merge
This commit is contained in:
@@ -1,13 +1,13 @@
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import 'package:polyvox_filament/animations/animations.dart';
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import 'package:polyvox_filament/animations/bone_animation_data.dart';
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import 'package:polyvox_filament/animations/morph_animation_data.dart';
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import 'package:polyvox_filament/filament_controller.dart';
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import 'package:tuple/tuple.dart';
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import 'package:flutter/foundation.dart';
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import 'package:vector_math/vector_math.dart';
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class AnimationBuilder {
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final FilamentController controller;
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DartBoneAnimation? dartBoneAnimation;
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// BoneAnimationData? BoneAnimationData;
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double _frameLengthInMs = 0;
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double _duration = 0;
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@@ -16,7 +16,7 @@ class AnimationBuilder {
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double? _interpMorphStartValue;
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double? _interpMorphEndValue;
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List<DartBoneAnimation>? _dartBoneAnimations = null;
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// List<BoneAnimationData>? _BoneAnimationDatas = null;
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FilamentEntity asset;
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String meshName;
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@@ -53,11 +53,11 @@ class AnimationBuilder {
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}
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var morphAnimation =
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MorphAnimation(meshName, morphData, morphNames, _frameLengthInMs);
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print("SETTING!");
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controller.setMorphAnimation(asset, morphAnimation);
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// return Tuple2<MorphAnimation, List<DartBoneAnimation>>(
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// morphAnimation, _dartBoneAnimations!);
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MorphAnimationData(meshName, morphData, morphNames, _frameLengthInMs);
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controller.setMorphAnimationData(asset, morphAnimation);
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// return Tuple2<MorphAnimationData, List<BoneAnimationData>>(
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// morphAnimation, _BoneAnimationDatas!);
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}
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AnimationBuilder setDuration(double secs) {
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@@ -118,15 +118,40 @@ class AnimationBuilder {
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// var boneFrameData = BoneTransformFrameData(translations, quats);
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// _DartBoneAnimations ??= <DartBoneAnimation>[];
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// _BoneAnimationDatas ??= <BoneAnimationData>[];
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// var frameData = List<List<double>>.generate(
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// numFrames, (index) => boneFrameData.getFrameData(index).toList());
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// var animData = Float32List.fromList(frameData.expand((x) => x).toList());
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// _DartBoneAnimations!.add(DartDartBoneAnimation([boneName], [meshName], animData));
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// _BoneAnimationDatas!.add(DartBoneAnimationData([boneName], [meshName], animData));
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return this;
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}
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}
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class BoneTransformFrameData {
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final List<Vector3> translations;
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final List<Quaternion> quaternions;
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///
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/// The length of [translations] and [quaternions] must be the same;
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/// each entry represents the Vec3/Quaternion for the given frame.
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///
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BoneTransformFrameData(this.translations, this.quaternions) {
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if (translations.length != quaternions.length) {
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throw Exception("Length of translation/quaternion frames must match");
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}
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}
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Iterable<double> getFrameData(int frame) sync* {
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yield translations[frame].x;
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yield translations[frame].y;
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yield translations[frame].z;
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yield quaternions[frame].x;
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yield quaternions[frame].y;
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yield quaternions[frame].z;
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yield quaternions[frame].w;
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}
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}
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@@ -1,61 +0,0 @@
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import 'dart:typed_data';
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import 'package:vector_math/vector_math.dart';
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class DartBoneAnimation {
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final String boneName;
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final String meshName;
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final Float32List frameData;
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double frameLengthInMs;
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DartBoneAnimation(
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this.boneName, this.meshName, this.frameData, this.frameLengthInMs);
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}
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//
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// Frame weights for the morph targets specified in [morphNames] attached to mesh [meshName].
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// morphData is laid out as numFrames x numMorphTargets
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// where the weights are in the same order as [morphNames].
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// [morphNames] must be provided but is not used directly; this is only used to check that the eventual asset being animated contains the same morph targets in the same order.
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//
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class MorphAnimation {
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final String meshName;
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final List<String> morphNames;
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final Float32List data;
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MorphAnimation(
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this.meshName, this.data, this.morphNames, this.frameLengthInMs) {
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assert(data.length == morphNames.length * numFrames);
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}
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int get numMorphWeights => morphNames.length;
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int get numFrames => data.length ~/ numMorphWeights;
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final double frameLengthInMs;
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}
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class BoneTransformFrameData {
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final List<Vector3> translations;
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final List<Quaternion> quaternions;
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///
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/// The length of [translations] and [quaternions] must be the same;
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/// each entry represents the Vec3/Quaternion for the given frame.
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///
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BoneTransformFrameData(this.translations, this.quaternions) {
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if (translations.length != quaternions.length) {
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throw Exception("Length of translation/quaternion frames must match");
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}
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}
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Iterable<double> getFrameData(int frame) sync* {
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yield translations[frame].x;
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yield translations[frame].y;
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yield translations[frame].z;
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yield quaternions[frame].x;
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yield quaternions[frame].y;
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yield quaternions[frame].z;
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yield quaternions[frame].w;
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}
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}
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17
lib/animations/bone_animation_data.dart
Normal file
17
lib/animations/bone_animation_data.dart
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@@ -0,0 +1,17 @@
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import 'dart:typed_data';
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import 'package:vector_math/vector_math.dart';
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///
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/// Model class for bone animation frame data.
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/// To create dynamic/runtime bone animations (as distinct from animations embedded in a glTF asset), create an instance containing the relevant
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/// data and pass to the [setBoneAnimation] method on a [FilamentController].
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/// [frameData] is laid out as [locX, locY, locZ, rotW, rotX, rotY, rotZ]
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///
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class BoneAnimationData {
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final String boneName;
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final List<String> meshNames;
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final Float32List frameData;
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double frameLengthInMs;
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BoneAnimationData(
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this.boneName, this.meshNames, this.frameData, this.frameLengthInMs);
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}
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86
lib/animations/bone_driver.dart
Normal file
86
lib/animations/bone_driver.dart
Normal file
@@ -0,0 +1,86 @@
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import 'dart:convert';
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import 'package:vector_math/vector_math.dart';
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import 'package:flutter/foundation.dart';
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import 'package:vector_math/vector_math.dart';
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///
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/// Some animation data may be specified as blendshape weights (say, between -1 and 1)
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/// but at runtime we want to retarget this to drive a bone translation/rotation (say, between -pi/2 and pi/2).
