chore: remove EMSCRIPTEN ifdefs in *RenderThread methods (no longer used)

This commit is contained in:
Nick Fisher
2024-09-30 18:24:05 +08:00
parent 8ddaf24a94
commit 4adcf7bca5
2 changed files with 76 additions and 203 deletions

View File

@@ -17,7 +17,7 @@ extern "C"
typedef int32_t EntityId; typedef int32_t EntityId;
typedef void (*FilamentRenderCallback)(void *const owner); typedef void (*FilamentRenderCallback)(void *const owner);
EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread( void Viewer_createOnRenderThread(
void *const context, void *const context,
void *const platform, void *const platform,
const char *uberArchivePath, const char *uberArchivePath,
@@ -25,66 +25,66 @@ extern "C"
void (*renderCallback)(void *const renderCallbackOwner), void (*renderCallback)(void *const renderCallbackOwner),
void *const renderCallbackOwner, void *const renderCallbackOwner,
void (*callback)(TViewer *viewer)); void (*callback)(TViewer *viewer));
EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer, void *const surface, void (*onComplete)(TSwapChain*)); void Viewer_createSwapChainRenderThread(TViewer *viewer, void *const surface, void (*onComplete)(TSwapChain*));
EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, uint32_t width, uint32_t height, void (*onComplete)(TSwapChain*)); void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, uint32_t width, uint32_t height, void (*onComplete)(TSwapChain*));
EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain* swapChain, void (*onComplete)()); void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain* swapChain, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain); void Viewer_renderRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain);
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, uint8_t* out, void (*onComplete)()); void Viewer_captureRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, uint8_t* out, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)()); void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView* view, TSwapChain* swapChain, TRenderTarget* renderTarget, uint8_t* out, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)()); void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)());
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer); void destroy_filament_viewer_render_thread(TViewer *viewer);
EMSCRIPTEN_KEEPALIVE FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback); FilamentRenderCallback make_render_callback_fn_pointer(FilamentRenderCallback);
EMSCRIPTEN_KEEPALIVE void set_rendering_render_thread(TViewer *viewer, bool rendering, void(*onComplete)()); void set_rendering_render_thread(TViewer *viewer, bool rendering, void(*onComplete)());
EMSCRIPTEN_KEEPALIVE void set_frame_interval_render_thread(TViewer *viewer, float frameInterval); void set_frame_interval_render_thread(TViewer *viewer, float frameInterval);
EMSCRIPTEN_KEEPALIVE void set_background_color_render_thread(TViewer *viewer, const float r, const float g, const float b, const float a); void set_background_color_render_thread(TViewer *viewer, const float r, const float g, const float b, const float a);
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer); void clear_background_image_render_thread(TViewer *viewer);
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)()); void set_background_image_render_thread(TViewer *viewer, const char *path, bool fillHeight, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp); void set_background_image_position_render_thread(TViewer *viewer, float x, float y, bool clamp);
EMSCRIPTEN_KEEPALIVE void set_tone_mapping_render_thread(TViewer *viewer, int toneMapping); void set_tone_mapping_render_thread(TViewer *viewer, int toneMapping);
EMSCRIPTEN_KEEPALIVE void set_bloom_render_thread(TViewer *viewer, float strength); void set_bloom_render_thread(TViewer *viewer, float strength);
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)()); void load_skybox_render_thread(TViewer *viewer, const char *skyboxPath, void (*onComplete)());
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer); void remove_skybox_render_thread(TViewer *viewer);
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId)); void load_glb_render_thread(TSceneManager *sceneManager, const char *assetPath, int numInstances, bool keepData, void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_render_thread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, void (*callback)(EntityId)); void load_glb_from_buffer_render_thread(TSceneManager *sceneManager, const uint8_t *const data, size_t length, int numInstances, bool keepData, int priority, int layer, void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId)); void load_gltf_render_thread(TSceneManager *sceneManager, const char *assetPath, const char *relativePath, bool keepData, void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId)); void create_instance_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)()); void remove_entity_render_thread(TViewer *viewer, EntityId asset, void (*callback)());
