return View when picking, use uint32_t for morphIndices
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@@ -98,7 +98,7 @@ namespace thermion
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void clearBackgroundImage();
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void setBackgroundImagePosition(float x, float y, bool clamp, uint32_t width, uint32_t height);
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void pick(View *view, uint32_t x, uint32_t y, void (*callback)(EntityId entityId, int x, int y));
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void pick(View *view, uint32_t x, uint32_t y, void (*callback)(EntityId entityId, int x, int y, View *view));
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Engine* getEngine() {
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return _engine;
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}
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