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/// A [BoneDriver] is our mechanism for translating the former to the latter, containing:
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/// 1) a blendshape name
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/// 2) a bone name
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/// 3) min/max translation values (corresponding to -1/1 on the blendshape), and
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/// 4) min/max rotation values (corresponding to -1/1 on the blendshape)
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///
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class Transformation {
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final Quaternion rotation;
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late final Vector3 translation;
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Transformation(this.rotation, {Vector3? translation}) {
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this.translation = translation ?? Vector3.zero();
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}
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}
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class BoneDriver {
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final String bone;
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final Map<String, Transformation>
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transformations; // maps a blendshape key to a Transformation
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BoneDriver(this.bone, this.transformations);
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//
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// Accepts a Float32List containing [numFrames] frames of data for a single morph target weight (for efficiency, this must be unravelled to a single contiguous Float32List).
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// Returns a generator that yields [numFrames] Quaternions, each representing the (weighted) rotation/translation specified by the mapping of this BoneDriver.
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//
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Iterable<Quaternion> transform(
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Map<String, List<double>> morphTargetFrameData) sync* {
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assert(setEquals(
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morphTargetFrameData.keys.toSet(), transformations.keys.toSet()));
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var numFrames = morphTargetFrameData.values.first.length;
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assert(morphTargetFrameData.values.every((x) => x.length == numFrames));
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for (int frameNum = 0; frameNum < numFrames; frameNum++) {
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var rotations = transformations.keys.map((blendshape) {
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var weight = morphTargetFrameData[blendshape]![frameNum];
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var rotation = transformations[blendshape]!.rotation.clone();
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rotation.x *= weight;
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rotation.y *= weight;
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rotation.z *= weight;
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rotation.w = 1;
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return rotation;
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}).toList();
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if (frameNum == 0) {
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print(rotations);
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}
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var result = rotations.fold(
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rotations.first, (Quaternion a, Quaternion b) => a + b);
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result.w = 1;
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print("RESULT $result");
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yield result;
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// .normalized();
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// todo - bone translations
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}
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}
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factory BoneDriver.fromJsonObject(dynamic jsonObject) {
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throw Exception("TODO");
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// return BoneDriver(
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// jsonObject["bone"],
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// Map<String,Transformation>.fromIterable(jsonObject["blendshape"].map((bsName, quats) {
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// var q = quats.map(())
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// MapEntry(k,
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}
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}
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// }
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// yield Quaternion(
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// rotMin.x + (weight * (rotMax.x - rotMin.x)),
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// rotMin.y + (weight * (rotMax.y - rotMin.y)),
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// rotMin.z + (weight * (rotMax.z - rotMin.z)),
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// 1.0);
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129
lib/animations/csv_animation.dart
Normal file
129
lib/animations/csv_animation.dart
Normal file
@@ -0,0 +1,129 @@
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import 'dart:convert';
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import 'dart:io';
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import 'dart:typed_data';
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import 'package:tuple/tuple.dart';
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import 'package:polyvox_filament/animations/bone_animation_data.dart';
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import 'package:polyvox_filament/animations/bone_driver.dart';
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import 'package:polyvox_filament/animations/morph_animation_data.dart';
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import 'package:vector_math/vector_math.dart';
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///
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/// A class for loading animation data from a single CSV and allocating between morph/bone animation with help.
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///
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class DynamicAnimation {
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final MorphAnimationData? morphAnimation;
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final List<BoneAnimationData> boneAnimation;
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factory DynamicAnimation.load(String? meshName, String csvPath,
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{List<BoneDriver>? boneDrivers,
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List<String>? boneMeshes,
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String? boneDriverConfigPath,
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double? framerate}) {
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// create a MorphAnimationData instance from the given CSV
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var llf = _loadLiveLinkFaceCSV(csvPath);
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var frameLengthInMs = 1000 / (framerate ?? 60.0);
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var morphNames = llf
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.item1; //.where((name) => !boneDrivers.any((element) => element.blendshape == name));
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var morphAnimationData = MorphAnimationData(
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meshName ?? "NULL", llf.item2, morphNames, frameLengthInMs);
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final boneAnimations = <BoneAnimationData>[];
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// if applicable, load the bone driver config
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if (boneDriverConfigPath != null) {
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if (boneDrivers != null) {
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throw Exception(
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"Specify either boneDrivers, or the config path, not both");
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}
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boneDrivers = [
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json
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.decode(File(boneDriverConfigPath).readAsStringSync())
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.map(BoneDriver.fromJsonObject)
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.toList()
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];
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}
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// iterate over every bone driver
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if (boneDrivers != null) {
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for (var driver in boneDrivers) {
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// collect the frame data for the blendshapes that this driver uses
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var morphData = driver.transformations
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.map((String blendshape, Transformation transformation) {
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return MapEntry(
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blendshape, morphAnimationData.getData(blendshape).toList());
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});
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// apply the driver to the frame data
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var transformedQ = driver.transform(morphData).toList();
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// transform the quaternion to a Float32List
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var transformedF = _quaternionToFloatList(transformedQ);
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// add to the list of boneAnimations
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boneAnimations.add(BoneAnimationData(
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driver.bone, boneMeshes!, transformedF, frameLengthInMs));
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}
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}
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return DynamicAnimation(morphAnimationData, boneAnimations);
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}
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static Float32List _quaternionToFloatList(List<Quaternion> quats) {
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var data = Float32List(quats.length * 7);
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int i = 0;
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for (var quat in quats) {
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data.setRange(i, i + 7, [0, 0, 0, quat.w, quat.x, quat.y, quat.z]);
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i += 7;
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}
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return data;
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}
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DynamicAnimation(this.morphAnimation, this.boneAnimation);
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///
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/// Load visemes fom a CSV file formatted according to the following header:
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/// "Timecode,BlendShapeCount,EyeBlinkLeft,EyeLookDownLeft,EyeLookInLeft,EyeLookOutLeft,EyeLookUpLeft,EyeSquintLeft,EyeWideLeft,EyeBlinkRight,EyeLookDownRight,EyeLookInRight,EyeLookOutRight,EyeLookUpRight,EyeSquintRight,EyeWideRight,JawForward,JawRight,JawLeft,JawOpen,MouthClose,MouthFunnel,MouthPucker,MouthRight,MouthLeft,MouthSmileLeft,MouthSmileRight,MouthFrownLeft,MouthFrownRight,MouthDimpleLeft,MouthDimpleRight,MouthStretchLeft,MouthStretchRight,MouthRollLower,MouthRollUpper,MouthShrugLower,MouthShrugUpper,MouthPressLeft,MouthPressRight,MouthLowerDownLeft,MouthLowerDownRight,MouthUpperUpLeft,MouthUpperUpRight,BrowDownLeft,BrowDownRight,BrowInnerUp,BrowOuterUpLeft,BrowOuterUpRight,CheekPuff,CheekSquintLeft,CheekSquintRight,NoseSneerLeft,NoseSneerRight,TongueOut,HeadYaw,HeadPitch,HeadRoll,LeftEyeYaw,LeftEyePitch,LeftEyeRoll,RightEyeYaw,RightEyePitch,RightEyeRoll"
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/// Returns only those specified by [targetNames].