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)()); void clear_entities_render_thread(TViewer *viewer, void (*callback)());
EMSCRIPTEN_KEEPALIVE void apply_weights_render_thread( void apply_weights_render_thread(
TSceneManager *sceneManager, TSceneManager *sceneManager,
EntityId asset, EntityId asset,
const char *const entityName, const char *const entityName,
float *const weights, float *const weights,
int count); int count);
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager, EntityId asset, int animationIndex, int animationFrame); void set_animation_frame_render_thread(TSceneManager *sceneManager, EntityId asset, int animationIndex, int animationFrame);
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager, EntityId asset, int index); void stop_animation_render_thread(TSceneManager *sceneManager, EntityId asset, int index);
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager, EntityId asset, void (*callback)(int)); void get_animation_count_render_thread(TSceneManager *sceneManager, EntityId asset, void (*callback)(int));
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)()); void get_animation_name_render_thread(TSceneManager *sceneManager, EntityId asset, char *const outPtr, int index, void (*callback)());
EMSCRIPTEN_KEEPALIVE void get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)()); void get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, EntityId childEntity, char *const outPtr, int index, void (*callback)());
EMSCRIPTEN_KEEPALIVE void get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId asset, EntityId childEntity, void (*callback)(int32_t)); void get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId asset, EntityId childEntity, void (*callback)(int32_t));
EMSCRIPTEN_KEEPALIVE void set_morph_target_weights_render_thread(TSceneManager *sceneManager, void set_morph_target_weights_render_thread(TSceneManager *sceneManager,
EntityId asset, EntityId asset,
const float *const morphData, const float *const morphData,
int numWeights, int numWeights,
void (*callback)(bool)); void (*callback)(bool));
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager, void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EntityId asset, void(*callback)(bool)); EntityId asset, void(*callback)(bool));
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread( void set_bone_transform_render_thread(
TSceneManager *sceneManager, TSceneManager *sceneManager,
EntityId asset, EntityId asset,
int skinIndex, int skinIndex,
int boneIndex, int boneIndex,
const float *const transform, const float *const transform,
void (*callback)(bool)); void (*callback)(bool));
EMSCRIPTEN_KEEPALIVE void set_post_processing_render_thread(TViewer *viewer, bool enabled); void set_post_processing_render_thread(TViewer *viewer, bool enabled);
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void(*callback)()); void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void(*callback)());
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread( void create_geometry_render_thread(
TSceneManager *sceneManager, TSceneManager *sceneManager,
float *vertices, float *vertices,
int numVertices, int numVertices,
@@ -98,7 +98,7 @@ extern "C"
TMaterialInstance *materialInstance, TMaterialInstance *materialInstance,
bool keepData, bool keepData,
void (*callback)(EntityId)); void (*callback)(EntityId));
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)()); void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t* input, uint32_t inputWidth, uint32_t inputHeight, uint8_t* out, uint32_t outWidth, uint32_t outHeight, void(*callback)());
#ifdef __cplusplus #ifdef __cplusplus

View File

@@ -1,20 +1,3 @@
#ifdef __EMSCRIPTEN__
#define GL_GLEXT_PROTOTYPES
#include <GL/gl.h>
#include <GL/glext.h>
#include <emscripten/emscripten.h>
#include <emscripten/bind.h>
#include <emscripten/html5.h>
#include <emscripten/threading.h>
#include <emscripten/val.h>
extern "C"
{
extern EMSCRIPTEN_KEEPALIVE EMSCRIPTEN_WEBGL_CONTEXT_HANDLE thermion_dart_web_create_gl_context();
}
#endif
#include "ThermionDartRenderThreadApi.h" #include "ThermionDartRenderThreadApi.h"
#include "FilamentViewer.hpp" #include "FilamentViewer.hpp"
#include "Log.hpp" #include "Log.hpp"
@@ -36,15 +19,8 @@ public:
explicit RenderLoop() explicit RenderLoop()
