chore: remove EMSCRIPTEN ifdefs in *RenderThread methods (no longer used)
This commit is contained in:
@@ -17,7 +17,7 @@ extern "C"
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typedef int32_t EntityId;
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typedef int32_t EntityId;
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typedef void (*FilamentRenderCallback)(void *const owner);
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typedef void (*FilamentRenderCallback)(void *const owner);
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EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread(
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void Viewer_createOnRenderThread(
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void *const context,
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void *const context,
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void *const platform,
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void *const platform,
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const char *uberArchivePath,
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const char *uberArchivePath,
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@@ -25,66 +25,66 @@ extern "C"
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void (*renderCallback)(void *const renderCallbackOwner),
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void (*renderCallback)(void *const renderCallbackOwner),
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void *const renderCallbackOwner,
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void *const renderCallbackOwner,
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void (*callback)(TViewer *viewer));
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void (*callback)(TViewer *viewer));
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EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer, void *const surface, void (*onComplete)(TSwapChain*));
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void Viewer_createSwapChainRenderThread(TViewer *viewer, void *const surface, void (*onComplete)(TSwapChain*));
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EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, uint32_t width, uint32_t height, void (*onComplete)(TSwapChain*));
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void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, uint32_t width, uint32_t height, void (*onComplete)(TSwapChain*));
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EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain* swapChain, void (*onComplete)());
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void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain* swapChain, void (*onComplete)());
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EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain);
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void Viewer_renderRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain);
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EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, uint8_t* out, void (*onComplete)());
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void Viewer_captureRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, uint8_t* out, void (*onComplete)());
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EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)());
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void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)());
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EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)());
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void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)());
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EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer);
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void destroy_filament_viewer_render_thread(TViewer *viewer);
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EMSCRIPTEN_KEEPALIVE FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback);
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FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback);
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EMSCRIPTEN_KEEPALIVE void set_rendering_render_thread(TViewer *viewer, bool rendering, void(*onComplete)());
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void set_rendering_render_thread(TViewer *viewer, bool rendering, void(*onComplete)());
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EMSCRIPTEN_KEEPALIVE void set_frame_interval_render_thread(TViewer *viewer, float frameInterval);
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void set_frame_interval_render_thread(TViewer *viewer, float frameInterval);
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EMSCRIPTEN_KEEPALIVE void set_background_color_render_thread(TViewer *viewer, const float r, const float g, const float b, const float a);
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void set_background_color_render_thread(TViewer *viewer, const float r, const float g, const float b, const float a);
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EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer);
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void clear_background_image_render_thread(TViewer *viewer);
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EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
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void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
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EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
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void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
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EMSCRIPTEN_KEEPALIVE void set_tone_mapping_render_thread(TViewer *viewer, int toneMapping);
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void set_tone_mapping_render_thread(TViewer *viewer, int toneMapping);
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EMSCRIPTEN_KEEPALIVE void set_bloom_render_thread(TViewer *viewer, float strength);
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void set_bloom_render_thread(TViewer *viewer, float strength);
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EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
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void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
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EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer);
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void remove_skybox_render_thread(TViewer *viewer);
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EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
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void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_render_thread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, void (*callback)(EntityId));
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void load_glb_from_buffer_render_thread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
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void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId));
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void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)());
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void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)());