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///
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static Tuple2<List<String>, Float32List> _loadLiveLinkFaceCSV(String path) {
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final data = File(path)
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.readAsLinesSync()
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.where((l) => l.length > 1)
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.map((l) => l.split(","));
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final header = data.first;
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final numBlendShapes = header.length - 2;
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final _data = <double>[];
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for (var frame in data.skip(1)) {
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int numFrameWeights = frame.length - 2;
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// CSVs may contain rows where the "BlendShapeCount" column is set to "0" and/or the weight columns are simply missing.
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// This can happen when something went wrong while recording via an app (e.g. LiveLinkFace)
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// Whenever we encounter this type of row, we consider that all weights should be set to zero for that frame.
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if (numFrameWeights != int.parse(frame[1])) {
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_data.addAll(List<double>.filled(numBlendShapes, 0.0));
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continue;
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}
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//
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// Now, we check that the actual number of weight columns matches the header
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// we ignore the "BlendShapeCount" column (and just count the number of columns)
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// This is due to some legacy issues where we generated CSVs that had 61 weight columns, but accidentally left the "BlendShapeCount" column at 55
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// This is probably fine as we always have either zero weights (handled above), or all weights (handled below).
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// In other words, if this throws, we have a serious problem.
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if (numFrameWeights != numBlendShapes) {
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throw Exception(
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"Malformed CSV, header specifies ${numBlendShapes} columns but frame specified only $numFrameWeights weights");
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}
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_data.addAll(frame
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.skip(2)
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.map((weight) => double.parse(weight))
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.cast<double>()
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.toList());
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}
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return Tuple2(header.skip(2).toList(), Float32List.fromList(_data));
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}
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}
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13
lib/animations/live_link_face_bone_driver.dart
Normal file
13
lib/animations/live_link_face_bone_driver.dart
Normal file
@@ -0,0 +1,13 @@
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import 'dart:math';
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import 'package:polyvox_filament/animations/bone_driver.dart';
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import 'package:vector_math/vector_math.dart';
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BoneDriver getLiveLinkFaceBoneDrivers(String bone) {
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return BoneDriver(bone, {
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"HeadPitch":
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Transformation(Quaternion.axisAngle(Vector3(0, 0, -1), pi / 3)),
|
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"HeadRoll": Transformation(Quaternion.axisAngle(Vector3(1, 0, 0), pi / 2)),
|
||||
"HeadYaw": Transformation(Quaternion.axisAngle(Vector3(0, 1, 0), pi / 2)),
|
||||
});
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||||
}
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32
lib/animations/morph_animation_data.dart
Normal file
32
lib/animations/morph_animation_data.dart
Normal file
@@ -0,0 +1,32 @@
|
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//
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// Frame weights for the morph targets specified in [morphNames] attached to mesh [meshName].
|
||||
// morphData is laid out as numFrames x numMorphTargets
|
||||
// where the weights are in the same order as [morphNames].
|
||||
// [morphNames] must be provided but is not used directly; this is only used to check that the eventual asset being animated contains the same morph targets in the same order.
|
||||
//
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import 'dart:typed_data';
|
||||
|
||||
class MorphAnimationData {
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final String meshName;
|
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final List<String> morphNames;
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||||
|
||||
final Float32List data;
|
||||
|
||||
MorphAnimationData(
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this.meshName, this.data, this.morphNames, this.frameLengthInMs) {
|
||||
assert(data.length == morphNames.length * numFrames);
|
||||
}
|
||||
|
||||
int get numMorphWeights => morphNames.length;
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||||
|
||||
int get numFrames => data.length ~/ numMorphWeights;
|
||||
|
||||
final double frameLengthInMs;
|
||||
|
||||
Iterable<double> getData(String morphName) sync* {
|
||||
int index = morphNames.indexOf(morphName);
|
||||
for (int i = 0; i < numFrames; i++) {
|
||||
yield data[(i * numMorphWeights) + index];
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,10 +9,10 @@ import 'package:flutter/animation.dart';
|
||||
import 'package:flutter/scheduler.dart';
|
||||
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:polyvox_filament/animations/bone_animation_data.dart';
|
||||
import 'package:polyvox_filament/animations/morph_animation_data.dart';
|
||||
import 'package:polyvox_filament/generated_bindings.dart';
|
||||
|
||||
import 'animations/animations.dart';
|
||||
|
||||
typedef AssetManager = Pointer<Void>;
|
||||
typedef FilamentViewer = Pointer<Void>;
|
||||
typedef FilamentEntity = int;
|
||||
@@ -306,8 +306,8 @@ class FilamentController {
|
||||
/// [morphWeights] is a list of doubles in frame-major format.
|
||||
/// Each frame is [numWeights] in length, and each entry is the weight to be applied to the morph target located at that index in the mesh primitive at that frame.
|
||||
///
|
||||
void setMorphAnimation(FilamentEntity asset, MorphAnimation animation) async {
|
||||
print("Setting morph animation");
|
||||
void setMorphAnimationData(
|
||||
FilamentEntity asset, MorphAnimationData animation) async {
|
||||
var data = calloc<Float>(animation.data.length);
|
||||
for (int i = 0; i < animation.data.length; i++) {
|
||||
data.elementAt(i).value = animation.data[i];
|
||||
@@ -327,40 +327,38 @@ class FilamentController {
|
||||
/// Animates morph target weights/bone transforms (where each frame requires a duration of [frameLengthInMs].
