allow passing uberarchive path to FilamentViewer and expose destroy_viewer

This commit is contained in:
Nick Fisher
2023-10-04 14:49:48 +08:00
parent 6980e5cb23
commit 45576466c9
16 changed files with 368 additions and 261 deletions

4
example/.gitattributes vendored Normal file
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@@ -0,0 +1,4 @@
assets/lit_opaque_43.uberz filter=lfs diff=lfs merge=lfs -text
assets/BusterDrone filter=lfs diff=lfs merge=lfs -text
assets/FlightHelmet filter=lfs diff=lfs merge=lfs -text
assets/lit_opaque_32.uberz filter=lfs diff=lfs merge=lfs -text

2
example/.gitignore vendored
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@@ -44,3 +44,5 @@ app.*.map.json
/android/app/debug
/android/app/profile
/android/app/release
/android/.cxx/**/*

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@@ -6,6 +6,8 @@ gradle-wrapper.jar
/local.properties
GeneratedPluginRegistrant.java
.cxx/
# Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties

View File

@@ -40,7 +40,7 @@ class ExampleWidget extends StatefulWidget {
}
class _ExampleWidgetState extends State<ExampleWidget> {
final _filamentController = FilamentControllerFFI();
FilamentControllerFFI? _filamentController;
FilamentEntity? _shapes;
FilamentEntity? _flightHelmet;
@@ -54,7 +54,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
bool _rendering = false;
int _framerate = 60;
bool _postProcessing = true;
bool _initialized = false;
bool _active = false;
bool _coneHidden = false;
bool _frustumCulling = true;
@@ -69,7 +69,11 @@ class _ExampleWidgetState extends State<ExampleWidget> {
Widget _item(void Function() onTap, String text) {
return GestureDetector(
onTap: onTap,
onTap: () {
setState(() {
onTap();
});
},
child: Container(
color: Colors.transparent,
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 10),
@@ -78,213 +82,242 @@ class _ExampleWidgetState extends State<ExampleWidget> {
@override
Widget build(BuildContext context) {
var children = [
_item(() {
_filamentController.render();
}, "render"),
_item(() {
setState(() {
_rendering = !_rendering;
_filamentController.setRendering(_rendering);
});
}, "Rendering: $_rendering "),
_item(() {
setState(() {
_framerate = _framerate == 60 ? 30 : 60;
_filamentController.setFrameRate(_framerate);
});
}, "$_framerate fps"),
_item(() {
_filamentController.setBackgroundColor(Color(0xFF73C9FA));
}, "set background color"),
_item(() {
_filamentController.setBackgroundImage('assets/background.ktx');
}, "load background image"),
_item(() {
_filamentController.setBackgroundImage('assets/background.ktx',
fillHeight: true);
}, "load background image (fill height)"),
_item(() {
_filamentController
.loadSkybox('assets/default_env/default_env_skybox.ktx');
}, 'load skybox'),
_item(() {
_filamentController.loadIbl('assets/default_env/default_env_ibl.ktx');
}, 'load IBL'),
_item(() {
setState(() {
_postProcessing = !_postProcessing;
});
_filamentController.setPostProcessing(_postProcessing);
}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
_item(
() {
_filamentController.removeSkybox();
},
'remove skybox',
),
_item(() async {
_shapes = await _filamentController.loadGlb('assets/shapes/shapes.glb');
_animations = await _filamentController.getAnimationNames(_shapes!);
setState(() {});
}, 'load shapes GLB'),
_item(() async {
_animations = await _filamentController.setCamera(_shapes!, null);
setState(() {});
}, 'set camera to first camera in shapes GLB'),
_item(() async {
if (_coneHidden) {
_filamentController.reveal(_shapes!, "Cone");
} else {
_filamentController.hide(_shapes!, "Cone");
}
setState(() {
_coneHidden = !_coneHidden;
});
}, _coneHidden ? 'show cone' : 'hide cone'),
_item(() async {
if (_shapes != null) {
_filamentController.removeAsset(_shapes!);
}
_shapes = await _filamentController.loadGltf(
'assets/shapes/shapes.gltf', 'assets/shapes');
}, 'load shapes GLTF'),
_item(() async {
_filamentController.transformToUnitCube(_shapes!);
}, 'transform to unit cube'),
_item(() async {
_filamentController.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'set shapes position to 1, 1, -1'),