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EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)());
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void clear_entities_render_thread(TViewer *viewer, void (*callback)());
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EMSCRIPTEN_KEEPALIVE void apply_weights_render_thread(
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void apply_weights_render_thread(
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TSceneManager *sceneManager,
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TSceneManager *sceneManager,
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EntityId asset,
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EntityId asset,
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const char *const entityName,
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const char *const entityName,
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float *const weights,
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float *const weights,
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int count);
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int count);
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EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager, EntityId asset, int animationIndex, int animationFrame);
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void set_animation_frame_render_thread(TSceneManager *sceneManager, EntityId asset, int animationIndex, int animationFrame);
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EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager, EntityId asset, int index);
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void stop_animation_render_thread(TSceneManager *sceneManager, EntityId asset, int index);
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EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager, EntityId asset, void (*callback)(int));
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void get_animation_count_render_thread(TSceneManager *sceneManager, EntityId asset, void (*callback)(int));
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EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)());
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void get_animation_name_render_thread(TSceneManager *sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)());
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EMSCRIPTEN_KEEPALIVE void get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)());
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void get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)());
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EMSCRIPTEN_KEEPALIVE void get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId asset, EntityId childEntity, void (*callback)(int32_t));
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void get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId asset, EntityId childEntity, void (*callback)(int32_t));
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EMSCRIPTEN_KEEPALIVE void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
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void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
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EntityId asset,
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EntityId asset,
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const float *const morphData,
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const float *const morphData,
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int numWeights,
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int numWeights,
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void (*callback)(bool));
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void (*callback)(bool));
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EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager,
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void update_bone_matrices_render_thread(TSceneManager *sceneManager,
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EntityId asset, void(*callback)(bool));
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EntityId asset, void(*callback)(bool));
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EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread(
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void set_bone_transform_render_thread(
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TSceneManager *sceneManager,
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TSceneManager *sceneManager,
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EntityId asset,
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EntityId asset,
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int skinIndex,
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int skinIndex,
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int boneIndex,
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int boneIndex,
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const float *const transform,
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const float *const transform,
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void (*callback)(bool));
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void (*callback)(bool));
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EMSCRIPTEN_KEEPALIVE void set_post_processing_render_thread(TViewer *viewer, bool enabled);
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void set_post_processing_render_thread(TViewer *viewer, bool enabled);
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EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void(*callback)());
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void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void(*callback)());
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EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread(
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void create_geometry_render_thread(
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TSceneManager *sceneManager,
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TSceneManager *sceneManager,
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float *vertices,
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float *vertices,
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int numVertices,
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int numVertices,
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@@ -98,7 +98,7 @@ extern "C"
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TMaterialInstance *materialInstance,
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TMaterialInstance *materialInstance,
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bool keepData,
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bool keepData,
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void (*callback)(EntityId));
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void (*callback)(EntityId));
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EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
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void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
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#ifdef __cplusplus
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#ifdef __cplusplus
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@@ -1,20 +1,3 @@
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#ifdef __EMSCRIPTEN__
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#define GL_GLEXT_PROTOTYPES
