extend to support rendering to RenderTarget/OpenGL texture on Linux
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@@ -22,8 +22,14 @@ add_library(
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../ios/src/SceneAsset.cpp
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)
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add_library(FILAMENT_SHADERS SHARED
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../ios/include/material/image_material.c
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../ios/include/material/unlitopaque.c
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)
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target_link_libraries(
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filament_interop
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FILAMENT_SHADERS
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-landroid
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-llog
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-lfilament
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@@ -55,6 +61,5 @@ target_link_libraries(
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-lsmol-v
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-luberarchive
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-lzstd
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)
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