allow passing uberarchive path to FilamentViewer and expose destroy_viewer

This commit is contained in:
Nick Fisher
2023-10-04 14:49:48 +08:00
parent 6980e5cb23
commit 45576466c9
16 changed files with 368 additions and 261 deletions

4
example/.gitattributes vendored Normal file
View File

@@ -0,0 +1,4 @@
assets/lit_opaque_43.uberz filter=lfs diff=lfs merge=lfs -text
assets/BusterDrone filter=lfs diff=lfs merge=lfs -text
assets/FlightHelmet filter=lfs diff=lfs merge=lfs -text
assets/lit_opaque_32.uberz filter=lfs diff=lfs merge=lfs -text

2
example/.gitignore vendored
View File

@@ -44,3 +44,5 @@ app.*.map.json
/android/app/debug /android/app/debug
/android/app/profile /android/app/profile
/android/app/release /android/app/release
/android/.cxx/**/*

View File

@@ -6,6 +6,8 @@ gradle-wrapper.jar
/local.properties /local.properties
GeneratedPluginRegistrant.java GeneratedPluginRegistrant.java
.cxx/
# Remember to never publicly share your keystore. # Remember to never publicly share your keystore.
# See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app # See https://flutter.dev/docs/deployment/android#reference-the-keystore-from-the-app
key.properties key.properties

