add stopAnimationByName
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@@ -365,7 +365,9 @@ abstract class FilamentController {
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Future setAnimationFrame(
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FilamentEntity entity, int index, int animationFrame);
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Future stopAnimation(FilamentEntity entity, int animationIndex);
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Future stopAnimationByName(FilamentEntity entity, String name);
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///
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/// Sets the current scene camera to the glTF camera under [name] in [entity].
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