doc: improve addToScene/removeFromScene documentation
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@@ -344,13 +344,14 @@ abstract class ThermionViewer {
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int getCameraCount();
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int getCameraCount();
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///
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///
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/// Adds the asset to the scene, meaning the asset will be rendered/visible.
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/// Adds the asset to the scene. All renderable entities attached to
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/// the asset will be visible.
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///
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///
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Future addToScene(covariant ThermionAsset asset);
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Future addToScene(covariant ThermionAsset asset);
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///
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///
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/// Removes the asset from the scene, meaning the asset will not be rendered/visible.
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/// Removes the asset from the scene. None of the renderable entities
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/// The asset itself will remain valid.
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/// attached to the asset will be visible, but the asset itself remains valid.
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///
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///
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Future removeFromScene(covariant ThermionAsset asset);
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Future removeFromScene(covariant ThermionAsset asset);
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}
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}
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