View File

@@ -40,7 +40,7 @@ class ExampleWidget extends StatefulWidget {
} }
class _ExampleWidgetState extends State<ExampleWidget> { class _ExampleWidgetState extends State<ExampleWidget> {
final _filamentController = FilamentControllerFFI(); FilamentControllerFFI? _filamentController;
FilamentEntity? _shapes; FilamentEntity? _shapes;
FilamentEntity? _flightHelmet; FilamentEntity? _flightHelmet;
@@ -54,7 +54,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
bool _rendering = false; bool _rendering = false;
int _framerate = 60; int _framerate = 60;
bool _postProcessing = true; bool _postProcessing = true;
bool _initialized = false; bool _active = false;
bool _coneHidden = false; bool _coneHidden = false;
bool _frustumCulling = true; bool _frustumCulling = true;
@@ -69,7 +69,11 @@ class _ExampleWidgetState extends State<ExampleWidget> {
Widget _item(void Function() onTap, String text) { Widget _item(void Function() onTap, String text) {
return GestureDetector( return GestureDetector(
onTap: onTap, onTap: () {
setState(() {
onTap();
});
},
child: Container( child: Container(
color: Colors.transparent, color: Colors.transparent,
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 10), padding: EdgeInsets.symmetric(vertical: 10, horizontal: 10),
@@ -78,213 +82,242 @@ class _ExampleWidgetState extends State<ExampleWidget> {
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
var children = [ var children = <Widget>[];
_item(() {
_filamentController.render();
}, "render"),
_item(() {
setState(() {
_rendering = !_rendering;
_filamentController.setRendering(_rendering);
});
}, "Rendering: $_rendering "),
_item(() {
setState(() {
_framerate = _framerate == 60 ? 30 : 60;
_filamentController.setFrameRate(_framerate);
});
}, "$_framerate fps"),
_item(() {
_filamentController.setBackgroundColor(Color(0xFF73C9FA));
}, "set background color"),
_item(() {
_filamentController.setBackgroundImage('assets/background.ktx');
}, "load background image"),
_item(() {
_filamentController.setBackgroundImage('assets/background.ktx',
fillHeight: true);
}, "load background image (fill height)"),
_item(() {
_filamentController
.loadSkybox('assets/default_env/default_env_skybox.ktx');
}, 'load skybox'),
_item(() {
_filamentController.loadIbl('assets/default_env/default_env_ibl.ktx');
}, 'load IBL'),
_item(() {
setState(() {
_postProcessing = !_postProcessing;
});
_filamentController.setPostProcessing(_postProcessing);
}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
_item(
() {
_filamentController.removeSkybox();
},
'remove skybox',
),
_item(() async {
_shapes = await _filamentController.loadGlb('assets/shapes/shapes.glb');
_animations = await _filamentController.getAnimationNames(_shapes!);
setState(() {});
}, 'load shapes GLB'),
_item(() async {
_animations = await _filamentController.setCamera(_shapes!, null);
setState(() {});
}, 'set camera to first camera in shapes GLB'),
_item(() async {
if (_coneHidden) {
_filamentController.reveal(_shapes!, "Cone");
} else {
_filamentController.hide(_shapes!, "Cone");
}
setState(() {
_coneHidden = !_coneHidden;
});
}, _coneHidden ? 'show cone' : 'hide cone'),
_item(() async {
if (_shapes != null) {
_filamentController.removeAsset(_shapes!);
}
_shapes = await _filamentController.loadGltf(
'assets/shapes/shapes.gltf', 'assets/shapes');
}, 'load shapes GLTF'),
_item(() async {
_filamentController.transformToUnitCube(_shapes!);
}, 'transform to unit cube'),
_item(() async {
_filamentController.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'set shapes position to 1, 1, -1'),
_item(() async {
_filamentController.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'move camera to shapes position'),
_item(() async {
var frameData = Float32List.fromList(
List<double>.generate(120, (i) => i / 120).expand((x) {
var vals = List<double>.filled(7, x);
vals[3] = 1.0;
// vals[4] = 0;
vals[5] = 0;
vals[6] = 0;
return vals;
}).toList());
_filamentController.setBoneAnimation( if (_filamentController == null) {
_shapes!, children.addAll([
BoneAnimationData( _item(() {
"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0)); _filamentController = FilamentControllerFFI();
// , }, "create viewer (default ubershader)"),
// "Bone.001", _item(() {
// "Cube.001", _filamentController = FilamentControllerFFI(
// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)], uberArchivePath: Platform.isWindows
// [Quaternion(x: 1, y: 1, z: 1, w: 1)])); ? "assets/lit_opaque_32.uberz"
}, 'construct bone animation'), : "assets/lit_opaque_43.uberz");
_item(() async { }, "create viewer (custom ubershader - lit opaque only)"),
_filamentController.removeAsset(_shapes!); ]);
_shapes = null; } else {
}, 'remove shapes'), children.addAll([
_item(() async { _item(() {
_filamentController.clearAssets(); _filamentController!.destroy();
_shapes = null; _filamentController = null;
}, 'clear all assets'), }, "destroy viewer/texture")
_item(() async { ]);
var names =
await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
await showDialog(
context: context,
builder: (ctx) {
return Container(
height: 100,
width: 100,
color: Colors.white,
child: Text(names.join(",")));
});
}, "show morph target names for Cylinder"),
_item(() {
_filamentController.setMorphTargetWeights(
_shapes!, "Cylinder", List.filled(4, 1.0));
}, "set Cylinder morph weights to 1"),
_item(() {
_filamentController.setMorphTargetWeights(
_shapes!, "Cylinder", List.filled(4, 0.0));
}, "set Cylinder morph weights to 0.0"),
_item(() async {
var morphs =
await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #1 and #2"),
_item(() async {
var morphs =
await _filamentController.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 3", "Key 4"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #3 and #4"),
_item(() async {
var morphs =
await _filamentController.getMorphTargetNames(_shapes!, "Cube");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cube")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController.setMorphAnimationData(_shapes!, animation);
}, "animate shapes morph weights #1 and #2"),
_item(() {
_filamentController.setMaterialColor(
_shapes!, "Cone", 0, Colors.purple);
}, "set cone material color to purple"),
_item(() {
_loop = !_loop;
setState(() {});
}, "toggle animation looping ${_loop ? "OFF" : "ON"}")
];
if (_animations != null) {
