expose removeCollisionComponent
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@@ -1485,10 +1485,12 @@ class FilamentControllerFFI extends FilamentController {
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return transformController;
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}
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final _collisions = <FilamentEntity, NativeCallable>{};
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@override
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Future addCollisionComponent(FilamentEntity collidableEntity,
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Future addCollisionComponent(FilamentEntity entity,
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{void Function(int entityId1, int entityId2)? callback,
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bool affectsCollingTransform = false}) async {
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bool affectsTransform = false}) async {
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if (_sceneManager == null) {
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throw Exception("SceneManager must be non-null");
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}
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@@ -1497,14 +1499,20 @@ class FilamentControllerFFI extends FilamentController {
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if (callback != null) {
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var ptr = NativeCallable<
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Void Function(Int32 entityId1, Int32 entityId2)>.listener(callback);
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add_collision_component(_sceneManager!, collidableEntity,
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ptr.nativeFunction, affectsCollingTransform);
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add_collision_component(
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_sceneManager!, entity, ptr.nativeFunction, affectsTransform);
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_collisions[entity] = ptr;
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} else {
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add_collision_component(
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_sceneManager!, collidableEntity, nullptr, affectsCollingTransform);
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_sceneManager!, entity, nullptr, affectsTransform);
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}
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}
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@override
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Future removeCollisionComponent(FilamentEntity entity) async {
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remove_collision_component(_sceneManager!, entity);
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}
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@override
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Future addAnimationComponent(FilamentEntity entity) async {
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add_animation_component(_sceneManager!, entity);
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