allow passing uberarchive path to FilamentViewer and expose destroy_viewer
This commit is contained in:
4
example/.gitattributes
vendored
Normal file
4
example/.gitattributes
vendored
Normal file
@@ -0,0 +1,4 @@
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assets/lit_opaque_43.uberz filter=lfs diff=lfs merge=lfs -text
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assets/BusterDrone filter=lfs diff=lfs merge=lfs -text
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assets/FlightHelmet filter=lfs diff=lfs merge=lfs -text
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assets/lit_opaque_32.uberz filter=lfs diff=lfs merge=lfs -text
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2
example/.gitignore
vendored
2
example/.gitignore
vendored
@@ -44,3 +44,5 @@ app.*.map.json
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/android/app/debug
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/android/app/profile
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/android/app/release
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/android/.cxx/**/*
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2
example/android/.gitignore
vendored
2
example/android/.gitignore
vendored
@@ -6,6 +6,8 @@ gradle-wrapper.jar
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/local.properties
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GeneratedPluginRegistrant.java
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.cxx/
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# Remember to never publicly share your keystore.
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# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
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key.properties
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@@ -40,7 +40,7 @@ class ExampleWidget extends StatefulWidget {
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}
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class _ExampleWidgetState extends State<ExampleWidget> {
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final _filamentController = FilamentControllerFFI();
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FilamentControllerFFI? _filamentController;
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FilamentEntity? _shapes;
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FilamentEntity? _flightHelmet;
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@@ -54,7 +54,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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bool _rendering = false;
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int _framerate = 60;
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bool _postProcessing = true;
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bool _initialized = false;
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bool _active = false;
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bool _coneHidden = false;
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bool _frustumCulling = true;
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@@ -69,7 +69,11 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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Widget _item(void Function() onTap, String text) {
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return GestureDetector(
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onTap: onTap,
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onTap: () {
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setState(() {
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onTap();
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});
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},
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child: Container(
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color: Colors.transparent,
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padding: EdgeInsets.symmetric(vertical: 10, horizontal: 10),
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@@ -78,213 +82,242 @@ class _ExampleWidgetState extends State<ExampleWidget> {
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@override
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Widget build(BuildContext context) {
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var children = [
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_item(() {
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_filamentController.render();
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}, "render"),
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_item(() {
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setState(() {
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_rendering = !_rendering;
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_filamentController.setRendering(_rendering);
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});
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}, "Rendering: $_rendering "),
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_item(() {
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setState(() {
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_framerate = _framerate == 60 ? 30 : 60;
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_filamentController.setFrameRate(_framerate);
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});
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}, "$_framerate fps"),
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_item(() {
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_filamentController.setBackgroundColor(Color(0xFF73C9FA));
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}, "set background color"),
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_item(() {
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_filamentController.setBackgroundImage('assets/background.ktx');
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}, "load background image"),
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_item(() {
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_filamentController.setBackgroundImage('assets/background.ktx',
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fillHeight: true);
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}, "load background image (fill height)"),
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_item(() {
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_filamentController
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.loadSkybox('assets/default_env/default_env_skybox.ktx');
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}, 'load skybox'),
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_item(() {
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_filamentController.loadIbl('assets/default_env/default_env_ibl.ktx');
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}, 'load IBL'),
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_item(() {
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setState(() {
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_postProcessing = !_postProcessing;
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});
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_filamentController.setPostProcessing(_postProcessing);
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}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
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_item(
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() {
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_filamentController.removeSkybox();
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},
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'remove skybox',
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),
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_item(() async {
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_shapes = await _filamentController.loadGlb('assets/shapes/shapes.glb');
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_animations = await _filamentController.getAnimationNames(_shapes!);
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setState(() {});
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}, 'load shapes GLB'),
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_item(() async {
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_animations = await _filamentController.setCamera(_shapes!, null);
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setState(() {});
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}, 'set camera to first camera in shapes GLB'),
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_item(() async {
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if (_coneHidden) {
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_filamentController.reveal(_shapes!, "Cone");
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} else {
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_filamentController.hide(_shapes!, "Cone");
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}
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setState(() {
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_coneHidden = !_coneHidden;
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});
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}, _coneHidden ? 'show cone' : 'hide cone'),
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_item(() async {
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if (_shapes != null) {
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_filamentController.removeAsset(_shapes!);
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}
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_shapes = await _filamentController.loadGltf(
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'assets/shapes/shapes.gltf', 'assets/shapes');
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}, 'load shapes GLTF'),
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_item(() async {
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_filamentController.transformToUnitCube(_shapes!);