children.addAll(_animations!.map((a) => _item(() {
_filamentController.playAnimation(_shapes!, _animations!.indexOf(a),
replaceActive: true, crossfade: 0.5, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
children.addAll(_animations!.map((a) => _item(() {
_filamentController.playAnimation(_shapes!, _animations!.indexOf(a),
replaceActive: false, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
} }
children.add(_item(() { if (_filamentController != null) {
_filamentController.setToneMapping(ToneMapper.LINEAR); children.addAll([
}, "Set tone mapping to linear")); _item(() {
_filamentController!.render();
}, "render"),
_item(() {
setState(() {
_rendering = !_rendering;
_filamentController!.setRendering(_rendering);
});
}, "Rendering: $_rendering "),
_item(() {
setState(() {
_framerate = _framerate == 60 ? 30 : 60;
_filamentController!.setFrameRate(_framerate);
});
}, "$_framerate fps"),
_item(() {
_filamentController!.setBackgroundColor(Color(0xFF73C9FA));
}, "set background color"),
_item(() {
_filamentController!.setBackgroundImage('assets/background.ktx');
}, "load background image"),
_item(() {
_filamentController!
.setBackgroundImage('assets/background.ktx', fillHeight: true);
}, "load background image (fill height)"),
_item(() {
_filamentController!
.loadSkybox('assets/default_env/default_env_skybox.ktx');
}, 'load skybox'),
_item(() {
_filamentController!
.loadIbl('assets/default_env/default_env_ibl.ktx');
}, 'load IBL'),
_item(() {
setState(() {
_postProcessing = !_postProcessing;
});
_filamentController!.setPostProcessing(_postProcessing);
}, "${_postProcessing ? "Disable" : "Enable"} postprocessing"),
_item(
() {
_filamentController!.removeSkybox();
},
'remove skybox',
),
_item(() async {
_shapes =
await _filamentController!.loadGlb('assets/shapes/shapes.glb');
_animations = await _filamentController!.getAnimationNames(_shapes!);
setState(() {});
}, 'load shapes GLB'),
_item(() async {
_animations = await _filamentController!.setCamera(_shapes!, null);
setState(() {});
}, 'set camera to first camera in shapes GLB'),
_item(() async {
if (_coneHidden) {
_filamentController!.reveal(_shapes!, "Cone");
} else {
_filamentController!.hide(_shapes!, "Cone");
}
setState(() {
_coneHidden = !_coneHidden;
});
}, _coneHidden ? 'show cone' : 'hide cone'),
_item(() async {
if (_shapes != null) {
_filamentController!.removeAsset(_shapes!);
}
_shapes = await _filamentController!
.loadGltf('assets/shapes/shapes.gltf', 'assets/shapes');
}, 'load shapes GLTF'),
_item(() async {
_filamentController!.transformToUnitCube(_shapes!);
}, 'transform to unit cube'),
_item(() async {
_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'set shapes position to 1, 1, -1'),
_item(() async {
_filamentController!.setPosition(_shapes!, 1.0, 1.0, -1.0);
}, 'move camera to shapes position'),
_item(() async {
var frameData = Float32List.fromList(
List<double>.generate(120, (i) => i / 120).expand((x) {
var vals = List<double>.filled(7, x);
vals[3] = 1.0;
// vals[4] = 0;
vals[5] = 0;
vals[6] = 0;
return vals;
}).toList());
children.add(_item(() { _filamentController!.setBoneAnimation(
_filamentController.moveCameraToAsset(_shapes!); _shapes!,
}, "Move camera to asset")); BoneAnimationData(
"Bone.001", ["Cube.001"], frameData, 1000.0 / 60.0));
// ,
// "Bone.001",
// "Cube.001",
// BoneTransform([Vec3(x: 0, y: 0.0, z: 0.0)],
// [Quaternion(x: 1, y: 1, z: 1, w: 1)]));
}, 'construct bone animation'),
_item(() async {
_filamentController!.removeAsset(_shapes!);
_shapes = null;
}, 'remove shapes'),
_item(() async {
_filamentController!.clearAssets();
_shapes = null;
}, 'clear all assets'),
_item(() async {
var names = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
await showDialog(
context: context,
builder: (ctx) {
return Container(
height: 100,
width: 100,
color: Colors.white,
child: Text(names.join(",")));
});
}, "show morph target names for Cylinder"),
_item(() {
_filamentController!
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 1.0));
}, "set Cylinder morph weights to 1"),
_item(() {
_filamentController!
.setMorphTargetWeights(_shapes!, "Cylinder", List.filled(4, 0.0));
}, "set Cylinder morph weights to 0.0"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #1 and #2"),
_item(() async {
var morphs = await _filamentController!
.getMorphTargetNames(_shapes!, "Cylinder");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cylinder")
.setDuration(4)
.setMorphTargets(["Key 3", "Key 4"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate cylinder morph weights #3 and #4"),
_item(() async {
var morphs =
await _filamentController!.getMorphTargetNames(_shapes!, "Cube");
final animation = AnimationBuilder(
availableMorphs: morphs, framerate: 30, meshName: "Cube")
.setDuration(4)
.setMorphTargets(["Key 1", "Key 2"])
.interpolateMorphWeights(0, 4, 0, 1)
.build();
_filamentController!.setMorphAnimationData(_shapes!, animation);
}, "animate shapes morph weights #1 and #2"),
_item(() {
_filamentController!
.setMaterialColor(_shapes!, "Cone", 0, Colors.purple);
}, "set cone material color to purple"),
_item(() {
_loop = !_loop;
setState(() {});
}, "toggle animation looping ${_loop ? "OFF" : "ON"}")
]);
if (_animations != null) {
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: true, crossfade: 0.5, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (replace/fade)")));
children.addAll(_animations!.map((a) => _item(() {
_filamentController!.playAnimation(
_shapes!, _animations!.indexOf(a),
replaceActive: false, loop: _loop);
}, "play animation ${_animations!.indexOf(a)} (noreplace)")));
}
children.add(_item(() { children.add(_item(() {
setState(() { _filamentController!.setToneMapping(ToneMapper.LINEAR);
_frustumCulling = !_frustumCulling; }, "Set tone mapping to linear"));
});
_filamentController.setViewFrustumCulling(_frustumCulling); children.add(_item(() {
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling")); _filamentController!.moveCameraToAsset(_shapes!);
}, "Move camera to asset"));
children.add(_item(() {
setState(() {
_frustumCulling = !_frustumCulling;
});
_filamentController!.setViewFrustumCulling(_frustumCulling);
}, "${_frustumCulling ? "Disable" : "Enable"} frustum culling"));
}
return Stack(children: [ return Stack(children: [
Positioned.fill( _filamentController != null
child: FilamentGestureDetector( ? Positioned.fill(