|
||||
/// [morphWeights] is a list of doubles in frame-major format.
|
||||
/// Each frame is [numWeights] in length, and each entry is the weight to be applied to the morph target located at that index in the mesh primitive at that frame.
|
||||
/// for now we only allow animating a single bone (though multiple skinned targets are supported)
|
||||
///
|
||||
void setBoneAnimation(
|
||||
FilamentEntity asset, List<DartBoneAnimation> animations) async {
|
||||
var data =
|
||||
calloc<Float>(animations.length * animations.first.frameData.length);
|
||||
FilamentEntity asset, BoneAnimationData animation) async {
|
||||
var data = calloc<Float>(animation.frameData.length);
|
||||
int offset = 0;
|
||||
var numFrames = animations.first.frameData.length;
|
||||
var meshNames = calloc<Pointer<Char>>(animations.length);
|
||||
var boneNames = calloc<Pointer<Char>>(animations.length);
|
||||
int animIdx = 0;
|
||||
for (var animation in animations) {
|
||||
if (animation.frameData.length != numFrames) {
|
||||
throw Exception(
|
||||
"All bone animations must share the same animation frame data length.");
|
||||
}
|
||||
for (int i = 0; i < animation.frameData.length; i++) {
|
||||
data.elementAt(offset).value = animation.frameData[i];
|
||||
offset += 1;
|
||||
}
|
||||
meshNames.elementAt(animIdx).value =
|
||||
animation.meshName.toNativeUtf8().cast<Char>();
|
||||
boneNames.elementAt(animIdx).value =
|
||||
animation.boneName.toNativeUtf8().cast<Char>();
|
||||
var numFrames = animation.frameData.length ~/ 7;
|
||||
var boneNames = calloc<Pointer<Char>>(1);
|
||||
boneNames.elementAt(0).value =
|
||||
animation.boneName.toNativeUtf8().cast<Char>();
|
||||
|
||||
var meshNames = calloc<Pointer<Char>>(animation.meshNames.length);
|
||||
for (int i = 0; i < animation.meshNames.length; i++) {
|
||||
meshNames.elementAt(i).value =
|
||||
animation.meshNames[i].toNativeUtf8().cast<Char>();
|
||||
}
|
||||
|
||||
for (int i = 0; i < animation.frameData.length; i++) {
|
||||
data.elementAt(offset).value = animation.frameData[i];
|
||||
offset += 1;
|
||||
}
|
||||
|
||||
_nativeLibrary.set_bone_animation(
|
||||
_assetManager,
|
||||
asset,
|
||||
animations.length,
|
||||
boneNames,
|
||||
meshNames,
|
||||
data,
|
||||
numFrames,
|
||||
animations.first.frameLengthInMs);
|
||||
1,
|
||||
boneNames,
|
||||
meshNames,
|
||||
animation.meshNames.length,
|
||||
animation.frameLengthInMs);
|
||||
calloc.free(data);
|
||||
}
|
||||
|
||||
@@ -386,7 +384,6 @@ class FilamentController {
|
||||
|
||||
void playAnimation(FilamentEntity asset, int index,
|
||||
{bool loop = false, bool reverse = false}) async {
|
||||
print("LOOP $loop");
|
||||
_nativeLibrary.play_animation(
|
||||
_assetManager, asset, index, loop ? 1 : 0, reverse ? 1 : 0);
|
||||
}
|
||||
|
||||
@@ -36,7 +36,6 @@ class _FilamentGestureDetectorState extends State<FilamentGestureDetector> {
|
||||
};
|
||||
|
||||
bool _rotating = false;
|
||||
bool _scaling = false;
|
||||
|
||||
// to avoid duplicating code for pan/rotate (panStart, panUpdate, panEnd, rotateStart, rotateUpdate etc)
|
||||
// we have only a single function for start/update/end.
|
||||
@@ -45,8 +44,6 @@ class _FilamentGestureDetectorState extends State<FilamentGestureDetector> {
|
||||
late Function(double x, double y) _functionUpdate;
|
||||
late Function() _functionEnd;
|
||||
|
||||
double _lastScale = 0;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
_setFunction();
|
||||
@@ -85,101 +82,135 @@ class _FilamentGestureDetectorState extends State<FilamentGestureDetector> {
|
||||
|
||||
Timer? _scrollTimer;
|
||||
|
||||
Widget _desktop() {
|
||||
return Listener(
|
||||
onPointerSignal: !widget.enableControls
|
||||
? null
|
||||
: (pointerSignal) async {
|
||||
// scroll-wheel zoom on desktop
|
||||
if (pointerSignal is PointerScrollEvent) {
|
||||
_scrollTimer?.cancel();
|
||||
widget.controller.zoomBegin();
|
||||
widget.controller
|
||||
.zoomUpdate(pointerSignal.scrollDelta.dy > 0 ? 10 : -10);
|
||||
_scrollTimer = Timer(Duration(milliseconds: 100), () {
|
||||
widget.controller.zoomEnd();
|
||||
_scrollTimer = null;
|
||||
});
|
||||
}
|
||||
},
|
||||
onPointerPanZoomStart: !widget.enableControls
|
||||
? null
|
||||
: (pzs) {
|
||||
print("PAN ZOOM START");
|
||||
},
|
||||
onPointerDown: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
print("a");
|
||||
// if (d.buttons == kTertiaryButton || _rotating) {
|
||||
// widget.controller
|
||||
// .rotateStart(d.localPosition.dx, d.localPosition.dy);
|
||||
// } else {
|
||||
// widget.controller.panStart(d.focalPoint.dx, d.focalPoint.dy);
|
||||
// }
|
||||
},
|
||||
onPointerMove: !widget.enableControls
|
||||
? null
|
||||
: (PointerMoveEvent d) async {
|
||||
// if (d.buttons == kTertiaryButton || _rotating) {
|
||||
// widget.controller
|
||||
// .rotateUpdate(d.localPosition.dx, d.localPosition.dy);
|
||||
// } else {
|
||||
// widget.controller.panUpdate(d.focalPoint.dx, d.focalPoint.dy);
|
||||
// }
|
||||
},
|
||||
onPointerUp: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
// if (d.buttons == kTertiaryButton || _rotating) {
|
||||
// widget.controller.rotateEnd();
|
||||
// } else {
|
||||
