fix iOS implementation for set_animation
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@@ -83,7 +83,7 @@ namespace polyvox {
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unique_ptr<vector<BoneTransformTarget>> mTargets;
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RuntimeAnimation(float* morphData,
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RuntimeAnimation(const float* const morphData,
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int numMorphWeights,
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unique_ptr<vector<BoneTransformTarget>>& targets,
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int numFrames,
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@@ -107,4 +107,4 @@ namespace polyvox {
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}
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#endif
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#endif
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