showControlOverlay: true, child: FilamentGestureDetector(
controller: _filamentController, showControlOverlay: true,
child: FilamentWidget( controller: _filamentController!,
controller: _filamentController, child: FilamentWidget(
))), controller: _filamentController!,
)))
: Container(),
Positioned( Positioned(
bottom: 0, bottom: 0,
left: 0, left: 0,
@@ -325,7 +358,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// _item(30 () async { 'remove light'), // _item(30 () async { 'remove light'),
// _item(31 () async { 'clear all lights'), // _item(31 () async { 'clear all lights'),
// _item(32 () async { 'set camera model matrix'), // _item(32 () async { 'set camera model matrix'),
)))), ))))
]); ]);
} }
} }
@@ -334,26 +367,26 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// break; // break;
// case -2: // case -2:
// _filamentController.render(); // _filamentController!.render();
// break; // break;
// case -4: // case -4:
// setState(() { // setState(() {
// _rendering = !_rendering; // _rendering = !_rendering;
// _filamentController.setRendering(_rendering); // _filamentController!.setRendering(_rendering);
// }); // });
// break; // break;
// case -5: // case -5:
// setState(() { // setState(() {
// _framerate = _framerate == 60 ? 30 : 60; // _framerate = _framerate == 60 ? 30 : 60;
// _filamentController.setFrameRate(_framerate); // _filamentController!.setFrameRate(_framerate);
// }); // });
// break; // break;
// case -6: // case -6:
// _filamentController.setBackgroundColor(Color(0xFF73C9FA)); // _filamentController!.setBackgroundColor(Color(0xFF73C9FA));
// break; // break;
// case 5: // case 5:
// _flightHelmet ??= await _filamentController.loadGltf( // _flightHelmet ??= await _filamentController!.loadGltf(
// 'assets/FlightHelmet/FlightHelmet.gltf', 'assets/FlightHelmet'); // 'assets/FlightHelmet/FlightHelmet.gltf', 'assets/FlightHelmet');
// break; // break;
@@ -363,14 +396,14 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// }); // });
// break; // break;
// case 14: // case 14:
// _filamentController.setCamera(_shapes!, "Camera_Orientation"); // _filamentController!.setCamera(_shapes!, "Camera_Orientation");
// break; // break;
// case 15: // case 15:
// break; // break;
// case 17: // case 17:
// var animationNames = // var animationNames =
// await _filamentController.getAnimationNames(_shapes!); // await _filamentController!.getAnimationNames(_shapes!);
// await showDialog( // await showDialog(
// context: context, // context: context,
@@ -384,17 +417,17 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// break; // break;
// case 18: // case 18:
// _filamentController.panStart(1, 1); // _filamentController!.panStart(1, 1);
// _filamentController.panUpdate(1, 2); // _filamentController!.panUpdate(1, 2);
// _filamentController.panEnd(); // _filamentController!.panEnd();
// break; // break;
// case 19: // case 19:
// _filamentController.panStart(1, 1); // _filamentController!.panStart(1, 1);
// _filamentController.panUpdate(0, 0); // _filamentController!.panUpdate(0, 0);
// _filamentController.panEnd(); // _filamentController!.panEnd();
// break; // break;
// case 20: // case 20:
// _filamentController.clearAssets(); // _filamentController!.clearAssets();
// break; // break;
// case 21: // case 21:
// break; // break;
@@ -403,7 +436,7 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// case 23: // case 23:
// break; // break;
// case 24: // case 24:
// _filamentController.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0); // _filamentController!.setRotation(_shapes!, pi / 2, 0.0, 1.0, 0.0);
// break; // break;
// case 25: // case 25:
// setState(() { // setState(() {
@@ -411,28 +444,28 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// }); // });
// break; // break;
// case 26: // case 26:
// _filamentController.setCameraPosition(0, 0, 3); // _filamentController!.setCameraPosition(0, 0, 3);
// _filamentController.setCameraRotation(0, 0, 1, 0); // _filamentController!.setCameraRotation(0, 0, 1, 0);
// break; // break;
// case 27: // case 27:
// _framerate = _framerate == 60 ? 30 : 60; // _framerate = _framerate == 60 ? 30 : 60;
// _filamentController.setFrameRate(_framerate); // _filamentController!.setFrameRate(_framerate);
// break; // break;
// case 28: // case 28:
// _filamentController.setBackgroundImagePosition(25, 25); // _filamentController!.setBackgroundImagePosition(25, 25);
// break; // break;
// case 29: // case 29:
// _light = await _filamentController.addLight( // _light = await _filamentController!.addLight(
// 1, 6500, 15000000, 0, 1, 0, 0, -1, 0, true); // 1, 6500, 15000000, 0, 1, 0, 0, -1, 0, true);
// break; // break;
// case 30: // case 30:
// if (_light != null) { // if (_light != null) {
// _filamentController.removeLight(_light!); // _filamentController!.removeLight(_light!);
// _light = null; // _light = null;
// } // }
// break; // break;
// case 31: // case 31:
// _filamentController.clearLights(); // _filamentController!.clearLights();
// break; // break;
// case 32: // case 32:
@@ -443,8 +476,8 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// break; // break;
// case 34: // case 34:
// var duration = // var duration =
// await _filamentController.getAnimationDuration(_shapes!, 0); // await _filamentController!.getAnimationDuration(_shapes!, 0);
// _filamentController.playAnimation(_shapes!, 0, // _filamentController!.playAnimation(_shapes!, 0,
// loop: false, crossfade: 0.5); // loop: false, crossfade: 0.5);
// await Future.delayed( // await Future.delayed(
// Duration(milliseconds: (duration * 1000.0).toInt())); // Duration(milliseconds: (duration * 1000.0).toInt()));
@@ -460,13 +493,13 @@ class _ExampleWidgetState extends State<ExampleWidget> {
// // }); // // });
// break; // break;
// case 35: // case 35:
// _filamentController.playAnimation(_shapes!, 1, // _filamentController!.playAnimation(_shapes!, 1,
// loop: false, crossfade: 0.5); // loop: false, crossfade: 0.5);
// break; // break;
// case 36: // case 36:
// _filamentController.playAnimation(_shapes!, 2, // _filamentController!.playAnimation(_shapes!, 2,
// loop: false, crossfade: 0.5); // loop: false, crossfade: 0.5);
// break; // break;
// case 37: // case 37:
// _filamentController.stopAnimation(_shapes!, 0); // _filamentController!.stopAnimation(_shapes!, 0);
// break; // break;

