fix ResourceBuffer going out of scope before texture callbacks
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@@ -27,7 +27,7 @@ add_library(${PLUGIN_NAME} SHARED
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"include/polyvox_filament/polyvox_filament_plugin_c_api.h"
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"polyvox_filament_plugin_c_api.cpp"
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${PLUGIN_SOURCES}
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"${CMAKE_CURRENT_SOURCE_DIR}/../ios/include/material/image.c"
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"include/material/image.c"
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)
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set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
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@@ -41,6 +41,8 @@ target_compile_definitions(${PLUGIN_NAME} PRIVATE FLUTTER_PLUGIN_IMPL)
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target_include_directories(${PLUGIN_NAME} INTERFACE
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"${CMAKE_CURRENT_SOURCE_DIR}/include"
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)
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include_directories("${CMAKE_CURRENT_SOURCE_DIR}/include/filament")
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add_library(EGL SHARED IMPORTED)
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set_property(TARGET EGL PROPERTY IMPORTED_IMPLIB_DEBUG "${CMAKE_CURRENT_SOURCE_DIR}/lib/Debug/libEGL.dll.lib")
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