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}, 'transform to unit cube'),
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_item(() async {
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_filamentController.setPosition(_shapes!, 1.0, 1.0, -1.0);
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}, 'set shapes position to 1, 1, -1'),
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_item(() async {
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_filamentController.setPosition(_shapes!, 1.0, 1.0, -1.0);
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}, 'move camera to shapes position'),
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_item(() async {
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var frameData = Float32List.fromList(
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List<double>.generate(120, (i) => i / 120).expand((x) {
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var vals = List<double>.filled(7, x);
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vals[3] = 1.0;
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// vals[4] = 0;
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vals[5] = 0;
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vals[6] = 0;
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return vals;
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}).toList());
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var children = <Widget>[];
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_filamentController.setBoneAnimation(
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_shapes!,
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BoneAnimationData(
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"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
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// ,
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// "Bone.001",
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// "Cube.001",
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// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
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// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
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}, 'construct bone animation'),
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_item(() async {
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_filamentController.removeAsset(_shapes!);
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_shapes = null;
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}, 'remove shapes'),
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_item(() async {
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_filamentController.clearAssets();
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_shapes = null;
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}, 'clear all assets'),
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_item(() async {
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var names =
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await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
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await showDialog(
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context: context,
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builder: (ctx) {
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return Container(
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height: 100,
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width: 100,
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color: Colors.white,
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child: Text(names.join(",")));
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});
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}, "show morph target names for Cylinder"),
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_item(() {
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_filamentController.setMorphTargetWeights(
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_shapes!, "Cylinder", List.filled(4, 1.0));
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}, "set Cylinder morph weights to 1"),
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_item(() {
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_filamentController.setMorphTargetWeights(
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_shapes!, "Cylinder", List.filled(4, 0.0));
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}, "set Cylinder morph weights to 0.0"),
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_item(() async {
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var morphs =
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await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
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final animation = AnimationBuilder(
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availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
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.setDuration(4)
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.setMorphTargets(["Key 1", "Key 2"])
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.interpolateMorphWeights(0, 4, 0, 1)
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.build();
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_filamentController.setMorphAnimationData(_shapes!, animation);
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}, "animate cylinder morph weights #1 and #2"),
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_item(() async {
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var morphs =
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await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
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final animation = AnimationBuilder(
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availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
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.setDuration(4)
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.setMorphTargets(["Key 3", "Key 4"])
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.interpolateMorphWeights(0, 4, 0, 1)
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.build();
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_filamentController.setMorphAnimationData(_shapes!, animation);
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}, "animate cylinder morph weights #3 and #4"),
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_item(() async {
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var morphs =
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await _filamentController.getMorphTargetNames(_shapes!, "Cube");
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final animation = AnimationBuilder(
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availableMorphs: morphs, framerate: 30, meshName: "Cube")
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.setDuration(4)
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.setMorphTargets(["Key 1", "Key 2"])
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.interpolateMorphWeights(0, 4, 0, 1)
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.build();
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_filamentController.setMorphAnimationData(_shapes!, animation);
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}, "animate shapes morph weights #1 and #2"),
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_item(() {
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_filamentController.setMaterialColor(
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_shapes!, "Cone", 0, Colors.purple);
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}, "set cone material color to purple"),
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_item(() {
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_loop = !_loop;
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setState(() {});
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}, "toggle animation looping ${_loop ? "OFF" : "ON"}")
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];
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if (_animations != null) {
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children.addAll(_animations!.map((a) => _item(() {
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_filamentController.playAnimation(_shapes!, _animations!.indexOf(a),
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replaceActive: true, crossfade: 0.5, loop: _loop);
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}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
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children.addAll(_animations!.map((a) => _item(() {
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_filamentController.playAnimation(_shapes!, _animations!.indexOf(a),
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replaceActive: false, loop: _loop);
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}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
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if (_filamentController == null) {
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children.addAll([
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_item(() {
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_filamentController = FilamentControllerFFI();
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}, "create viewer (default ubershader)"),
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_item(() {
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_filamentController = FilamentControllerFFI(
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uberArchivePath: Platform.isWindows
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? "assets/lit_opaque_32.uberz"
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: "assets/lit_opaque_43.uberz");
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}, "create viewer (custom ubershader - lit opaque only)"),
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]);