View File

@@ -18,9 +18,10 @@ namespace polyvox {
class AssetManager { class AssetManager {
public: public:
AssetManager(const ResourceLoaderWrapper* const loader, AssetManager(const ResourceLoaderWrapper* const loader,
NameComponentManager *ncm, NameComponentManager* ncm,
Engine *engine, Engine* engine,
Scene *scene); Scene* scene,
const char* uberArchivePath);
~AssetManager(); ~AssetManager();
EntityId loadGltf(const char* uri, const char* relativeResourcePath); EntityId loadGltf(const char* uri, const char* relativeResourcePath);
EntityId loadGlb(const char* uri, bool unlit); EntityId loadGlb(const char* uri, bool unlit);

View File

@@ -49,7 +49,7 @@ namespace polyvox {
class FilamentViewer { class FilamentViewer {
public: public:
FilamentViewer(const void* context, const ResourceLoaderWrapper* const resourceLoaderWrapper, void* const platform=nullptr); FilamentViewer(const void* context, const ResourceLoaderWrapper* const resourceLoaderWrapper, void* const platform=nullptr, const char* uberArchivePath=nullptr);
~FilamentViewer(); ~FilamentViewer();
void setToneMapping(ToneMapping toneMapping); void setToneMapping(ToneMapping toneMapping);

View File

@@ -53,7 +53,7 @@ extern "C" {
#endif #endif
typedef int32_t EntityId; typedef int32_t EntityId;
FLUTTER_PLUGIN_EXPORT const void* create_filament_viewer(const void* const context, const ResourceLoaderWrapper* const loader, void* const platform); FLUTTER_PLUGIN_EXPORT const void* create_filament_viewer(const void* const context, const ResourceLoaderWrapper* const loader, void* const platform, const char* uberArchivePath);
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer(const void* const viewer); FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer(const void* const viewer);
FLUTTER_PLUGIN_EXPORT ResourceLoaderWrapper* make_resource_loader(LoadFilamentResourceFromOwner loadFn, FreeFilamentResourceFromOwner freeFn, void* owner); FLUTTER_PLUGIN_EXPORT ResourceLoaderWrapper* make_resource_loader(LoadFilamentResourceFromOwner loadFn, FreeFilamentResourceFromOwner freeFn, void* owner);
FLUTTER_PLUGIN_EXPORT void* get_asset_manager(const void* const viewer); FLUTTER_PLUGIN_EXPORT void* get_asset_manager(const void* const viewer);

View File

@@ -15,7 +15,7 @@ extern "C" {
typedef int32_t EntityId; typedef int32_t EntityId;
typedef void (*FilamentRenderCallback)(void* const owner); typedef void (*FilamentRenderCallback)(void* const owner);
FLUTTER_PLUGIN_EXPORT void* const create_filament_viewer_ffi(void* const context, void* const platform, const ResourceLoaderWrapper* const loader, void (*renderCallback)(void* const renderCallbackOwner), void* const renderCallbackOwner); FLUTTER_PLUGIN_EXPORT void* const create_filament_viewer_ffi(void* const context, void* const platform, const char* uberArchivePath, const ResourceLoaderWrapper* const loader, void (*renderCallback)(void* const renderCallbackOwner), void* const renderCallbackOwner);
FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void* const viewer, void* const surface, uint32_t width, uint32_t height); FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void* const viewer, void* const surface, uint32_t width, uint32_t height);
FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void* const viewer, uint32_t nativeTextureId, uint32_t width, uint32_t height); FLUTTER_PLUGIN_EXPORT void create_render_target_ffi(void* const viewer, uint32_t nativeTextureId, uint32_t width, uint32_t height);
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void* const viewer); FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void* const viewer);