// widget.controller.panEnd(d.focalPoint.dx, d.focalPoint.dy);
|
||||
// }
|
||||
},
|
||||
child: widget.child);
|
||||
}
|
||||
|
||||
bool _scaling = false;
|
||||
double _lastScale = 0;
|
||||
DateTime _lastUpdate = DateTime.now();
|
||||
Widget _mobile() {
|
||||
return GestureDetector(
|
||||
behavior: HitTestBehavior.opaque,
|
||||
onDoubleTap: () {
|
||||
_rotating = !_rotating;
|
||||
print("Set rotating to $_rotating");
|
||||
},
|
||||
onScaleStart: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
if (d.pointerCount == 2) {
|
||||
_lastScale = 0;
|
||||
_scaling = true;
|
||||
widget.controller.zoomBegin();
|
||||
} else if (!_scaling) {
|
||||
if (_rotating) {
|
||||
widget.controller
|
||||
.rotateStart(d.focalPoint.dx, d.focalPoint.dy);
|
||||
} else {
|
||||
widget.controller
|
||||
.panStart(d.focalPoint.dx, d.focalPoint.dy);
|
||||
}
|
||||
}
|
||||
},
|
||||
onScaleEnd: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
if (d.pointerCount == 2) {
|
||||
widget.controller.zoomEnd();
|
||||
_lastScale = 0;
|
||||
_scaling = false;
|
||||
} else if (!_scaling) {
|
||||
if (_rotating) {
|
||||
widget.controller.rotateEnd();
|
||||
} else {
|
||||
widget.controller.panEnd();
|
||||
}
|
||||
}
|
||||
},
|
||||
onScaleUpdate: !widget.enableControls
|
||||
? null
|
||||
: (ScaleUpdateDetails d) async {
|
||||
if (d.pointerCount == 2) {
|
||||
// var scale = d.horizontalScale - _lastScale;
|
||||
// print(scale);
|
||||
widget.controller
|
||||
.zoomUpdate(d.horizontalScale > 1 ? 0.1 : -0.1);
|
||||
_lastScale = d.horizontalScale;
|
||||
} else if (!_scaling) {
|
||||
if (_rotating) {
|
||||
widget.controller
|
||||
.rotateUpdate(d.focalPoint.dx, d.focalPoint.dy);
|
||||
} else {
|
||||
widget.controller
|
||||
.panUpdate(d.focalPoint.dx, d.focalPoint.dy);
|
||||
}
|
||||
}
|
||||
},
|
||||
child: widget.child);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
print(widget.enableControls);
|
||||
return Stack(children: [
|
||||
Positioned.fill(
|
||||
// pinch zoom on mobile
|
||||
// couldn't find any equivalent for pointerCount in Listener so we use two widgets:
|
||||
// - outer is a GestureDetector only for pinch zoom
|
||||
// - inner is a Listener for all other gestures (including scroll zoom on desktop)
|
||||
child: GestureDetector(
|
||||
onDoubleTap: () {
|
||||
_rotating = !_rotating;
|
||||
print("Set rotating to $_rotating");
|
||||
},
|
||||
onScaleStart: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
_scaling = true;
|
||||
if (d.pointerCount == 2) {
|
||||
widget.controller.zoomEnd();
|
||||
widget.controller.zoomBegin();
|
||||
}
|
||||
},
|
||||
onScaleEnd: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
_scaling = false;
|
||||
if (d.pointerCount == 2) {
|
||||
_lastScale = 0;
|
||||
widget.controller.zoomEnd();
|
||||
}
|
||||
},
|
||||
onScaleUpdate: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
if (d.pointerCount == 2) {
|
||||
if (_lastScale != 0) {
|
||||
widget.controller.zoomUpdate(Platform.isIOS
|
||||
? 1000 * (_lastScale - d.scale)
|
||||
: 100 * (_lastScale - d.scale));
|
||||
}
|
||||
}
|
||||
_lastScale = d.scale;
|
||||
},
|
||||
child: Listener(
|
||||
onPointerSignal: !widget.enableControls
|
||||
? null
|
||||
: (pointerSignal) async {
|
||||
// scroll-wheel zoom on desktop
|
||||
if (pointerSignal is PointerScrollEvent) {
|
||||
_scrollTimer?.cancel();
|
||||
widget.controller.zoomBegin();
|
||||
widget.controller.zoomUpdate(
|
||||
pointerSignal.scrollDelta.dy > 0 ? 10 : -10);
|
||||
_scrollTimer =
|
||||
Timer(Duration(milliseconds: 100), () {
|
||||
widget.controller.zoomEnd();
|
||||
_scrollTimer = null;
|
||||
});
|
||||
}
|
||||
},
|
||||
onPointerPanZoomStart:
|
||||
!widget.enableControls ? null : (pzs) {},
|
||||
onPointerDown: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
if (d.buttons == kTertiaryButton || _rotating) {
|
||||
widget.controller.rotateStart(
|
||||
d.localPosition.dx, d.localPosition.dy);
|
||||
} else {
|
||||
_functionStart(
|
||||
d.localPosition.dx, d.localPosition.dy);
|
||||
}
|
||||
},
|
||||
onPointerMove: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
if (d.buttons == kTertiaryButton || _rotating) {
|
||||
widget.controller.rotateUpdate(
|
||||
d.localPosition.dx, d.localPosition.dy);
|
||||
} else {
|
||||
_functionUpdate(
|
||||
d.localPosition.dx, d.localPosition.dy);
|
||||
}
|
||||
},
|
||||
onPointerUp: !widget.enableControls
|
||||
? null
|
||||
: (d) async {
|
||||
if (d.buttons == kTertiaryButton || _rotating) {
|
||||
widget.controller.rotateEnd();
|
||||
} else {
|
||||
_functionEnd();
|
||||
}
|
||||
},
|
||||
child: widget.child))),
|
||||
child:
|
||||
Platform.isLinux || Platform.isWindows ? _desktop() : _mobile()),
|
||||
widget.showControlOverlay
|
||||
? Align(
|
||||
alignment: Alignment.bottomRight,
|
||||
|
||||
@@ -118,7 +118,8 @@ class _FilamentWidgetState extends State<FilamentWidget> {
|
||||
? Container()
|
||||
: Transform(
|
||||
alignment: Alignment.center,
|
||||
transform: Matrix4.rotationX(pi),
|
||||
transform: Matrix4.rotationX(
|
||||
pi), // TODO - this rotation is due to OpenGL texture coordinate working in a different space from Flutter, can we move this to the C++ side somewhere?