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <emscripten/emscripten.h>
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#include <emscripten/bind.h>
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#include <emscripten/html5.h>
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#include <emscripten/threading.h>
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#include <emscripten/val.h>
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extern "C"
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{
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extern EMSCRIPTEN_KEEPALIVE EMSCRIPTEN_WEBGL_CONTEXT_HANDLE thermion_dart_web_create_gl_context();
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}
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#endif
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#include "ThermionDartRenderThreadApi.h"
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#include "ThermionDartRenderThreadApi.h"
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#include "FilamentViewer.hpp"
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#include "FilamentViewer.hpp"
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#include "Log.hpp"
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#include "Log.hpp"
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@@ -36,15 +19,8 @@ public:
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explicit RenderLoop()
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explicit RenderLoop()
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{
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{
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srand(time(NULL));
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srand(time(NULL));
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#ifdef __EMSCRIPTEN__
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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emscripten_pthread_attr_settransferredcanvases(&attr, "canvas");
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pthread_create(&t, &attr, &RenderLoop::startHelper, this);
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#else
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t = new std::thread([this]()
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t = new std::thread([this]()
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{ start(); });
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{ start(); });
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#endif
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}
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}
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~RenderLoop()
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~RenderLoop()
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@@ -52,11 +28,7 @@ public:
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_stop = true;
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_stop = true;
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swapChain = nullptr;
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swapChain = nullptr;
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_cv.notify_one();
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_cv.notify_one();
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#ifdef __EMSCRIPTEN__
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pthread_join(t, NULL);
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#else
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t->join();
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t->join();
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#endif
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}
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}
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static void mainLoop(void *arg)
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static void mainLoop(void *arg)
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@@ -66,11 +38,7 @@ public:
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static void *startHelper(void *parm)
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static void *startHelper(void *parm)
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{
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{
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#ifdef __EMSCRIPTEN__
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emscripten_set_main_loop_arg(&RenderLoop::mainLoop, parm, 0, true);
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#else
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((RenderLoop *)parm)->start();
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((RenderLoop *)parm)->start();
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#endif
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return nullptr;
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return nullptr;
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}
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}
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@@ -144,26 +112,9 @@ public:
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_renderCallbackOwner = owner;
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_renderCallbackOwner = owner;
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std::packaged_task<void()> lambda([=]() mutable
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std::packaged_task<void()> lambda([=]() mutable
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{
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{
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#ifdef __EMSCRIPTEN__
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_context = thermion_dart_web_create_gl_context();
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auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)_context);
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if (success != EMSCRIPTEN_RESULT_SUCCESS)
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{
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std::cout << "Failed to make context current." << std::endl;
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return;
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}
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glClearColor(0.0, 0.5, 0.5, 1.0);
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glClear(GL_COLOR_BUFFER_BIT);
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// emscripten_webgl_commit_frame();
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_viewer = (FilamentViewer *)Viewer_create((void *const)_context, loader, platform, uberArchivePath);
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MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, _viewer);
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#else
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auto viewer = (FilamentViewer *)Viewer_create(context, loader, platform, uberArchivePath);
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auto viewer = (FilamentViewer *)Viewer_create(context, loader, platform, uberArchivePath);
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_viewer = reinterpret_cast<TViewer*>(viewer);
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_viewer = reinterpret_cast<TViewer*>(viewer);
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callback(_viewer);
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callback(_viewer);
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#endif
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});
