureDetectorDesktopState
}, },
// holding/moving the left mouse button is interpreted as a pan, middle mouse button as a rotate // holding/moving the left mouse button is interpreted as a pan, middle mouse button as a rotate
onPointerMove: (PointerMoveEvent d) async { onPointerMove: (PointerMoveEvent d) async {
if (_gizmo.isActive) {
_gizmo.translate(d.delta);
return;
}
// if this is the first move event, we need to call rotateStart/panStart to set the first coordinates // if this is the first move event, we need to call rotateStart/panStart to set the first coordinates
if (!_pointerMoving) { if (!_pointerMoving) {
if (d.buttons == kTertiaryButton && widget.enableCamera) { if (d.buttons == kTertiaryButton && widget.enableCamera) {
@@ -142,6 +166,11 @@ class _FilamentGestureDetectorDesktopState
// 2) if _pointerMoving is false, this is interpreted as a pick // 2) if _pointerMoving is false, this is interpreted as a pick
// same applies to middle mouse button, but this is ignored as a pick // same applies to middle mouse button, but this is ignored as a pick
onPointerUp: (PointerUpEvent d) async { onPointerUp: (PointerUpEvent d) async {
if (_gizmo.isActive) {
_gizmo.reset();
return;
}
if (d.buttons == kTertiaryButton && widget.enableCamera) { if (d.buttons == kTertiaryButton && widget.enableCamera) {
widget.controller.rotateEnd(); widget.controller.rotateEnd();
} else { } else {

View File

@@ -6,7 +6,7 @@ import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart'; import 'package:flutter/rendering.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/filament/filament_controller.dart';
import 'dart:async'; import 'dart:async';

View File

@@ -2,7 +2,7 @@ import 'dart:math';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/filament/filament_controller.dart';
import 'package:vector_math/vector_math_64.dart' as v; import 'package:vector_math/vector_math_64.dart' as v;
class IblRotationSliderWidget extends StatefulWidget { class IblRotationSliderWidget extends StatefulWidget {

View File

@@ -2,8 +2,8 @@ import 'dart:math';
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:flutter/widgets.dart'; import 'package:flutter/widgets.dart';
import 'package:flutter_filament/filament_controller.dart'; import 'package:flutter_filament/filament/filament_controller.dart';
import 'package:flutter_filament/lights/light_options.dart'; import 'package:flutter_filament/filament/utils/light_options.dart';
import 'package:vector_math/vector_math_64.dart' as v; import 'package:vector_math/vector_math_64.dart' as v;
class LightSliderWidget extends StatefulWidget { class LightSliderWidget extends StatefulWidget {

12
lib/flutter_filament.dart Normal file
View File

@@ -0,0 +1,12 @@
library flutter_filament;
export 'filament/filament_controller.dart';
export 'filament/filament_controller_ffi.dart';
export 'filament/animations/animation_builder.dart';
export 'filament/animations/animation_data.dart';
export 'filament/widgets/camera_options_widget.dart';
export 'filament/widgets/filament_gesture_detector.dart';
export 'filament/widgets/filament_widget.dart';
export 'filament/widgets/debug/entity_list_widget.dart';
export 'filament/entities/entity_transform_controller.dart';
export 'filament/widgets/entity_controller_mouse_widget.dart';

40
materials/gizmo.mat Normal file
View File

@@ -0,0 +1,40 @@
material {
name : Gizmo,
parameters : [
{
type : mat4,
name : transform,
precision : high
},
{
type : float3,
name : color,
precision : low
}
],
depthWrite : true,
depthCulling : false,
shadingModel : unlit,
variantFilter : [ skinning, shadowReceiver, vsm ],
culling: none,
instanced: false,
vertexDomain: object
}
vertex {
void materialVertex(inout MaterialVertexInputs material) {
vec4 modelSpace = getPosition();
vec4 worldSpace = getWorldFromModelMatrix() * modelSpace;
vec4 clipSpace = getClipFromWorldMatrix() * worldSpace;
clipSpace.z = 0.99f;
material.worldPosition = getWorldFromClipMatrix() * clipSpace;
}
}
fragment {
void material(inout MaterialInputs material) {
prepareMaterial(material);
material.baseColor = float4(materialParams.color, 1.0f);
}
}