_item(() async {
_filamentController.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'move camera to shapes position'),
_item(() async {
var frameData = Float32List.fromList(
List<double>.generate(120, (i) => i / 120).expand((x) {
var vals = List<double>.filled(7, x);
vals[3] = 1.0;
// vals[4] = 0;
vals[5] = 0;
vals[6] = 0;
return vals;
}).toList());
var children = <Widget>[];
_filamentController.setBoneAnimation(
_shapes!,
BoneAnimationData(
"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
// ,
// "Bone.001",
// "Cube.001",
// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
}, 'construct bone animation'),
_item(() async {
_filamentController.removeAsset(_shapes!);
_shapes = null;
}, 'remove shapes'),
_item(() async {
_filamentController.clearAssets();
_shapes = null;
}, 'clear all assets'),
_item(() async {
var names =
await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
await showDialog(
context: context,
builder: (ctx) {
return Container(
height: 100,
width: 100,
color: Colors.white,
child: Text(names.join(",")));
});
}, "show morph target names for Cylinder"),
_item(() {
_filamentController.setMorphTargetWeights(
_shapes!, "Cylinder", List.filled(4, 1.0));
}, "set Cylinder morph weights to 1"),
_item(() {
_filamentController.setMorphTargetWeights(
_shapes!, "Cylinder", List.filled(4, 0.0));
}, "set Cylinder morph weights to 0.0"),
_item(() async {
var morphs =
await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #1 and #2"),
_item(() async {
var morphs =
await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 3", "Key 4"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #3 and #4"),
_item(() async {
var morphs =
await _filamentController.getMorphTargetNames(_shapes!, "Cube");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cube")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController.setMorphAnimationData(_shapes!, animation);
}, "animate shapes morph weights #1 and #2"),
_item(() {
_filamentController.setMaterialColor(
_shapes!, "Cone", 0, Colors.purple);
}, "set cone material color to purple"),
_item(() {
_loop = !_loop;
setState(() {});
}, "toggle animation looping ${_loop ? "OFF" : "ON"}")
];
if (_animations != null) {
children.addAll(_animations!.map((a) => _item(() {
_filamentController.playAnimation(_shapes!, _animations!.indexOf(a),
replaceActive: true, crossfade: 0.5, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
children.addAll(_animations!.map((a) => _item(() {
_filamentController.playAnimation(_shapes!, _animations!.indexOf(a),
replaceActive: false, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
if (_filamentController == null) {
children.addAll([
_item(() {
_filamentController = FilamentControllerFFI();
}, "create viewer (default ubershader)"),
_item(() {
_filamentController = FilamentControllerFFI(
uberArchivePath: Platform.isWindows
? "assets/lit_opaque_32.uberz"
: "assets/lit_opaque_43.uberz");
}, "create viewer (custom ubershader - lit opaque only)"),
]);
} else {
children.addAll([
_item(() {
_filamentController!.destroy();
_filamentController = null;
}, "destroy viewer/texture")
]);
}
children.add(_item(() {
_filamentController.setToneMapping(ToneMapper.LINEAR);
}, "Set tone mapping to linear"));
if (_filamentController != null) {
children.addAll([
_item(() {
_filamentController!.render();
}, "render"),
_item(() {
setState(() {
_rendering = !_rendering;
_filamentController!.setRendering(_rendering);
});
}, "Rendering: $_rendering "),
_item(() {
setState(() {
_framerate = _framerate == 60 ? 30 : 60;
_filamentController!.setFrameRate(_framerate);
});
}, "$_framerate fps"),
_item(() {
_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
}, "set background color"),
_item(() {
_filamentController!.setBackgroundImage('assets/background.ktx');
}, "load background image"),
_item(() {
_filamentController!
.setBackgroundImage('assets/background.ktx', fillHeight: true);
}, "load background image (fill height)"),
_item(() {
_filamentController!
.loadSkybox('assets/default_env/default_env_skybox.ktx');
}, 'load skybox'),
_item(() {
_filamentController!