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});
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auto fut = add_task(lambda);
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auto fut = add_task(lambda);
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}
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}
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@@ -223,13 +174,7 @@ private:
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int _frameCount = 0;
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int _frameCount = 0;
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float _accumulatedTime = 0.0f;
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float _accumulatedTime = 0.0f;
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float _fps = 0.0f;
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float _fps = 0.0f;
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#ifdef __EMSCRIPTEN__
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pthread_t t;
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EMSCRIPTEN_WEBGL_CONTEXT_HANDLE _context;
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#else
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std::thread *t = nullptr;
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std::thread *t = nullptr;
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#endif
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};
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};
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extern "C"
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extern "C"
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@@ -237,7 +182,7 @@ extern "C"
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static RenderLoop *_rl;
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static RenderLoop *_rl;
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EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread(
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void Viewer_createOnRenderThread(
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void *const context, void *const platform, const char *uberArchivePath,
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void *const context, void *const platform, const char *uberArchivePath,
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const void *const loader,
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const void *const loader,
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void (*renderCallback)(void *const renderCallbackOwner),
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void (*renderCallback)(void *const renderCallbackOwner),
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@@ -253,14 +198,14 @@ extern "C"
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renderCallback, renderCallbackOwner, callback);
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renderCallback, renderCallbackOwner, callback);
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}
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}
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EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer)
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void destroy_filament_viewer_render_thread(TViewer *viewer)
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{
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{
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_rl->destroyViewer((FilamentViewer *)viewer);
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_rl->destroyViewer((FilamentViewer *)viewer);
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delete _rl;
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delete _rl;
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_rl = nullptr;
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_rl = nullptr;
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}
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}
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EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
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void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
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uint32_t width,
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uint32_t width,
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uint32_t height,
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uint32_t height,
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void (*onComplete)(TSwapChain*))
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void (*onComplete)(TSwapChain*))
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@@ -274,7 +219,7 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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auto fut = _rl->add_task(lambda);
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}
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}
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EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer,
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void Viewer_createSwapChainRenderThread(TViewer *viewer,
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void *const surface,
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void *const surface,
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void (*onComplete)(TSwapChain*))
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void (*onComplete)(TSwapChain*))
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{
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{
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@@ -287,23 +232,19 @@ extern "C"
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auto fut = _rl->add_task(lambda);
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auto fut = _rl->add_task(lambda);
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}
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}
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EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
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void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
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{
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{
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std::packaged_task<void()> lambda(
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std::packaged_task<void()> lambda(
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[=]() mutable
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[=]() mutable
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{
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{
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Viewer_destroySwapChain(viewer, swapChain);
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Viewer_destroySwapChain(viewer, swapChain);
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#ifdef __EMSCRIPTEN__
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MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete);
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#else
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onComplete();
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onComplete();
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#endif
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});
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});
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auto fut = _rl->add_task(lambda);
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auto fut = _rl->add_task(lambda);
