fix: allow destroying instances independently of owner
This commit is contained in:
@@ -16,18 +16,20 @@ namespace thermion
|
||||
class GeometrySceneAsset : public SceneAsset
|
||||
{
|
||||
public:
|
||||
GeometrySceneAsset(bool isInstance,
|
||||
Engine *engine,
|
||||
GeometrySceneAsset(Engine *engine,
|
||||
VertexBuffer *vertexBuffer,
|
||||
IndexBuffer *indexBuffer,
|
||||
MaterialInstance **materialInstances,
|
||||
size_t materialInstanceCount,
|
||||
RenderableManager::PrimitiveType primitiveType,
|
||||
Box boundingBox);
|
||||
Box boundingBox,
|
||||
GeometrySceneAsset *instanceParent = std::nullptr_t());
|
||||
~GeometrySceneAsset();
|
||||
|
||||
SceneAsset *createInstance(MaterialInstance **materialInstances = nullptr, size_t materialInstanceCount = 0) override;
|
||||
|
||||
void destroyInstance(SceneAsset *sceneAsset) override;
|
||||
|
||||
SceneAssetType getType() override
|
||||
{
|
||||
return SceneAsset::SceneAssetType::Geometry;
|
||||
@@ -35,7 +37,11 @@ namespace thermion
|
||||
|
||||
bool isInstance() override
|
||||
{
|
||||
return _isInstance;
|
||||
return _instanceOwner;
|
||||
}
|
||||
|
||||
SceneAsset *getInstanceOwner() override {
|
||||
return _instanceOwner;
|
||||
}
|
||||
|
||||
utils::Entity getEntity() override
|
||||
@@ -132,7 +138,7 @@ namespace thermion
|
||||
MaterialInstance **_materialInstances = nullptr;
|
||||
size_t _materialInstanceCount = 0;
|
||||
Box _boundingBox;
|
||||
bool _isInstance = false;
|
||||
GeometrySceneAsset *_instanceOwner = std::nullptr_t();
|
||||
utils::Entity _entity;
|
||||
RenderableManager::PrimitiveType _primitiveType;
|
||||
std::vector<std::unique_ptr<GeometrySceneAsset>> _instances;
|
||||
|
||||
@@ -66,7 +66,9 @@ namespace thermion
|
||||
SceneAssetType getType() override { return SceneAssetType::Gizmo; }
|
||||
utils::Entity getEntity() override { return _parent; }
|
||||
bool isInstance() override { return false; }
|
||||
SceneAsset *getInstanceOwner() override { return std::nullptr_t(); }
|
||||
SceneAsset *createInstance(MaterialInstance **materialInstances, size_t materialInstanceCount) override { return nullptr; }
|
||||
void destroyInstance(SceneAsset *instance) override { return; }
|
||||
MaterialInstance **getMaterialInstances() override { return _materialInstances.data(); }
|
||||
size_t getMaterialInstanceCount() override { return _materialInstances.size(); }
|
||||
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
|
||||
#include <utils/NameComponentManager.h>
|
||||
|
||||
|
||||
#include "scene/GltfSceneAssetInstance.hpp"
|
||||
#include "components/AnimationComponentManager.hpp"
|
||||
#include "components/CollisionComponentManager.hpp"
|
||||
@@ -49,6 +48,12 @@ namespace thermion
|
||||
|
||||
SceneAsset *createInstance(MaterialInstance **materialInstances = nullptr, size_t materialInstanceCount = 0) override;
|
||||
|
||||
void destroyInstance(SceneAsset *asset) override {
|
||||
auto it = std::remove_if(_instances.begin(), _instances.end(), [=](auto &sceneAsset)
|
||||
{ return sceneAsset.get() == asset; });
|
||||
_instances.erase(it, _instances.end());
|
||||
};
|
||||
|
||||
SceneAssetType getType() override
|
||||
{
|
||||
return SceneAsset::SceneAssetType::Gltf;