View File

@@ -38,9 +38,10 @@ using namespace filament;
using namespace filament::gltfio; using namespace filament::gltfio;
AssetManager::AssetManager(const ResourceLoaderWrapper* const resourceLoaderWrapper, AssetManager::AssetManager(const ResourceLoaderWrapper* const resourceLoaderWrapper,
NameComponentManager *ncm, NameComponentManager* ncm,
Engine *engine, Engine* engine,
Scene *scene) Scene* scene,
const char* uberArchivePath)
: _resourceLoaderWrapper(resourceLoaderWrapper), : _resourceLoaderWrapper(resourceLoaderWrapper),
_ncm(ncm), _ncm(ncm),
_engine(engine), _engine(engine),
@@ -52,15 +53,17 @@ _scene(scene) {
_gltfResourceLoader = new ResourceLoader({.engine = _engine, _gltfResourceLoader = new ResourceLoader({.engine = _engine,
.normalizeSkinningWeights = true }); .normalizeSkinningWeights = true });
// TODO - allow passing uberz archive if(uberArchivePath) {
// e.g. auto uberArchivePath = "packages/polyvox_filament/assets/default.uberz" auto uberdata = resourceLoaderWrapper->load(uberArchivePath);
// auto uberdata = resourceLoaderWrapper->load(uberArchivePath); if (!uberdata.data) {
// if (!uberdata.data) { Log("Failed to load ubershader material. This is fatal.");
// Log("Failed to load ubershader material. This is fatal."); }
// } _ubershaderProvider = gltfio::createUbershaderProvider(_engine, uberdata.data, uberdata.size);
// _ubershaderProvider = gltfio::createUbershaderProvider(_engine, uberdata.data, uberdata.size); resourceLoaderWrapper->free(uberdata);
_ubershaderProvider = gltfio::createUbershaderProvider( } else {
_ubershaderProvider = gltfio::createUbershaderProvider(
_engine, UBERARCHIVE_DEFAULT_DATA, UBERARCHIVE_DEFAULT_SIZE); _engine, UBERARCHIVE_DEFAULT_DATA, UBERARCHIVE_DEFAULT_SIZE);
}
Log("Created ubershader provider."); Log("Created ubershader provider.");
EntityManager &em = EntityManager::get(); EntityManager &em = EntityManager::get();

View File

@@ -111,7 +111,7 @@ static constexpr float4 sFullScreenTriangleVertices[3] = {
static const uint16_t sFullScreenTriangleIndices[3] = {0, 1, 2}; static const uint16_t sFullScreenTriangleIndices[3] = {0, 1, 2};
FilamentViewer::FilamentViewer(const void* sharedContext, const ResourceLoaderWrapper* const resourceLoaderWrapper, void* const platform) FilamentViewer::FilamentViewer(const void* sharedContext, const ResourceLoaderWrapper* const resourceLoaderWrapper, void* const platform, const char* uberArchivePath)
: _resourceLoaderWrapper(resourceLoaderWrapper) { : _resourceLoaderWrapper(resourceLoaderWrapper) {
#if TARGET_OS_IPHONE #if TARGET_OS_IPHONE
@@ -190,7 +190,9 @@ FilamentViewer::FilamentViewer(const void* sharedContext, const ResourceLoaderWr
_resourceLoaderWrapper, _resourceLoaderWrapper,
_ncm, _ncm,
_engine, _engine,
_scene); _scene,
uberArchivePath
);
_imageTexture = Texture::Builder() _imageTexture = Texture::Builder()
.width(1) .width(1)

View File

@@ -15,8 +15,8 @@ extern "C" {
#include "PolyvoxFilamentApi.h" #include "PolyvoxFilamentApi.h"
FLUTTER_PLUGIN_EXPORT const void* create_filament_viewer(const void* context, const ResourceLoaderWrapper* const loader, void* const platform) { FLUTTER_PLUGIN_EXPORT const void* create_filament_viewer(const void* context, const ResourceLoaderWrapper* const loader, void* const platform, const char* uberArchivePath) {
return (const void*) new FilamentViewer(context, loader, platform); return (const void*) new FilamentViewer(context, loader, platform, uberArchivePath);
} }
FLUTTER_PLUGIN_EXPORT ResourceLoaderWrapper* make_resource_loader(LoadFilamentResourceFromOwner loadFn, FreeFilamentResourceFromOwner freeFn, void* const owner) { FLUTTER_PLUGIN_EXPORT ResourceLoaderWrapper* make_resource_loader(LoadFilamentResourceFromOwner loadFn, FreeFilamentResourceFromOwner freeFn, void* const owner) {

View File

@@ -44,6 +44,7 @@ public:
void* const createViewer( void* const createViewer(
void* const context, void* const context,
void* const platform, void* const platform,
const char* uberArchivePath,
const ResourceLoaderWrapper* const loader, const ResourceLoaderWrapper* const loader,
void (*renderCallback)(void*), void* const owner void (*renderCallback)(void*), void* const owner
) { ) {
@@ -51,7 +52,7 @@ public:
_renderCallbackOwner = owner; _renderCallbackOwner = owner;
std::packaged_task<FilamentViewer*()> lambda([&]() mutable std::packaged_task<FilamentViewer*()> lambda([&]() mutable
{ {
return new FilamentViewer(context, loader, platform); return new FilamentViewer(context, loader, platform, uberArchivePath);
}); });
auto fut = add_task(lambda); auto fut = add_task(lambda);
fut.wait(); fut.wait();
@@ -59,6 +60,16 @@ public:
return (void* const)_viewer; return (void* const)_viewer;
} }
void destroyViewer() {
std::packaged_task<void()> lambda([&]() mutable {
_rendering = false;
destroy_filament_viewer(_viewer);
_viewer = nullptr;
});
auto fut = add_task(lambda);
fut.wait();
}
void setRendering(bool rendering) void setRendering(bool rendering)
{ {
_rendering = rendering; _rendering = rendering;
@@ -106,6 +117,7 @@ extern "C"
FLUTTER_PLUGIN_EXPORT void* const create_filament_viewer_ffi( FLUTTER_PLUGIN_EXPORT void* const create_filament_viewer_ffi(
void* const context, void* const context,
void* const platform, void* const platform,
const char* uberArchivePath,
const ResourceLoaderWrapper* const loader, const ResourceLoaderWrapper* const loader,
void (*renderCallback)(void* const renderCallbackOwner), void (*renderCallback)(void* const renderCallbackOwner),
void* const renderCallbackOwner) { void* const renderCallbackOwner) {
@@ -113,7 +125,11 @@ extern "C"
{ {
_rl = new RenderLoop(); _rl = new RenderLoop();
} }
return _rl->createViewer(context, platform, loader, renderCallback, renderCallbackOwner); return _rl->createViewer(context, platform,uberArchivePath, loader, renderCallback, renderCallbackOwner);
}
FLUTTER_PLUGIN_EXPORT void destroy_filament_viewer_ffi(void* const viewer) {
_rl->destroyViewer();
} }
FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void* const viewer, void* const surface, uint32_t width, uint32_t height) FLUTTER_PLUGIN_EXPORT void create_swap_chain_ffi(void* const viewer, void* const surface, uint32_t width, uint32_t height)