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}
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}
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|
||||||
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
|
void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
|
||||||
{
|
{
|
||||||
if (!_rl)
|
if (!_rl)
|
||||||
{
|
{
|
||||||
@@ -315,7 +256,7 @@ extern "C"
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void
|
void
|
||||||
set_frame_interval_render_thread(TViewer *viewer, float frameIntervalInMilliseconds)
|
set_frame_interval_render_thread(TViewer *viewer, float frameIntervalInMilliseconds)
|
||||||
{
|
{
|
||||||
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
|
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
|
||||||
@@ -324,7 +265,7 @@ extern "C"
|
|||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
|
void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]() mutable
|
std::packaged_task<void()> lambda([=]() mutable
|
||||||
{
|
{
|
||||||
@@ -333,21 +274,21 @@ extern "C"
|
|||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
|
void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]() mutable
|
std::packaged_task<void()> lambda([=]() mutable
|
||||||
{ Viewer_capture(viewer, view, tSwapChain, pixelBuffer, onComplete); });
|
{ Viewer_capture(viewer, view, tSwapChain, pixelBuffer, onComplete); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
|
void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]() mutable
|
std::packaged_task<void()> lambda([=]() mutable
|
||||||
{ Viewer_captureRenderTarget(viewer, view, tSwapChain, tRenderTarget, pixelBuffer, onComplete); });
|
{ Viewer_captureRenderTarget(viewer, view, tSwapChain, tRenderTarget, pixelBuffer, onComplete); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void
|
void
|
||||||
set_background_color_render_thread(TViewer *viewer, const float r, const float g,
|
set_background_color_render_thread(TViewer *viewer, const float r, const float g,
|
||||||
const float b, const float a)
|
const float b, const float a)
|
||||||
{
|
{
|
||||||
@@ -357,7 +298,7 @@ extern "C"
|
|||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager,
|
void load_gltf_render_thread(TSceneManager *sceneManager,
|
||||||
const char *path,
|
const char *path,
|
||||||
const char *relativeResourcePath,
|
const char *relativeResourcePath,
|
||||||
bool keepData,
|
bool keepData,
|
||||||
@@ -366,18 +307,12 @@ extern "C"
|
|||||||
std::packaged_task<EntityId()> lambda([=]() mutable
|
std::packaged_task<EntityId()> lambda([=]() mutable
|
||||||
{
|
{
|
||||||
auto entity = load_gltf(sceneManager, path, relativeResourcePath, keepData);
|
auto entity = load_gltf(sceneManager, path, relativeResourcePath, keepData);
|
||||||
#ifdef __EMSCRIPTEN__
|
callback(entity);
|
||||||
MAIN_THREAD_EM_ASM({
|
|
||||||
moduleArg.dartFilamentResolveCallback($0, $1);
|
|
||||||
}, callback, entity);
|
|
||||||
#else
|
|
||||||
callback(entity);
|
|
||||||
#endif
|
|
||||||
return entity; });
|
return entity; });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager,
|
void load_glb_render_thread(TSceneManager *sceneManager,
|
||||||
const char *path,
|
const char *path,
|
||||||
int numInstances,
|
int numInstances,
|
||||||
bool keepData,
|
bool keepData,
|
||||||
@@ -387,17 +322,13 @@ extern "C"
|
|||||||
[=]() mutable
|
[=]() mutable
|
||||||
{
|
{
|
||||||
auto entity = load_glb(sceneManager, path, numInstances, keepData);
|
auto entity = load_glb(sceneManager, path, numInstances, keepData);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity);
|
|
||||||
#else
|
|
||||||
callback(entity);
|
callback(entity);
|
||||||
#endif
|
|
||||||
return entity;
|
return entity;
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_render_thread(TSceneManager *sceneManager,
|
void load_glb_from_buffer_render_thread(TSceneManager *sceneManager,
|
||||||
const uint8_t *const data,
|
const uint8_t *const data,
|
||||||
size_t length,
|
size_t length,
|
||||||
int numInstances,
|
int numInstances,
|
||||||
@@ -416,14 +347,14 @@ extern "C"
|
|||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer)
|
void clear_background_image_render_thread(TViewer *viewer)
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]
|
std::packaged_task<void()> lambda([=]
|
||||||
{ clear_background_image(viewer); });
|
{ clear_background_image(viewer); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer,
|
void set_background_image_render_thread(TViewer *viewer,
|
||||||
const char *path,
|
const char *path,
|
||||||
bool fillHeight, void (*callback)())
|
bool fillHeight, void (*callback)())
|
||||||
{
|
{
|
||||||
@@ -431,15 +362,11 @@ extern "C"
|
|||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
set_background_image(viewer, path, fillHeight);
|
set_background_image(viewer, path, fillHeight);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
|
||||||
#else
|
|
||||||
callback();
|
callback();
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer,
|
void set_background_image_position_render_thread(TViewer *viewer,
|
||||||
float x, float y,
|
float x, float y,
|
||||||
bool clamp)
|
bool clamp)
|
||||||
{
|
{
|
||||||
@@ -449,23 +376,19 @@ extern "C"
|
|||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer,
|
void load_skybox_render_thread(TViewer *viewer,
|
||||||
const char *skyboxPath,
|
const char *skyboxPath,
|
||||||
void (*onComplete)())
|
void (*onComplete)())
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]
|
std::packaged_task<void()> lambda([=]
|
||||||
{
|
{
|
||||||
load_skybox(viewer, skyboxPath);
|
load_skybox(viewer, skyboxPath);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete);
|
|
||||||
#else
|
|
||||||
onComplete();
|
onComplete();
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
|
void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
|
||||||
float intensity)
|
float intensity)
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda(
|
std::packaged_task<void()> lambda(
|
||||||
@@ -473,85 +396,67 @@ extern "C"
|
|||||||
{ load_ibl(viewer, iblPath, intensity); });
|
{ load_ibl(viewer, iblPath, intensity); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer)
|
void remove_skybox_render_thread(TViewer *viewer)
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]
|
std::packaged_task<void()> lambda([=]
|
||||||
{ remove_skybox(viewer); });
|
{ remove_skybox(viewer); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void remove_ibl_render_thread(TViewer *viewer)
|
void remove_ibl_render_thread(TViewer *viewer)
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]
|
std::packaged_task<void()> lambda([=]
|
||||||
{ remove_ibl(viewer); });
|
{ remove_ibl(viewer); });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer,
|
void remove_entity_render_thread(TViewer *viewer,
|
||||||
EntityId asset, void (*callback)())
|
EntityId asset, void (*callback)())
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]
|
std::packaged_task<void()> lambda([=]
|
||||||
{
|
{
|
||||||
remove_entity(viewer, asset);
|
remove_entity(viewer, asset);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
|
||||||
#else
|
|
||||||
callback();
|
callback();
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)())
|
void clear_entities_render_thread(TViewer *viewer, void (*callback)())
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]
|
std::packaged_task<void()> lambda([=]
|
||||||
{
|
{
|
||||||
clear_entities(viewer);
|
clear_entities(viewer);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
|
||||||
#else
|
|
||||||
callback();
|
callback();
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void
|
void
|
||||||