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} else {
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children.addAll([
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_item(() {
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_filamentController!.destroy();
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_filamentController = null;
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}, "destroy viewer/texture")
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]);
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}
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children.add(_item(() {
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_filamentController.setToneMapping(ToneMapper.LINEAR);
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}, "Set tone mapping to linear"));
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if (_filamentController != null) {
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children.addAll([
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_item(() {
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_filamentController!.render();
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}, "render"),
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_item(() {
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setState(() {
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_rendering = !_rendering;
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_filamentController!.setRendering(_rendering);
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});
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}, "Rendering: $_rendering "),
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_item(() {
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setState(() {
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_framerate = _framerate == 60 ? 30 : 60;
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_filamentController!.setFrameRate(_framerate);
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});
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}, "$_framerate fps"),
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_item(() {
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_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
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}, "set background color"),
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_item(() {
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_filamentController!.setBackgroundImage('assets/background.ktx');
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}, "load background image"),
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_item(() {
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_filamentController!
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.setBackgroundImage('assets/background.ktx', fillHeight: true);
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}, "load background image (fill height)"),
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_item(() {
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_filamentController!
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.loadSkybox('assets/default_env/default_env_skybox.ktx');
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}, 'load skybox'),
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_item(() {
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_filamentController!
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.loadIbl('assets/default_env/default_env_ibl.ktx');
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}, 'load IBL'),
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_item(() {
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setState(() {
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_postProcessing = !_postProcessing;
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});
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_filamentController!.setPostProcessing(_postProcessing);
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}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
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_item(
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() {
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_filamentController!.removeSkybox();
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},
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'remove skybox',
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),
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_item(() async {
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_shapes =
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await _filamentController!.loadGlb('assets/shapes/shapes.glb');
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_animations = await _filamentController!.getAnimationNames(_shapes!);
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setState(() {});
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}, 'load shapes GLB'),
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_item(() async {
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_animations = await _filamentController!.setCamera(_shapes!, null);
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setState(() {});
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}, 'set camera to first camera in shapes GLB'),
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_item(() async {
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if (_coneHidden) {
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_filamentController!.reveal(_shapes!, "Cone");
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} else {
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_filamentController!.hide(_shapes!, "Cone");
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}
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setState(() {
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_coneHidden = !_coneHidden;
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});
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}, _coneHidden ? 'show cone' : 'hide cone'),
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_item(() async {
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if (_shapes != null) {
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_filamentController!.removeAsset(_shapes!);
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}
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_shapes = await _filamentController!
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.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
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}, 'load shapes GLTF'),
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_item(() async {
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_filamentController!.transformToUnitCube(_shapes!);
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}, 'transform to unit cube'),
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_item(() async {
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_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
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}, 'set shapes position to 1, 1, -1'),
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_item(() async {
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_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
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}, 'move camera to shapes position'),
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_item(() async {
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var frameData = Float32List.fromList(
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List<double>.generate(120, (i) => i / 120).expand((x) {
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var vals = List<double>.filled(7, x);
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vals[3] = 1.0;
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// vals[4] = 0;
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vals[5] = 0;
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vals[6] = 0;
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return vals;
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}).toList());
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children.add(_item(() {
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_filamentController.moveCameraToAsset(_shapes!);
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}, "Move camera to asset"));
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_filamentController!.setBoneAnimation(
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_shapes!,
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BoneAnimationData(
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"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
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// ,
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// "Bone.001",
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// "Cube.001",
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// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
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// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
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}, 'construct bone animation'),
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_item(() async {
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_filamentController!.removeAsset(_shapes!);
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_shapes = null;
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}, 'remove shapes'),
|
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_item(() async {
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_filamentController!.clearAssets();
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_shapes = null;
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}, 'clear all assets'),
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_item(() async {
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var names = await _filamentController!