{ {
srand(time(NULL)); srand(time(NULL));
#ifdef __EMSCRIPTEN__
pthread_attr_t attr;
pthread_attr_init(&attr);
emscripten_pthread_attr_settransferredcanvases(&attr, "canvas");
pthread_create(&t, &attr, &RenderLoop::startHelper, this);
#else
t = new std::thread([this]() t = new std::thread([this]()
{ start(); }); { start(); });
#endif
} }
~RenderLoop() ~RenderLoop()
@@ -52,11 +28,7 @@ public:
_stop = true; _stop = true;
swapChain = nullptr; swapChain = nullptr;
_cv.notify_one(); _cv.notify_one();
#ifdef __EMSCRIPTEN__
pthread_join(t, NULL);
#else
t->join(); t->join();
#endif
} }
static void mainLoop(void *arg) static void mainLoop(void *arg)
@@ -66,11 +38,7 @@ public:
static void *startHelper(void *parm) static void *startHelper(void *parm)
{ {
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop_arg(&RenderLoop::mainLoop, parm, 0, true);
#else
((RenderLoop *)parm)->start(); ((RenderLoop *)parm)->start();
#endif
return nullptr; return nullptr;
} }
@@ -144,26 +112,9 @@ public:
_renderCallbackOwner = owner; _renderCallbackOwner = owner;
std::packaged_task<void()> lambda([=]() mutable std::packaged_task<void()> lambda([=]() mutable
{ {
#ifdef __EMSCRIPTEN__
_context = thermion_dart_web_create_gl_context();
auto success = emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)_context);
if (success != EMSCRIPTEN_RESULT_SUCCESS)
{
std::cout << "Failed to make context current." << std::endl;
return;
}
glClearColor(0.0, 0.5, 0.5, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
// emscripten_webgl_commit_frame();
_viewer = (FilamentViewer *)Viewer_create((void *const)_context, loader, platform, uberArchivePath);
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, _viewer);
#else
auto viewer = (FilamentViewer *)Viewer_create(context, loader, platform, uberArchivePath); auto viewer = (FilamentViewer *)Viewer_create(context, loader, platform, uberArchivePath);
_viewer = reinterpret_cast<TViewer*>(viewer); _viewer = reinterpret_cast<TViewer*>(viewer);
callback(_viewer); callback(_viewer);
#endif
}); });
auto fut = add_task(lambda); auto fut = add_task(lambda);
} }
@@ -223,13 +174,7 @@ private:
int _frameCount = 0; int _frameCount = 0;
float _accumulatedTime = 0.0f; float _accumulatedTime = 0.0f;
float _fps = 0.0f; float _fps = 0.0f;
#ifdef __EMSCRIPTEN__
pthread_t t;
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE _context;
#else
std::thread *t = nullptr; std::thread *t = nullptr;
#endif
}; };
extern "C" extern "C"
@@ -237,7 +182,7 @@ extern "C"
static RenderLoop *_rl; static RenderLoop *_rl;
EMSCRIPTEN_KEEPALIVE void Viewer_createOnRenderThread( void Viewer_createOnRenderThread(
void *const context, void *const platform, const char *uberArchivePath, void *const context, void *const platform, const char *uberArchivePath,
const void *const loader, const void *const loader,
void (*renderCallback)(void *const renderCallbackOwner), void (*renderCallback)(void *const renderCallbackOwner),
@@ -253,14 +198,14 @@ extern "C"
renderCallback, renderCallbackOwner, callback); renderCallback, renderCallbackOwner, callback);
} }
EMSCRIPTEN_KEEPALIVE void destroy_filament_viewer_render_thread(TViewer *viewer) void destroy_filament_viewer_render_thread(TViewer *viewer)
{ {
_rl->destroyViewer((FilamentViewer *)viewer); _rl->destroyViewer((FilamentViewer *)viewer);
delete _rl; delete _rl;
_rl = nullptr; _rl = nullptr;
} }
EMSCRIPTEN_KEEPALIVE void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer, void Viewer_createHeadlessSwapChainRenderThread(TViewer *viewer,
uint32_t width, uint32_t width,
uint32_t height, uint32_t height,
void (*onComplete)(TSwapChain*)) void (*onComplete)(TSwapChain*))
@@ -274,7 +219,7 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void Viewer_createSwapChainRenderThread(TViewer *viewer, void Viewer_createSwapChainRenderThread(TViewer *viewer,
void *const surface, void *const surface,
void (*onComplete)(TSwapChain*)) void (*onComplete)(TSwapChain*))
{ {
@@ -287,23 +232,19 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)()) void Viewer_destroySwapChainRenderThread(TViewer *viewer, TSwapChain *swapChain, void (*onComplete)())
{ {
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=]() mutable [=]() mutable
{ {
Viewer_destroySwapChain(viewer, swapChain); Viewer_destroySwapChain(viewer, swapChain);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete);
#else
onComplete(); onComplete();
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)()) void Viewer_requestFrameRenderThread(TViewer *viewer, void(*onComplete)())
{ {
if (!_rl) if (!_rl)
{ {
@@ -315,7 +256,7 @@ extern "C"
} }
} }
EMSCRIPTEN_KEEPALIVE void void
