fix ResourceBuffer going out of scope before texture callbacks
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12
windows/include/material/image.apple.S
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12
windows/include/material/image.apple.S
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@@ -0,0 +1,12 @@
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.global _IMAGE_IMAGE_OFFSET;
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.global _IMAGE_IMAGE_SIZE;
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.global _IMAGE_PACKAGE
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.section __TEXT,__const
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_IMAGE_PACKAGE:
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.incbin "image.bin"
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_IMAGE_IMAGE_OFFSET:
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.int 0
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_IMAGE_IMAGE_SIZE:
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.int 13681
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