.loadIbl('assets/default_env/default_env_ibl.ktx');
}, 'load IBL'),
_item(() {
setState(() {
_postProcessing = !_postProcessing;
});
_filamentController!.setPostProcessing(_postProcessing);
}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
_item(
() {
_filamentController!.removeSkybox();
},
'remove skybox',
),
_item(() async {
_shapes =
await _filamentController!.loadGlb('assets/shapes/shapes.glb');
_animations = await _filamentController!.getAnimationNames(_shapes!);
setState(() {});
}, 'load shapes GLB'),
_item(() async {
_animations = await _filamentController!.setCamera(_shapes!, null);
setState(() {});
}, 'set camera to first camera in shapes GLB'),
_item(() async {
if (_coneHidden) {
_filamentController!.reveal(_shapes!, "Cone");
} else {
_filamentController!.hide(_shapes!, "Cone");
}
setState(() {
_coneHidden = !_coneHidden;
});
}, _coneHidden ? 'show cone' : 'hide cone'),
_item(() async {
if (_shapes != null) {
_filamentController!.removeAsset(_shapes!);
}
_shapes = await _filamentController!
.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
}, 'load shapes GLTF'),
_item(() async {
_filamentController!.transformToUnitCube(_shapes!);
}, 'transform to unit cube'),
_item(() async {
_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'set shapes position to 1, 1, -1'),
_item(() async {
_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'move camera to shapes position'),
_item(() async {
var frameData = Float32List.fromList(
List<double>.generate(120, (i) => i / 120).expand((x) {
var vals = List<double>.filled(7, x);
vals[3] = 1.0;
// vals[4] = 0;
vals[5] = 0;
vals[6] = 0;
return vals;
}).toList());
children.add(_item(() {
_filamentController.moveCameraToAsset(_shapes!);
}, "Move camera to asset"));
_filamentController!.setBoneAnimation(
_shapes!,
BoneAnimationData(
"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
// ,
// "Bone.001",
// "Cube.001",
// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
}, 'construct bone animation'),
_item(() async {
_filamentController!.removeAsset(_shapes!);
_shapes = null;
}, 'remove shapes'),
_item(() async {
_filamentController!.clearAssets();
_shapes = null;
}, 'clear all assets'),
_item(() async {
var names = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
await showDialog(
context: context,
builder: (ctx) {
return Container(
height: 100,
width: 100,
color: Colors.white,
child: Text(names.join(",")));
});
}, "show morph target names for Cylinder"),
_item(() {
_filamentController!
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 1.0));
}, "set Cylinder morph weights to 1"),
_item(() {
_filamentController!
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 0.0));
}, "set Cylinder morph weights to 0.0"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #1 and #2"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 3", "Key 4"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #3 and #4"),
_item(() async {
var morphs =
await _filamentController!.getMorphTargetNames(_shapes!, "Cube");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cube")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate shapes morph weights #1 and #2"),
_item(() {
_filamentController!
.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
}, "set cone material color to purple"),
_item(() {
_loop = !_loop;
setState(() {});
}, "toggle animation looping ${_loop ? "OFF" : "ON"}")
]);
if (_animations != null) {
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: true, crossfade: 0.5, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: false, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
}
children.add(_item(() {
setState(() {
_frustumCulling = !_frustumCulling;
});
children.add(_item(() {
_filamentController!.setToneMapping(ToneMapper.LINEAR);
}, "Set tone mapping to linear"));
_filamentController.setViewFrustumCulling(_frustumCulling);
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
children.add(_item(() {
_filamentController!.moveCameraToAsset(_shapes!);
}, "Move camera to asset"));
children.add(_item(() {
setState(() {
_frustumCulling = !_frustumCulling;
});
_filamentController!.setViewFrustumCulling(_frustumCulling);
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
}
return Stack(children: [
Positioned.fill(
child: FilamentGestureDetector(
showControlOverlay: true,
controller: _filamentController,
child: FilamentWidget(
controller: _filamentController,
))),
_filamentController != null
? Positioned.fill(
child: FilamentGestureDetector(
showControlOverlay: true,
controller: _filamentController!,
child: FilamentWidget(
controller: _filamentController!,
)))
: Container(),
Positioned(
