add setMaterialDepthWrite method
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@@ -287,6 +287,7 @@ namespace thermion_filament
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void setMaterialProperty(EntityId entity, int materialIndex, const char* property, float value);
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void setMaterialProperty(EntityId entity, int materialIndex, const char* property, int32_t value);
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void setMaterialProperty(EntityId entityId, int materialIndex, const char* property, filament::math::float4& value);
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void setMaterialDepthWrite(EntityId entityId, int materialIndex, bool enabled);
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MaterialInstance* createUbershaderMaterialInstance(MaterialKey key);
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void destroy(MaterialInstance* materialInstance);
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