|
||||
@@ -59,6 +64,10 @@ namespace thermion
|
||||
return false;
|
||||
}
|
||||
|
||||
SceneAsset *getInstanceOwner() override {
|
||||
return std::nullptr_t();
|
||||
}
|
||||
|
||||
utils::Entity getEntity() override
|
||||
{
|
||||
return _asset->getRoot();
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include <gltfio/MaterialProvider.h>
|
||||
|
||||
#include <utils/NameComponentManager.h>
|
||||
|
||||
#include "scene/SceneAsset.hpp"
|
||||
|
||||
namespace thermion
|
||||
@@ -20,16 +19,20 @@ namespace thermion
|
||||
|
||||
using namespace filament;
|
||||
|
||||
class GltfSceneAsset;
|
||||
|
||||
class GltfSceneAssetInstance : public SceneAsset
|
||||
{
|
||||
public:
|
||||
GltfSceneAssetInstance(
|
||||
GltfSceneAsset *instanceOwner,
|
||||
gltfio::FilamentInstance *instance,
|
||||
Engine *engine,
|
||||
utils::NameComponentManager* ncm,
|
||||
MaterialInstance **materialInstances = nullptr,
|
||||
size_t materialInstanceCount = 0,
|
||||
int instanceIndex = -1) : _ncm(ncm),
|
||||
int instanceIndex = -1) : _instanceOwner(instanceOwner),
|
||||
_ncm(ncm),
|
||||
_instance(instance),
|
||||
_materialInstances(materialInstances),
|
||||
_materialInstanceCount(materialInstanceCount)
|
||||
@@ -43,6 +46,10 @@ namespace thermion
|
||||
return std::nullptr_t();
|
||||
};
|
||||
|
||||
void destroyInstance(SceneAsset *instance) override {
|
||||
|
||||
}
|
||||
|
||||
SceneAssetType getType() override
|
||||
{
|
||||
return SceneAsset::SceneAssetType::Gltf;
|
||||
@@ -53,6 +60,8 @@ namespace thermion
|
||||
return true;
|
||||
}
|
||||
|
||||
SceneAsset *getInstanceOwner() override;
|
||||
|
||||
utils::Entity getEntity() override
|
||||
{
|
||||
return _instance->getRoot();
|
||||
@@ -156,8 +165,9 @@ namespace thermion
|
||||
filament::Engine *_engine;
|
||||
utils::NameComponentManager *_ncm;
|
||||
gltfio::FilamentInstance *_instance;
|
||||
MaterialInstance **_materialInstances = nullptr;
|
||||
MaterialInstance **_materialInstances = std::nullptr_t();
|
||||
size_t _materialInstanceCount = 0;
|
||||
GltfSceneAsset *_instanceOwner = std::nullptr_t();
|
||||
};
|
||||
|
||||
} // namespace thermion
|
||||
@@ -22,9 +22,14 @@ public:
|
||||
|
||||
SceneAssetType getType() override { return SceneAsset::SceneAssetType::Gizmo; }
|
||||
bool isInstance() override { return false; }
|
||||
SceneAsset *getInstanceOwner() override { return std::nullptr_t(); }
|
||||
|
||||
SceneAsset* createInstance(MaterialInstance** materialInstances = nullptr,
|
||||
size_t materialInstanceCount = 0) override;
|
||||
|
||||
void destroyInstance(SceneAsset *instance) override {
|
||||
|
||||
}
|
||||
|
||||
MaterialInstance** getMaterialInstances() override { return &_materialInstance; }
|
||||
size_t getMaterialInstanceCount() override { return 1; }
|
||||
|
||||
@@ -30,6 +30,9 @@ class SceneAsset {
|
||||
}
|
||||
|
||||
virtual bool isInstance() = 0;
|
||||
virtual SceneAsset* getInstanceOwner() = 0;
|
||||
virtual void destroyInstance(SceneAsset *instance) = 0;
|
||||
|
||||
|
||||
virtual SceneAsset* createInstance(MaterialInstance **materialInstances, size_t materialInstanceCount) = 0;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user