fix aspect
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@@ -70,7 +70,6 @@ class FilamentController {
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size = ui.Size(width * _pixelRatio, height * _pixelRatio);
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_textureId =
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await _channel.invokeMethod("createTexture", [size.width, size.height]);
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_textureIdController.add(_textureId);
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await _channel
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.invokeMethod("createFilamentViewer", [size.width, size.height]);
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@@ -93,6 +92,7 @@ class FilamentController {
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_initialized.complete(true);
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_assetManager = await _channel.invokeMethod("getAssetManager");
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_textureIdController.add(_textureId);
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}
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Future resize(int width, int height,
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@@ -1,6 +1,7 @@
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import 'dart:io';
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import 'dart:math';
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import 'package:flutter/material.dart';
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import 'package:flutter/rendering.dart';
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import 'package:flutter/widgets.dart';
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import 'dart:async';
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@@ -55,78 +56,98 @@ class FilamentWidget extends StatefulWidget {
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}
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class _FilamentWidgetState extends State<FilamentWidget> {
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StreamSubscription? _listener;
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StreamSubscription? _initializationListener;
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StreamSubscription? _textureIdListener;
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int? _textureId;
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bool _resizing = false;
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bool _hasViewer = false;
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@override
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void initState() {
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_listener = widget.controller.onInitializationRequested.listen((_) {
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_initializationListener =
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widget.controller.onInitializationRequested.listen((_) {
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WidgetsBinding.instance.addPostFrameCallback((timeStamp) async {
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var size = ((context.findRenderObject()) as RenderBox).size;
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print(
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"Requesting creation of Filament back-end texture/viewer for viewport size $size");
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await widget.controller
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.createViewer(size.width.toInt(), size.height.toInt());
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print("Filament texture/viewer created.");
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_listener!.cancel();
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_listener = null;
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setState(() {
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_hasViewer = true;
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});
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_initializationListener!.cancel();
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_initializationListener = null;
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WidgetsBinding.instance.addPostFrameCallback((timeStamp) {
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var size = ((context.findRenderObject()) as RenderBox).size;
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widget.controller.resize(size.width.toInt(), size.height.toInt());
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print("RESIZED IN POST FRAME CALLBACK TO $size");
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});
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setState(() {});
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});
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});
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_textureIdListener = widget.controller.textureId.listen((int? textureId) {
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setState(() {
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_textureId = textureId;
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});
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setState(() {});
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});
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super.initState();
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}
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@override
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void dispose() {
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_listener?.cancel();
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_initializationListener?.cancel();
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_textureIdListener?.cancel();
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super.dispose();
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}
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@override
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Widget build(BuildContext context) {
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return StreamBuilder(
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stream: widget.controller.textureId,
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builder: (ctx, AsyncSnapshot<int?> textureId) {
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if (textureId.data == null) {
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return Container();
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}
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return LayoutBuilder(builder: ((context, constraints) {
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print("constraints $constraints");
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if (_textureId == null) {
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return Container(color: Colors.transparent);
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}
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var texture = Texture(
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key: ObjectKey("texture_${textureId.data}"),
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textureId: textureId.data!,
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filterQuality: FilterQuality.high,
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);
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return LayoutBuilder(
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builder: ((context, constraints) => SizedBox(
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height: constraints.maxHeight,
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width: constraints.maxWidth,
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child: ResizeObserver(
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onResized: (Size oldSize, Size newSize) async {
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WidgetsBinding.instance.addPostFrameCallback((_) async {
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setState(() {
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_resizing = true;
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});
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var texture = Texture(
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key: ObjectKey("texture_$_textureId"),
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textureId: _textureId!,
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filterQuality: FilterQuality.high,
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);
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return SizedBox(
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height: constraints.maxHeight,
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width: constraints.maxWidth,
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child: ResizeObserver(
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onResized: (Size oldSize, Size newSize) async {
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if (!_hasViewer) {
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return;
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}
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print("RESIZE OBSERVER $newSize");
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WidgetsBinding.instance.addPostFrameCallback((_) async {
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setState(() {
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_resizing = true;
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});
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await widget.controller.resize(
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newSize.width.toInt(), newSize.height.toInt());
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WidgetsBinding.instance
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.addPostFrameCallback((_) async {
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setState(() {
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_resizing = false;
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});
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});
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});
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},
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child: Platform.isLinux
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? _resizing
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? Container()
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: Transform(
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alignment: Alignment.center,
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transform: Matrix4.rotationX(
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pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
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child: texture)
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: texture))));
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});
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await widget.controller
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.resize(newSize.width.toInt(), newSize.height.toInt());
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WidgetsBinding.instance.addPostFrameCallback((_) async {
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setState(() {
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_resizing = false;
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});
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});
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});
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},
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child: Platform.isLinux
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? _resizing
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? Container()
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: Transform(
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alignment: Alignment.center,
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transform: Matrix4.rotationX(
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pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
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child: texture)
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: texture));
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}));
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}
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}
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