|
||||
child: texture)
|
||||
: texture))));
|
||||
});
|
||||
|
||||
@@ -684,21 +684,23 @@ class NativeLibrary {
|
||||
void set_bone_animation(
|
||||
ffi.Pointer<ffi.Void> assetManager,
|
||||
int asset,
|
||||
int length,
|
||||
ffi.Pointer<ffi.Pointer<ffi.Char>> boneNames,
|
||||
ffi.Pointer<ffi.Pointer<ffi.Char>> meshNames,
|
||||
ffi.Pointer<ffi.Float> frameData,
|
||||
int numFrames,
|
||||
int numBones,
|
||||
ffi.Pointer<ffi.Pointer<ffi.Char>> boneNames,
|
||||
ffi.Pointer<ffi.Pointer<ffi.Char>> meshName,
|
||||
int numMeshTargets,
|
||||
double frameLengthInMs,
|
||||
) {
|
||||
return _set_bone_animation(
|
||||
assetManager,
|
||||
asset,
|
||||
length,
|
||||
boneNames,
|
||||
meshNames,
|
||||
frameData,
|
||||
numFrames,
|
||||
numBones,
|
||||
boneNames,
|
||||
meshName,
|
||||
numMeshTargets,
|
||||
frameLengthInMs,
|
||||
);
|
||||
}
|
||||
@@ -708,20 +710,22 @@ class NativeLibrary {
|
||||
ffi.Void Function(
|
||||
ffi.Pointer<ffi.Void>,
|
||||
EntityId,
|
||||
ffi.Pointer<ffi.Float>,
|
||||
ffi.Int,
|
||||
ffi.Int,
|
||||
ffi.Pointer<ffi.Pointer<ffi.Char>>,
|
||||
ffi.Pointer<ffi.Pointer<ffi.Char>>,
|
||||
ffi.Pointer<ffi.Float>,
|
||||
ffi.Int,
|
||||
ffi.Float)>>('set_bone_animation');
|
||||
late final _set_bone_animation = _set_bone_animationPtr.asFunction<
|
||||
void Function(
|
||||
ffi.Pointer<ffi.Void>,
|
||||
int,
|
||||
ffi.Pointer<ffi.Float>,
|
||||
int,
|
||||
int,
|
||||
ffi.Pointer<ffi.Pointer<ffi.Char>>,
|
||||
ffi.Pointer<ffi.Pointer<ffi.Char>>,
|
||||
ffi.Pointer<ffi.Float>,
|
||||
int,
|
||||
double)>();
|
||||
|
||||
@@ -1151,96 +1155,9 @@ class NativeLibrary {
|
||||
late final _ios_dummy = _ios_dummyPtr.asFunction<void Function()>();
|
||||
}
|
||||
|
||||
class __mbstate_t extends ffi.Union {
|
||||
@ffi.Array.multi([128])
|
||||
external ffi.Array<ffi.Char> __mbstate8;
|
||||
|
||||
@ffi.LongLong()
|
||||
external int _mbstateL;
|
||||
}
|
||||
|
||||
class __darwin_pthread_handler_rec extends ffi.Struct {
|
||||
external ffi
|
||||
.Pointer<ffi.NativeFunction<ffi.Void Function(ffi.Pointer<ffi.Void>)>>
|
||||
__routine;
|
||||
|
||||
external ffi.Pointer<ffi.Void> __arg;
|
||||
|
||||
external ffi.Pointer<__darwin_pthread_handler_rec> __next;
|
||||
}
|
||||
|
||||
class _opaque_pthread_attr_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([56])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
class _opaque_pthread_cond_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([40])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
class _opaque_pthread_condattr_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([8])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
class _opaque_pthread_mutex_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([56])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
class _opaque_pthread_mutexattr_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([8])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
class _opaque_pthread_once_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([8])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
class _opaque_pthread_rwlock_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([192])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
class _opaque_pthread_rwlockattr_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
@ffi.Array.multi([16])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
}
|
||||
|
||||
class _opaque_pthread_t extends ffi.Struct {
|
||||
@ffi.Long()
|
||||
external int __sig;
|
||||
|
||||
external ffi.Pointer<__darwin_pthread_handler_rec> __cleanup_stack;
|
||||
|
||||
@ffi.Array.multi([8176])
|
||||
external ffi.Array<ffi.Char> __opaque;
|
||||
class __fsid_t extends ffi.Struct {
|
||||
@ffi.Array.multi([2])
|
||||
external ffi.Array<ffi.Int> __val;
|
||||
}
|
||||
|
||||
class ResourceBuffer extends ffi.Struct {
|
||||
@@ -1277,75 +1194,127 @@ typedef FreeResourceFromOwner = ffi.Pointer<
|
||||
ffi.Void Function(ResourceBuffer, ffi.Pointer<ffi.Void>)>>;
|
||||
typedef EntityId = ffi.Int32;
|
||||
|
||||
const int _STDINT_H = 1;
|
||||
|
||||
const int _FEATURES_H = 1;
|
||||
|
||||
const int _DEFAULT_SOURCE = 1;
|
||||
|
||||
const int __GLIBC_USE_ISOC2X = 1;
|
||||
|
||||
const int __USE_ISOC11 = 1;
|
||||
|
||||
const int __USE_ISOC99 = 1;
|
||||
|
||||
const int __USE_ISOC95 = 1;
|
||||
|
||||
const int _POSIX_SOURCE = 1;
|
||||
|
||||
const int _POSIX_C_SOURCE = 200809;