set_frame_interval_render_thread(TViewer *viewer, float frameIntervalInMilliseconds) set_frame_interval_render_thread(TViewer *viewer, float frameIntervalInMilliseconds)
{ {
_rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds); _rl->setFrameIntervalInMilliseconds(frameIntervalInMilliseconds);
@@ -324,7 +265,7 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain) void Viewer_renderRenderThread(TViewer *viewer, TView *tView, TSwapChain *tSwapChain)
{ {
std::packaged_task<void()> lambda([=]() mutable std::packaged_task<void()> lambda([=]() mutable
{ {
@@ -333,21 +274,21 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)()) void Viewer_captureRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, uint8_t *pixelBuffer, void (*onComplete)())
{ {
std::packaged_task<void()> lambda([=]() mutable std::packaged_task<void()> lambda([=]() mutable
{ Viewer_capture(viewer, view, tSwapChain, pixelBuffer, onComplete); }); { Viewer_capture(viewer, view, tSwapChain, pixelBuffer, onComplete); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)()) void Viewer_captureRenderTargetRenderThread(TViewer *viewer, TView *view, TSwapChain *tSwapChain, TRenderTarget* tRenderTarget, uint8_t *pixelBuffer, void (*onComplete)())
{ {
std::packaged_task<void()> lambda([=]() mutable std::packaged_task<void()> lambda([=]() mutable
{ Viewer_captureRenderTarget(viewer, view, tSwapChain, tRenderTarget, pixelBuffer, onComplete); }); { Viewer_captureRenderTarget(viewer, view, tSwapChain, tRenderTarget, pixelBuffer, onComplete); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void void
set_background_color_render_thread(TViewer *viewer, const float r, const float g, set_background_color_render_thread(TViewer *viewer, const float r, const float g,
const float b, const float a) const float b, const float a)
{ {
@@ -357,7 +298,7 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void load_gltf_render_thread(TSceneManager *sceneManager, void load_gltf_render_thread(TSceneManager *sceneManager,
const char *path, const char *path,
const char *relativeResourcePath, const char *relativeResourcePath,
bool keepData, bool keepData,
@@ -366,18 +307,12 @@ extern "C"
std::packaged_task<EntityId()> lambda([=]() mutable std::packaged_task<EntityId()> lambda([=]() mutable
{ {
auto entity = load_gltf(sceneManager, path, relativeResourcePath, keepData); auto entity = load_gltf(sceneManager, path, relativeResourcePath, keepData);
#ifdef __EMSCRIPTEN__ callback(entity);
MAIN_THREAD_EM_ASM({
moduleArg.dartFilamentResolveCallback($0, $1);
}, callback, entity);
#else
callback(entity);
#endif
return entity; }); return entity; });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void load_glb_render_thread(TSceneManager *sceneManager, void load_glb_render_thread(TSceneManager *sceneManager,
const char *path, const char *path,
int numInstances, int numInstances,
bool keepData, bool keepData,
@@ -387,17 +322,13 @@ extern "C"
[=]() mutable [=]() mutable
{ {
auto entity = load_glb(sceneManager, path, numInstances, keepData); auto entity = load_glb(sceneManager, path, numInstances, keepData);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity);
#else
callback(entity); callback(entity);
#endif
return entity; return entity;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void load_glb_from_buffer_render_thread(TSceneManager *sceneManager, void load_glb_from_buffer_render_thread(TSceneManager *sceneManager,
const uint8_t *const data, const uint8_t *const data,
size_t length, size_t length,
int numInstances, int numInstances,
@@ -416,14 +347,14 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void clear_background_image_render_thread(TViewer *viewer) void clear_background_image_render_thread(TViewer *viewer)
{ {
std::packaged_task<void()> lambda([=] std::packaged_task<void()> lambda([=]
{ clear_background_image(viewer); }); { clear_background_image(viewer); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void set_background_image_render_thread(TViewer *viewer, void set_background_image_render_thread(TViewer *viewer,
const char *path, const char *path,
bool fillHeight, void (*callback)()) bool fillHeight, void (*callback)())
{ {
@@ -431,15 +362,11 @@ extern "C"
[=] [=]
{ {
set_background_image(viewer, path, fillHeight); set_background_image(viewer, path, fillHeight);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
#else
callback(); callback();
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void set_background_image_position_render_thread(TViewer *viewer, void set_background_image_position_render_thread(TViewer *viewer,
float x, float y, float x, float y,
bool clamp) bool clamp)
{ {