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.getMorphTargetNames(_shapes!, "Cylinder");
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await showDialog(
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context: context,
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||||
builder: (ctx) {
|
||||
return Container(
|
||||
height: 100,
|
||||
width: 100,
|
||||
color: Colors.white,
|
||||
child: Text(names.join(",")));
|
||||
});
|
||||
}, "show morph target names for Cylinder"),
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||||
_item(() {
|
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_filamentController!
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||||
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 1.0));
|
||||
}, "set Cylinder morph weights to 1"),
|
||||
_item(() {
|
||||
_filamentController!
|
||||
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 0.0));
|
||||
}, "set Cylinder morph weights to 0.0"),
|
||||
_item(() async {
|
||||
var morphs = await _filamentController!
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.getMorphTargetNames(_shapes!, "Cylinder");
|
||||
final animation = AnimationBuilder(
|
||||
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
|
||||
.setDuration(4)
|
||||
.setMorphTargets(["Key 1", "Key 2"])
|
||||
.interpolateMorphWeights(0, 4, 0, 1)
|
||||
.build();
|
||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||
}, "animate cylinder morph weights #1 and #2"),
|
||||
_item(() async {
|
||||
var morphs = await _filamentController!
|
||||
.getMorphTargetNames(_shapes!, "Cylinder");
|
||||
final animation = AnimationBuilder(
|
||||
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
|
||||
.setDuration(4)
|
||||
.setMorphTargets(["Key 3", "Key 4"])
|
||||
.interpolateMorphWeights(0, 4, 0, 1)
|
||||
.build();
|
||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||
}, "animate cylinder morph weights #3 and #4"),
|
||||
_item(() async {
|
||||
var morphs =
|
||||
await _filamentController!.getMorphTargetNames(_shapes!, "Cube");
|
||||
final animation = AnimationBuilder(
|
||||
availableMorphs: morphs, framerate: 30, meshName: "Cube")
|
||||
.setDuration(4)
|
||||
.setMorphTargets(["Key 1", "Key 2"])
|
||||
.interpolateMorphWeights(0, 4, 0, 1)
|
||||
.build();
|
||||
_filamentController!.setMorphAnimationData(_shapes!, animation);
|
||||
}, "animate shapes morph weights #1 and #2"),
|
||||
_item(() {
|
||||
_filamentController!