|
||||
|
||||
const int __USE_POSIX = 1;
|
||||
|
||||
const int __USE_POSIX2 = 1;
|
||||
|
||||
const int __USE_POSIX199309 = 1;
|
||||
|
||||
const int __USE_POSIX199506 = 1;
|
||||
|
||||
const int __USE_XOPEN2K = 1;
|
||||
|
||||
const int __USE_XOPEN2K8 = 1;
|
||||
|
||||
const int _ATFILE_SOURCE = 1;
|
||||
|
||||
const int __WORDSIZE = 64;
|
||||
|
||||
const int __DARWIN_ONLY_64_BIT_INO_T = 1;
|
||||
const int __WORDSIZE_TIME64_COMPAT32 = 1;
|
||||
|
||||
const int __DARWIN_ONLY_UNIX_CONFORMANCE = 1;
|
||||
const int __SYSCALL_WORDSIZE = 64;
|
||||
|
||||
const int __DARWIN_ONLY_VERS_1050 = 1;
|
||||
const int __TIMESIZE = 64;
|
||||
|
||||
const int __DARWIN_UNIX03 = 1;
|
||||
const int __USE_MISC = 1;
|
||||
|
||||
const int __DARWIN_64_BIT_INO_T = 1;
|
||||
const int __USE_ATFILE = 1;
|
||||
|
||||
const int __DARWIN_VERS_1050 = 1;
|
||||
const int __USE_FORTIFY_LEVEL = 0;
|
||||
|
||||
const int __DARWIN_NON_CANCELABLE = 0;
|
||||
const int __GLIBC_USE_DEPRECATED_GETS = 0;
|
||||
|
||||
const String __DARWIN_SUF_EXTSN = '\$DARWIN_EXTSN';
|
||||
const int __GLIBC_USE_DEPRECATED_SCANF = 0;
|
||||
|
||||
const int __DARWIN_C_ANSI = 4096;
|
||||
const int _STDC_PREDEF_H = 1;
|
||||
|
||||
const int __DARWIN_C_FULL = 900000;
|
||||
const int __STDC_IEC_559__ = 1;
|
||||
|
||||
const int __DARWIN_C_LEVEL = 900000;
|
||||
const int __STDC_IEC_60559_BFP__ = 201404;
|
||||
|
||||
const int __STDC_WANT_LIB_EXT1__ = 1;
|
||||
const int __STDC_IEC_559_COMPLEX__ = 1;
|
||||
|
||||
const int __DARWIN_NO_LONG_LONG = 0;
|
||||
const int __STDC_IEC_60559_COMPLEX__ = 201404;
|
||||
|
||||
const int _DARWIN_FEATURE_64_BIT_INODE = 1;
|
||||
const int __STDC_ISO_10646__ = 201706;
|
||||
|
||||
const int _DARWIN_FEATURE_ONLY_64_BIT_INODE = 1;
|
||||
const int __GNU_LIBRARY__ = 6;
|
||||
|
||||
const int _DARWIN_FEATURE_ONLY_VERS_1050 = 1;
|
||||
const int __GLIBC__ = 2;
|
||||
|
||||
const int _DARWIN_FEATURE_ONLY_UNIX_CONFORMANCE = 1;
|
||||
const int __GLIBC_MINOR__ = 37;
|
||||
|
||||
const int _DARWIN_FEATURE_UNIX_CONFORMANCE = 3;
|
||||
const int _SYS_CDEFS_H = 1;
|
||||
|
||||
const int __has_ptrcheck = 0;
|
||||
const int __THROW = 1;
|
||||
|
||||
const int __DARWIN_NULL = 0;
|
||||
const int __THROWNL = 1;
|
||||
|
||||
const int __PTHREAD_SIZE__ = 8176;
|
||||
const int __glibc_c99_flexarr_available = 1;
|
||||
|
||||
const int __PTHREAD_ATTR_SIZE__ = 56;
|
||||
const int __LDOUBLE_REDIRECTS_TO_FLOAT128_ABI = 0;
|
||||
|
||||
const int __PTHREAD_MUTEXATTR_SIZE__ = 8;
|
||||
const int __HAVE_GENERIC_SELECTION = 0;
|
||||
|
||||
const int __PTHREAD_MUTEX_SIZE__ = 56;
|
||||
const int __GLIBC_USE_LIB_EXT2 = 1;
|
||||
|
||||
const int __PTHREAD_CONDATTR_SIZE__ = 8;
|
||||
const int __GLIBC_USE_IEC_60559_BFP_EXT = 1;
|
||||
|
||||
const int __PTHREAD_COND_SIZE__ = 40;
|
||||
const int __GLIBC_USE_IEC_60559_BFP_EXT_C2X = 1;
|
||||
|
||||
const int __PTHREAD_ONCE_SIZE__ = 8;
|
||||
const int __GLIBC_USE_IEC_60559_EXT = 1;
|
||||
|
||||
const int __PTHREAD_RWLOCK_SIZE__ = 192;
|
||||
const int __GLIBC_USE_IEC_60559_FUNCS_EXT = 1;
|
||||
|
||||
const int __PTHREAD_RWLOCKATTR_SIZE__ = 16;
|
||||
const int __GLIBC_USE_IEC_60559_FUNCS_EXT_C2X = 1;
|
||||
|
||||
const int USER_ADDR_NULL = 0;
|
||||
const int __GLIBC_USE_IEC_60559_TYPES_EXT = 1;
|
||||
|
||||
const int INT8_MAX = 127;
|
||||
const int _BITS_TYPES_H = 1;
|
||||
|
||||
const int INT16_MAX = 32767;
|
||||
const int _BITS_TYPESIZES_H = 1;
|
||||
|
||||
const int INT32_MAX = 2147483647;
|
||||
const int __OFF_T_MATCHES_OFF64_T = 1;
|
||||
|
||||
const int INT64_MAX = 9223372036854775807;
|
||||
const int __INO_T_MATCHES_INO64_T = 1;
|
||||
|
||||
const int __RLIM_T_MATCHES_RLIM64_T = 1;
|
||||
|
||||
const int __STATFS_MATCHES_STATFS64 = 1;
|
||||
|
||||
const int __KERNEL_OLD_TIMEVAL_MATCHES_TIMEVAL64 = 1;
|
||||
|
||||
const int __FD_SETSIZE = 1024;
|
||||
|
||||
const int _BITS_TIME64_H = 1;
|
||||
|
||||
const int _BITS_WCHAR_H = 1;
|
||||
|
||||
const int __WCHAR_MAX = 2147483647;
|
||||
|
||||
const int __WCHAR_MIN = -2147483648;
|
||||
|
||||
const int _BITS_STDINT_INTN_H = 1;
|
||||
|
||||
const int _BITS_STDINT_UINTN_H = 1;
|
||||
|
||||
const int INT8_MIN = -128;
|
||||
|
||||
@@ -1355,6 +1324,14 @@ const int INT32_MIN = -2147483648;
|
||||
|
||||
const int INT64_MIN = -9223372036854775808;
|
||||
|
||||
const int INT8_MAX = 127;
|
||||
|
||||
const int INT16_MAX = 32767;
