first pass Windows support
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@@ -99,9 +99,9 @@ class FilamentController {
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_viewer = await _channel
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.invokeMethod("createFilamentViewer", [size.width, size.height]);
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await _channel.invokeMethod("updateViewportAndCameraProjection",
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[size.width.toInt(), size.height.toInt(), 1.0]);
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_assetManager = await _channel.invokeMethod("getAssetManager");
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// await _channel.invokeMethod("updateViewportAndCameraProjection",
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// [size.width.toInt(), size.height.toInt(), 1.0]);
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// _assetManager = await _channel.invokeMethod("getAssetManager");
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_textureIdController.add(_textureId);
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