|
||||
.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
|
||||
}, "set cone material color to purple"),
|
||||
_item(() {
|
||||
_loop = !_loop;
|
||||
setState(() {});
|
||||
}, "toggle animation looping ${_loop ? "OFF" : "ON"}")
|
||||
]);
|
||||
if (_animations != null) {
|
||||
children.addAll(_animations!.map((a) => _item(() {
|
||||
_filamentController!.playAnimation(
|
||||
_shapes!, _animations!.indexOf(a),
|
||||
replaceActive: true, crossfade: 0.5, loop: _loop);
|
||||
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
|
||||
children.addAll(_animations!.map((a) => _item(() {
|
||||
_filamentController!.playAnimation(
|
||||
_shapes!, _animations!.indexOf(a),
|
||||
replaceActive: false, loop: _loop);
|
||||
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
|
||||
}
|
||||
|
||||
children.add(_item(() {
|
||||
setState(() {
|
||||
_frustumCulling = !_frustumCulling;
|
||||
});
|
||||
children.add(_item(() {
|
||||
_filamentController!.setToneMapping(ToneMapper.LINEAR);
|
||||
}, "Set tone mapping to linear"));
|
||||
|
||||
_filamentController.setViewFrustumCulling(_frustumCulling);
|
||||
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
|
||||
children.add(_item(() {
|
||||
_filamentController!.moveCameraToAsset(_shapes!);
|
||||
}, "Move camera to asset"));
|
||||
|
||||
children.add(_item(() {
|
||||
setState(() {
|
||||
_frustumCulling = !_frustumCulling;
|
||||
});
|
||||
_filamentController!.setViewFrustumCulling(_frustumCulling);
|
||||
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
|
||||
}
|
||||
return Stack(children: [
|
||||
Positioned.fill(
|
||||
child: FilamentGestureDetector(
|
||||
showControlOverlay: true,
|
||||
controller: _filamentController,
|
||||
child: FilamentWidget(
|
||||
controller: _filamentController,
|
||||
))),
|
||||
_filamentController != null
|
||||
? Positioned.fill(
|
||||
child: FilamentGestureDetector(
|
||||
showControlOverlay: true,
|
||||
controller: _filamentController!,
|
||||
child: FilamentWidget(
|
||||
controller: _filamentController!,
|
||||
)))
|
||||
: Container(),
|
||||
Positioned(
|
||||
bottom: 0,
|
||||
left: 0,
|
||||
@@ -325,7 +358,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
||||
// _item(30 () async { 'remove light'),
|
||||
// _item(31 () async { 'clear all lights'),
|
||||
// _item(32 () async { 'set camera model matrix'),
|
||||
)))),
|
||||
))))
|
||||
]);
|
||||
}
|
||||
}
|
||||
@@ -334,26 +367,26 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
||||
|
||||
// break;
|
||||
// case -2:
|
||||
// _filamentController.render();
|
||||
// _filamentController!.render();
|
||||
// break;
|
||||
// case -4:
|
||||
// setState(() {
|
||||
// _rendering = !_rendering;
|
||||
// _filamentController.setRendering(_rendering);
|
||||
// _filamentController!.setRendering(_rendering);
|
||||
// });
|
||||
// break;
|
||||
// case -5:
|
||||
// setState(() {
|
||||
// _framerate = _framerate == 60 ? 30 : 60;
|
||||
// _filamentController.setFrameRate(_framerate);
|
||||
// _filamentController!.setFrameRate(_framerate);
|
||||
// });
|
||||
// break;
|
||||
// case -6:
|
||||
// _filamentController.setBackgroundColor(Color(0xFF73C9FA));
|
||||
// _filamentController!.setBackgroundColor(Color(0xFF73C9FA));
|
||||
// break;
|
||||
|
||||
// case 5:
|
||||
// _flightHelmet ??= await _filamentController.loadGltf(
|
||||
// _flightHelmet ??= await _filamentController!.loadGltf(
|
||||
// 'assets/FlightHelmet/FlightHelmet.gltf', 'assets/FlightHelmet');
|
||||
// break;
|
||||
|
||||
@@ -363,14 +396,14 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
||||
// });
|
||||
// break;
|
||||
// case 14:
|
||||
// _filamentController.setCamera(_shapes!, "Camera_Orientation");
|
||||
// _filamentController!.setCamera(_shapes!, "Camera_Orientation");
|
||||
// break;
|
||||
// case 15:
|
||||
|
||||
// break;
|
||||
// case 17:
|
||||
// var animationNames =
|
||||
