feat: camera and resizing improvements
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84
thermion_dart/native/src/TCamera.cpp
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84
thermion_dart/native/src/TCamera.cpp
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#include <filament/View.h>
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#include <filament/Viewport.h>
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#include <filament/Engine.h>
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#include <filament/ToneMapper.h>
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#include <filament/ColorGrading.h>
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#include <filament/Camera.h>
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#include <utils/Entity.h>
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#include "ThermionDartApi.h"
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#include "TCamera.h"
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#include "ThermionDartAPIUtils.h"
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#include "Log.hpp"
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#ifdef __cplusplus
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namespace thermion
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{
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extern "C"
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{
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using namespace filament;
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#endif
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EMSCRIPTEN_KEEPALIVE void Camera_setCustomProjectionWithCulling(TCamera *tCamera, double4x4 projectionMatrix, double near, double far)
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{
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auto *camera = reinterpret_cast<Camera *>(tCamera);
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camera->setCustomProjection(convert_double4x4_to_mat4(projectionMatrix), near, far);
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}
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EMSCRIPTEN_KEEPALIVE double4x4 Camera_getModelMatrix(TCamera *tCamera)
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{
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auto *camera = reinterpret_cast<Camera *>(tCamera);
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return convert_mat4_to_double4x4(camera->getModelMatrix());
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}
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EMSCRIPTEN_KEEPALIVE double4x4 Camera_getViewMatrix(TCamera *const tCamera)
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{
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auto *camera = reinterpret_cast<Camera *>(tCamera);
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return convert_mat4_to_double4x4(camera->getViewMatrix());
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}
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EMSCRIPTEN_KEEPALIVE EntityId Camera_getEntity(TCamera *tCamera)
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{
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auto *camera = reinterpret_cast<Camera *>(tCamera);
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return utils::Entity::smuggle(camera->getEntity());
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}
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EMSCRIPTEN_KEEPALIVE double Camera_getFocalLength(TCamera *const tCamera)
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{
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auto *camera = reinterpret_cast<Camera *>(tCamera);
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return camera->getFocalLength() * 1000.0;
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}
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EMSCRIPTEN_KEEPALIVE double Camera_getNear(TCamera *const tCamera)
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{
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auto *camera = reinterpret_cast<Camera *>(tCamera);
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return camera->getNear();
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}
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EMSCRIPTEN_KEEPALIVE double Camera_getCullingFar(TCamera *const tCamera)
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{
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auto *camera = reinterpret_cast<Camera *>(tCamera);
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return camera->getCullingFar();
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}
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EMSCRIPTEN_KEEPALIVE void Camera_setProjection(TCamera *const tCamera, Projection projection, double left, double right,
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double bottom, double top,
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double near, double far)
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{
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auto *camera = reinterpret_cast<Camera *>(tCamera);
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filament::Camera::Projection filamentProjection;
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switch(projection) {
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case Projection::Orthographic:
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filamentProjection = filament::Camera::Projection::ORTHO;
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case Projection::Perspective:
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filamentProjection = filament::Camera::Projection::PERSPECTIVE;
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}
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camera->setProjection(filamentProjection, left, right, bottom, top, near, far);
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}
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#ifdef __cplusplus
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}
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}
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#endif
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