extend to support rendering to RenderTarget/OpenGL texture on Linux

This commit is contained in:
Nick Fisher
2022-12-08 17:36:44 +08:00
parent 4c1a2e9e01
commit 52b331fc2b
130 changed files with 56387 additions and 1168 deletions

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version https://git-lfs.github.com/spec/v1
oid sha256:0bc81c711f74fdfd2ef56e34d747383444a3ab6a1ee52fe62cb5838e59b0be56
size 545
# Flight Helmet
## Screenshot
![screenshot](screenshot/screenshot.jpg)
## License Information
Donated by Microsoft for glTF testing
[![CC0](http://i.creativecommons.org/p/zero/1.0/88x31.png)](http://creativecommons.org/publicdomain/zero/1.0/)
To the extent possible under law, Microsoft has waived all copyright and related or neighboring rights to this asset.
Draco compression was done via Cesium tools on 27-03-2020 as follows.
gltf-pipeline -i FlightHelmet.gltf -o FlightHelmet.gltf -d -s --keep-unused-elements