View File

@@ -22,7 +22,19 @@ abstract class FilamentController {
Future render(); Future render();
Future setFrameRate(int framerate); Future setFrameRate(int framerate);
void setPixelRatio(double ratio); void setPixelRatio(double ratio);
///
/// Destroys the viewer and all backing textures. You can leave the FilamentWidget in the hierarchy after this is called, but
Future destroy();
///
/// Destroys the viewer only, leaving the texture intact. You probably want to call [destroy] instead of this; [destroyViewer] is exposed mostly for lifecycle changes which are handled by FilamentWidget.
///
Future destroyViewer(); Future destroyViewer();
///
/// Destroys the backing texture. You probably want to call [destroy] instead of this; this is exposed mostly for lifecycle changes which are handled by FilamentWidget.
///
Future destroyTexture(); Future destroyTexture();
/// ///

View File

@@ -30,11 +30,13 @@ class FilamentControllerFFI extends FilamentController {
bool _resizing = false; bool _resizing = false;
final String? uberArchivePath;
/// ///
/// This controller uses platform channels to bridge Dart with the C/C++ code for the Filament API. /// This controller uses platform channels to bridge Dart with the C/C++ code for the Filament API.
/// Setting up the context/texture (since this is platform-specific) and the render ticker are platform-specific; all other methods are passed through by the platform channel to the methods specified in PolyvoxFilamentApi.h. /// Setting up the context/texture (since this is platform-specific) and the render ticker are platform-specific; all other methods are passed through by the platform channel to the methods specified in PolyvoxFilamentApi.h.
/// ///
FilamentControllerFFI() { FilamentControllerFFI({this.uberArchivePath}) {
_channel.setMethodCallHandler((call) async { _channel.setMethodCallHandler((call) async {
throw Exception("Unknown method channel invocation ${call.method}"); throw Exception("Unknown method channel invocation ${call.method}");
}); });
@@ -74,14 +76,23 @@ class FilamentControllerFFI extends FilamentController {
print("Set pixel ratio to $ratio"); print("Set pixel ratio to $ratio");
} }
@override
Future destroy() async {
await destroyViewer();
await destroyTexture();
}
@override @override
Future destroyViewer() async { Future destroyViewer() async {
if (_viewer == null || _resizing) { if (_viewer == null || _resizing) {
throw Exception("No viewer available, ignoring"); throw Exception("No viewer available, ignoring");
} }
var viewer = _viewer;
_viewer = null; _viewer = null;
_assetManager = null; _assetManager = null;
_lib.destroy_filament_viewer_ffi(_viewer!); _lib.destroy_filament_viewer_ffi(viewer!);
_isReadyForScene = Completer(); _isReadyForScene = Completer();
} }
@@ -139,6 +150,7 @@ class FilamentControllerFFI extends FilamentController {
_viewer = _lib.create_filament_viewer_ffi( _viewer = _lib.create_filament_viewer_ffi(
Pointer<Void>.fromAddress(sharedContext ?? 0), Pointer<Void>.fromAddress(sharedContext ?? 0),
driver, driver,
uberArchivePath?.toNativeUtf8().cast<Char>() ?? nullptr,
Pointer<ResourceLoaderWrapper>.fromAddress(loader), Pointer<ResourceLoaderWrapper>.fromAddress(loader),
renderCallback, renderCallback,
renderCallbackOwner); renderCallbackOwner);

View File

@@ -9,6 +9,10 @@ import 'filament_controller.dart';
typedef AssetManager = int; typedef AssetManager = int;
///
/// This is a previous iteration of FilamentController that used platform channels for every distinct platform.
/// This is no longer used; currently kept only for reference/posterity.
///
class FilamentControllerMethodChannel extends FilamentController { class FilamentControllerMethodChannel extends FilamentController {
late MethodChannel _channel = MethodChannel("app.polyvox.filament/event"); late MethodChannel _channel = MethodChannel("app.polyvox.filament/event");
@@ -636,4 +640,10 @@ class FilamentControllerMethodChannel extends FilamentController {
throw Exception("Failed to reveal mesh $meshName"); throw Exception("Failed to reveal mesh $meshName");
} }
} }
@override
Future destroy() {
// TODO: implement destroy
throw UnimplementedError();
}
} }