@@ -449,23 +376,19 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void load_skybox_render_thread(TViewer *viewer, void load_skybox_render_thread(TViewer *viewer,
const char *skyboxPath, const char *skyboxPath,
void (*onComplete)()) void (*onComplete)())
{ {
std::packaged_task<void()> lambda([=] std::packaged_task<void()> lambda([=]
{ {
load_skybox(viewer, skyboxPath); load_skybox(viewer, skyboxPath);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, onComplete);
#else
onComplete(); onComplete();
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void load_ibl_render_thread(TViewer *viewer, const char *iblPath, void load_ibl_render_thread(TViewer *viewer, const char *iblPath,
float intensity) float intensity)
{ {
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
@@ -473,85 +396,67 @@ extern "C"
{ load_ibl(viewer, iblPath, intensity); }); { load_ibl(viewer, iblPath, intensity); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void remove_skybox_render_thread(TViewer *viewer) void remove_skybox_render_thread(TViewer *viewer)
{ {
std::packaged_task<void()> lambda([=] std::packaged_task<void()> lambda([=]
{ remove_skybox(viewer); }); { remove_skybox(viewer); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void remove_ibl_render_thread(TViewer *viewer) void remove_ibl_render_thread(TViewer *viewer)
{ {
std::packaged_task<void()> lambda([=] std::packaged_task<void()> lambda([=]
{ remove_ibl(viewer); }); { remove_ibl(viewer); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void remove_entity_render_thread(TViewer *viewer, void remove_entity_render_thread(TViewer *viewer,
EntityId asset, void (*callback)()) EntityId asset, void (*callback)())
{ {
std::packaged_task<void()> lambda([=] std::packaged_task<void()> lambda([=]
{ {
remove_entity(viewer, asset); remove_entity(viewer, asset);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
#else
callback(); callback();
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void clear_entities_render_thread(TViewer *viewer, void (*callback)()) void clear_entities_render_thread(TViewer *viewer, void (*callback)())
{ {
std::packaged_task<void()> lambda([=] std::packaged_task<void()> lambda([=]
{ {
clear_entities(viewer); clear_entities(viewer);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
#else
callback(); callback();
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void void
get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity, get_morph_target_name_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
EntityId childEntity, char *const outPtr, int index, void (*callback)()) EntityId childEntity, char *const outPtr, int index, void (*callback)())
{ {
std::packaged_task<void()> lambda([=] std::packaged_task<void()> lambda([=]
{ {
get_morph_target_name(sceneManager, assetEntity, childEntity, outPtr, index); get_morph_target_name(sceneManager, assetEntity, childEntity, outPtr, index);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
#else
callback(); callback();
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void void
get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId assetEntity, get_morph_target_name_count_render_thread(TSceneManager *sceneManager, EntityId assetEntity,
EntityId childEntity, void (*callback)(int)) EntityId childEntity, void (*callback)(int))
{ {
std::packaged_task<int()> lambda([=] std::packaged_task<int()> lambda([=]
{ {
auto count = get_morph_target_name_count(sceneManager, assetEntity, childEntity); auto count = get_morph_target_name_count(sceneManager, assetEntity, childEntity);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({
moduleArg.dartFilamentResolveCallback($0,$1);
}, callback, count);
#else
callback(count); callback(count);
#endif
return count; }); return count; });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void set_animation_frame_render_thread(TSceneManager *sceneManager, void set_animation_frame_render_thread(TSceneManager *sceneManager,
EntityId asset, EntityId asset,
int animationIndex, int animationIndex,
int animationFrame) int animationFrame)
@@ -561,7 +466,7 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void stop_animation_render_thread(TSceneManager *sceneManager, void stop_animation_render_thread(TSceneManager *sceneManager,
EntityId asset, int index) EntityId asset, int index)
{ {
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
@@ -570,7 +475,7 @@ extern "C"
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void get_animation_count_render_thread(TSceneManager *sceneManager, void get_animation_count_render_thread(TSceneManager *sceneManager,
EntityId asset, EntityId asset,
void (*callback)(int)) void (*callback)(int))
{ {
@@ -578,17 +483,13 @@ extern "C"
[=] [=]
{ {