get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
|
get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
|
||||||
EntityId childEntity, char *const outPtr, int index, void (*callback)())
|
EntityId childEntity, char *const outPtr, int index, void (*callback)())
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda([=]
|
std::packaged_task<void()> lambda([=]
|
||||||
{
|
{
|
||||||
get_morph_target_name(sceneManager, assetEntity, childEntity, outPtr, index);
|
get_morph_target_name(sceneManager, assetEntity, childEntity, outPtr, index);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
|
||||||
#else
|
|
||||||
callback();
|
callback();
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void
|
void
|
||||||
get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
|
get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
|
||||||
EntityId childEntity, void (*callback)(int))
|
EntityId childEntity, void (*callback)(int))
|
||||||
{
|
{
|
||||||
std::packaged_task<int()> lambda([=]
|
std::packaged_task<int()> lambda([=]
|
||||||
{
|
{
|
||||||
auto count = get_morph_target_name_count(sceneManager, assetEntity, childEntity);
|
auto count = get_morph_target_name_count(sceneManager, assetEntity, childEntity);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({
|
|
||||||
moduleArg.dartFilamentResolveCallback($0,$1);
|
|
||||||
}, callback, count);
|
|
||||||
#else
|
|
||||||
callback(count);
|
callback(count);
|
||||||
#endif
|
|
||||||
return count; });
|
return count; });
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager,
|
void set_animation_frame_render_thread(TSceneManager *sceneManager,
|
||||||
EntityId asset,
|
EntityId asset,
|
||||||
int animationIndex,
|
int animationIndex,
|
||||||
int animationFrame)
|
int animationFrame)
|
||||||
@@ -561,7 +466,7 @@ extern "C"
|
|||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager,
|
void stop_animation_render_thread(TSceneManager *sceneManager,
|
||||||
EntityId asset, int index)
|
EntityId asset, int index)
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda(
|
std::packaged_task<void()> lambda(
|
||||||
@@ -570,7 +475,7 @@ extern "C"
|
|||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager,
|
void get_animation_count_render_thread(TSceneManager *sceneManager,
|
||||||
EntityId asset,
|
EntityId asset,
|
||||||
void (*callback)(int))
|
void (*callback)(int))
|
||||||
{
|
{
|
||||||
@@ -578,17 +483,13 @@ extern "C"
|
|||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
auto count = get_animation_count(sceneManager, asset);
|
auto count = get_animation_count(sceneManager, asset);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, count);
|
|
||||||
#else
|
|
||||||
callback(count);
|
callback(count);
|
||||||
#endif
|
|
||||||
return count;
|
return count;
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager,
|
void get_animation_name_render_thread(TSceneManager *sceneManager,
|
||||||
EntityId asset,
|
EntityId asset,
|
||||||
char *const outPtr,
|
char *const outPtr,
|
||||||
int index,
|
int index,
|
||||||
@@ -598,27 +499,19 @@ extern "C"
|
|||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
get_animation_name(sceneManager, asset, outPtr, index);
|
get_animation_name(sceneManager, asset, outPtr, index);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
|
||||||
#else
|
|
||||||
callback();
|
callback();
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void
|
void
|
||||||
get_name_for_entity_render_thread(TSceneManager *sceneManager, const EntityId entityId, void (*callback)(const char *))
|
get_name_for_entity_render_thread(TSceneManager *sceneManager, const EntityId entityId, void (*callback)(const char *))
|
||||||
{
|
{
|
||||||
std::packaged_task<const char *()> lambda(
|
std::packaged_task<const char *()> lambda(
|
||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
auto name = get_name_for_entity(sceneManager, entityId);
|
auto name = get_name_for_entity(sceneManager, entityId);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, name);
|
|
||||||
#else
|
|
||||||
callback(name);
|
callback(name);
|
||||||
#endif
|
|
||||||
return name;
|
return name;
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
@@ -634,16 +527,12 @@ extern "C"
|
|||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
auto result = set_morph_target_weights(sceneManager, asset, morphData, numWeights);
|
auto result = set_morph_target_weights(sceneManager, asset, morphData, numWeights);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, result);
|
|
||||||
#else
|
|
||||||
callback(result);
|
callback(result);
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread(
|
void set_bone_transform_render_thread(
|
||||||
TSceneManager *sceneManager,
|
TSceneManager *sceneManager,
|
||||||
EntityId asset,
|
EntityId asset,
|
||||||
int skinIndex,
|
int skinIndex,
|
||||||
@@ -655,48 +544,36 @@ extern "C"
|
|||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
auto success = set_bone_transform(sceneManager, asset, skinIndex, boneIndex, transform);
|
auto success = set_bone_transform(sceneManager, asset, skinIndex, boneIndex, transform);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, success);
|
|
||||||
#else
|
|
||||||
callback(success);
|
callback(success);
|
||||||
#endif
|
|
||||||
return success;
|
return success;
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager,
|
void update_bone_matrices_render_thread(TSceneManager *sceneManager,
|
||||||
EntityId entity, void (*callback)(bool))
|
EntityId entity, void (*callback)(bool))
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda(
|
std::packaged_task<void()> lambda(
|
||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
auto success = update_bone_matrices(sceneManager, entity);
|
auto success = update_bone_matrices(sceneManager, entity);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback, success);
|
|
||||||
#else
|
|
||||||
callback(success);
|
callback(success);
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
|
void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda(
|
std::packaged_task<void()> lambda(
|
||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
reset_to_rest_pose(sceneManager, entityId);
|
reset_to_rest_pose(sceneManager, entityId);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
|
|
||||||
#else
|
|
||||||
callback();
|
callback();
|
||||||
#endif
|
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread(
|
void create_geometry_render_thread(
|
||||||
TSceneManager *sceneManager,
|
TSceneManager *sceneManager,
|
||||||
float *vertices,
|
float *vertices,
|
||||||
int numVertices,
|
int numVertices,
|
||||||
@@ -715,17 +592,13 @@ extern "C"
|
|||||||
[=]
|
[=]
|
||||||
{
|
{
|
||||||
auto entity = create_geometry(sceneManager, vertices, numVertices, normals, numNormals, uvs, numUvs, indices, numIndices, primitiveType, materialInstance, keepData);
|
auto entity = create_geometry(sceneManager, vertices, numVertices, normals, numNormals, uvs, numUvs, indices, numIndices, primitiveType, materialInstance, keepData);
|
||||||
#ifdef __EMSCRIPTEN__
|
|
||||||
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity);
|
|
||||||
#else
|
|
||||||
callback(entity);
|
callback(entity);
|
||||||
#endif
|
|
||||||
return entity;
|
return entity;
|
||||||
});
|
});
|
||||||
auto fut = _rl->add_task(lambda);
|
auto fut = _rl->add_task(lambda);
|
||||||
}
|
}
|
||||||
|
|
||||||
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
|
void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
|
||||||
{
|
{
|
||||||
std::packaged_task<void()> lambda(
|
std::packaged_task<void()> lambda(
|
||||||
[=]
|
[=]
|
||||||
|
|||||||
Reference in New Issue
Block a user