View File

@@ -23,11 +23,13 @@ class NativeLibrary {
ffi.Pointer<ffi.Void> context, ffi.Pointer<ffi.Void> context,
ffi.Pointer<ResourceLoaderWrapper> loader, ffi.Pointer<ResourceLoaderWrapper> loader,
ffi.Pointer<ffi.Void> platform, ffi.Pointer<ffi.Void> platform,
ffi.Pointer<ffi.Char> uberArchivePath,
) { ) {
return _create_filament_viewer( return _create_filament_viewer(
context, context,
loader, loader,
platform, platform,
uberArchivePath,
); );
} }
@@ -36,10 +38,14 @@ class NativeLibrary {
ffi.Pointer<ffi.Void> Function( ffi.Pointer<ffi.Void> Function(
ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void>,
ffi.Pointer<ResourceLoaderWrapper>, ffi.Pointer<ResourceLoaderWrapper>,
ffi.Pointer<ffi.Void>)>>('create_filament_viewer'); ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.Char>)>>('create_filament_viewer');
late final _create_filament_viewer = _create_filament_viewerPtr.asFunction< late final _create_filament_viewer = _create_filament_viewerPtr.asFunction<
ffi.Pointer<ffi.Void> Function(ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void> Function(
ffi.Pointer<ResourceLoaderWrapper>, ffi.Pointer<ffi.Void>)>(); ffi.Pointer<ffi.Void>,
ffi.Pointer<ResourceLoaderWrapper>,
ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.Char>)>();
void destroy_filament_viewer( void destroy_filament_viewer(
ffi.Pointer<ffi.Void> viewer, ffi.Pointer<ffi.Void> viewer,
@@ -1326,6 +1332,7 @@ class NativeLibrary {
ffi.Pointer<ffi.Void> create_filament_viewer_ffi( ffi.Pointer<ffi.Void> create_filament_viewer_ffi(
ffi.Pointer<ffi.Void> context, ffi.Pointer<ffi.Void> context,
ffi.Pointer<ffi.Void> platform, ffi.Pointer<ffi.Void> platform,
ffi.Pointer<ffi.Char> uberArchivePath,
ffi.Pointer<ResourceLoaderWrapper> loader, ffi.Pointer<ResourceLoaderWrapper> loader,
ffi.Pointer< ffi.Pointer<
ffi.NativeFunction< ffi.NativeFunction<
@@ -1336,6 +1343,7 @@ class NativeLibrary {
return _create_filament_viewer_ffi( return _create_filament_viewer_ffi(
context, context,
platform, platform,
uberArchivePath,
loader, loader,
renderCallback, renderCallback,
renderCallbackOwner, renderCallbackOwner,
@@ -1347,6 +1355,7 @@ class NativeLibrary {
ffi.Pointer<ffi.Void> Function( ffi.Pointer<ffi.Void> Function(
ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.Char>,
ffi.Pointer<ResourceLoaderWrapper>, ffi.Pointer<ResourceLoaderWrapper>,
ffi.Pointer< ffi.Pointer<
ffi.NativeFunction< ffi.NativeFunction<
@@ -1358,6 +1367,7 @@ class NativeLibrary {
ffi.Pointer<ffi.Void> Function( ffi.Pointer<ffi.Void> Function(
ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.Void>, ffi.Pointer<ffi.Void>,
ffi.Pointer<ffi.Char>,
ffi.Pointer<ResourceLoaderWrapper>, ffi.Pointer<ResourceLoaderWrapper>,
ffi.Pointer< ffi.Pointer<
ffi.NativeFunction< ffi.NativeFunction<
@@ -2146,7 +2156,7 @@ class NativeLibrary {
_get_morph_target_name_count_ffiPtr.asFunction< _get_morph_target_name_count_ffiPtr.asFunction<
int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>)>(); int Function(ffi.Pointer<ffi.Void>, int, ffi.Pointer<ffi.Char>)>();
int set_post_processing_ffi( void set_post_processing_ffi(
ffi.Pointer<ffi.Void> viewer, ffi.Pointer<ffi.Void> viewer,
bool enabled, bool enabled,
) { ) {
@@ -2158,10 +2168,10 @@ class NativeLibrary {
late final _set_post_processing_ffiPtr = _lookup< late final _set_post_processing_ffiPtr = _lookup<
ffi ffi
.NativeFunction<ffi.Int Function(ffi.Pointer<ffi.Void>, ffi.Bool)>>( .NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>, ffi.Bool)>>(
'set_post_processing_ffi'); 'set_post_processing_ffi');
late final _set_post_processing_ffi = _set_post_processing_ffiPtr late final _set_post_processing_ffi = _set_post_processing_ffiPtr
.asFunction<int Function(ffi.Pointer<ffi.Void>, bool)>(); .asFunction<void Function(ffi.Pointer<ffi.Void>, bool)>();
void ios_dummy_ffi() { void ios_dummy_ffi() {
return _ios_dummy_ffi(); return _ios_dummy_ffi();