auto count = get_animation_count(sceneManager, asset); auto count = get_animation_count(sceneManager, asset);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, count);
#else
callback(count); callback(count);
#endif
return count; return count;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void get_animation_name_render_thread(TSceneManager *sceneManager, void get_animation_name_render_thread(TSceneManager *sceneManager,
EntityId asset, EntityId asset,
char *const outPtr, char *const outPtr,
int index, int index,
@@ -598,27 +499,19 @@ extern "C"
[=] [=]
{ {
get_animation_name(sceneManager, asset, outPtr, index); get_animation_name(sceneManager, asset, outPtr, index);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
#else
callback(); callback();
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void void
get_name_for_entity_render_thread(TSceneManager *sceneManager, const EntityId entityId, void (*callback)(const char *)) get_name_for_entity_render_thread(TSceneManager *sceneManager, const EntityId entityId, void (*callback)(const char *))
{ {
std::packaged_task<const char *()> lambda( std::packaged_task<const char *()> lambda(
[=] [=]
{ {
auto name = get_name_for_entity(sceneManager, entityId); auto name = get_name_for_entity(sceneManager, entityId);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, name);
#else
callback(name); callback(name);
#endif
return name; return name;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
@@ -634,16 +527,12 @@ extern "C"
[=] [=]
{ {
auto result = set_morph_target_weights(sceneManager, asset, morphData, numWeights); auto result = set_morph_target_weights(sceneManager, asset, morphData, numWeights);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, result);
#else
callback(result); callback(result);
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void set_bone_transform_render_thread( void set_bone_transform_render_thread(
TSceneManager *sceneManager, TSceneManager *sceneManager,
EntityId asset, EntityId asset,
int skinIndex, int skinIndex,
@@ -655,48 +544,36 @@ extern "C"
[=] [=]
{ {
auto success = set_bone_transform(sceneManager, asset, skinIndex, boneIndex, transform); auto success = set_bone_transform(sceneManager, asset, skinIndex, boneIndex, transform);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, success);
#else
callback(success); callback(success);
#endif
return success; return success;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void update_bone_matrices_render_thread(TSceneManager *sceneManager, void update_bone_matrices_render_thread(TSceneManager *sceneManager,
EntityId entity, void (*callback)(bool)) EntityId entity, void (*callback)(bool))
{ {
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] [=]
{ {
auto success = update_bone_matrices(sceneManager, entity); auto success = update_bone_matrices(sceneManager, entity);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback, success);
#else
callback(success); callback(success);
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)()) void reset_to_rest_pose_render_thread(TSceneManager *sceneManager, EntityId entityId, void (*callback)())
{ {
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] [=]
{ {
reset_to_rest_pose(sceneManager, entityId); reset_to_rest_pose(sceneManager, entityId);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0); }, callback);
#else
callback(); callback();
#endif
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void create_geometry_render_thread( void create_geometry_render_thread(
TSceneManager *sceneManager, TSceneManager *sceneManager,
float *vertices, float *vertices,
int numVertices, int numVertices,
@@ -715,17 +592,13 @@ extern "C"
[=] [=]
{ {
auto entity = create_geometry(sceneManager, vertices, numVertices, normals, numNormals, uvs, numUvs, indices, numIndices, primitiveType, materialInstance, keepData); auto entity = create_geometry(sceneManager, vertices, numVertices, normals, numNormals, uvs, numUvs, indices, numIndices, primitiveType, materialInstance, keepData);
#ifdef __EMSCRIPTEN__
MAIN_THREAD_EM_ASM({ moduleArg.dartFilamentResolveCallback($0, $1); }, callback, entity);
#else
callback(entity); callback(entity);
#endif
return entity; return entity;
}); });
auto fut = _rl->add_task(lambda); auto fut = _rl->add_task(lambda);
} }
EMSCRIPTEN_KEEPALIVE void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)()) void unproject_texture_render_thread(TViewer* viewer, EntityId entity, uint8_t *input, uint32_t inputWidth, uint32_t inputHeight, uint8_t *out, uint32_t outWidth, uint32_t outHeight, void (*callback)())
{ {
std::packaged_task<void()> lambda( std::packaged_task<void()> lambda(
[=] [=]