add timer to FFI render loop
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@@ -42,7 +42,10 @@ public:
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}
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if (_rendering) {
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auto frameStart = std::chrono::high_resolution_clock::now();
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doRender();
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auto frameEnd = std::chrono::high_resolution_clock::now();
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// Log("Took %f milliseconds for render", float(std::chrono::duration_cast<std::chrono::milliseconds>(frameEnd - frameStart).count()));
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}
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last = now;
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@@ -61,7 +64,6 @@ public:
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_renderCallback = renderCallback;
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_renderCallbackOwner = owner;
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std::packaged_task<FilamentViewer *()> lambda([&]() mutable {
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std::thread::id this_id = std::this_thread::get_id();
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return new FilamentViewer(context, loader, platform, uberArchivePath);
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});
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auto fut = add_task(lambda);
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