expose getters for near/far culling distance and clean up example project for more readability on frustum
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@@ -109,6 +109,8 @@ namespace polyvox
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void setCameraProjectionMatrix(const double *const matrix, double near, double far);
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void setCameraFocalLength(float focalLength);
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void setCameraCulling(double near, double far);
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double getCameraCullingNear();
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double getCameraCullingFar();
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void setCameraFocusDistance(float focusDistance);
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void setCameraManipulatorOptions(filament::camutils::Mode mode, double orbitSpeedX, double orbitSpeedY, double zoomSpeed);
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void grabBegin(float x, float y, bool pan);
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