// await _filamentController.getAnimationNames(_shapes!);
|
||||
// await _filamentController!.getAnimationNames(_shapes!);
|
||||
|
||||
// await showDialog(
|
||||
// context: context,
|
||||
@@ -384,17 +417,17 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
||||
|
||||
// break;
|
||||
// case 18:
|
||||
// _filamentController.panStart(1, 1);
|
||||
// _filamentController.panUpdate(1, 2);
|
||||
// _filamentController.panEnd();
|
||||
// _filamentController!.panStart(1, 1);
|
||||
// _filamentController!.panUpdate(1, 2);
|
||||
// _filamentController!.panEnd();
|
||||
// break;
|
||||
// case 19:
|
||||
// _filamentController.panStart(1, 1);
|
||||
// _filamentController.panUpdate(0, 0);
|
||||
// _filamentController.panEnd();
|
||||
// _filamentController!.panStart(1, 1);
|
||||
// _filamentController!.panUpdate(0, 0);
|
||||
// _filamentController!.panEnd();
|
||||
// break;
|
||||
// case 20:
|
||||
// _filamentController.clearAssets();
|
||||
// _filamentController!.clearAssets();
|
||||
// break;
|
||||
// case 21:
|
||||
// break;
|
||||
@@ -403,7 +436,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
||||
// case 23:
|
||||
// break;
|
||||
// case 24:
|
||||
// _filamentController.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0);
|
||||
// _filamentController!.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0);
|
||||
// break;
|
||||
// case 25:
|
||||
// setState(() {
|
||||
@@ -411,28 +444,28 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
||||
// });
|
||||
// break;
|
||||
// case 26:
|
||||
// _filamentController.setCameraPosition(0, 0, 3);
|
||||
// _filamentController.setCameraRotation(0, 0, 1, 0);
|
||||
// _filamentController!.setCameraPosition(0, 0, 3);
|
||||
// _filamentController!.setCameraRotation(0, 0, 1, 0);
|
||||
// break;
|
||||
// case 27:
|
||||
// _framerate = _framerate == 60 ? 30 : 60;
|
||||
// _filamentController.setFrameRate(_framerate);
|
||||
// _filamentController!.setFrameRate(_framerate);
|
||||
// break;
|
||||
// case 28:
|
||||
// _filamentController.setBackgroundImagePosition(25, 25);
|
||||
// _filamentController!.setBackgroundImagePosition(25, 25);
|
||||
// break;
|
||||
// case 29:
|
||||
// _light = await _filamentController.addLight(
|
||||
// _light = await _filamentController!.addLight(
|
||||
// 1, 6500, 15000000, 0, 1, 0, 0, -1, 0, true);
|
||||
// break;
|
||||
// case 30:
|
||||
// if (_light != null) {
|
||||
// _filamentController.removeLight(_light!);
|
||||
// _filamentController!.removeLight(_light!);
|
||||
// _light = null;
|
||||
// }
|
||||
// break;
|
||||
// case 31:
|
||||
// _filamentController.clearLights();
|
||||
// _filamentController!.clearLights();
|
||||
// break;
|
||||
// case 32:
|
||||
|
||||
@@ -443,8 +476,8 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
||||
// break;
|
||||
// case 34:
|
||||
// var duration =
|
||||
// await _filamentController.getAnimationDuration(_shapes!, 0);
|
||||
// _filamentController.playAnimation(_shapes!, 0,
|
||||
// await _filamentController!.getAnimationDuration(_shapes!, 0);
|
||||
// _filamentController!.playAnimation(_shapes!, 0,
|
||||
// loop: false, crossfade: 0.5);
|
||||
// await Future.delayed(
|
||||
// Duration(milliseconds: (duration * 1000.0).toInt()));
|
||||
@@ -460,13 +493,13 @@ class _ExampleWidgetState extends State<ExampleWidget> {
|
||||
// // });
|
||||
// break;
|
||||
// case 35:
|
||||
// _filamentController.playAnimation(_shapes!, 1,
|
||||
// _filamentController!.playAnimation(_shapes!, 1,
|
||||
// loop: false, crossfade: 0.5);
|
||||
// break;
|
||||
// case 36:
|
||||
// _filamentController.playAnimation(_shapes!, 2,
|
||||
// _filamentController!.playAnimation(_shapes!, 2,
|
||||
// loop: false, crossfade: 0.5);
|
||||
// break;
|
||||
// case 37:
|
||||
// _filamentController.stopAnimation(_shapes!, 0);
|
||||
// _filamentController!.stopAnimation(_shapes!, 0);
|
||||
// break;
|
||||
|
||||
Reference in New Issue
Block a user