implement TSkybox and use setColor method to set the background color, rather than the image
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@@ -636,7 +636,6 @@ external bool Texture_loadImage(
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int level,
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);
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@ffi.Native<
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ffi.Bool Function(
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ffi.Pointer<TEngine>,
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@@ -651,7 +650,6 @@ external bool Texture_loadImage(
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ffi.Uint32,
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ffi.Uint32,
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ffi.Uint32,
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ffi.Uint32,
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ffi.Uint32)>(isLeaf: true)
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external bool Texture_setImage(
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ffi.Pointer<TEngine> tEngine,
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@@ -664,7 +662,6 @@ external bool Texture_setImage(
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int z_offset,
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int width,
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int height,
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int channels,
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int depth,
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int bufferFormat,
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int pixelDataType,
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@@ -1618,6 +1615,11 @@ external int EntityManager_createEntity(
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ffi.Pointer<TEntityManager> tEntityManager,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TFence>)>(isLeaf: true)
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external void Fence_waitAndDestroy(
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ffi.Pointer<TFence> tFence,
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);
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@ffi.Native<ffi.Void Function()>(isLeaf: true)
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external void RenderThread_create();
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@@ -1941,6 +1943,14 @@ external void Engine_createFenceRenderThread(
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onComplete,
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);
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@ffi.Native<ffi.Void Function(ffi.Pointer<TFence>, ffi.Uint32, VoidCallback)>(
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isLeaf: true)
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external void Fence_waitAndDestroyRenderThread(
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ffi.Pointer<TFence> tFence,
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int requestId,
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VoidCallback onComplete,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TEngine>, ffi.Pointer<TFence>, ffi.Uint32,
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VoidCallback)>(isLeaf: true)
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@@ -2507,7 +2517,6 @@ external void Texture_loadImageRenderThread(
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ffi.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Bool)>> onComplete,
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);
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@ffi.Native<
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ffi.Void Function(
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ffi.Pointer<TEngine>,
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@@ -2945,6 +2954,17 @@ external bool GltfResourceLoader_loadResources(
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ffi.Pointer<TFilamentAsset> tFilamentAsset,
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);
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@ffi.Native<
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ffi.Void Function(ffi.Pointer<TSkybox>, ffi.Double, ffi.Double, ffi.Double,
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ffi.Double)>(isLeaf: true)
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external void Skybox_setColor(
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ffi.Pointer<TSkybox> tSkybox,
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double r,
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double g,
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double b,
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double a,
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);
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@ffi.Native<
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ffi.Bool Function(ffi.Pointer<TRenderableManager>, EntityId, ffi.Int,
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ffi.Pointer<TMaterialInstance>)>(isLeaf: true)
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@@ -1956,6 +1956,13 @@ extension type NativeLibrary(JSObject _) implements JSObject {
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Pointer<TGltfResourceLoader> tGltfResourceLoader,
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Pointer<TFilamentAsset> tFilamentAsset,
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);
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external void _Skybox_setColor(
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Pointer<TSkybox> tSkybox,
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double r,
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double g,
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double b,
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double a,
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);
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external int _RenderableManager_setMaterialInstanceAt(
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Pointer<TRenderableManager> tRenderableManager,
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EntityId entityId,
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@@ -5509,6 +5516,17 @@ bool GltfResourceLoader_loadResources(
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return result == 1;
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}
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void Skybox_setColor(
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self.Pointer<TSkybox> tSkybox,
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double r,
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double g,
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double b,
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double a,
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) {
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final result = _lib._Skybox_setColor(tSkybox.cast(), r, g, b, a);
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return result;
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}
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bool RenderableManager_setMaterialInstanceAt(
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self.Pointer<TRenderableManager> tRenderableManager,
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DartEntityId entityId,
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