bottom: 0,
left: 0,
@@ -325,7 +358,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// _item(30 () async { 'remove light'),
// _item(31 () async { 'clear all lights'),
// _item(32 () async { 'set camera model matrix'),
)))),
))))
]);
}
}
@@ -334,26 +367,26 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// break;
// case -2:
// _filamentController.render();
// _filamentController!.render();
// break;
// case -4:
// setState(() {
// _rendering = !_rendering;
// _filamentController.setRendering(_rendering);
// _filamentController!.setRendering(_rendering);
// });
// break;
// case -5:
// setState(() {
// _framerate = _framerate == 60 ? 30 : 60;
// _filamentController.setFrameRate(_framerate);
// _filamentController!.setFrameRate(_framerate);
// });
// break;
// case -6:
// _filamentController.setBackgroundColor(Color(0xFF73C9FA));
// _filamentController!.setBackgroundColor(Color(0xFF73C9FA));
// break;
// case 5:
// _flightHelmet ??= await _filamentController.loadGltf(
// _flightHelmet ??= await _filamentController!.loadGltf(
// 'assets/FlightHelmet/FlightHelmet.gltf', 'assets/FlightHelmet');
// break;
@@ -363,14 +396,14 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// });
// break;
// case 14:
// _filamentController.setCamera(_shapes!, "Camera_Orientation");
// _filamentController!.setCamera(_shapes!, "Camera_Orientation");
// break;
// case 15:
// break;
// case 17:
// var animationNames =
// await _filamentController.getAnimationNames(_shapes!);
// await _filamentController!.getAnimationNames(_shapes!);
// await showDialog(
// context: context,
@@ -384,17 +417,17 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// break;
// case 18:
// _filamentController.panStart(1, 1);
// _filamentController.panUpdate(1, 2);
// _filamentController.panEnd();
// _filamentController!.panStart(1, 1);
// _filamentController!.panUpdate(1, 2);
// _filamentController!.panEnd();
// break;
// case 19:
// _filamentController.panStart(1, 1);
// _filamentController.panUpdate(0, 0);
// _filamentController.panEnd();
// _filamentController!.panStart(1, 1);
// _filamentController!.panUpdate(0, 0);
// _filamentController!.panEnd();
// break;
// case 20:
// _filamentController.clearAssets();
// _filamentController!.clearAssets();
// break;
// case 21:
// break;
@@ -403,7 +436,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// case 23:
// break;
// case 24:
// _filamentController.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0);
// _filamentController!.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0);
// break;
// case 25:
// setState(() {
@@ -411,28 +444,28 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// });
// break;
// case 26:
// _filamentController.setCameraPosition(0, 0, 3);
// _filamentController.setCameraRotation(0, 0, 1, 0);
// _filamentController!.setCameraPosition(0, 0, 3);
// _filamentController!.setCameraRotation(0, 0, 1, 0);
// break;
// case 27:
// _framerate = _framerate == 60 ? 30 : 60;
// _filamentController.setFrameRate(_framerate);
// _filamentController!.setFrameRate(_framerate);
// break;
// case 28:
// _filamentController.setBackgroundImagePosition(25, 25);
// _filamentController!.setBackgroundImagePosition(25, 25);
// break;
// case 29:
// _light = await _filamentController.addLight(
// _light = await _filamentController!.addLight(
// 1, 6500, 15000000, 0, 1, 0, 0, -1, 0, true);
// break;
// case 30:
// if (_light != null) {
// _filamentController.removeLight(_light!);
// _filamentController!.removeLight(_light!);
// _light = null;
// }
// break;
// case 31:
// _filamentController.clearLights();
// _filamentController!.clearLights();
// break;
// case 32:
@@ -443,8 +476,8 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// break;
// case 34:
// var duration =
// await _filamentController.getAnimationDuration(_shapes!, 0);
// _filamentController.playAnimation(_shapes!, 0,
// await _filamentController!.getAnimationDuration(_shapes!, 0);
// _filamentController!.playAnimation(_shapes!, 0,
// loop: false, crossfade: 0.5);
// await Future.delayed(
// Duration(milliseconds: (duration * 1000.0).toInt()));
@@ -460,13 +493,13 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// // });
// break;
// case 35:
// _filamentController.playAnimation(_shapes!, 1,
// _filamentController!.playAnimation(_shapes!, 1,
// loop: false, crossfade: 0.5);
// break;
// case 36:
// _filamentController.playAnimation(_shapes!, 2,
// _filamentController!.playAnimation(_shapes!, 2,
// loop: false, crossfade: 0.5);
// break;
// case 37:
// _filamentController.stopAnimation(_shapes!, 0);
// _filamentController!.stopAnimation(_shapes!, 0);
// break;