|
||||
|
||||
const int INT32_MAX = 2147483647;
|
||||
|
||||
const int INT64_MAX = 9223372036854775807;
|
||||
|
||||
const int UINT8_MAX = 255;
|
||||
|
||||
const int UINT16_MAX = 65535;
|
||||
@@ -1389,66 +1366,54 @@ const int UINT_LEAST64_MAX = -1;
|
||||
|
||||
const int INT_FAST8_MIN = -128;
|
||||
|
||||
const int INT_FAST16_MIN = -32768;
|
||||
const int INT_FAST16_MIN = -9223372036854775808;
|
||||
|
||||
const int INT_FAST32_MIN = -2147483648;
|
||||
const int INT_FAST32_MIN = -9223372036854775808;
|
||||
|
||||
const int INT_FAST64_MIN = -9223372036854775808;
|
||||
|
||||
const int INT_FAST8_MAX = 127;
|
||||
|
||||
const int INT_FAST16_MAX = 32767;
|
||||
const int INT_FAST16_MAX = 9223372036854775807;
|
||||
|
||||
const int INT_FAST32_MAX = 2147483647;
|
||||
const int INT_FAST32_MAX = 9223372036854775807;
|
||||
|
||||
const int INT_FAST64_MAX = 9223372036854775807;
|
||||
|
||||
const int UINT_FAST8_MAX = 255;
|
||||
|
||||
const int UINT_FAST16_MAX = 65535;
|
||||
const int UINT_FAST16_MAX = -1;
|
||||
|
||||
const int UINT_FAST32_MAX = 4294967295;
|
||||
const int UINT_FAST32_MAX = -1;
|
||||
|
||||
const int UINT_FAST64_MAX = -1;
|
||||
|
||||
const int INTPTR_MAX = 9223372036854775807;
|
||||
|
||||
const int INTPTR_MIN = -9223372036854775808;
|
||||
|
||||
const int INTPTR_MAX = 9223372036854775807;
|
||||
|
||||
const int UINTPTR_MAX = -1;
|
||||
|
||||
const int INTMAX_MIN = -9223372036854775808;
|
||||
|
||||
const int INTMAX_MAX = 9223372036854775807;
|
||||
|
||||
const int UINTMAX_MAX = -1;
|
||||
|
||||
const int INTMAX_MIN = -9223372036854775808;
|
||||
|
||||
const int PTRDIFF_MIN = -9223372036854775808;
|
||||
|
||||
const int PTRDIFF_MAX = 9223372036854775807;
|
||||
|
||||
const int SIZE_MAX = -1;
|
||||
|
||||
const int RSIZE_MAX = 9223372036854775807;
|
||||
|
||||
const int WCHAR_MAX = 2147483647;
|
||||
|
||||
const int WCHAR_MIN = -2147483648;
|
||||
|
||||
const int WINT_MIN = -2147483648;
|
||||
|
||||
const int WINT_MAX = 2147483647;
|
||||
|
||||
const int SIG_ATOMIC_MIN = -2147483648;
|
||||
|
||||
const int SIG_ATOMIC_MAX = 2147483647;
|
||||
|
||||
const int __DARWIN_WCHAR_MAX = 2147483647;
|
||||
const int SIZE_MAX = -1;
|
||||
|
||||
const int __DARWIN_WCHAR_MIN = -2147483648;
|
||||
const int WCHAR_MIN = -2147483648;
|
||||
|
||||
const int __DARWIN_WEOF = -1;
|
||||
const int WCHAR_MAX = 2147483647;
|
||||
|
||||
const int _FORTIFY_SOURCE = 2;
|
||||
const int WINT_MIN = 0;
|
||||
|
||||
const int NULL = 0;
|
||||
const int WINT_MAX = 4294967295;
|
||||
|
||||
@@ -1,63 +0,0 @@
|
||||
|
||||
// import 'package:flutter/widgets.dart';
|
||||
// import 'package:polyvox_filament/filament_controller.dart';
|
||||
// import 'package:polyvox_filament/filament_controller.dart';
|
||||
// import 'package:vector_math/vector_math_64.dart';
|
||||
|
||||
// class Position {
|
||||
// final double x;
|
||||
// final double y;
|
||||
// final double z;
|
||||
// Position(this.x, this.y, this.z);
|
||||
// Position copy({double? x, double? y, double? z}) {
|
||||
// return Position(x ?? this.x, y ?? this.y, z ?? this.z);
|
||||
// }
|
||||
|
||||
// factory Position.zero() {
|
||||
// return Position(0,0,0);
|
||||
// }
|
||||
// }
|
||||
|
||||
// class Rotation {
|
||||
// final double rads;
|
||||
// final double x;
|
||||
// final double y;
|
||||
// final double z;
|
||||
// Rotation(this.x, this.y, this.z, this.rads);
|
||||
// Rotation copy({double? rads, double? x, double? y, double? z}) {
|
||||
// return Rotation(x ?? this.x, y ?? this.y, z ?? this.z, rads ?? this.rads);
|
||||
// }
|
||||
|
||||
// factory Rotation.zero() {
|
||||
// return Rotation(0, 1,0,0);
|
||||
// }
|
||||
|
||||
// }
|
||||
|
||||
|
||||
|
||||
// ///
|
||||
// /// Handles local transforms for assets/cameras.
|
||||
// ///
|
||||
// class TransformManager {
|
||||
|
||||
// final FilamentController _controller;
|
||||
|
||||
// Matrix4 transform = Matrix4.identity();
|
||||
|
||||
// TransformManager(this._controller);
|
||||
|
||||
// void scale(double scale) {
|
||||
// transform.scale(scale, scale, scale);
|
||||
// }
|
||||
|
||||
|
||||
// void translate(double x, double y, double z) {
|
||||
// transform.translate(x,y,z);
|
||||
// }
|
||||
|
||||
// void rotate(double x, double y, double z) {
|
||||
// transform.rotate(Vector3(x,y,z));
|
||||
// }
|
||||
|
||||
// }
|
||||
Reference in New Issue
Block a user